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Duck Hunt (SSB4)

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This article is about Duck Hunt's appearance in Super Smash Bros. 4. For the character in other contexts, see Duck Hunt. For the stage, see Duck Hunt (stage).
Duck Hunt
in Super Smash Bros. 4
Duck Hunt
DuckHuntSymbol.svg
Universe Duck Hunt
Availability Unlockable
Final Smash NES Zapper Posse
Duck Hunt's stock icon in Super Smash Bros. for Wii U.
Duck Hunt Takes Aim!
—Introduction tagline

Duck Hunt (ダックハント, Duck Hunt) (known as Duck Hunt Duo in the European release) is a a newcomer fighter in Super Smash Bros. 4. As opposed to being a single entity, the "Duck Hunt" character consists of the dog and a duck from Duck Hunt; in various moves, they are assisted by a fourth-wall player using an NES Zapper, as well as objects from other NES light-gun games such as the gunmen from Wild Gunman. Duck Hunt was first leaked as part of the ESRB leak prior to the release of Super Smash Bros. for Nintendo 3DS; the character would be the last newcomer to receive a formal reveal and trailer on November 5th, 2014, in a Nintendo Direct presentation. Most of Duck Hunt's moves involve spins, bites, and paw swipes as direct attacks, with objects and gun shots as indirect attacks.

How to unlock

Super Smash Bros. for Nintendo 3DS

  • Complete Classic Mode with 8 characters.
  • Play 110 VS Matches.

After completing one of the two methods, Duck Hunt must then be defeated on Battlefield.

Super Smash Bros. for Wii U

After completing one of the two methods, Duck Hunt must then be defeated on the Duck Hunt stage.

Attributes

The Duck Hunt team consists of multiple units: the dog, the duck, an unseen player with the Zapper, and gunmen from Wild Gunman. The dog uses spins and bite attacks for its moves. The duck is used for some tilts and the team's Up special. The player with the Zapper only appears in five moves: when a smash attack is used and during the team's Neutral and Side special attacks, in which the player shoots the can and clay disk, respectively. Gunmen from Wild Gunman appear in the team's Final Smash and the team's Down special. Despite the character being referred to as "Duck Hunt Duo" in the PAL versions, there are actually three components to the character (four if the gunmen are counted).

Moveset

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  Name Damage Description
Neutral attack ? 2% A paw swipe, followed by an ear swipe, and ending with a hind leg kick by the dog. If the first two hits connect or if they're performed in quick sucession, it will transition into the jab infinite, which has the duck peck at the opponent repeatedly, and then ends with it thrusting its wings and beak out.
3%
4%
1% (infinite), 3% (finisher)
Forward tilt rowspan="1" 8% The dog kicks the duck forward, with the duck doing a peck attack at the opponent. Can be angled.
Up tilt rowspan="1" 7% The dog kicks the duck upwards, with the duck attacking the opponent with both wings.
Down tilt rowspan="1" 8% The dog swings the duck around to where the dog is facing. The duck flies around and attacks with its wing.
Dash attack 10% The dog slides into the opponent, with the duck attacking with its beak thrust outwards.
Forward smash rowspan="1" 17% The dog barks, signalling the off screen player to fire the Zapper in front of the duo. The more the attack is charged, the larger the range is. Can be angled.
Up smash 14% The dog looks upwards, signalling the player to fire the Zapper upwards, scaring the duck and dog into ducking. The range increases the longer the attack is charged.
Down smash 16% The dog looks at the ground, signalling the Player with the Zapper to fire at both sides, scaring the dog into losing its footing. The range increases the longer the attack is charged.
Neutral aerial rowspan="1" 11% The dog spins around in a vertical circle to hit its opponents.
Forward aerial rowspan="1" 6%, 10% (sweetspot) The duck is thrust forwards, attacking the opponent with its beak.
Back aerial 10%, 12% (sweetspot) The duck flies behind the dog, attacking the opponent with a beak thrust.
Up aerial 3%, 3%, 6% The duck carries the dog, and pecks at the air multiple times.
Down aerial 5%, 10% The dog flips itself over to attack opponents beneath it with the duck. The attack can meteor smash.
Grab The dog bites the opponent and holds them in its grip.
Pummel 3% The duck headbutts the opponent.
Forward throw 8% Shakes the opponent before throwing them forwards.
Back throw 9% Twirls around and throws the opponent behind.
Up throw 6% Does a handstand and kicks the opponent with both feet.
Down throw 5% The dogs throws and slams the opponent into the ground.
Floor attack (front) ?%
Floor attack (back) ?%
Floor attack (trip) ?%
Edge attack ?%
Neutral special Default Trick Shot 9%-12% (explosion) The dog summons an explosive barrel from Hogan's Alley and kicks it away. Subsequent Neutral specials alert the player with the Zapper to shoot the barrel forwards, before it detonates and blows up. The explosion can hurt the dog as well.
Custom 1 High-Explosive Shot ?% The barrel is only kicked once upon initial activation. Greater distance and speed. Pressing the special button again at any time will make it explode immediately.
Custom 2 Zigzag Shot ?% The barrel alternates direction in the air for each press. Getting hit by the explosion sends the opponent straight upwards.
Side special Default Clay Shooting 2% upon contact, 10% shooting The dog throws a clay pigeon away, which will explode into a hail of gunfire triggered by the player.
Custom 1 Rising Clay ?% The dog throws a clay pigeon that rises into the air slowly. No additional effects.
Custom 2 Clay Break ?% The pigeon can be shot at up to three times with varying accuracy, but the third shot definitely hits. Each shot is much stronger than the default move.
Up special Default Duck Jump 0% The duck carries the dog upwards in an adorable fashion, before losing strength and falling to the ground.
Custom 1 Duck Jump Snag ?% The dog bites repeatedly as the duck carries it upward. Covers less vertical distance than the default up special.
Custom 2 Super Duck Jump 0% Short lag, then the duck and dog go up very quickly. Covers more vertical distance than the default up special.
Down special Default Wild Gunman 4%-7% The dog summons an 8-bit gunman from Wild Gunman. If an opponent is in its horizontal range, the gunman will fire, before disappearing. However, the gunman will vanish if attacked before he can shoot.
Custom 1 Quick Draw Aces ?% Start-up lag before firing is reduced, but both power and shot distance is decreased.
Custom 2 Mega Gunman ?% Large gunman acts as a shield. Fires after considerable delay if nothing hits it.
Final Smash NES Zapper Posse 45% The dog calls in a flock of 8-bit ducks. The opponent is then carried into a western field, where multiple gunmen start firing away at the opponent, as well as shooting at ducks and cans. The attack is a cinematic one, similar in execution and style to Captain Falcon's Final Smash.

