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  • Zero Suit Samus (SSB4) (category Zero Suit Samus (SSB4)) (section Ground attacks)
    Suit Samus walks faster (1.33 → 1.4). Zero Suit Samus dashes faster (1.93 → 2.1). Zero Suit Samus' air speed is faster (1.034 → 1.2). Zero Suit Samus' air
    82 KB (10,013 words) - 11:30, March 25, 2024
  • Zero Suit Samus (category Zero Suit Samus) (section In Super Smash Bros. 4)
    fighter info, see Zero Suit Samus (SSBB), Zero Suit Samus (SSB4), and Zero Suit Samus (SSBU). This article is about the character Zero Suit Samus. For other pages
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  • Zero Laser (category Zero Suit Samus) (section Zero Suit Samus)
    Smash Samus (SSB4)/Final Smash Samus (SSBU)/Final Smash Zero Suit Samus: Zero Suit Samus (SSBU)/Final Smash Confirmation Video Demonstration Zero Laser
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  • Zero Suit Samus (SSBU) (category Zero Suit Samus (SSBU)) (section Changes from Super Smash Bros. 4)
    is about Zero Suit Samus's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Zero Suit Samus. Zero Suit Samus (ゼロスーツサムス
    63 KB (8,316 words) - 09:59, April 20, 2024
  • Samus (SSB4) (category Samus (SSB4)) (section Ground attacks)
    with SSB4. However, unlike in Brawl, Samus is no longer capable of transitioning into Zero Suit Samus, as she is now a standalone character. Samus is ranked
    70 KB (7,932 words) - 01:14, April 5, 2024
  • Zero Suit Samus (SSB4)/Neutral attack (category Zero Suit Samus (SSB4))
    individual hit, see: Zero Suit Samus (SSB4)/Neutral attack/Hit 1 Zero Suit Samus (SSB4)/Neutral attack/Hit 2 Zero Suit Samus (SSB4)/Neutral attack/Hit 3
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  • Zero Suit Samus (SSBB) (category Zero Suit Samus (SSBB))
    about Zero Suit Samus' appearance in Super Smash Bros. Brawl. For other uses of Samus' "Zero Suit" character design, see Zero Suit Samus. Zero Suit Samus
    33 KB (3,106 words) - 13:15, February 17, 2024
  • Samus (SSBB) (category Samus (SSBB)) (section Ground attacks)
    I) In Classic Mode, Samus/Zero Suit Samus can appear as an opponent in Stage 6 on Norfair or Frigate Orpheon. Samus/Zero Suit Samus can also appear as an
    43 KB (5,409 words) - 02:54, March 30, 2024
  • Zero Suit Samus (SSB4)/Neutral aerial (category Zero Suit Samus (SSB4))
    timed landing. This was because the electric effect the move has gave Zero Suit Samus a lot more hitlag on shield compared to her opponent. In update 1.1
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  • Samus (SSBU) (category Samus (SSBU)) (section Changes from Super Smash Bros. 4)
    represents Young Samus). 264. Samus Aran 269. Gravity Suit 270. Fusion Suit 271. Phazon Suit 272. Dark Suit 273. Light Suit 274. Young Samus 1,497. Samus (Metroid
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  • Samus (SSB) (category Samus (SSB)) (section Ground attacks)
    This article is about Samus' appearance in Super Smash Bros. For the character in other contexts, see Samus Aran. Samus (サムス, Samus) is a starter character
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  • Tether recovery (category Techniques (SSB4)) (section In Super Smash Bros. 4)
    reasons. Up specials: Zero Suit Samus - Plasma Wire Ivysaur - Vine Whip Olimar - Pikmin Chain Side specials: Sheik - Chain Zero Suit Samus - Plasma Whip Grab
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  • Zero-to-death combo (category Techniques (SSB4)) (section In Super Smash Bros. 4)
    setup the grab Zero Suit Samus zero-death in SSB4, and how to do it Peach turnip lock zero-death in SSB4 Altered turnip lock zero-death in SSB4 Mii Brawler's
    25 KB (4,002 words) - 22:48, December 18, 2023
  • Edge attack (category Edge attacks) (section List of fast edge attacks/edge attacks)
