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Event 51: The Showdown: Difference between revisions

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{{event|
{{Infobox Event
|number=51
|type        =
|name=The Showdown
|number       = 51
|description=Giga Bowser, Mewtwo and Ganondorf unite!
|name         = The Showdown
|character=Player's choice (3)
|image        = [[File:Event-51-Melee.png|200px]]
|allies=None
|caption      =
|enemies=[[Ganondorf]] (3), [[Mewtwo]] (3), [[Giga Bowser]] (3)
|description = Giga Bowser, Mewtwo and Ganondorf unite!
|stage=[[Final Destination]]
|character   = Choose (3 stock)
|availability=Clear Event Matches 1-50
|allies       =  
|enemies     = {{SSBM|Ganondorf}} ({{rollover|3 stocks|level 5, gives 0.95x knockback|y}})<br/>{{SSBM|Mewtwo}} ({{rollover|3 stocks|level 5, gives 0.95x knockback|y}})<br/>[[Giga Bowser]] ({{rollover|3 stocks|level 6, gives 0.65x knockback, takes 1.50x knockback|y}})
|stage       = {{SSBM|Final Destination}}
|music        = ''{{MeleeMusic|Multi-Man Melee 2}}''
|availability = [[Event match#In Super Smash Bros. Melee|Unlockable]]
|reward      = {{SSBM|Final Destination}}<br>{{tr|Final Destination|game=SSBM|series=Smash}} [[trophy]]
}}
}}
'''The Showdown''' is the 51st and final [[event match]] of the 51 event matches in ''[[Super Smash Bros. Melee]]'', unlocked upon clearing the previous 50 events, as well as clearing {{SSBM|Classic Mode}} and [[Adventure Mode]] at least once (the player does not need to fight Giga Bowser).


'''Event 51: The Showdown''' is the final Event in [[Super Smash Bros. Melee]]. This [[Event mode|Event Match]] gives the player a choice of any character. The player has 3 stock, and the opponents, [[Giga Bowser]], [[Ganondorf]], and [[Mewtwo]] also have 3 stock each. It takes place on [[Final Destination]], which is unlocked after clearing this. To get this Event Match, clear the first 50 events.
The player controls a fighter of their choice and must win a 3 [[stock]] match against [[Giga Bowser]] and a CPU {{SSBM|Ganondorf}} and {{SSBM|Mewtwo}} on the {{SSBM|Final Destination}} stage. This event match does not feature a time limit. The CPU Ganondorf and Mewtwo's [[artificial intelligence]] is set at Level 5, while Giga Bowser's artificial intelligence is set at Level 6.


==Strategies==
When the match starts, the player's fighter will spawn on the left side of the stage, while Mewtwo, Giga Bowser, and Ganondorf will spawn on the right side of the stage in that order.
===[[Jigglypuff]]===
Damage Giga Bowser, then jump into him and use [[Rest]] to KO him. Repeat twice more, then try it the same technique on Ganondorf and Mewtwo. It is possible to try to fly around waiting for good items to show up, though Resting is quicker. Since Ganondorf heavily overuses his [[Dark Dive]], Rest can be used on him if his landing point is coordinated.


However, if the Rest move were to miss, Jigglypuff would simply fall asleep, leaving her vulnerable to attack.
Despite being the final event match and arguably the most difficult under normal circumstances, the opponents themselves are weaker than usual; Ganondorf and Mewtwo are only level 5, while Giga Bowser is level 6 (and Giga Bowser's artificial intelligence almost never [[shield]]s). Additionally, they all deal decreased [[knockback]] (only a slight 5% decrease for Ganondorf and Mewtwo, but a large 35% decrease for Giga Bowser), and Giga Bowser also sustains 50% more knockback himself (despite the massive increase in knockback sustained, Giga Bowser still sustains less knockback than every regular playable character, just now slightly less than the heaviest characters).  


===[[Peach]]===
The event match's difficulty comes from the player simply being overwhelmed, by the opponents controlling most of the stage, opposing hitboxes covering a large amount of the stage most of the time, and the player sustaining massive damage whenever caught by any of the opponents. Additionally, Giga Bowser's size gives him massive [[reach]], enough to cover nearly half the stage, necessitating aerial [[approach]]es. This will leave the player heavily vulnerable to Ganondorf's frequent [[Dark Dive]]s (who is also often behind Giga Bowser, leaving him usually safe from the player's aerial attacks, and making it easy for him to catch the player with the move), requiring a player to either hit him out of it with an aerial attack or dodge and [[punish]]. The lack of Friendly Fire also means that players cannot attempt to get the three to inflict damage to each other, with the exception of potential [[List of flaws in artificial intelligence (SSBM)|artificial intelligence exploits]]. With there being three opponents controlling most of the stage, it can also be difficult to get [[item]]s before the opponents do.
Use her floating skill and parasol to float over their heads, waiting for any good items to appear. Float over Giga Bowser and user her Down A. Once she hits the ground, use Peach's Parasol. This will get Giga Bowser to about 20% damage. Repeat this method and juggle Giga Bowser with [[Peach Parasol]] and use her Smash A to [[KO]] him or deal more damage. If he's not stunned from the attack, he might try to use [[Bowser Bomb]].
While Giga Bowser is in the air, push Ganondorf and Mewtwo. Repeat this and if they get high enough, use her Smash Up+A. If Giga Bowser didn't die from her Smash A, just go airborne again and this time use Side A to hit him with her crown. This should KO him if his percentage is high enough. Also, after using the parasol on Giga Bowser, use her Smash Down A and this should do a lot of damage and also get Ganondorf and Mewtwo in it. After Giga Bowser is gone, attack Ganondorf and Mewtwo. Be crafty, especially around Ganondorf because his attacks could send Peach flying especially when she has high percentage.


