User:Miles of SmashWiki/Stuff for Smash

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Here's some stuff that I think would be cool in Smash. I'm not 100% deeply attached to most of these, but I would enjoy seeing them. Comments are welcomed, if you're so inclined.

Much of this page is out-of-date because it was written in the era of SSB4 DLC. Updates will come sporadically at most.

Add a universe[edit]

Instances of adding or promoting a whole universe to "major" representation.

Panel de Pon[edit]

Lip
aZi31QT.gif
7k9kWXV.png

Official artwork of Lip from Panel de Pon.

Universe Panel de Pon
Debut Panel de Pon (1995)
Smash Bros. appearances SSB_
Most recent non-Smash appearance Planet Puzzle League (Japanese version only, 2007)
Console/platform of origin Super Famicom
Species Fairy

Lip's special moves
Super Smash Bros. Ultimate
Neutral special Panel Flip
Side special Petal Spin
Up special Fluff Ride
Down special Garbage Block
Final Smash Combo Chain
Panel de Pon
Lip's Stage
huPpPXQ.png
7k9kWXV.png
Universe Panel de Pon
Appears in SSB_
Maximum players 8
Tracks available Lip's Theme
Title (Panel de Pon)
Windy's Theme
Sherbet's Theme
Ruby's Theme
Elias's Theme
Flare's Theme
Neris's Theme

The Wonderful 101[edit]

Wonder-Red
H9CHp2d.png
HtHF73i.png

Official artwork of Wonder-Red from The Wonderful 101.

Universe The Wonderful 101
Debut The Wonderful 101 (2013)
Smash Bros. appearances SSB_
Most recent non-Smash appearance The Wonderful 101 (2013)
Console/platform of origin Wii U
Species Human

Wonder-Red's special moves
Super Smash Bros. Ultimate
Neutral special Wonderful Cyclone
Side special Wonderful Stinger
Up special Wonderful Rising
Down special Unite Morph
Final Smash Platinum Robo
SpecialStagesSymbol.svg Vorkken (Assist Trophy)
The Wonderful 101
Blossom City
fDpnUWB.jpg
HtHF73i.png
Universe The Wonderful 101
Appears in SSB_
Maximum players 8
Tracks available Tables Turn
ST01: Roll Out, Wonderful 100!
ST02: Head for Blossom Tower
ST03: Stratospheric Airport Strato Port
Hitchin' a Missile
Intertwined
Jergingha - Planet Destruction Form
The Won-Stoppable Wonderful 101

Other content[edit]

Playable characters[edit]

Realistic expectations[edit]

Plausible first/second-party newcomers from represented series.

Symbol of the DK series. Dixie Kong
ZeldaSymbol.svg Impa
KirbySymbol.svg Bandana Waddle Dee
XenobladeSymbol.svg Elma
Symbol of the ARMS series. Ribbon Girl

Out-there possibilities[edit]

Improbable third-party choices who would be appealing for various reasons.

SpecialStagesSymbol.svg Crono
SpecialStagesSymbol.svg Phoenix Wright

Assist Trophies[edit]

YoshiSymbol.svg Green Glove
PunchOutSymbol.svg King Hippo
WiiFitSymbol.svg Rhythm Punching Bag
SpecialStagesSymbol.svg Diamond Golem
StreetFighterSymbol.svg Chun-Li
SpecialStagesSymbol.svg Firebird
SpecialStagesSymbol.svg The Prince
SpecialStagesSymbol.svg Chibi-Robo
SpecialStagesSymbol.svg Karate Joe
SpecialStagesSymbol.svg Mallo
SpecialStagesSymbol.svg Monita
SpecialStagesSymbol.svg Qbby
SpecialStagesSymbol.svg Professor Layton
SpecialStagesSymbol.svg Jibanyan
SubspaceSymbol.svg Gamyga

Items[edit]

Symbol of the DK series. Steel Keg
XenobladeSymbol.svg Spike Gem
SpecialStagesSymbol.svg Ultra Hand
SpecialStagesSymbol.svg Ultra Machine

Mii costumes[edit]