    secondary edge attack animation from Brawl for his edge attack, while Giga Bowser uses his standard edge attack animation from Brawl for his edge attack. Bowser's
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  • percentages). Neutral air: Ike, Lucas. Forward air: Luigi, Rosalina, Samus, Zero Suit Samus, Pit, Palutena, King Dedede, Lucario, Ness*, Dark Pit, Mega Man
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  • Flip Jump (category Zero Suit Samus (SSB4))
    in Smash 4. Start of the Flip Jump. Zero Suit Samus in the air after using Flip Jump. Zero Suit Samus will kick if the special button or attack button is
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  • Footstool Jump (category Techniques (SSB4))
    smash in Brawl. In Brawl, Captain Falcon and Zero Suit Samus can perform an infinite (and thus potential zero-to-death) combo on R.O.B. Captain Falcon's
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  • Zero Suit Samus (SSB4)/Pummel (category Zero Suit Samus (SSB4))
    Zero Suit Samus knees the grabbed opponent.
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  • Wii Fit Trainer (SSB4) (category Characters (SSB4))
    As Bowser and Bowser Jr., two players must defeat Wii Fit Trainer, Zero Suit Samus, Rosalina & Luma, Zelda, and female Robin, but not Peach. KOing Peach
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  • Cloud (SSB4) (category Characters (SSB4))
    ") See also: Category:Cloud players (SSB4)  ANTi - Used Cloud as a secondary alongside Mario and Zero Suit Samus. Placed 1st at both CEO 2016 and Get On
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  • Rosalina & Luma (SSB4) (category Characters (SSB4))
    keep attacking her foes until it finally explodes. A Situation of some Gravity: As Zero Suit Samus, the player must defeat Rosalina & Luma while Zero Suit
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  • Norfair (category Stages (SSB4-Wii U))
    acquires the Gravity Suit that she can venture underneath the magma. Norfair is also where Samus gets notable upgrades to her Power Suit, such as the Wave
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  • Captain Falcon (SSB4) (category Characters (SSB4)) (section Ground attacks)
    harder to hit. Edge attack has a shorter duration (frames 24-28 → 22-24). Edge attack has less intangibility (frames 1-22 → 1-19). Edge attack deals less damage
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  • Sheik (SSB4) (category Characters (SSB4)) (section Ground attacks)
    Trainer. Identity Crisis: Sheik must defeat Samus. After defeating her, the player must then defeat Zero Suit Samus. If Sheik gets knocked out, then Zelda will
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  • Dr. Mario (SSB4) (category Characters (SSB4)) (section Ground attacks)
    neutral attack, any tilt attack, his dash attack, and any aerial attack, and always uses specific clips for both his up and down smash attacks. Dr. Mario
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  • Zelda (SSB4) (category Characters (SSB4)) (section Ground attacks)
    Identity Crisis: As Sheik, the player must defeat Samus. After defeating her, the player must defeat Zero Suit Samus. Zelda can appear if Sheik is KO'd. Princess
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  • Bayonetta (SSB4) (category Characters (SSB4))
    or simply hold down the attack button after a whiffed aerial attack to pelt opponents with minor damage, making a missed attack less of a detriment for
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  • Roy (SSB4) (category Characters (SSB4)) (section Ground attacks)
    Roy Koopa. Alongside Zero Suit Samus and Wii Fit Trainer. Using Flare Blade on Link. All of Roy's alternate costumes. Using Double-Edge Dance's last forward
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  • Gaur Plain (category Stages (SSB4-3DS))