===[[Fox]]/[[Falco]]===
Similar to [[Multi-Man Melee]], some items do not spawn in the event match due to being too powerful if the player grabs them first, or making the event match too difficult if an opponent grabs them first. These items include the {{b|Hammer|item}}, the [[Home-Run Bat]], both [[Poison Mushroom|Poison]] and [[Super Mushroom]]s, and [[Starman]]. Container items, with the exception of the [[Party Ball]], also cannot appear. In addition, no healing items can spawn in the mode; as a result, [[Chansey]], when spawned from a [[Poké Ball]], will only be able to drop throwable [[egg]]s; however, Legendary Poké Ball Pokémon can still spawn from Poké Balls and Party Balls full of [[Bob-omb]]s can still appear.
Go to the edge of the stage and start using the blaster (B) on them to weaken them. When they get near, use [[Fire Fox]]/[[Fire Bird]] or [[Fox Illusion]]/[[Falco Phantasm]] over to the other edge and repeat. Once they're at a considerable damage percentage, KO them with a smash attack.


With Fox, it's best to get Giga Bowser out of the way first. After that, all Fox has to do is shoot his laser at Mewtwo and Ganondorf until they are around 80-90% damage, and then finish them off with an up-smash. This is simple because they'll keep putting their shields up. The blaster will eventually break the shields, thus enabling Fox to come in with a charged Smash attack.
Clearing this event match will reward the player with the Final Destination stage and [[trophy]]. A special [[notice]] is displayed if the event match is cleared without losing a [[stock]], stating, "You cleared Event 51, The Showdown, with no falls!"


===Fox/Falco 2===
==Names in other languages==
Fire Fox/Bird all over the place, using it to dodge and recover. It's possible to do a run with no stock loss like this.
{{langtable
|ja={{ja|ホントの最終決戦|Honto no Saishū Kessen}}
|jaM=REAL Final Battle
|fr=Dream Team
|de=Duell des Todes
|deM=Duel of Death
|es=La batalla final
|esM=The final battle
|it=Prova di forza
|itM=Strength test}}


==Mario==
==Trivia==
Continuously walk off the stage and use [[Super Jump Punch]] to edge hog. Mewtwo and Giga Bowser self destruct while attempting to attack. Ganondorf is a bit harder, but he eventually will self destruct. Repeat until all computer stock is gone.
*The opponents in this event match are each main antagonists from highly represented universes who share a [[darkness]] attack: Giga Bowser from the {{uv|Super Smash Bros.}} universe (the gargantuan version of {{SSBM|Bowser}} from the {{uv|Mario}} universe), Ganondorf from the {{uv|The Legend of Zelda}} universe, and Mewtwo from the {{uv|Pokémon}} universe in ''[[bulbapedia:M01|Pokémon The First Movie: Mewtwo Strikes Back]]''.
*The final event match in ''[[Brawl]]'', [[Event 41: The FINAL, Final Battle]], is similar to this event match, with Giant {{SSBB|Mario}} replacing Giga Bowser, and {{SSBB|Sonic}} and {{SSBB|Snake}} replacing Ganondorf and Mewtwo. Both event matches are also battled on the {{SSBB|Final Destination}} stage and share a Japanese name.
*The music track that plays in this event match, "Multi-Man Melee 2", has not played in any other event match since [[Event 1: Trouble King]]. In this regard, the two event matches can serve as bookends of the mode.
*Coincidentally, {{SSBU|Simon}} fights the same three opponents in this event in Round 5 of his {{SSBU|Classic Mode}} [[Simon (SSBU)#Classic_Mode: Smash-vania|route]] in ''Ultimate''. The only two differences are that Simon fights all three opponents on the default form of the [[Reset Bomb Forest]] stage rather than {{SSBU|Final Destination}} or any [[Ω form]], and Simon battles a normal-sized Bowser instead, as Giga Bowser himself is only a standalone boss in [[Adventure Mode: World of Light]] and {{SSBU|Mario}} & {{SSBU|Captain Falcon}}'s Classic Mode routes each.


===[[Zelda]]===
{{Event Melee}}
Spam Zelda's dash attack on Mewtwo, while using Zelda's forward smash on Giga Bowser. Giga Bowser's frame is so large that he cannot escape it. If knocked off stage, return with a neutral air, not a forward air. If the Fair is slightly off, it will be costly. A Nair is helpful because due to Giga Bowser's large frame, he can not escape it. It racks up damage quickly. Zelda's [[Teleport]] is a great thing to help when under attack. The first hit of the move will send opponents upwards, giving time to escape away safely. Once their damages are high, try a SH Fair, Dsmash or Fsmash.
 
