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Spectator Mode: Difference between revisions

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{{disambig2|the mode in Nintendo WFC in ''Super Smash Bros. Brawl''|information about the spectators during a match|Crowd}}
{{disambig2|the mode in Nintendo WFC in ''Super Smash Bros. Brawl''|information about the spectators during a match|Crowd}}
{{cleanup|This article's organisation is rather poor, with information just sprawled all over the place.}}
[[File:Spectator.jpg|thumb|right|Betting in the Spectator mode.]]
'''Spectator''' was an online mode in ''[[Super Smash Bros. Brawl]]'' available with the game's [[Wi-fi|Nintendo Wi-Fi]] setup, accessible within the [[With Anyone]] menu. Similar to spectator modes in other console games with online connectivity, this mode allowed players to remotely view online brawls in action between other players. The matches that could be viewed were selected [[random]]ly, and none of the identities of the players controlling the [[character]]s on the spectator's screen was ever displayed.


[[File:Spectator.jpg|thumb|right|Spectator screenshot.]]
Spectator Mode loaded [[replay]]s of online matches; as such, some problems associated with desynched replays could appear in the mode.
'''Spectator''' is an online mode in ''[[Super Smash Bros. Brawl]]'' available with the game's [[Wi-fi|Nintendo Wi-Fi]] setup, accessible within the [[With Anyone]] menu. Similar to spectator modes in other console games with online connectivity, this mode allows players to remotely view online brawls in action between other players. The match that is viewed is selected [[random]]ly, and none of the identities of the players controlling the [[character]]s on the spectator's screen are ever displayed. [[Stage]]s and characters that are not yet unlocked will still appear in the matches.
 
The spectating players' own matches can be allowed by the players themselves to be available for any number of spectators to chance upon and view, by going into the game's Wi-Fi Options submenu and toggling "Allow Spectators" to "Yes". Spectator Mode actually loads [[replay]]s of online matches, so allowing spectators will not affect server latency during matches. As such, some problems that sometimes happen with replays can happen here as well; desynchs on spectator matches are not unheard of. Occasionally, the Spectator Mode menu might be missing from the With Anyone screen. This is normally temporary, and happens when the replay server is down.


==Betting==
==Betting==
This mode can actually be beneficial to the spectating players' own game; they can place in-game [[Coins (collectable)|coin]] bets on combatants before matches start, and bets on victorious combatants return more coins. Betting is optional, and the player can bet from 1 to 100 coins, provided they have that amount. 1 to 10 [[Sticker]]s are also randomly given out after a match in which the player has bet, regardless if the corresponding player or team won or not.
The Spectator Mode allowed players to gamble in-game, through the use of [[Coins (collectable)|coin]]s to bet on combatants before matches started. Betting was optional, and the player could bet from 1 to 100 coins, provided they had that amount. While winning a bet would grant more significant rewards, 1 to 10 [[Sticker]]s were also randomly given out after a match in which the player has bet, regardless if the corresponding player or team had won or not.


The more combatants, the lower the chance the player will bet on the winner, but the higher the reward in case they do. If there are two fighters, or it's a Team Battle, the better wins the number of coins they bet times 1.8. If there are three fighters, the number of coins is multiplied by 2.8. Finally, if there are four fighters, the coins are multiplied by 3.8.
Placing bets on the winner of the match would yield a number of coins bet alongside a multiplier. Two fighters and Team Battles would have a multiplier of 1.8, three fighters would have a multiplier of 2.8, and four fighters would have a multiplier of 3.8.


