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Wrecking Crew (universe): Difference between revisions

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m (Question - does the Golden Hammer really count as part of the Wrecking Crewniverse?)
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==In ''[[Super Smash Bros.]]''==
==In ''[[Super Smash Bros.]]''==
{{SSB|Mario}}'s [[Palette swap (SSB)#Mario|palette swaps]] resembles {{s|mariowiki|Foreman Spike}}; this costume reappears in all future ''Smash'' titles.
One of {{SSB|Mario}}'s [[Palette swap (SSB)#Mario|palette swaps]] resembles {{s|mariowiki|Foreman Spike}}; this costume reappears in all future ''Smash'' titles.


==In ''[[Super Smash Bros. Melee]]''==
==In ''[[Super Smash Bros. Melee]]''==

Revision as of 12:29, October 24, 2014

Wrecking Crew (universe)
WreckingCrew.jpg
File:WreckingCrewSymbol.png
Developer(s) Nintendo
Publisher(s) Nintendo
Genre(s) Action
Console/platform of origin NES
First installment Wrecking Crew (1985)
Latest installment Wrecking Crew '98 (1998) Japan
The cover of Wrecking Crew for the NES (1985)

Franchise description

Before Mario had cemented his occupation or abilities, Mario and Luigi would have numerous jobs from game to game. In the Wrecking Crew sub-series, their role is that of demolition workers. Wrecking Crew was released in 1985 for the Famicom and NES. In this game Mario could not jump, so he had to approach levels methodically, demolishing them in the right order all while avoiding enemies. It is notable for being one of the first games with a custom level editor.

In Super Smash Bros.

One of Mario's palette swaps resembles Foreman Spike; this costume reappears in all future Smash titles.

In Super Smash Bros. Melee

Trophy

  • Eggplant Man

In Super Smash Bros. Brawl

Item

In Super Smash Bros. 4

The Wrecking Crew universe is given greater representation in Super Smash Bros. for Wii U, with a stage.

Stage

Item


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