Forward smash

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Forward smash, abbreviated "fsmash," is a smash attack performed by any character by tapping the control stick forward and pressing A at the same time quickly, or (in versus mode) by pressing forward on the C-stick. Similar with the Forward tilt, certain forward smashes can be performed at 2 different angles other than the straight strike, directing the hitbox in that diagonal direction.

In Super Smash Bros. Melee, the forward smash can be charged by holding down the A button for up to two seconds, resulting in higher damage and knockback.

List of forward smashes in SSBB:

Mario: Sticks out his palm and looses a burst of fire. A quick smash, but also quite weak. Slightly disjointed hitbox, can be angled.

Luigi: Horizontally karate chops forward. Most likely his best KO move, this is very quick with surprising knockback.

Peach: Swings forward with either a golf club, frying pan or tennis racket. Tennis racket sends foe forward, golf club sends foe up at a 45 degree angle, frying pan sends foe straight up. Not much knockback on any of them, but this is a quick move with a disjointed hitbox.

Bowser: Headbutts forward. Most damaging forward smash in the game (does 47% damage fully charged), but with little range, a lot of start up and ending lag and surprisingly low knockback.

Donkey Kong: Claps forward. Quite quick, with good knockback.

Diddy Kong: A very odd smash; he spins his body around, hitting first with a weak right arm then again with a strong left arm. Screeches whilst doing it. Surprising range, but quite weak for a smash.

Yoshi: Swings his head forward. This is surprisingly strong.

Wario: Performs his shoulder charge from WarioLand games. Average in all areas, cannot be block thrown. Has a small amount of Super Armor.

Link: Swings is sword forward. The attack button/C-stick can be hit again to deliver a second, more powerful hit.

Zelda: Sticks her arm out and lets out a small burst of magic, which sucks foes in and deals multiple hits. The last hit has a lot of knockback. This is quite quick, powerful, and has a very slightly disjointed hitbox.

Sheik: 2 rolling-kicks forward. The first kick nearly always links into the second, more powerful kick.

Ganondorf: Elbows forward, like Captain Falcon. Gives a shadow fire effect.

Toon Link: Exactly the same as Link's. However, the first swipe delivers no knockback and the second hit can be blocked after being hit with the first.

Samus: Shoves arm cannon forward forcefully. Quick and weak.

Zero Suit Samus: Whips forward with the plasma whip. A lot of range, but it is very hard to sweetspot; more often than not, you'll do pitiful damage and knockback. The sweetspot also seems to change for each use. Viable for worst forward smash.

Pit: Swipes forward twice with swords. Considered to be a good (and sometimes considered to be Pit's only) KO move.

Ice Climbers: Swing hammers forward.

R.O.B.: Lets loose a blast of fire/electric energy from his eyes. Can be angled well. Disjointed hitbox, useful knockback for spike setup.

Kirby: Jumps forward with his foot extended, similar to Jigglypuff's. Slightly weaker than Jigglypuff's, but less start-up lag and more range.

Meta Knight: Pulls his sword back and, after a grunt, looses forward an astoundingly powerful slash. This is considered to be Meta Knight's only laggy move, in any way, shape or form.

King Dedede: Swings hammer forward, very slowly. This is incredibly powerful and can kill Mario at 17% from the middle of final destination when fully charged.

Olimar: A Pikmin spins and flys forward. This has a lot of range, but only delievers powerful knockback when the opponent is near to you and when you use a red/purple Pikmin.

Fox: A simple forward cartwheel. Same as his Melee forward smash, with a different animation.

Falco: A slashing cross-chop forward.

Wolf: Slides forward in an odd pose, with his front arm outstretched. This cannot be block thrown and delivers decent knockback.

Pikachu: Looses a burst of electricity in a ball from its cheeks. Up taunt may reset damage.

Squirtle: Charges forward, shell-first. Cannot be block thrown.

Ivysaur: Plants vines on the floor and shoves its body forward. Cannot be block thrown initailly, but can be after Ivysaur returns to the ground.

Charizard: After significant start-up lag, he slams his head forward and upwards.

Lucario: Looses a burst of aura. Low knockback, a lot of start up lag, also viable for worst.

Jigglypuff: Similar to Kirby, she jumps forward with her foot extended. However, this has more start up lag.

Marth: The deadly tipper move. He slices forward, with the tip of his sword delivering a stunned effect and a lot of knockback. Viable for best in the game because of its speed, power and range.

Ike: Smashes his sword forward. Very powerful.

Ness: Swings a baseball bat forward, with significant start up lag. The tip of the bat is more powerful than the rest of it, and it can reflect projectiles.

Lucas: A very quick swing forward with a branch. This can also reflect projectiles.

Mr. Game and Watch: Swings a fire poker forward.

Snake: Fires a bazooka at his feet. Large hitbox, good knockback but a lot of start up lag.

Sonic: Punches forwards. Quick and a good KO move, but lacking in range.


Notable forward smashes include:

  • Link, Young Link, and Toon Link have a second forward smash that can be performed by tapping A again after completing the first slash.
  • Ness' and Lucas' forward smash is unique mainly because it allows them to reflect trajectory attacks, if timed correctly.
  • Marth's forward smash is most likely the most well known and feared of all the forward smashes because of its speed, range, and knockback.
  • Roy's forward smash is one of the few finishing moves in his arsenal, having longer reach and a stronger knock-back than Marth's forward smash.
  • Bowser's forward smash is the most powerful in the Melee, doing 38% fully charged, and can even send the Sandbag farther than the Home-Run Bat at certain percentages. In Brawl, it is powered up even more to 47%, making it the most powerful forward smash.
  • King Dedede's forward Smash in Super Smash Bros. Brawl has been confirmed to be the second strongest move in the game so far, doing up to 44% damage, rivaling only that of Bowser's.
  • Ike's forward smash although it doesn't deal as much damage as a few of the strongest characters it has far more knockback and extremely long range.
  • Peach's forward smash involves one of three randomly chosen weapons, each with varying range and knockback angle.

See Also