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List of Copy Abilities

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In every Super Smash Bros. game, Kirby has the ability to copy another character's neutral special move with his own neutral special move, Inhale. If Kirby swallows another Kirby, only damage is dealt, but if he swallows another Kirby that has a Copy Ability, it can be stolen. When Kirby copies an opponent, he will also bear a resemblance to that character, usually in the form of a hat that displays a prominent visual part of the character copied. When performing copied attacks, Kirby often mimics their voices or sounds as well as their poses, and uses the same weapons as their owners; however, unless otherwise noted, alternate costumes have no effect on his Copy Ability. Aside from the obvious range differences, copied attacks are functionally identical to the originals except where noted.

Kirby can discard the ability at any time by taunting. He may also lose it when taking damage (though there is a temporary "grace period" where this will not occur), and he will also lose it upon being KO'd. Also, anything spawned by the ability will vanish if Kirby loses it. For example, if Kirby tosses a Metal Blade onto the ground, picks it up, and taunts, the blade will vanish. Kirby will also lose his ability if the inhaled character's damage meter vanishes (indicating the character has been unloaded from memory), such as in Smash 4's All-Star Mode or certain Event matches. Against transforming characters, Kirby will keep his current ability even after the opponent has transformed.

Super Smash Bros. 4 introduced custom moves. Regardless of whether a neutral special has been customized or not, Kirby will only copy the default version of the move (with the exception of Olimar, as noted below). This applies to Palutena and the Mii Fighters' neutral specials as well.

In Super Smash Bros. Ultimate, when using his copy ability, Kirby gains a 1.2× damage multiplier for the copied move; however, knockback is not affected.

Whether Kirby should inhale an opponent for their copy ability is highly dependent on the matchup. Some neutral specials synergize well with the rest of Kirby's moveset much more than others, such as projectiles like Wolf's blaster or stat modifiers like Shulk's Monado Arts, both of which can make Kirby's already exceptional edgeguarding even more potent. Some opponents are also surprisingly vulnerable to their own neutral specials like Falco and Sheik, which is made more extreme in Ultimate with the damage multiplier. However, some characters like Sonic and Little Mac have neutral specials that don't synergize with Kirby and can even work against him due to their own properties, so knowing which copy abilities are worth acquiring is very important.

Character Super Smash Bros. Super Smash Bros. Melee Super Smash Bros. Brawl Super Smash Bros. 4 Super Smash Bros. Ultimate Special move Notes
Banjo & Kazooie SSBU Banjo-Kazooie Kirby.jpg Egg Firing / Breegull Blaster Kirby uses an animated Kazooie plush for the attack. Like Banjo and Kazooie, Kirby can use his aerial jumps while using the Breegull Blaster, though he benefits more as he can use all five of his aerial jumps (compared to the duo's two).
Bayonetta KirbyBayonetta3DS.jpg
Bayonetta Kirby.jpg
SSBU Bayonetta Kirby.jpg Bullet Climax Although Bayonetta will always aim in the same place, Kirby's shots from the handguns are lower than the shots from his feet.

Regardless of the design she uses, Kirby will always copy her design from Bayonetta 2.

Bowser Kirbybowser.png Bowserkirby.jpg KirbyBowserHair3DS.jpg
Kirby Bowser Wii U.jpeg
SSBU Bowser Kirby.jpg Fire Breath Kirby can flame cancel in all versions of Melee, while Bowser can only do so in NTSC 1.0 and 1.1. Kirby's pose while breathing fire resembles the corresponding pose of Fire Kirby.

In SSB4, Kirby imitates a monster grunt when performing this move, despite Bowser not vocalizing when he performs Fire Breath.

