Super Smash Bros. series
This article's title is unofficial.

Idle pose: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Line 15: Line 15:
**In ''SSB4'' however, there is a chance that Master Hand will stay still for a while while Crazy Hand attacks solo, resulting in him doing the idle pose.
**In ''SSB4'' however, there is a chance that Master Hand will stay still for a while while Crazy Hand attacks solo, resulting in him doing the idle pose.
*Some characters have an animation that actually is part of their regular standing animation, but are often mistaken for idle poses. Unlike idle poses, they play at regular intervals instead of randomly (and they can be seen in the character customization screen on both 3DS and Wii U versions, or by holding a item, where idle poses never play). Some examples include {{SSB4|Jigglypuff}}, {{SSBU|Daisy}}, {{SSB4|Sheik}}, {{SSB4|Little Mac}}, {{SSB4|Meta Knight}}, and {{SSB4|Roy}}.
*Some characters have an animation that actually is part of their regular standing animation, but are often mistaken for idle poses. Unlike idle poses, they play at regular intervals instead of randomly (and they can be seen in the character customization screen on both 3DS and Wii U versions, or by holding a item, where idle poses never play). Some examples include {{SSB4|Jigglypuff}}, {{SSBU|Daisy}}, {{SSB4|Sheik}}, {{SSB4|Little Mac}}, {{SSB4|Meta Knight}}, and {{SSB4|Roy}}.
*In ''[[Super Smash Bros. 4]]'', {{SSB4|Yoshi}}, {{SSB4|Link}}, and {{SSB4|Sheik}} will revert to their ''[[Super Smash Bros. Brawl]]'' idle poses if they hold a small item, like a [[Capsule]].
*In ''[[Super Smash Bros. 4]]'', {{SSB4|Yoshi}}, {{SSB4|Link}}, and {{SSB4|Sheik}} will revert to their ''[[Super Smash Bros. Brawl]]'' idle animations if they hold a small item, like a [[Capsule]].
**A similar thing happens to {{SSB4|Dr. Mario}}, {{SSB4|Lucas}}, and {{SSB4|Roy}} when they hold a small item. All three of them would instead perform {{SSB4|Mario}}'s, {{SSB4|Ness}}'s, and {{SSB4|Marth}}'s idle poses respectively.
**A similar thing happens to {{SSB4|Dr. Mario}}, {{SSB4|Lucas}}, and {{SSB4|Roy}} when they hold a small item. All three of them would instead perform {{SSB4|Mario}}'s, {{SSB4|Ness}}'s, and {{SSB4|Marth}}'s idle animations respectively.
**The same thing happens in ''[[Super Smash Bros. Ultimate]]''. In that game, {{SSBU|Fox}}, {{SSBU|Luigi}}, {{SSBU|Jigglypuff}}, {{SSBU|Falco}}, {{SSBU|Pit}}, {{SSBU|Diddy Kong}}, and {{SSBU|Wolf}} revert to their ''Brawl'' idle poses if they hold a small item, {{SSBU|Mewtwo}} and {{SSBU|Dark Pit}} revert to their ''[[Super Smash Bros. 4]]'' idle poses (which in Dark Pit's case is the same as Pit's), and {{SSBU|Daisy}} will perform {{SSBU|Peach}}'s idle pose.
**The same thing happens in ''[[Super Smash Bros. Ultimate]]''. In that game, {{SSBU|Fox}}, {{SSBU|Luigi}}, {{SSBU|Jigglypuff}}, {{SSBU|Falco}}, {{SSBU|Pit}}, {{SSBU|Diddy Kong}}, and {{SSBU|Wolf}} revert to their ''Brawl'' idle animations if they hold a small item, {{SSBU|Mewtwo}} and {{SSBU|Dark Pit}} revert to their ''[[Super Smash Bros. 4]]'' idle animations (which in Dark Pit's case is the same as Pit's), and {{SSBU|Daisy}} will perform {{SSBU|Peach}}'s idle animation.
***{{SSBU|Marth}}, {{SSBU|Lucina}}, {{SSBU|Roy}}, and {{SSBU|Chrom}} all use Marth's ''Brawl'' idle pose.
***{{SSBU|Marth}}, {{SSBU|Lucina}}, {{SSBU|Roy}}, and {{SSBU|Chrom}} all use Marth's ''Brawl'' idle animation.
***{{SSBU|Lucas}} will still revert to Ness's ''Brawl'' idle pose despite {{SSBU|Ness}} not doing so.
***{{SSBU|Lucas}} will still revert to Ness's ''Brawl'' idle animation despite {{SSBU|Ness}} not doing so.
***{{SSBU|Yoshi}}, {{SSBU|Link}}, and {{SSBU|Dr. Mario}} use their correct idle poses unlike in ''Super Smash Bros. 4''. {{SSBU|Sheik}} however, still reverts to her ''Brawl'' idle pose.
***{{SSBU|Yoshi}}, {{SSBU|Link}}, and {{SSBU|Dr. Mario}} use their correct idle animations unlike in ''Super Smash Bros. 4''. {{SSBU|Sheik}} however, still reverts to her ''Brawl'' idle animation.
***{{SSBU|Simon}} and {{SSBU|Richter}} will perform the same alternative idle pose that neither normally possess.
***{{SSBU|Simon}} and {{SSBU|Richter}} will perform the same alternative idle animation that neither normally possess.
***The {{SSBU|Inkling}} Boy does not have his altered idle poses when carrying an item.  
***The {{SSBU|Inkling}} Boy does not have his altered idle animations when carrying an item.  
*Peach and Zelda (''Melee''-''SSB4'') are the only characters to have more than two idle poses.
*Peach and Zelda (''Melee''-''SSB4'') are the only characters to have more than two idle poses.
**Peach is also the only one with four of them.
**Peach is also the only one with four of them.
Line 33: Line 33:
**In Dark Samus's case, she only uses the idle pose for animations that are directly copied from Samus.
**In Dark Samus's case, she only uses the idle pose for animations that are directly copied from Samus.
**In Chrom's case, the idle pose will not play when he's holding a small item.
**In Chrom's case, the idle pose will not play when he's holding a small item.
*In ''Ultimate'', Bowser's idle animation plays slightly differently as his lower jaw clips his mouth.
*In ''Ultimate'', Toon Link reuses his facial expressions from ''Smash 4'' while holding a small item.
*In ''Ultimate'', Mega Man does not look forward while holding a small item.