    his dash attack against Samus on the stage. Yoshi launching his tongue at a shrunken Kirby on the stage. Zero Suit Samus posing with her suited self on
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  • Little Mac (SSB4) (category Characters (SSB4))
    than 30 frames of ending lag. Little Mac's neutral attack, in particular, is tied with Zero Suit Samus' for the fastest in the game, thanks to it hitting
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  • Plasma Whip (category Zero Suit Samus (SSB4))
    which Samus uses in her Power Suit. The move in Brawl Unused animation of Zero Suit Samus using Plasma Whip to grab an item. Unused animation of Zero Suit
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  • Mii Brawler (SSB4) (category Characters (SSB4))
    Mii Swordfighter. Two Brawlers attacking Donkey Kong. Preparing to use Shot Put on Zero Suit Samus. Two Brawlers attacking in midair. All three Mii types
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  • Neutral attack (category Neutral attacks) (section Types of neutral attacks)
    Zero Suit Samus and Little Mac, with Little Mac's neutral attack in Smash 4 also having anti-rebounding priority. Pikachu, Pichu, Isabelle and Steve all
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  • Mario (SSB4) (category Characters (SSB4)) (section Ground attacks)
    lag (FAF 50 → 46). Edge attack: Edge attack no longer has set knockback (110 (set)/100 (scaling) → 90 (base)/20 (scaling)). Edge attack deals consistent
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  • units). Mario's forward roll animation in Melee. Zero Suit Samus rolls away from Snake's aerial attack in Brawl. Mii Brawler performing their backward roll
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  • Palutena (SSB4) (category Characters (SSB4))
    using the "attack" descriptor that smash attacks usually share with neutral attack, tilt attacks, dash attack, aerial attacks, and floor attacks. Play Nintendo
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  • Pit (SSB4) (category Characters (SSB4)) (section Ground attacks)
    (z offset: -1.2 → z stretch: -4), giving it less range inside of Pit. Edge attack: As with other edge attacks, edge attack no longer has set knockback (110
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  • Ike (SSB4) (category Characters (SSB4)) (section Ground attacks)
    dash attack's duration (frames 18-19 → 15-16/17-19). Dash attack has more ending lag (FAF 51 → 53). Dash attack covers less distance. Dash attack has smaller
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  • Robin (SSB4) (category Characters (SSB4))
    Bronze Sword are neutral attack, tilt attacks, neutral aerial, dash attack, floor attacks, and edge attack. For a gallery of Robin's hitboxes, see here
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  • Pac-Man (SSB4) (category Characters (SSB4))
    Mega Man fighting on Battlefield. Using his forward aerial against Zero Suit Samus' forward aerial. Using Power Pellet. Using his up taunt alongside Kirby
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  • Olimar (SSB4) (category Characters (SSB4)) (section Ground attacks)
    attack: Olimar has a new edge attack, a punch from the Pikmin series. As with other edge attacks, edge attack no longer has set knockback (110 (set), 100 (scaling)
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  • Jigglypuff (SSB4) (category Characters (SSB4)) (section Ground attacks)
    attacks. Edge attack has a shorter duration (frames 21-25 → 21-23). Edge attack has less range (4.8u/5.5u (early), 4.5u/4.5/4.5u (late) → 4.5u (extended))
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  • Counter. Fox’s down special, Reflector. Ness’s down special, PSI Magnet. Zero Suit Samus’s down special, Flip Jump. Pyra’s down special, Swap.
