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Duck Hunt (SSB4)/Side special/Default

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This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Clay Shooting.
Hitbox visualization showing Duck Hunt's Clay Shooting.
Hitbox visualization showing Duck Hunt's Clay Shooting's reticle.
Hitbox visualization showing Duck Hunt's Clay Shooting's final hit.
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Hitboxes

Clay Pidgeon

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx FFx T% Clang Rebound Type Effect G A Sound Direct
0 0 2% 0 AngleIcon75.png 40 70 0 1.0 0 0.0 0.0 0.0 0.0x 2.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png TypeIcon(Weapon).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsIndirect.png

Reticle

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx FFx T% Clang Rebound Type Effect G A Sound Direct
Hit 1-3 (loop)
0 0 1.8% 0 AngleIcon60.png 10 10 0 4.3 0 0.0 0.0 0.0 1.0x 2.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Typeless).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsIndirect.png
Hit 4
0 0 5% 0 AngleIcon60.png 30 100 0 9.5 0 0.0 0.0 0.0 0.5x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png TypeIcon(Weapon).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsIndirect.png