==References==
==References==
[http://youtu.be/3bX4MqlV92c Every idle pose in ''Smash 4'']
[http://youtu.be/3bX4MqlV92c Every idle pose in ''Smash 4'']

Revision as of 00:53, November 1, 2019

Idle poses (sometimes referred to as idle animations, and referred to as Wait_ in Super Smash Bros. Melee's debug menu and in internal Brawl files) are minor, mainly nonconsequential animations that play at random if a character stands still for a length of time.

Idle poses can affect the direction the shield carried by the Links faces (excluding Link in Smash 4), therefore affecting its ability to block projectiles.

Lists of idle poses

Trivia

  • Master Hand also has an idle pose, but it is never seen in normal gameplay because the AI never allows enough time between his attacks. The idle pose can, however, be seen using the Master Hand glitch in Melee; for his idle pose, he simply clenches his fist.
    • In SSB4 however, there is a chance that Master Hand will stay still for a while while Crazy Hand attacks solo, resulting in him doing the idle pose.
  • Some characters have an animation that actually is part of their regular standing animation, but are often mistaken for idle poses. Unlike idle poses, they play at regular intervals instead of randomly (and they can be seen in the character customization screen on both 3DS and Wii U versions, or by holding a item, where idle poses never play). Some examples include Jigglypuff, Daisy, Sheik, Little Mac, Meta Knight, and Roy.
  • In Super Smash Bros. 4, Yoshi, Link, and Sheik will revert to their Super Smash Bros. Brawl idle animations if they hold a small item, like a Capsule.
  • Peach and Zelda (Melee-SSB4) are the only characters to have more than two idle poses.
    • Peach is also the only one with four of them.
    • Zelda is the only character to have lost an idle pose between two installments of the franchise.
    • Pokémon Trainer has different idle poses depending on if the Pokémon Trainer is male or female, but each Pokémon Trainer only has two idle poses each.
  • While Bayonetta has two idle poses, only one of them appears under normal circumstances.
  • In Melee, Mewtwo can still perform any of its idle poses when holding an item.
  • In Super Smash Bros. 4 and Ultimate, there is a chance that a character will instantly perform one of their idle poses once they climb on top of a ladder.
  • Mii Gunner (Smash 4), Chrom, and Dark Samus all have an idle pose that's solely used to transition into their idle animation.
    • In Dark Samus's case, she only uses the idle pose for animations that are directly copied from Samus.
    • In Chrom's case, the idle pose will not play when he's holding a small item.
  • In Ultimate, Bowser's idle animation plays slightly differently as his lower jaw clips his mouth.
  • In Ultimate, Toon Link reuses his facial expressions from Smash 4 while holding a small item.
  • In Ultimate, Mega Man does not look forward while holding a small item.

References

Every idle pose in Smash 4