Bowser Jr. KirbyBowserJrHat.jpg
Kirby Bowser Jr Wii U.jpeg
SSBU Bowser Jr. Kirby.jpg Clown Cannon Unlike Bowser Jr., Kirby is silent when using Clown Cannon. Additionally, due to not having a Clown Car, Kirby performs the move with his mouth instead.
Byleth SSBU Byleth Kirby.jpg Failnaught Even if a female Byleth is inhaled, Kirby will still have male Byleth's hair.
Captain Falcon Kirby Captain Falcon SSB.png Kirbyfalcon.png Kfalconpunch.jpg KirbyHatFalcon.jpg
Kirby Captain Falcon Wii U.jpeg
SSBU Captain Falcon Kirby.jpg Falcon Punch In SSB, Kirby can use the Falcon Punch as a horizontal recovery move. In Brawl, throwing it immediately after a jump gives him large boost upward. The visor was blank until Ultimate, when it was given the same "eyes" as Captain Falcon's visor and also became opaque for the first time since Smash 64. In Ultimate, Kirby slides backwards further after throwing out the punch, ending up closer to where he was before using the move. Kirby also says "Falcon Punch!" like Captain Falcon when using the move.
Charizard Kcharizard.jpg KirbyCharizard3DS.jpeg
Kirby Charizard Wii U.jpeg
SSBU Charizard Kirby.jpg Flamethrower
Chrom SSBU Chrom Kirby.jpg Flare Blade Unlike Chrom, Kirby only vocalizes after charging the move at least for 2.5 seconds. Inflicts recoil damage to Kirby if fully charged.
Cloud KirbyCloud3DS.jpg
Kirby Cloud Wii U.jpg
SSBU Cloud Kirby.jpg Blade Beam Does not gain Cloud's Limit Gauge and thus cannot perform the Limit Break version of the move.
Corrin KirbyCorrin3DS.jpg
Corrin Kirby.jpg
SSBU Corrin Kirby.jpg Dragon Fang Shot Kirby's version of the bite notably has considerably less range.
Daisy SSBU Daisy Kirby.jpg Toad
Dark Pit KirbyDarkPitCopy.jpg
Kirby Dark Pit Wii U.jpeg
SSBU Dark Pit Kirby.jpg Silver Bow Prior to version 1.0.5 in Smash 3DS, if Kirby uses the move at the end of his forward, back, or up throw, a glitch will occur in which he floats in the air until he stops charging the move.
Dark Samus SSBU Dark Samus Kirby.jpg Charge Shot
Diddy Kong Kdiddy.jpg KirbyDiddyKong3DS.jpeg
Kirby Diddy Kong Wii U.jpeg
SSBU Diddy Kong Kirby.jpg Peanut Popgun Strangely, if Kirby's gun explodes, and then the game is paused, Kirby will appear normally-colored instead of a burnt black.
Donkey Kong Kirby Donkey Kong SSB.png Kirbydk.png Kdk.jpg KirbyDonkeyKong3DS.jpeg
Kirby Donkey Kong Wii U.jpeg
SSBU Donkey Kong Kirby.jpg Giant Punch Causes helplessness when used in the air (except in SSB and Ultimate). In imitation of Donkey Kong's grunts, Kirby says "Gao!" when unleashing a fully-charged punch, which is a Japanese onomatopoeia for an animalistic roar. In SSB, Kirby can charge-cancel the wind-up to turn more easily in the air.
Dr. Mario Dr Mario Kirby.png KirbyDrMarioHat.jpg
Kirby Dr Mario Wii U.jpeg
SSBU Dr. Mario Kirby.jpg Megavitamins In Melee, Kirby's Megavitamins make the Koopa Shell sound upon impact. Additionally, Kirby's Megavitamins have a smaller hitbox. The Doctor ability, introduced in Kirby: Planet Robobot, has a similar appearance and allows Kirby to use a similar move.
Duck Hunt KirbyDuckHuntHat.jpg
Kirby Duck Hunt Wii U.jpeg
SSBU Duck Hunt Kirby.jpg Trick Shot Unlike Duck Hunt, Kirby does not flinch when the can is shot nearby.
Falco Kirbyfalco.png Falcokirby.jpg KirbyFalco3DS.jpeg
Kirby Falco Wii U.jpeg
SSBU Falco Kirby.jpg Blaster Kirby sports the same "mohawk" that Falco had in his Melee design, even in later games. In Brawl, shots fired from the copied Blaster do not have the electric effect that Falco's Blaster has. Kirby's shorter stature means that he can laser lock characters that Falco himself cannot.
Fox Kirby Fox SSB.png Fox KirbySSBM.png Kfox.jpg KirbyFoxHat.jpg
Kirby Fox Wii U.jpeg
SSBU Fox Kirby.jpg Blaster Shot Super Smash Bros. Gives Kirby the ability to short hop double laser and even short hop triple laser as a result of his floatiness.
Blaster Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate
Ganondorf Ganondorf KirbySSBM.png Kganon.jpg KirbyGanondorf3DS.jpeg
Kirby Ganondorf Wii U.jpeg