===How to KO Easily===
 
===Dealing with Mewtwo===
When at the start of the battle, try to stall for a few seconds, letting Ganondorf walk towards where the player is. Then head left and just off the edge to let the enemies walk to the edge. Stall them by keep not being on ground (Use Kirby or Jigglypuff for best results) and Mewtwo should charge a [[Shadow Ball]] when the player is far from the edge. Giga Bowser and Ganondorf should push Mewtwo off while he charging and he will be KO'd. Mewtwo must be close to the edge for this to work. Repeat this process three times to defeat Mewtwo.
 
===Dealing with Ganondorf===
Hang at the edge and keep hanging on. If Ganondorf comes close to the edge, jump high and Ganondorf will likely try a [[Dark Dive]]. If he misses, he will become helpless and self destruct.
 
===Dealing with Giga Bowser===
Go to the edge at the beginning. Giga Bowser might use a Bowser Bomb. Shield with the Z button so Giga Bowser slides off the edge for a self destruct. He can also get pushed off the edge while attacking.
 
==Rewards==
After beating this event, [[Final Destination]] is unlocked as a playable VS. mode stage. A special message is awarded if the the event is cleared without losing a life.
 
{{Event Matches}}
[[Category:Event Matches]]

Latest revision as of 01:35, September 17, 2023

Event 51
The Showdown
Event-51-Melee.png
Official description Giga Bowser, Mewtwo and Ganondorf unite!
Character(s) used Choose (3 stock)
Opponent(s) Ganondorf (3 stocks)
Mewtwo (3 stocks)
Giga Bowser (3 stocks)
Stage(s) Final Destination
Music Multi-Man Melee 2
Availability Unlockable
For reward Final Destination
Final Destination trophy

The Showdown is the 51st and final event match of the 51 event matches in Super Smash Bros. Melee, unlocked upon clearing the previous 50 events, as well as clearing Classic Mode and Adventure Mode at least once (the player does not need to fight Giga Bowser).

The player controls a fighter of their choice and must win a 3 stock match against Giga Bowser and a CPU Ganondorf and Mewtwo on the Final Destination stage. This event match does not feature a time limit. The CPU Ganondorf and Mewtwo's artificial intelligence is set at Level 5, while Giga Bowser's artificial intelligence is set at Level 6.

When the match starts, the player's fighter will spawn on the left side of the stage, while Mewtwo, Giga Bowser, and Ganondorf will spawn on the right side of the stage in that order.

Despite being the final event match and arguably the most difficult under normal circumstances, the opponents themselves are weaker than usual; Ganondorf and Mewtwo are only level 5, while Giga Bowser is level 6 (and Giga Bowser's artificial intelligence almost never shields). Additionally, they all deal decreased knockback (only a slight 5% decrease for Ganondorf and Mewtwo, but a large 35% decrease for Giga Bowser), and Giga Bowser also sustains 50% more knockback himself (despite the massive increase in knockback sustained, Giga Bowser still sustains less knockback than every regular playable character, just now slightly less than the heaviest characters).

The event match's difficulty comes from the player simply being overwhelmed, by the opponents controlling most of the stage, opposing hitboxes covering a large amount of the stage most of the time, and the player sustaining massive damage whenever caught by any of the opponents. Additionally, Giga Bowser's size gives him massive reach, enough to cover nearly half the stage, necessitating aerial approaches. This will leave the player heavily vulnerable to Ganondorf's frequent Dark Dives (who is also often behind Giga Bowser, leaving him usually safe from the player's aerial attacks, and making it easy for him to catch the player with the move), requiring a player to either hit him out of it with an aerial attack or dodge and punish. The lack of Friendly Fire also means that players cannot attempt to get the three to inflict damage to each other, with the exception of potential artificial intelligence exploits. With there being three opponents controlling most of the stage, it can also be difficult to get items before the opponents do.

Similar to Multi-Man Melee, some items do not spawn in the event match due to being too powerful if the player grabs them first, or making the event match too difficult if an opponent grabs them first. These items include the Hammer, the Home-Run Bat, both Poison and Super Mushrooms, and Starman. Container items, with the exception of the Party Ball, also cannot appear. In addition, no healing items can spawn in the mode; as a result, Chansey, when spawned from a Poké Ball, will only be able to drop throwable eggs; however, Legendary Poké Ball Pokémon can still spawn from Poké Balls and Party Balls full of Bob-ombs can still appear.

Clearing this event match will reward the player with the Final Destination stage and trophy. A special notice is displayed if the event match is cleared without losing a stock, stating, "You cleared Event 51, The Showdown, with no falls!"

Names in other languages[edit]

Language Name Meaning
Japan Japanese ホントの最終決戦 REAL Final Battle
France French Dream Team
Germany German Duell des Todes Duel of Death
Spain Spanish La batalla final The final battle
Italy Italian Prova di forza Strength test

Trivia[edit]