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Forward smash/Knockback chart: Difference between revisions

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**G = Golf club
**G = Golf club
**P = Frying pan
**P = Frying pan
*Ness
**T = Tipper


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|2.|| {{SSBM|Captain Falcon}} || 95% || 24 || 1.00
|2.|| {{SSBM|Captain Falcon}} || 95% || 24 || 1.00
|-
|2.|| {{SSBM|Ness}} T || 95% || 50 || 0.62
|-
|-
|3.|| {{SSBM|Marth}} || 96% || 80 || 0.70
|3.|| {{SSBM|Marth}} || 96% || 80 || 0.70

Revision as of 17:39, October 22, 2016

These are charts showing the post hit data (base knockback, knockback scaling, and KO percentages) of the strongest hitbox in every forward smash (or in the case of multi-hit smashes, the values of the final hit when all hits connect) for every character in the Super Smash Bros. series. The forward smashes are given a general rank in power in comparison to other forward smashes based on the knockback produced by their strongest hitbox at critical percentage.

Chart (SSB)

Note that in Super Smash Bros., knockback values cannot be obtained, so only the KO percentages are shown. KO percentages are estimated by the knockback on Mario in the center of Dream Land.


Rank Character Strongest Hitbox damage Strongest Hitbox KO percentage
1. Kirby 17% 80%
2. Donkey Kong 20% 84%
3. Link 20% 90%
4. Yoshi 18% 92%
5. Captain Falcon 18% 95%
5. Ness 18% 95%
5. Pikachu 18% 95%
8. Fox 17% 98%
9. Mario 17% 100%
9. Samus 18% 100%
9. Jigglypuff 16% 100%
12. Luigi 15% 105%

Chart (SSBM)

An icon for use on pages that need cleanup. This article or section may require a cleanup.
The editor who added this tag believes this page should be cleaned up for the following reason: Data is unclear; on what character were these KO percentages and knockback values obtained from, and where in what stage are the KO percentages obtained from. The data also needs fact checking, as some of these do not look correct (such as Ness' having higher listed base knockback and knockback scaling values than several other f-smashes with a listed lower KO%). Additionally, what was done on the Brawl chart in regards to KO percentages should be done here. Also needs separate data for different portions of the attacks, such as Marth's tipper, Mario's fire burst, etc.
You can discuss this issue on the talk page or edit this page to improve it.

The following chart lists the approximate KO percentages and the knockback values for the strongest hitbox of each forward smash in Super Smash Bros. Melee (or in the case of multi-hitting smashes, the power of the attack if all hitboxes connect). For Link and Peach, each of their different forward smashes are represented on the chart separately. For the Ice Climbers, when both Climbers connect their forward smash and when only Popo connect it are represented separately.

The forward smashes are ranked by which KO the earliest.

Legend
  • Ice Climbers
    • S = only a solo Ice Climber lands his/her forward smash
    • B = both Climbers land their smash
  • Link
    • 1st = The first slash of Link's forward smash.
    • 2nd = The second slash of Link's forward smash.
  • Peach
    • T = Tennis racket
    • G = Golf club
    • P = Frying pan
Rank Character KO% Base Knockback Knockback Scaling
1. Bowser 70% 30 1.00
2. Captain Falcon 95% 24 1.00
3. Marth 96% 80 0.70
4. Pikachu 99% 25 0.92
5. Dr. Mario 100% 30 0.97
6. Jigglypuff 103% 10 1.18
7. Ganondorf 105% 40 0.83
8. Roy 105% 80 0.65
9. Donkey Kong 105% 22 0.94
10. Zelda 115% 45 0.61
11. Ness 113% 50 0.62
12. Ice Climbers B 111% 40 1.05
13. Pichu 112% 71 0.43
14. Mr. Game & Watch 111% 44 1.00
15. Link 2nd 116% 30 1.00
16. Mario 113% 25 0.95
17. Falco 117% 40 0.90
18. Luigi 120% 20 1.35
19. Ice Climbers S 123% 40 0.64
20. Yoshi 130% 32 0.94
21. Samus 130% 30 1.04
22. Young Link 130% 35 0.64
23. Fox 135% 10 1.05
24. Kirby 140% 24 0.96
25. Mewtwo 141% 21 0.75
26. Peach G 165% 50 0.36
27. Link 1st 169% 30 0.85
28. Peach P 210% 39 0.44
29. Sheik 246% 37 0.32
30. Peach T 350% 48 0.18

Chart (SSBB)

The following chart shows the power of the strongest hitbox of every character's forward smash in Super Smash Bros. Brawl (or in the case of multi-hitting forward smashes, the power of the attack if all hitboxes connect). For Olimar, Link, and Peach, each of their different forward smashes are represented on the chart separately. For the Ice Climbers, Popo and Nana have their forward smashes represented on the chart separately, as well as when both connect their forward smashes represented separately. In the case of Lucario, he is represented on the chart at minimum power, half power, and maximum power (however the chart does not take the stock modifier into account).

