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Inhale (King Dedede): Difference between revisions

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Other similarities to Kirby's Inhale include the ability to [[item swallow|eat items]] and perform a form of [[sacrificial KO]], sometimes known as "Dededecide" or "Regicide." The Dededecide is more effective than the Kirbycide is in ''Brawl'', as King Dedede is able to [[Fast-falling|fast-fall]] while using the move, unlike Kirby. King Dedede also has a considerably higher falling speed than Kirby, even without fast-falling.
Other similarities to Kirby's Inhale include the ability to [[item swallow|eat items]] and perform a form of [[sacrificial KO]], sometimes known as "Dededecide" or "Regicide." The Dededecide is more effective than the Kirbycide is in ''Brawl'', as King Dedede is able to [[Fast-falling|fast-fall]] while using the move, unlike Kirby. King Dedede also has a considerably higher falling speed than Kirby, even without fast-falling.


To compensate for not being able to copy abilities, Dedede's Inhale does more damage than Kirby's Inhale and he can inhale any opponent regardless of his or their size. This attack does 10% when the opponent is exhaled; if the character-projectile hits someone, it does 9 to 18% to that person depending in the inhaled opponent; the heavier the inhaled opponent is, the higher the amount of damage it does. The projectile also deals more vertical knockback to opponents compared to when Kirby exhales the opponents.
To compensate for not being able to copy abilities, Dedede's Inhale does more damage than Kirby's Inhale and he can inhale any opponent regardless of their size. This attack does 10% when the opponent is exhaled; if the character-projectile hits someone, it does 9 to 18% to that person depending in the inhaled opponent; the heavier the inhaled opponent is, the higher the amount of damage it does. The projectile also deals more vertical knockback to opponents compared to when Kirby exhales the opponents.


==Customization==
==Customization==

Revision as of 18:54, September 25, 2015

For Kirby's neutral special move of the same name, see Inhale (Kirby).
Inhale opponents, and spit them out as stars.
Super Smash Bros. for Nintendo 3DS Foldout
Inhale
Dedede Inhale SSB4.jpeg
King Dedede using Inhale in Super Smash Bros. for Wii U.
User King Dedede
Universe Kirby
Article on WiKirby Inhaling
King Dedede's Inhale in Brawl.

Inhale is King Dedede's neutral special move. The attack is similar to Kirby's Inhale in appearance, but with slightly increased range and no copying ability. By pressing the special move button, Dedede will begin to inhale the air in front of him, creating a vortex. He will continue to inhale as long as the button is held down. If a character comes near him, they will automatically be sucked inside of him and will be trapped in his stomach. When swallowed, Dedede's stomach enlarges to hold the victim, which makes him extremely slow. Dedede simply spits the character back out when the attack button is pressed, or they break free themselves. King Dedede also has 25 frames of invincibility after he Inhales someone.

Other similarities to Kirby's Inhale include the ability to eat items and perform a form of sacrificial KO, sometimes known as "Dededecide" or "Regicide." The Dededecide is more effective than the Kirbycide is in Brawl, as King Dedede is able to fast-fall while using the move, unlike Kirby. King Dedede also has a considerably higher falling speed than Kirby, even without fast-falling.

To compensate for not being able to copy abilities, Dedede's Inhale does more damage than Kirby's Inhale and he can inhale any opponent regardless of their size. This attack does 10% when the opponent is exhaled; if the character-projectile hits someone, it does 9 to 18% to that person depending in the inhaled opponent; the heavier the inhaled opponent is, the higher the amount of damage it does. The projectile also deals more vertical knockback to opponents compared to when Kirby exhales the opponents.

Customization

Special Move customization was added in Super Smash Bros. 4. These are the known variations:

1. Inhale 2. Dedede Storm 3. Taste Test
DededeNeutral1-SSB4.png
DededeNeutral2-SSB4.png
DededeNeutral3-SSB4.png
"Inhale opponents and spit them out as stars." "A cyclone from King Dedede's mouth that pulls foes in, hits repeatedly, and launches upward." "Inhale opponents quickly, and spit them out as stars immediately."
  1. Inhale: Default.
  2. Dedede Storm: A cyclone from King Dedede's mouth that pulls foes in, hits repeatedly, and launches upward.
  3. Taste Test: Inhale opponents faster and instantly spit them out as stars. This means that Dedede can't move or turn around after inhaling enemies.