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  • Charizard (SSB4) (category Characters (SSB4)) (section Ground attacks)
    that can pressure it safely and force it to approach unsafely, such as Zero Suit Samus. Although a number of Charizard's normal moves have minimal start-up
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  • Mii Gunner (SSB4) (category Characters (SSB4))
    Heights. A Mii Gunner attacking Rosalina. The Mii Gunner's forward smash. A gunner using his final smash against Zero Suit Samus, Lucina, and Zelda. A
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  • Bowser (SSB4) (category Characters (SSB4)) (section Ground attacks)
    higher angle (361° → 48°). Edge attack: Bowser has a new edge attack, an inward slash similar to his previous over 100% edge attack, albeit faster. Compared
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  • Luigi (SSB4) (category Characters (SSB4)) (section Ground attacks)
    floor attack has less startup lag (frame 20 → 19). Edge attack: Luigi has a new edge attack, a double-footed legsweep. This new animation keeps Luigi on the
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  • Meta Knight (SSB4) (category Characters (SSB4)) (section Ground attacks)
    range. Edge attack: As with other edge attacks, edge attack no longer has set knockback (110 (set), 100 (scaling) → 90 (base)/20). Edge attack has a shorter
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  • Lucas (SSB4) (category Characters (SSB4)) (section Ground attacks)
    less range. Front floor attack: Front floor attack now starts in front of Lucas, rather than from behind. Edge attack: Edge attack has less startup lag (frame
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  • Yoshi (SSB4) (category Characters (SSB4)) (section Ground attacks)
    Olimar and Zero Suit Samus due to him previously having a shorter meteor-cancel window than most other characters. Neutral attack: Neutral attack has an altered
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  • Kirby (SSB4) (category Characters (SSB4)) (section Ground attacks)
    special move was undecided. SSB4 is the only game in the series where Kirby's dash attack hasn't been changed, as his break spin attack from Brawl was retained
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  • Dark Pit (SSB4) (category Characters (SSB4)) (section Ground attacks)
    Nairo having previously mained him, but after Nairo dropped him for Zero Suit Samus, his representation has become noticeably worse than Pit's, who already
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  • Daybreak (category Items (SSB4)) (section In Super Smash Bros. 4)
    this are Link, Marth, Lucina, Young Link, Pit (Smash 4 only), Dark Pit (Smash 4 only), Zero Suit Samus, Ike, King Dedede, Toon Link, Corrin, Bayonetta, Hero
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  • Diddy Kong (SSB4) (category Characters (SSB4)) (section Ground attacks)
    ending lag. As with other edge attacks, edge attack no longer has set knockback (110 (set), 100 (scaling) → 90 (base)/20). Edge attack now deals consistent
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  • Knockback (section SSB)
    (flames). Zero Suit Samus's up smash (launcher), Paralyzer and Boost Kick (all but final hit). From Melee onward, there are certain attacks that deal zero knockback
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  • Meteor smash (redirect from Meteor attack) (category Techniques (SSB4))
    user's own recovery more difficult in certain cases. Some even, like Zero Suit Samus, outright make the user shoot downward, leading to a certain Self-Destruct
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  • Greninja (SSB4) (category Characters (SSB4))
    the "hit-and-run" archetype alongside the likes of Sonic, Sheik and Zero Suit Samus. This is clearly evident in regard to its mobility: it has the fourth
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  • placeholder. The final game appropriately uses their SSB4 artwork. The pose that Zero Suit Samus performs for Paralyzer was taken from Brawl in early shots
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  • Corrin (SSB4) (category Characters (SSB4))
    the Wii U version. Fighting Shulk. Battling Ganondorf, Lucina, and Zero Suit Samus on Coliseum. Both male and female Corrin on Final Destination. Fighting
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  • R.O.B. (SSB4) (category Characters (SSB4)) (section Ground attacks)
    throw's combo potential at low to medium percentages. Edge attack: R.O.B. has a new edge attack, a fiery blast from his thrusters. Robo Beam: Uncharged
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  • Super Smash Bros. 4 (category Super Smash Bros. 4)
    Mid-match character transformations have been removed. Sheik, Zelda, Zero Suit Samus, Samus, are all now completely separate characters, while Charizard returns