Symbol of the DK series. Diddy Kong Cap
ZeldaSymbol.svg Darunia Suit, Darunia Hat MiiBrawlerHead.png
PokemonSymbol.svg Blaziken Suit, Blaziken Hat MiiBrawlerHead.png
FinalFantasySymbol.svg Tifa Outfit, Tifa Wig MiiBrawlerHead.png
SpecialStagesSymbol.svg Rayman Outfit, Rayman Wig MiiBrawlerHead.png
FZeroSymbol.svg Samurai Goroh Outfit, Samurai Goroh Wig MiiSwordfighterHead.png
EarthboundSymbol.svg Teddy Outfit, Teddy Wig MiiSwordfighterHead.png
BayonettaSymbol.svg Jeanne Outfit, Jeanne Wig MiiSwordfighterHead.png
SpecialStagesSymbol.svg Vyse Outfit, Vyse Wig MiiSwordfighterHead.png
MetroidSymbol.svg Dark Samus's Armor, Dark Samus's Helmet MiiGunnerHead.png
XenobladeSymbol.svg Sharla Outfit, Sharla Wig MiiGunnerHead.png
MegaManSymbol.svg Bass Outfit, Bass's Helmet MiiGunnerHead.png
SpecialStagesSymbol.svg Lucca's Outfit, Lucca's Helmet MiiGunnerHead.png

Stages[edit]

MarioSymbol.svg Bob-omb Battlefield
MarioSymbol.svg Super Bell Hill
MarioSymbol.svg Bowser's Castle
YoshiSymbol.svg Yoshi's House
YoshiSymbol.svg Nep-Enut's Domain
Symbol of the DK series. Sunset Shore
Symbol of the DK series. Golden Temple
Symbol of the DK series. Homecoming Hijinx
ZeldaSymbol.svg Hyrule Field
ZeldaSymbol.svg Dragon Roost Island
ZeldaSymbol.svg Tower of Hera
MetroidSymbol.svg Chozodia
MetroidSymbol.svg Phendrana Drifts
MetroidSymbol.svg Sanctuary Fortress
KirbySymbol.svg Galactic NOVA
KirbySymbol.svg Patch Land
StarFoxSymbol.svg Meteo
PokemonSymbol.svg Bell Tower
PokemonSymbol.svg Sootopolis City
PokemonSymbol.svg Realgam Tower
FZeroSymbol.svg Sand Ocean
FZeroSymbol.svg Fire Field
EarthboundSymbol.svg Saturn Valley
EarthboundSymbol.svg Osohe Castle
Game&WatchSymbol.svg Manhole
KidIcarusSymbol.svg That First Town
KidIcarusSymbol.svg Lightning Chariot Base
WarioSymbol.svg Syrup Castle
WarioSymbol.svg Diamond City
PikminSymbol.svg Twilight River
ROBSymbol.svg Gyromite
WiiFitSymbol.svg Rhythm Kung-Fu
XenobladeSymbol.svg Eryth Sea
XenobladeSymbol.svg Fallen Arm
XenobladeSymbol.svg Primordia
DuckHuntSymbol.svg Hogan's Alley
SonicSymbol.svg Casino Night Zone
MegaManSymbol.svg Air Man Stage
SubspaceSymbol.svg Save Point

Music tracks[edit]

I capped myself at a few songs per character universe otherwise the list would be far too long. A few series are omitted for now, but there's some other tracks thrown in too.

