Ganondorf (SSB4)/Side special/Default: Difference between revisions
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(New Page: {{competitive expertise}} {{technical data}} ==Hitboxes== ===Ground=== {|class="wikitable" ! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback...) |
John3637881 (talk | contribs) (I wish this list was more organized but I'm in a hurry.) |
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==Missed tech Flame Choke followup list== | |||
If a character fails to tech a grounded Flame Choke used against them, Ganondorf may be able to follow up with several different moves, making Flame Choke and effective combo starter or part of a KO. | |||
{|class="wikitable" | |||
! style="width:250px" |Able to follow up with: | |||
! style="width:120px" | Characters | |||
|- | |||
|Immune to Flame Choke followups||{{Head|Sheik|g=SSB4|s=24px}}{{Head|Ganondorf|g=SSB4|s=24px}}{{Head|Captain Falcon|g=SSB4|s=24px}}{{Head|Rosalina|g=SSB4|s=24px}}{{Head|Wii Fit Trainer|g=SSB4|s=24px}}{{Head|Greninja|g=SSB4|s=24px}}{{Head|Marth|g=SSB4|s=24px}}{{Head|Lucina|g=SSB4|s=24px}}{{Head|Roy|g=SSB4|s=24px}}{{Head|Ike|g=SSB4|s=24px}}{{Head|Corrin|g=SSB4|s=24px}}{{Head|Bayonetta|g=SSB4|s=24px}}{{Head|Palutena|g=SSB4|s=24px}}{{Head|Pit|g=SSB4|s=24px}}{{Head|Dark Pit|g=SSB4|s=24px}}{{Head|Ryu|g=SSB4|s=24px}}{{Head|Cloud|g=SSB4|s=24px}} | |||
|- | |||
|Jab only||{{Head|Link|g=SSB4|s=24px}}{{Head|Samus|g=SSB4|s=24px}}{{Head|Donkey Kong|g=SSB4|s=24px}}{{Head|Mewtwo|g=SSB4|s=24px}}{{Head|Duck Hunt|g=SSB4|s=24px}} | |||
|- | |||
|Down tilt only||{{Head|Peach|g=SSB4|s=24px}}{{Head|Zelda|g=SSB4|s=24px}}{{Head|Zero Suit Samus|g=SSB4|s=24px}}{{Head|Sonic|g=SSB4|s=24px}}{{Head|Little Mac|g=SSB4|s=24px}}{{Head|Robin|g=SSB4|s=24px}} | |||
|- | |||
|Down tilt and forward tilt||{{Head|Ness|g=SSB4|s=24px}}{{Head|Lucas|g=SSB4|s=24px}}{{Head|Mario|g=SSB4|s=24px}}{{Head|Dr. Mario|g=SSB4|s=24px}}{{Head|Luigi|g=SSB4|s=24px}}{{Head|Fox|g=SSB4|s=24px}}{{Head|Toon Link|g=SSB4|s=24px}}{{Head|Diddy Kong|g=SSB4|s=24px}}{{Head|Villager|g=SSB4|s=24px}}{{Head|Shulk|g=SSB4|s=24px}}{{Head|Mega Man|g=SSB4|s=24px}} | |||
|- | |||
|Down tilt, forward tilt and jab||{{Head|Bowser|g=SSB4|s=24px}}{{Head|Bowser Jr.|g=SSB4|s=24px}}{{Head|Yoshi|g=SSB4|s=24px}}{{Head|Wario|g=SSB4|s=24px}}{{Head|Kirby|g=SSB4|s=24px}}{{Head|King Dedede|g=SSB4|s=24px}}{{Head|Meta Knight|g=SSB4|s=24px}}{{Head|Falco|g=SSB4|s=24px}}{{Head|Lucario|g=SSB4|s=24px}}{{Head|Charizard|g=SSB4|s=24px}}{{Head|Pikachu|g=SSB4|s=24px}}{{Head|Jigglypuff|g=SSB4|s=24px}}{{Head|Mr. Game & Watch|g=SSB4|s=24px}}{{Head|R.O.B.|g=SSB4|s=24px}}{{Head|Pac-Man|g=SSB4|s=24px}} | |||
|- | |||
|Down tilt, forward tilt, jab and down smash||{{Head|Olimar|g=SSB4|s=24px}} | |||
|} | |||
==External links== | |||
*[https://smashboards.com/guides/ganondorfs-missed-tech-flame-choke-followups-list.503/ Flame Choke followup info] | |||
{{MvSubNavGanondorf|g=SSB4}} | {{MvSubNavGanondorf|g=SSB4}} |
Revision as of 18:29, January 19, 2017
Hitboxes
Ground
Hitbox type | Damage | Angle | Base knockback | Knockback scaling | Fixed knockback value | Weight dependent |
---|---|---|---|---|---|---|
Throw | 12% | 361 | 60 | 90 | 0 | No |
Air
Hitbox type | Damage | Angle | Base knockback | Knockback scaling | Fixed knockback value | Weight dependent |
---|---|---|---|---|---|---|
Throw | 15% | 361 | 40 | 82 | 0 | No |
Missed tech Flame Choke followup list
If a character fails to tech a grounded Flame Choke used against them, Ganondorf may be able to follow up with several different moves, making Flame Choke and effective combo starter or part of a KO.
Able to follow up with: | Characters |
---|---|
Immune to Flame Choke followups | |
Jab only | |
Down tilt only | |
Down tilt and forward tilt | |
Down tilt, forward tilt and jab | |
Down tilt, forward tilt, jab and down smash |
External links
|