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Normal: Difference between revisions

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{{ArticleIcons|allgames=y}}
{{ArticleIcons|allgames=y}}
:''"Normal" may also refer to one of the five [[difficulty|difficulty levels]].''
:''"Normal" may also refer to one of the five [[difficulty|difficulty levels]].''
The '''normal''' effect (known as '''Battering''' by the [[sticker]]s of ''[[Super Smash Bros. Brawl]]'') is the term used to describe the "regular attack" effect; that is, an [[attack]] that is not accompanied by any elemental properties (e.g. [[flame]]) or other special effect (e.g. [[slash]]). By definition, the normal effect has no special characteristics. There are no stickers that power up the effect, but there are some that grant resistance to it.
[[File:MarioUTilt.JPG|thumb|300px|Marth getting hit by Mario's [[up tilt]] in ''SSB4'', a normal attack]]
'''Normal''', officially known as '''battering''', is an attack [[effect]] in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] that debuted in ''[[Super Smash Bros.]]''. It is the default attack effect, so does not have any special properties.


As the normal effect is the default (and thus overwhelming majority) effect of all [[hitbox]]es, maintaining a list would be futile, and as such any attacks that are not listed on any other [[:Category:Effects|effect pages]] can be assumed to be normal.
{{SSBU|Kazuya}}'s normal effect is instead a flashy explosion that is taken from the ''Tekken'' series.
 
Normal attacks are resisted by Battering Resistance [[sticker]]s in ''[[Super Smash Bros. Brawl]]''{{'}}s [[The Subspace Emissary]].
 
As the normal effect is the default effect of all [[hitbox]]es, and thus used by the majority of attacks, maintaining a list would be futile. Instead, any attacks that are not listed on any other [[:Category:Effects|effect pages]] can be assumed to be normal.
 
{{Effects}}


[[Category:Effects]]
[[Category:Effects]]

Revision as of 10:21, April 12, 2023

"Normal" may also refer to one of the five difficulty levels.
Marth getting hit by Mario's up tilt in SSB4, a normal attack

Normal, officially known as battering, is an attack effect in the Super Smash Bros. series that debuted in Super Smash Bros.. It is the default attack effect, so does not have any special properties.

Kazuya's normal effect is instead a flashy explosion that is taken from the Tekken series.

Normal attacks are resisted by Battering Resistance stickers in Super Smash Bros. Brawl's The Subspace Emissary.

As the normal effect is the default effect of all hitboxes, and thus used by the majority of attacks, maintaining a list would be futile. Instead, any attacks that are not listed on any other effect pages can be assumed to be normal.