SSBU Ganondorf Kirby.jpg Warlock Punch In Ultimate, Ganondorf no longer slides forward slightly on the ground when the punch comes out, but Kirby still does, which somewhat makes up for Kirby's hitboxes having a smaller offset.
Greninja KirbyGreninja3DS.jpeg
Kirby Greninja Wii U.jpeg
SSBU Greninja Kirby.jpg Water Shuriken Kirby's floatier jumps mean that using Water Shuriken in the air will give Kirby a more noticable boost in height than Greninja's.
Hero SSBU Hero Kirby.jpg Frizz / Frizzle / Kafrizz Kirby gains Erdwin's Coronet (which closely resembles Erdrick's silver headpiece), the Supreme Sword of Light, and Erdwin's Shield, all items available to the Luminary in Dragon Quest XI. Unlike similar recharging abilities, such as Robin's tomes and Inkling's ink, Kirby also gains the Hero's MP Gauge system and follows the same rules when using it.
Ice Climbers Kirbyiceclimber.png Kpopo.jpg SSBU Ice Climbers Kirby.jpg Ice Shot Kirby does not gain a partner through this ability, so he can only fire one block of ice at a time. The parka is blue whether or not Kirby swallowed Popo or Nana. The Freeze ability's hat, introduced in Kirby: Nightmare in Dream Land, has a similar appearance. Starting in Brawl, when crash landing with the move from the air, Kirby will faceplant into the ground, and get up. In Brawl, an oversight with this animation resulted in Kirby sustaining much more landing lag from this than the Ice Climbers, at 30 frames rather than 16.
Ike Ikekirby.jpg KirbyIkeHat.jpg
Kirby Ike Wii U.jpeg
SSBU Ike Kirby.jpg Eruption Inflicts recoil damage to Kirby if fully charged.
Incineroar SSBU Incineroar Kirby.jpg Darkest Lariat While Incineroar's lariat trail will match its palette color, Kirby's will always be gray. Won't stall Kirby when used in the air unlike Incineroar's.
Inkling SSBU Inkling Kirby.jpg Splattershot If Kirby uses up all of his ink, he loses his Inkling Copy Ability entirely, in a similar manner to Robin's Copy Ability; he cannot manually restore his ink either, since he doesn't copy the unique input. Although he always copies the orange Inkling's hairstyle, Kirby will use the first ink color (in order of orange, blue, yellow, green, pink, cyan, purple or violet) that is not being used by another Inkling.
Isabelle SSBU Isabelle Kirby.jpg Pocket
Ivysaur KIvysaur.jpg SSBU Ivysaur Kirby.jpg Bullet Seed
Jigglypuff Kirby Jigglypuff SSB.png Kirbyjiiggly.png Kjiggly.jpg KirbyJigglypuff3DS.jpeg
Kirby Jigglypuff Wii U.jpeg
SSBU Jigglypuff Kirby.jpg Pound Super Smash Bros. Differs from Jigglypuff's Pound in that using this move toward a ledge sends Kirby off of the ledge, and it is notable for having much higher distance if Kirby leaves the ground at the end of the Pound animation; it is capable of traveling nearly the length of a Dream Land soft platform if spaced correctly. The hat's color changes based on Kirby's alternate costume.
Rollout Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate Causes helplessness when used in the air in Melee. Regardless of the game's current language settings, Kirby says "Purin!", Jigglypuff's Japanese name, upon performing this move. In Melee, Kirby's Rollout lacks the extended hitboxes for damaging destructible stage terrain. In SSB4, Kirby can move left and right in midair after hitting an opponent with Rollout, due to having a higher fall speed than Jigglypuff. He also rebounds further backwards, due to his air friction being lower than Jigglypuff's. Ultimate's damage multiplier for copied abilities allows Kirby's Rollout to instantly break a shield if the move is released right before Kirby touches ground, causing the move to hit twice. In Ultimate, Jigglypuff's ears fold inwards during Rollout; Kirby's do not follow this trait. With the exception of SSB4, the hat's color changes based on Kirby's alternate costume. In Ultimate, Kirby's Rollout will continue to play the charging sound effect when the move is released, even doing so on top of the charged release sound effect.
Joker SSBU Joker Kirby.jpg Gun As Kirby does not copy the Rebellion Gauge, he does not have access to Arsène or Gun Special.
