Pikmin (species): Difference between revisions

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Revision as of 12:34, May 1, 2008

This Article is about the Pikmin as an entity, for information on the fighter they appear with, see Olimar (SSBB) for fighter info.

Pikmin are a species of creature central to the Pikmin games. They comes in five colored variants (six counting the parasitic Bulbmin) and work under Captain Olimar's command both in the original games and in their appearance in Super Smash Bros. Brawl.

Creature description

Pikmin are ant-like animal/plant hybrids that follow around Captain Olimar. Each Pikmin has a specific ability, and up to 100 will follow Olimar.

  • Red Pikmin - High attack power, and immune to fire-based attacks and hazards.
  • Yellow Pikmin - Flies forward higher than usual when thrown. It can carry and set bombs. Also is immune to electricity
  • Blue Pikmin - Does not drown when underwater and is immune to water-based attacks and hazards.
  • Purple Pikmin - An uncommon Pikmin whose fat bulk allows it to carry items with 10 times the strength of a normal Pikmin.
  • White Pikmin - Quick and light, and can dig up items from the ground. Has a poisonous body that will damage enemies if eaten up.

The plant on an individual Pikmin's head indicates how developed and strong it is, affecting battling ability and running speed. In the games a fully bloomed flower meant a Pikmin was stronger and faster than a Pikmin with just a leaf on its head. Ordinarily, Pikmin leaves become Pikmin flowers if the Pikmin drink nectar.

In Super Smash Bros. Melee

Pikmin makes a small cameo in Super Smash Bros. Melee in the form of two trophies: One about the Pikmin themselves and one about Captain Olimar with some Pikmin. (Pikmin was released right before Melee and was helped by it in promotional purposes.)

As a trophy

The trophy specifically about the Pikmin is unlocked as one of the 100+ trophies that can be collected randomly during normal play, such as in the Trophy Lottery and throughout the various Single-player Regular Matches. It reads as follows:

Pikmin
These strange beings are part plant, part animal. They spend most of their time buried in the earth, but they will befriend whoever plucks them, as evidenced by their devotion to Captain Olimar. Each Pikmin has a leaf on its head that grows into a bud and finally a flower. Like a flower, the life of a Pikmin is both fragile and beautiful. (Pikmin, 12/01)

In Super Smash Bros. Brawl

Main article: Pikmin & Olimar (SSBB)

In Super Smash Bros. Brawl, Pikmin are featured as part of Pikmin & Olimar, the playable collective of characters from the Pikmin universe. Pikmin follow around Captain Olimar after Olimar "summons" them by using the Pikmin Pluck ability to pull them out of the ground. Each Pikmin has a specific ability, and up to 6 will follow Olimar single-file.

  • Red Pikmin - High attack power. Attacks imbued with incendiary properties. Immune to fire.
  • Yellow Pikmin - Range of attack slightly larger than usual; easy to hit enemies with. Travel in slight arcs when thrown. Attacks imbued with electrical properties. Immune to electricity.
  • Blue Pikmin - Strong when thrown. Slightly more durable than average. Immune to water.
  • Purple Pikmin - Doesn’t fly far when thrown. Slow. High attack power. Slams into enemies instead of latching on when thrown. About double health then regular pikmin.
  • White Pikmin - Quick and light. When latched onto opponent, poison does additional damage. Less health than average pikmin.

The flowers on the Pikmin's head are shown in all forms of development. In the Pikmin games a fully bloomed flower meant a Pikmin was stronger and faster than a Pikmin with just a leaf on its head. In Brawl, Pikmin develop every 20 seconds per maturity stage. This seems to boost their knockback ability and durability. (It doesn't seem to boost damage.)

Trophy Info

Red Pikmin

A type of Pikmin--which are odd beings who grow like plants yet are as mobile as animals. Red ones are heat and fire resistant and are strong attackers, which makes them valuable when facing dangerous foes. Purple Pikmin are also tough fighters, but since it's difficult to increase their numbers, red Pikmin are easier to manage. Red Pikmin have distinct pointed noses.

  • Pikmin (2001)
  • Pikmin 2 (2004)

Blue Pikmin

A type of Pikmin, which are curious creatures that follow and obey the person who picks them. If you take advantage of this trait, you can get them to help Capt. Olimar and Louie. The blue Pikmin are at home in water and cannot drown. Need to retrieve an object underwater or cross a water hazard to disarm a trap? Blue Pikmin are just the allies you need.

  • Pikmin (2001)
  • Pikmin 2 (2004)

Yellow Pikmin

A type of Pikmin. Take a nutrient-rich pellet to a flying saucer known as an Onion, and it will produce the mysterious beings known as Pikmin. Yellow ones fly higher than other Pikmin when tossed by Olimar or Louie. Unlike other Pikmin, they're also highly resistant to electricity, which makes them invaluable when battling enemies like anode dweevils.

  • Pikmin (2001)
  • Pikmin 2 (2004)

White Pikmin

A type of Pikmin. White Pikmin are resistant to poisons and are themselves toxic to creatures that eat them. Their low weight makes them very speedy, and they can also dig up buried items. White and purple Pikmin do not live inside Onions, so you must change other Pikmin into them by tossing them into ivory candypop buds and violet candypop buds.

  • Pikmin 2 (2004)

Purple Pikmin

A type of Pikmin, much heavier and slower than other Pikmin. When thrown, they impact with such force that they may kill or stun enemies. They're also incredibly strong--one of them can carry an item that normally would require ten Pikmin. While they're more powerful fighters than their red cousins, their slow speed hampers their effectiveness.

  • Pikmin 2 (2004)