Pummel: Difference between revisions

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(I have to say, I think this picture better illustrates pummeling.)
m (Reverted edits by Zixor (talk) to last version by Pikamander2.)
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A '''pummel''' is the attack usable while an opponent remains trapped in your [[grab]]. Any character can pummel by pressing the attack or grab buttons after a successful grab. Since that character will already be holding the other using their arms, most pummels are knee jabs or head butts, which tend to cause around 2-3% damage.  Pummeling is primarily used to rack up extra damage before a throw. The higher an opponent's damage meter, the longer one can pummel before they're able to break free from the grab. If not executed swiftly, an adept fighter may escape before even a single blow is landed.
[[Image:Link Pummel.png|thumb|250px|Link, pummeling Marth.]] A '''pummel''' is the attack usable while an opponent remains trapped in your [[grab]]. Any character can pummel by pressing the attack or grab buttons after a successful grab. Since that character will already holding the other using their arms, most pummels are knee jabs or head butts, which tend to cause around 2-3% damage per hit.  Pummeling is primarily used to rack up extra damage before a throw. The higher an opponent's damage meter, the longer one can pummel before they're able to break free from the grab. If not executed swiftly, an adept fighter may escape before even a single blow is landed.
[[Image:Peachpummel.jpg|thumb|250px|Peach's pummel action.]]
 
Pummeling was first introduced in [[Melee]]. It can be performed much more quickly in [[Brawl]].
Pummeling was first introduced in [[Melee]]. It can be performed much more quickly in [[Brawl]].



Revision as of 18:50, January 10, 2009

File:Link Pummel.png
Link, pummeling Marth.

A pummel is the attack usable while an opponent remains trapped in your grab. Any character can pummel by pressing the attack or grab buttons after a successful grab. Since that character will already holding the other using their arms, most pummels are knee jabs or head butts, which tend to cause around 2-3% damage per hit. Pummeling is primarily used to rack up extra damage before a throw. The higher an opponent's damage meter, the longer one can pummel before they're able to break free from the grab. If not executed swiftly, an adept fighter may escape before even a single blow is landed.

Pummeling was first introduced in Melee. It can be performed much more quickly in Brawl.

It can also be used with Bowser's Koopa Klaw.

SSBB Pummeling actions