Kazuya SSBU Kazuya Kirby.jpg Devil Blaster Kirby's appearance changes to resemble Devil Kazuya while performing Devil Blaster, with wings and a purple coloration. The rest of the time, his appearance is based on Kazuya's human look (with his left eye turned red), and retains Kirby's standard palette swaps.
Ken SSBU Ken Kirby.jpg Hadoken Like Ken, Kirby cannot perform the Shakunetsu Hadoken (which is not part of Ken's moveset), but can use a stronger Hadoken through the traditional input. However, Kirby cannot perform the Oosoto Mawashi Geri or the Nata Otoshi Geri as Ken can. Incidentally, Kirby has separate voice clips for him saying Ken's Hadoken instead of using the same voice clips used for Ryu's version. Unlike Ken, Kirby remains quiet if he attempts to fire a Hadoken while one's already in play.
King Dedede Kirbydedede.jpg KirbyKingDedede3Ds.jpeg
Kirby King Dedede Wii U.jpeg
SSBU King Dedede Kirby.jpg Inhale In Ultimate, Kirby gains the ability to inhale and spit out Gordos, which Kirby can't do with his standard one. However, he loses the ability to swallow other projectiles and can only exhale them. Kirby is noticeably less bloated after inhaling someone compared to both his normal Inhale and Dedede's Inhale.
King K. Rool SSBU King K. Rool Kirby.jpg Blunderbuss Unlike K. Rool, Kirby does not don a pirate hat, but still mimics the animation of K. Rool taking off the hat at the end of the move.
Link Kirby Link SSB.png Kirbylink.png Klink2.jpg KirbyLink3DS.jpeg
Kirby Link Wii U.jpeg
SSBU Link Kirby.jpg Boomerang Super Smash Bros. Unlike Link's Boomerang, Kirby can throw it through solid walls if he is touching them, allowing for pseudo-sharking on stages like Hyrule Castle (especially from the Greenhouse side) or Dream Land. The Super Smash Bros. version of this hat has a yellow line at its base, which is directly based on Sword Kirby in Kirby Super Star.[1]
Hero's Bow Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4 Resembles Sword Kirby, though the hat no longer has a yellow line at its base. In Melee, Kirby's version has one frame less end lag, while in Brawl it has 5 frames less ending lag. Additionally, in Brawl, Kirby's arrows launch at a much higher angle, and deal more knockback than Link's.
Bow and Arrows Super Smash Bros. Ultimate Resembles Sword Kirby. Although Link's default design is based on his Champion's Tunic, Kirby gains the familiar green cap from his Hero of the Wild outfit when copying him. Matching the Hero of the Wild outfit, the hat has a yellow line at its base, which also causes it to resemble how the hat appeared in the original Super Smash Bros.
Little Mac KirbyLittleMac3DS.jpeg
Kirby Little Mac Wii U.jpeg
SSBU Little Mac Kirby.jpg Straight Lunge Does not gain Little Mac's Power Meter and thus cannot perform the KO Uppercut. The hitbox is much lower down due to Kirby's size, enabling it to hit opponents hanging on the ledge. Also, if Kirby swallows Little Mac in his wireframe costume, his Straight Lunge will utilize the 8-bit sound effects unique to Wireframe Mac.
Lucario Klucario.jpg KirbyLucario3DS.jpeg
Kirby Lucario Wii U.jpeg
SSBU Lucario Kirby.jpg Aura Sphere Kirby's Aura Sphere is not linked to his current damage, due to not copying Lucario's aura. Essentially, Kirby's Aura Sphere acts like Lucario's at its base power (75% in Brawl, 70% in SSB4 and 65% in Ultimate), however its size is that of 50% aura.

Should Kirby's damage output be significantly augmented in some way, such as with the use of custom equipment or amiibo power level, the Aura Sphere he uses will emit the characteristic sound it does when Lucario charges it at high percentages.

Lucas Klucas.jpg KirbyLucas3DS.jpg
KirbyPKFreezeWiiU.JPG
SSBU Lucas Kirby.jpg PK Freeze Causes helplessness when used in the air in Brawl and SSB4. Kirby says "PK Freeze!" when using the move like Lucas does.
Lucina KirbyLucina3DS.jpeg
Kirby Lucina Wii U.jpeg
SSBU Lucina Kirby.jpg Shield Breaker Kirby wears the mask used by Lucina in her guise as "Marth", which she herself dons temporarily for her on-screen appearance and down taunt. Oddly, in Ultimate, there is a small window during the startup of the move before it begins charging where Kirb