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  • (tail attack +32) Blathers (tail attack +7) Bowser Jr. (tail attack +25) Chaos (arm/leg attack +10) Chihuahua (tail attack +12) Deoxys (slash attack +10)
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  • Villager (SSB4) (category Characters (SSB4))
    11th place in the first 4BR tier list. Given the nerfs to other top and high-tier characters such as Sheik and Zero Suit Samus, and Ranai's high 5th place
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  • Ledge-canceling (redirect from Edge cancel) (category Techniques (SSB4))
    In Ultimate, despite Kirby having access to Sheik's Needle Storm and Zero Suit Samus' Paralyzer via Copy Ability, Kirby cannot ledge cancel with either due
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  • Brawl, Zero Suit Samus's Final Smash is very weak due to its small area-of-effect and low power, and it forces her to turn into the less viable Samus when
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  • Up smash (category Smash attacks)
    with excellent power. In Ultimate, Zero Suit Samus's up smash is a reliable combo starter at low to mid percents, leading into all of her aerials except
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  • Grab aerial (category Zero Suit Samus)
    tether recovery narrowly missing the ledge in Brawl. Samus using her grab aerial offensively in Brawl. Samus using her grab aerial as a Tether Recovery in Brawl
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  • Lyn (category Trophies (SSB4-3DS)) (section In Super Smash Bros. 4)
    Battle uses a Zero Suit Samus puppet fighter and is fought on the Gaur Plain stage's Battlefield form. During the battle, Zero Suit Samus starts off with
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  • Version 4.2 hotpatched was released on January 4, 2018, and a Version 5.0 update was announced on December 12, 2022. Updated Roster: Samus and Zero Suit Samus
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  • Mega Man (SSB4) (category Characters (SSB4))
    rank 28th on the first 4BR tier list. However, his popularity would become stronger after game updates nerfed Sheik, Zero Suit Samus and Bayonetta, and his
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  • like in Smash 4, Samus, Zero Suit Samus, Zelda, and Sheik are all separate characters (so Samus can no longer transform into Zero Suit Samus; while Zelda
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  • Taunt (section Taunt attacks)
    series. In Brawl, using Samus's up taunt and then very quickly pressing down and up on the D-Pad causes her to change into Zero Suit Samus. Greninja's down taunt
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  • trailer). The cast of 35 playable characters (39 if Zelda, Sheik, Samus, Zero Suit Samus, Squirtle, Ivysaur and Charizard are all treated as separate without
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  • Smash attack (category Smash attacks) (section Super Smash Bros. 4)
    fully-charged smash attack does 1.3671× damage in Melee and 1.4× damage in Brawl, Smash 4, and Ultimate. For example, a smash attack that normally does
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  • Castle Siege (category Stages (SSB4-Wii U)) (section In Smash 4)
    Donkey Kong, Ike and Zero Suit Samus fight on the top tier. Marth and Ike stand on the top tier. Yoshi, Donkey Kong, Ike and Zero Suit Samus on the middle tier
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  • List of SSB4 trophies (Metroid series) (category Trophies (SSB4-3DS))
    appeared as the artificial intelligence of Samus's operating system in 2002's Metroid Fusion. The Gunship (Zero Suit Samus) trophy is the only Final Smash trophy
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  • Combo (category Techniques (SSB4)) (section SSB4)
    blast line, ending in a potential kill move. Mario, Captain Falcon, Zero Suit Samus, Meta Knight, Bayonetta, Byleth and Steve are characters with well-known
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  • Falco (SSB4) (category Characters (SSB4)) (section Ground attacks)
    compensated knockback scaling (50 → 48). Floor attacks' angles have been altered (361° → 48°). Edge attack: Edge attack no longer has set knockback (110 (set)/100
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  • charged. Spin Attack and Flying Spin Attack have 2 less frames of startup. Trip invincibility and all trip followups except floor attack have one less
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  • Pac-Man (SSB4)/Up aerial (category Foot attacks (SSB4)) (section Attack)
    identical in function to up aerials of other characters, such as Mario, Zero Suit Samus, and Captain Falcon, albeit slightly slower. It has similar combo potential
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  • Dream Land (redirect from Dream Land (SSB)) (category Stages (SSB4-3DS)) (section Super Smash Bros. 4)