The data on the chart was collected from testing on Mario, with the approximate KO percentages based from the center of Final Destination. The forward smashes are ranked by which KO the earliest when the opponent doesn't DI.

Legend
  • Lucario
    • 0% = Lucario's damage at 0%
    • 85% = Lucario's damage at 85%
    • 170% = Lucario's damage at 170%
  • Olimar
    • W = White Pikmin
    • Y = Yellow Pikmin
    • B = Blue Pikmin
    • R = Red Pikmin
    • P = Purple Pikmin
  • Ice Climbers
    • P = only Popo lands his forward smash
    • N = only Nana lands her forward smash
    • B = both Climbers land their smash
  • Link
    • 1st = The first slash of Link's forward smash.
    • 2nd = The second slash of Link's forward smash.
  • Peach
    • T = Tennis racket
    • G = Golf club
    • P = Frying pan
Rank Character Base knockback Knockback scaling KO percent with poor DI KO percent with no DI KO percent with good DI
1. King Dedede 3698 55.76 36.80% 44.87% 56.08%
2. Ike 3510 57.17 39.18% 47.05% 57.98%
3. Snake 4361 34.30 40.50% 53.62% 71.84%
4. Lucario 170% 2615 54.06 57.99% 66.32% 77.86%
5. Ganondorf 2743 51.42 58.48% 67.23% 79.39%
6. Bowser 2946 48.24 58.13% 67.45% 80.41%
7. Mr. Game & Watch 2996 46.65 59.04% 68.68% 82.08%
8. Donkey Kong 2646 51.49 60.28% 69.02% 81.16%
9. Luigi 2286 54.58 63.47% 71.71% 83.16%
10. Marth 3680 35.00 59.14% 72.00% 89.86%
11. Charizard 2880 44.31 64.77% 74.93% 89.03%
12. Link 2nd 2317 47.15 72.81% 82.35% 95.61%
13. Ness 2938 38.41 73.21% 84.93% 101.20%
14. Kirby 2523 42.82 75.36% 85.87% 100.47%
15. Lucas 2842 37.18 78.21% 90.32% 107.13%
16. Olimar P 2049 45.22 81.84% 91.80% 105.62%
17. Captain Falcon 2072 44.53 82.60% 92.70% 106.74%
18. Mario 2136 42.84 84.36% 94.86% 109.45%
19. Pikachu 3208 31.43 80.88% 95.20% 115.08%
20. Toon Link 2557 37.78 84.52% 96.43% 112.97%
21. Lucario 85% 2069 41.36 89.00% 99.88% 114.99%
22. Ivysaur 1930 42.39 90.12% 100.73% 115.48%
23. Jigglypuff 1660 44.10 92.74% 102.95% 117.12%
24. Wario 2180 38.50 92.73% 104.42% 120.65%
25. Zelda 2188 37.43 95.16% 107.19% 123.88%
26. Peach T 2354 35.65 95.26% 107.88% 125.41%
27. Falco 2359 35.57 95.33% 107.98% 125.56%
28. Pit 2309 35.91 95.82% 108.35% 125.76%
29. Ice Climbers P 2086 37.43 97.89% 109.91% 126.61%
30. Sonic 2082 37.28 98.39% 110.46% 127.23%
31. Yoshi 1839 39.39 99.29% 110.71% 126.58%
32. Meta Knight 2029 37.66 98.81% 110.75% 127.35%
33. Ice Climbers B 2461 33.59 97.92% 111.31% 129.92%
34. Samus 1783 38.03 104.31% 116.15% 132.58%
35. R.O.B. 1993 36.13 103.99% 116.44% 133.74%
36. Squirtle 1718 38.04 105.99% 117.82% 134.25%
37. Diddy Kong 2416 32.08 103.93% 117.96% 137.44%
38. Link 1st 1900 36.38 105.83% 118.20% 135.38%
39. Fox 1490 38.81 109.77% 121.36% 137.46%
39. Olimar R 1490 38.81 109.77% 121.36% 137.46%
39. Olimar B 1490 38.81 109.77% 121.36% 137.46%
42. Ice Climbers N 2003 33.59 111.55% 124.95% 143.55%
43. Peach P 1972 32.37 116.71% 130.61% 149.92%
44. Peach G 2462 28.30 116.18% 132.08% 154.17%
45. Zero Suit Samus 2008 30.86 121.26% 135.84% 156.09%
46. Wolf 2056 30.18 122.40% 137.31% 158.02%
47. Sheik 2573 26.08 121.82% 139.07% 163.04%
48. Lucario 0% 1687 29.15 139.38% 154.82% 176.26%
49. Olimar W 983 20.86 228.52% 250.10% 280.06%

