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F-Zero Grand Prix

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Revision as of 00:58, July 17, 2011 by Megatron1 (talk | contribs)
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Grand Prix
The entering screen.
File:FZeroSymbol.png
Universe F-Zero
Appears in SSBM
Availability Adventure Mode
Hacking

F-Zero Grand Prix is a special stage in Super Smash Bros. Melee that only appears in Adventure Mode and Event 33: Lethal Marathon. It is based on the Big Blue 1 track seen in F-Zero X.

The whole stage takes place on a race track based on the Big Blue stage. There are pink platforms that hover above the stage. A player must travel towards the right of the stage. Often, a group of race cars will drive along the track. If a "!" appears on the stage, that indicates that the race cars are approaching. The player can jump to one of the pink platforms or hang onto the edge of the stage to avoid getting hit by a car. If a character is hit by a car, that character will take damage. A player receives 30-40% damage if hit by a race car. It's possible to survive a blow one time from a race car, but the second time will most likely KO a character. The track is completed once the player crosses the checkered finish line.

F-Zero Grand Prix can be accessed with an Action Replay. The game camera specifically follows whomever is furthest on the track. If a person goes too far in one way and the others can't catch up in time, they will self-destruct automatically. This can lead to multiple self-destructs if the person keeps on running. Crossing the finish line normally causes the game to freeze.

F-Zero Grand Prix is also the setting of Mute City (SSBM), Big Blue (SSBM and SSBB), and Port Town Aero Dive (SSBB).

Origin

Source: F-Zero Wiki
The first Big Blue track as it originally appeared in F-Zero X.

This level is from F-Zero X. The goal of the F-Zero games is to win races in F-Zero machines. A player can cause other racers to crash and "retire". In the cutscene introducing this level in Melee, two F-Zero machines can be seen crashing. In F-Zero X, there are two Big Blue tracks, but only one features both cylinders and "normal" track as part of the raceway itself. This level in Melee is loosely based around the Big Blue track that has the cylinders and normal track, but the normal track is broken up, which is unlike how it is in F-Zero X. [1]