    stage favors characters with primarily vertical finishers, such as Zero Suit Samus, Meta Knight, and Ryu. This advantage has resulted in the stage being
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  • Chrom (category Trophies (SSB4-3DS)) (section In Super Smash Bros. 4)
    appearance by another playable character, the other being Zero Suit Samus's version of Zero Laser. Chrom also continues to appear in one of Robin's victory
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  • Captain Falcon (SSBB) (category F-Zero universe) (section Ground attacks)
    [Specials: Direct] Attack + 3 Capt. Falcon (F-Zero): [Slash] Resistance +23 Capt. Falcon (F-Zero GX): [Arm, Leg] Attack + 8 Capt. Falcon (F-Zero X): [Specials:
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  • dance that is surpassed only by Zero Suit Samus and Mythra. His sidestep and rolls are tied with Fox, Sheik and Zero Suit Samus' for the fastest in the game
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  • horizontal knockback (which is also the strongest attack in Wolf's moveset). The end part of Zero Suit Samus' side special move, Plasma Whip, has a visible
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  • Slash (redirect from Slash Attack) (section List of slash attacks)
    extends well beyond the attack itself. Bowser's up smash in SSB4, which uses the stab effect. Greninja using Water Shuriken, a projectile with the slash effect
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  • Reverse aerial rush (category Techniques (SSB4))
    his forward tilt (and dash attack in SSB4 and Ultimate). In Ultimate, his back aerial is a solid follow-up from his dash attack. Falco - his back aerial
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  • Aether (category Ike (SSB4))
    Bros. DOJO!! page and the official Smash Bros. 4 site show him performing Aether on Samus and Zero Suit Samus respectively. The first use of Aether after
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  • relatively unchanged, unlike other former powerful characters in SSB4 (such as Sheik and Zero Suit Samus). As a result, despite the introduction of DLC characters
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  • which are present in Zero Suit Samus' SSB4 design and were absent in Fusion), she superficially resembles one of Zero Suit Samus' alternate costumes from
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  • increased combo potential due to Pit's faster jumpsquat and jump speed. Edge attack: Edge attack deals more damage (7% → 9%). Palutena Bow: Palutena Bow has less
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  • in Brawl, Zero Suit Samus have a tether grab but do not have either a grab aerial or a tether recovery tied to a grab input. Link and Samus also have a
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  • Diddy Kong (category Trophies (SSB4-3DS)) (section In Super Smash Bros. 4)
    himself had been nerfed, such as Sheik and Zero Suit Samus, allowing him to rise above them. Main article: List of SSB4 trophies (Donkey Kong series) Diddy Kong
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  • Air dodge (category Techniques (SSB4)) (section In Super Smash Bros. 4)
    Wii U. Before version 1.0.4 of Smash 3DS, Wii Fit Trainer had only 12 landing lag frames from an air dodge, while Zero Suit Samus had 15; these were later
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  • Sheik (category Trophies (SSB4-3DS)) (section In Super Smash Bros. 4)
    in previous installments, Sheik is now a standalone character, like Zero Suit Samus and Charizard. She has also gained two new special moves, one of which
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  • Link (SSB) (category Characters (SSB)) (section Off ledge Spin Attack)
    he will not attack or move until the player makes the first few strikes or after a period of time. Link's boomerang (neutral special attack) goes farther
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  • which had previously been removed in the patch 1.1.1 of Smash 4. Edge attack: Edge attack deals more damage (7% → 9%). Down taunt: Due to Luigi's down taunt
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  • Down tilt (redirect from Strong Down attack) (category Tilt attacks) (section Crouching attacks)
    Down/lower/under strong attack) before Ultimate, is a tilt performed by any character by holding the control stick lightly down and pressing the attack button while
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  • increased by charging a smash attack, nor does it decrease when an attack is stale. Attacks listed below contain attacks with shield damage. Unless stated
    31 KB (386 words) - 09:46, August 4, 2023
  • trophy earned depending on the character used. The also applies to Samus/Zero Suit Samus and Pokemon Trainer (all three of his Pokémon; Squirtle, Ivysaur
    41 KB (5,241 words) - 17:24, February 9, 2024
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