Occasionally, the viewer will be offered a "Bonus Chance", whereby if they guess correctly who is going to win, a bonus reward will be earned, picked randomly from the following list:
Occasionally, the viewer were offered a "Bonus Chance", whereby if they correctly guessed who won, a bonus reward will be earned, randomly picked from the following list:
*Small sticker bundle, consisting of 10 stickers.
*Small sticker bundle, consisting of 10 stickers.
*Medium sticker bundle, consisting of 20 stickers.
*Medium sticker bundle, consisting of 20 stickers.
*Large sticker bundle, consisting of around 45 stickers.
*Large sticker bundle, consisting of around 45 stickers.
*A relatively rare [[trophy]].
*A relatively rare [[trophy]].
*A [[CD]], provided there are still random songs left to unlock.
*A [[CD]], provided there were still random songs left to unlock.
*Double winnings from the bet.
*Double winnings from the bet.
*Triple winnings from the bet (the number of coins paid out caps at 999).
*Triple winnings from the bet (the number of coins paid out capped at 999).


The coins are deducted from the player's count the second the match starts. This means that if the player can foresee that the character they bet on isn't going to win, they cannot quit the Spectator Mode in hopes of obtaining their coins back. Not even shutting down the console will work.
The coins were deducted from the player's count when the match started. As a result, if the player foresaw their bet failing to pan out, they could not reset the console or otherwise attempt to win their coins back.


==Trivia==
==Trivia==
*On the NTSC version of the game, if a match is a free-for-all, the top-right corner will say "Quick Brawl", as opposed to the correct term, "Basic Brawl". This has been fixed in the PAL version of the game. There are also other minor changes between the versions (compare the image at the top with the one in the gallery).
*On the NTSC version of the game, if a match was a free-for-all, the top-right corner would incorrectly read "Quick Brawl", as opposed to the correct term, "Basic Brawl". This error was later fixed for the PAL regions.
*Viewers are given 15 to 40 seconds to place a bet. However, it's possible that when one leaves this screen and rejoins, the game will present the same fight, but with more time to bet than before.
*It's only possible to have a Bonus Chance match after at least one match has ended since the player last chose Spectator Mode from the With Anyone menu.


==Gallery==
==Gallery==

Revision as of 12:42, May 18, 2014

This article is about the mode in Nintendo WFC in Super Smash Bros. Brawl. For information about the spectators during a match, see Crowd.
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You can discuss this issue on the talk page or edit this page to improve it.
Betting in the Spectator mode.

Spectator was an online mode in Super Smash Bros. Brawl available with the game's Nintendo Wi-Fi setup, accessible within the With Anyone menu. Similar to spectator modes in other console games with online connectivity, this mode allowed players to remotely view online brawls in action between other players. The matches that could be viewed were selected randomly, and none of the identities of the players controlling the characters on the spectator's screen was ever displayed.

Spectator Mode loaded replays of online matches; as such, some problems associated with desynched replays could appear in the mode.

Betting

The Spectator Mode allowed players to gamble in-game, through the use of coins to bet on combatants before matches started. Betting was optional, and the player could bet from 1 to 100 coins, provided they had that amount. While winning a bet would grant more significant rewards, 1 to 10 Stickers were also randomly given out after a match in which the player has bet, regardless if the corresponding player or team had won or not.

Placing bets on the winner of the match would yield a number of coins bet alongside a multiplier. Two fighters and Team Battles would have a multiplier of 1.8, three fighters would have a multiplier of 2.8, and four fighters would have a multiplier of 3.8.

Occasionally, the viewer were offered a "Bonus Chance", whereby if they correctly guessed who won, a bonus reward will be earned, randomly picked from the following list:

  • Small sticker bundle, consisting of 10 stickers.
  • Medium sticker bundle, consisting of 20 stickers.
  • Large sticker bundle, consisting of around 45 stickers.
  • A relatively rare trophy.
  • A CD, provided there were still random songs left to unlock.
  • Double winnings from the bet.
  • Triple winnings from the bet (the number of coins paid out capped at 999).

The coins were deducted from the player's count when the match started. As a result, if the player foresaw their bet failing to pan out, they could not reset the console or otherwise attempt to win their coins back.

Trivia

  • On the NTSC version of the game, if a match was a free-for-all, the top-right corner would incorrectly read "Quick Brawl", as opposed to the correct term, "Basic Brawl". This error was later fixed for the PAL regions.

Gallery

See also