Taunts

  • The dog does a handstand, and barks at its opponent, before the duck yells at it to stop.
  • The dog leans on its side, and does its infamous laugh.
  • Stands on its hind legs and dances.

Idle poses

  • Both the dog and the duck sniff the ground.
  • Scratches its ear like a normal dog.

On-screen appearance

Comes out of 8-bit grass while performing its infamous laugh.

Victory fanfare

The jingle that plays before a new game starts in Duck Hunt. It begins with the original 8-bit rendition, then transitions to a remixed version for the rest of the theme.

Alternate costumes

Some of Duck Hunt's costumes change to colors of actual real-life variants of the animal.

Duck Hunt Palette (SSB4).png
DuckHuntHeadSSB4-3.png DuckHuntHeadBlackSSB4-3.png DuckHuntHeadBlueSSB4-3.png DuckHuntHeadBrownSSB4-3.png DuckHuntHeadWhiteSSB4-3.png DuckHuntHeadTanSSB4-3.png DuckHuntHeadYellowSSB4-3.png DuckHuntHeadRedSSB4-3.png

Reveal trailer

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Trophies

Super Smash Bros. for Nintendo 3DS trophy descriptions

Duck Hunt's regular trophy can be obtained by completing Classic Mode with them and their alternative trophy can be obtained by completing All-Star mode with them.

Duck Hunt
NA: You could call these two the stars of the NES 1985 launch title Duck Hunt. The goofy dog would chase down any ducks hit by the Zapper. In Smash Bros., these two work as a team to fight. When a can or a clay pigeon is in play, hit the button again to fire at it. Show your foes how the ducks felt!
PAL Back in 1987, when Duck Hunt came out, these two might not have had the best relationship. That all seems to have changed now, and this unlikely pair are here to fight together. After throwing a can or a clay pigeon, press the button again to have a little helper fire the NES Zapper for extra damage!
Duck Hunt (Alt.)
NA: Duck Jump, an up special, has the charming twosome float up in an adorable fashion. It also makes getting back to the stage much easier. Their side smash can hit up to three times at close range, depending on your shooting skills. By charging up the attack, you can increase the range even further!
PAL Duck Jump Duo, an up special, has the charming twosome float up in an adorable fashion. It also makes getting back to the stage much easier. Their side smash can hit up to three times at close range, depending on your shooting skills, and by charging up the attack, you can increase the range even further!

Super Smash Bros. for Wii U trophy descriptions

Gallery

Trivia

  • The dog of Duck Hunt is the second character in the series (following Ivysaur) to be a fully quadrupedal fighter, although the dog can stand on two legs.
  • Duck Hunt is the only newcomer to not have footage from their reveal trailer be used in Super Smash Bros. for Wii U's opening movie.
    • He is also one of the only two newcomers not to appear in the opening movie, the other being Dark Pit.
  • Duck Hunt is one of the few characters who lacks voice clips in the Sound Test. However, the dog would bark in some of its attacks.

External links