Up tilt

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Revision as of 01:21, July 5, 2008 by smashwikia>Oxico
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A Strong Up, also known as an Up tilt (abbreviated "utilt" or "u-tilt") is a tilt attack performed by any character by holding the control stick lightly upward and pressing A while on the ground. It can be difficult to pull off an Up Tilt quickly, as if you tilt to fast, you'll either Jump or do an Up Smash instead. Turning off Tap Jump can help avoid the former problem, or you can jump and hold up on the control stick. The Up Tilt is often a rather odd-looking move.

List of Up Tilts in SSBB:

Mario: Spins around with his fist slightly above his head level

Luigi: Hooks forward with his fist, has surprisingly high range.

Peach: Sticks her outstretched arm upwards, and a small heart-shaped explosion is formed. Has a disjointed hitbox.

Bowser: Slashes above himself with high range.

Donkey Kong: Swipes above himself with his hand. Extremely good range.

Diddy Kong: A lot like Donkey Kong's Up Tilt, but with less range. It's also a lot faster.

Yoshi: Swipes his tail above himself. Usually only hits opponents behind Yoshi.

Wario: Performs a mexican wave.

Link: Slashes above himself with a high range. Has exactly the same range as his Usmash.

Zelda: Swipes her hand in a wide arc, with magic trailing it. A very good KO move. Imbued with electrical properties.

Sheik: Kicks upwards, then brings her leg down for a second kick. The second kick has decent knockback, anyone hit with the first kick will be hit with the second kick 99% of the time.

Ganondorf: The famous Volcano Kick. He brings his leg upwards in a splits-like position, charges for a fair few seconds, then brings it down with a huge, powerful explosion. A vacuum effect happens while he is charging.

Toon Link: Identical to Link's.

Samus: Swings her leg downwards. Like Ganondorf's, but with much less start-up lag, obviously.

Zero Suit Samus: Chops her legs upwards in a scissor-kick motion.

Pit: An odd, double hitting handstand-kick.

Ice Climbers: Point their hammers upwards, spinning them.

R.O.B.: Pushes upwards with arms.

Kirby: Flicks his foot upwards behind himself.

Meta Knight: Points his sword upwards and spins. 3 different hitboxes; the one on Meta Knight's sides gives 6% damage, the one on his sword's sides give 7% damage, and the one on his sword's tip gives 8% damage.

King Dedede: Jumps upwards, hitting with his crown.

Fox: Flicks his leg upwards.

Falco: Arcs both arms upwards.

Wolf: Bunny-hops with his foot above his head. There is a sweetspot on his foot.

Captain Falcon: Identical to Samus'.

Pikachu: Swings his tail upwards. Great range.

Squirtle: Hops upwards, hitting with his head.

Ivysaur: Pushes upwards, vines planted on the ground.

Charizard: Points wings upwards.

Lucario: Arcs his foot around himself. Aura imbued.

Jigglypuff: Flicks her foot upwards, like Kirby.

Marth: Slashes upwards. Can combo by itself.

Ike: Moves sword upward horizontally.

Ness: Pushes hands upwards, hands grow slightly bigger.

Lucas: A mentally powered flip kick, with PSI energy at the end of his feet.

Mr. Game & Watch: Waves a flag with the number 1 on it upwards.

Snake: Swishes his leg upwards. Decievingly large range.

Sonic: A spinkick upwards, similar to Captain Falcon's Usmash.


Notable up tilts include:

  • Marth's up tilt, a high-range, upward swipe with the sword that combos into subsequent up tilts, grabs and forward smashes at low damage, and can kill enemies at high damage.
  • Ganondorf's up tilt has the longest set startup of any move in SSBM, in Brawl, it also creates a vacuum that draws other characters towards him.