Collateral damage

In Smash 64, characters spit via Inhale deal 6% damage to bystanders. Starting in Melee, the damage dealt by a spit character is loosely based on their weight. Both Kirby's and Dedede's Inhales operate the same in this respect.

In Melee, the percentages dealt are exactly the same in the NTSC and PAL versions, despite the weight differences.

Super Smash Bros. Melee
Damage Character Weight (NTSC) (Weight (PAL)
9% Pichu 55 55
10% Jigglypuff 60 60
12% Kirby 70 74
13% Mr. Game & Watch 60 60
Pikachu 80 80
14% Young Link 85 85
15% Falco 80 80
Roy 85 85
Marth 87 85
Peach 90 90
Sheik 90 90
Zelda 90 90
16% Fox 75 73
Ice Climbers 88 88
Ness 94 94
17% Mewtwo 85 85
Dr. Mario 100 100
Luigi 100 100
Mario 100 98
18% Captain Falcon 104 104
Link 104 104
Yoshi 108 111
Ganondorf 109 109
Samus 110 110
19% Donkey Kong 114 114
Bowser 117 118
Super Smash Bros. Brawl
Damage Character Weight
9% Jigglypuff 68
11% Mr. Game & Watch 75
12% Squirtle 75
Kirby 78
Meta Knight 79
Pikachu 79
Fox 80
Zero Suit Samus 81
Falco 82
13% Olimar 82
Sheik 85
Zelda 85
Marth 87
14% Peach 90
Ice Climbers 92
Toon Link 92
Diddy Kong 93
Lucas 94
Ness 94
Pit 94
15% Sonic 95
Luigi 97
Mario 98
Ivysaur 100
Lucario 100
16% Wolf 102
Captain Falcon 104
Link 104
Ike 105
R.O.B. 106
Wario 107
Yoshi 107
17% Samus 108
Ganondorf 109
Charizard 110
Snake 113
18% King Dedede 112
Donkey Kong 116
Bowser 120
Super Smash Bros. 4
Damage Character Weight
10% Jigglypuff 68
11% Mewtwo 72
Mr. Game & Watch 75
Kirby 77
12% Rosalina & Luma 78
Pikachu 79
Olimar 79
Fox 79
Meta Knight 80
Zero Suit Samus 81
Falco 82
Little Mac 82
13% Sheik 85
Zelda 85
Peach 89
Marth 90
Lucina 90
14% Duck Hunt 91
Palutena 91
Diddy Kong 93
Toon Link 93
Ness 94
Greninja 94
Pac-Man 95
Sonic 95
Robin 95
Pit 96
Dark Pit 96
Wii Fit Trainer 96
Luigi 97
Villager 97
15% Mario 98
Dr. Mario 98
Lucario 99
Mii Fighter 100
Mega Man 102
Shulk 102
16% Link 104
Yoshi 104
Captain Falcon 104
R.O.B. 106
Wario 107
Ike 107
Bowser Jr. 108
Samus 108
17% Ganondorf 112
Charizard 115
18% King Dedede 119
Donkey Kong 122
19% Bowser 128

Glitches

The Inhale explosion glitch

Dedede's Inhale (and Kirby's copied Inhale) has at least two glitches. When used on a mine from Snake's down smash, the explosion will go off continuously until it hits someone, Snake plants another mine, or Dedede stops Inhaling. When used on Ike in the middle of a Quick Draw, Ike will hit Dedede but continue past, often to his death. However, this is probably due to the vacuum effect created by the Inhale.

Description from the Brawl Instruction Booklet

Inhale nearby opponents. King Dedede can't copy other fighters' abilities.

Origin

In nearly every Kirby game with King Dedede in it, King Dedede has shown the ability to Inhale, like Kirby. Unlike Kirby's Inhale, King Dedede cannot absorb an ability. The attack has remained mostly the same throughout the Kirby series, with the exception of Kirby's Dream Land 2, where King Dedede is able to inhale large amounts of air and spit it back at Kirby as a very powerful projectile.

External links