Chart (SSB4)

Character Base Knockback Knockback Growth
Bayonetta 026 26 102
Bowser 025/010 25/10 103/098 103/98
Bowser Jr. 040 40 136
Captain Falcon 024 24 095/083 95/83
Charizard 060 60 094 94
Cloud 042 42 115
Corrin 035 35 105/099 105/99
Dark Pit 042 42 122
Diddy Kong 040 40 116
Donkey Kong 030/025 30/25 091 91
Dr. Mario 025 25 100/096 100/96
Duck Hunt 050 50 125
Falco 042/030 42/30 096/093/090 96/93/90
Fox 020 20 100/098 100/98
Ganondorf 035/030 35/30 083/075 83/75
Greninja 030 30 101
Ike 040 40 090/086 90/86
Jigglypuff 010/006 10/6 115/085 115/85
King Dedede 100/030 100/30 093/030 93/30
Kirby 090/030 90/30 102/069 102/69
Link 085/047/030 47/30 (hit 1), 85 (hit 2) 100/089/015 100/15 (hit 1), 89 (hit 2)
Little Mac 050/031/030/024 50/31/30/24 100/091/081/021 100/91/81/21
Lucario 040 40 106
Lucas 050 50 088 88
Lucina 065 65 080 80
Luigi 020 20 121/117/116 121/117/116
Mario 025 25 103/099 103/99
Marth 55/55/55/80 55/55/55/80 80 80
Mega Man 025 25 102 102
Meta Knight 030 30 108/098 108/98
Mewtwo 030/021 30/21 090/086 90/85
Mii Brawler 030 30 100 100
Mii Gunner 005 5 (hits 1-6), 100 100 (hit 7) 030 30 (hits 1-6), 193 193 (hit 7)
Mii Swordfighter 030 30 100/100/099/100 100/100/99/100
Mr. Game & Watch 044/048 44/48 100/091 100/91
Ness 070 70 067 67
Olimar 036 36 (R), 030 30 (Y), 030 30 (B), 024 24 (W), 042 42 (P) 110.4 110.4 (R), 092 92 (Y), 092 92 (B), 073.6 73.6 (W) ,128.8 128.8 (P)
Pac-Man 025 25 099 99
Palutena 040 40 097/96 97/96
Peach 080/080/080/086 80/80/80/86 (T), 065 65 (G), 070 70 (F) 056/056/056/060 56/56/56/60 (T), 060 60 (G), 065 65 (F)
Pikachu 050 50 073 73
Pit 053/043/015/005 53/43/15/5 (hit 1), 42 (hit 2) 100 100 (hit 1), 122 (hit 2)
R.O.B. 032 32 100 100
Robin 050 50 087 87
Rosalina & Luma 030 30 (R), 043 43 (L) 111 111 (R), 165 165 (L)
Roy 070/070/030 70/70/30 070 70
Ryu 025 25 094 94
Samus 016/016/040 16/16/40 112/112/110 112/112/110
Sheik 062/047/045 53/43/15 (hit 1), 60 (hit 2) 100 100 (hit 1), 109 (hit 2)
Shulk 028 28 (hit 1), 30 (hit 2) 100 100 (hit 1), 115 (hit 2)
Sonic 030 30 101 101
Toon Link 049/054/056/060 49/54/56/60 (hit 1), 32/32/25 (hit 2) 010 10 (hit 1), 130 (hit 2)
Villager 070 70 100 100
Wario 020 20 099 99
Wii Fit Trainer 026 26 106 106
Yoshi 030 30 097/098/097 97/98/97
Zelda 040/050 40/50 (hits 1-4), 037 37 (hit 5) 100 100 (hits 1-4), 110 110 (hit 5)
Zero Suit Samus 050/068/072 50/68/72 (hit 1), 28 (hit 2) 100 100 (hit 1), 106/109/109/109 (hit 2)

See Also