MarioSymbol.svg Koopa's Road
MarioSymbol.svg A Secret Course
MarioSymbol.svg Come On!
MarioSymbol.svg Buoy Base Galaxy
MarioSymbol.svg Sprawling Savanna
YoshiSymbol.svg Title (Yoshi's Island)
YoshiSymbol.svg Underground Theme (Yoshi's Island)
YoshiSymbol.svg Overworld Theme (Yoshi's Island)
YoshiSymbol.svg Special Course (Woolly World)
Symbol of the DK series. Krook's March
Symbol of the DK series. Rockface Rumble
Symbol of the DK series. Boulder Roller
Symbol of the DK series. Busted Bayou
Symbol of the DK series. Aqueduct Assault
ZeldaSymbol.svg Deku Palace
ZeldaSymbol.svg Title (Wind Waker)
ZeldaSymbol.svg Mini-Boss (Wind Waker)
ZeldaSymbol.svg Silent Guardians
ZeldaSymbol.svg Talus Battle
MetroidSymbol.svg Surface of SR388
MetroidSymbol.svg Brinstar Red Soil Swampy Area
MetroidSymbol.svg Phendrana Drifts (Depths)
MetroidSymbol.svg Tallon Overworld 2
MetroidSymbol.svg Chozo Laboratory
KirbySymbol.svg Magma Flows
KirbySymbol.svg Another Dimension
KirbySymbol.svg Bouncing Boss Battle
KirbySymbol.svg Song of Supplication
PokemonSymbol.svg Route 42
PokemonSymbol.svg Battle (Raikou/Entei/Suicune)
PokemonSymbol.svg Route 120
PokemonSymbol.svg Friendly Battle (Colosseum)
PokemonSymbol.svg Route 15 (X & Y)
FZeroSymbol.svg The Long Distance of Murder (Red Canyon)
FZeroSymbol.svg Night of Big Blue
FZeroSymbol.svg Theme of Captain Falcon
FZeroSymbol.svgMarioSymbol.svg Big Blue (Mario Kart 8)
EarthboundSymbol.svg Wisdom of the World
EarthboundSymbol.svg Hippie Battle
EarthboundSymbol.svg Boy Meets Girl (Twoson)
EarthboundSymbol.svg Dangerous Guys
EarthboundSymbol.svg Piggy Guys
IceClimberSymbol.svg Stage Select (Ice Climber)
FireEmblemSymbol.svg Eldigan the Lionheart
FireEmblemSymbol.svg Companions
FireEmblemSymbol.svg Scars of the Scouring / Softly with Grace
FireEmblemSymbol.svg Distant Roads
FireEmblemSymbol.svg Dusk Falls (Fire)
Game&WatchSymbol.svg Octopus
KidIcarusSymbol.svg Skyworld (Kid Icarus)
KidIcarusSymbol.svg Overworld (Of Myths and Monsters)
WarioSymbol.svg Four Seasons
WarioSymbol.svg Pyoro
WarioSymbol.svg Tomorrow Hill
WarioSymbol.svg Body Rock
WarioSymbol.svg Introducing Wario Deluxe
PikminSymbol.svg Wistful Wild
PikminSymbol.svg Title (Pikmin 3)
ROBSymbol.svg Game A (Gyromite)
Symbol of the Animal Crossing series. Rainy Day
Symbol of the Animal Crossing series. Agent K.K.
Symbol of the Animal Crossing series. K.K. Chorale
Symbol of the Animal Crossing series. Wandering
PunchOutSymbol.svg Minor Circuit (Super Punch-Out!!)
PunchOutSymbol.svg Major Circuit
PunchOutSymbol.svg Ending (Punch-Out!!)
WiiFitSymbol.svg Table Tilt
WiiFitSymbol.svg Rhythm Kung-Fu
XenobladeSymbol.svg Colony 9
XenobladeSymbol.svg Unfinished Battle
XenobladeSymbol.svg On the Fallen Arm
XenobladeSymbol.svg Mechonis Field
XenobladeSymbol.svg The Key We've Lost
SplatoonSymbol.svg Shellfie
SplatoonSymbol.svg Sucker Punch
SplatoonSymbol.svg Tentacular Circus
SplatoonSymbol.svg Eight-Legged Advance
DSSymbol.svg Nintendo 3DS eShop
MetalGearSymbol.svg Main Theme (Metal Gear Solid)
MetalGearSymbol.svg Lethal Encounter
SonicSymbol.svg Chemical Plant Zone
SonicSymbol.svg Ice Cap Zone
MegaManSymbol.svg Dr. Cossack Stage 1
MegaManSymbol.svg Slash Man Stage
MegaManSymbol.svg Galaxy Man Stage
MegaManSymbol.svg Fuse Man Stage
PacManSymbol.svg Pac-Man Game Room
PacManSymbol.svg Title (Pac-Man World)
BayonettaSymbol.svg Fly Me To The Moon (Climax Mix)
BayonettaSymbol.svg Tomorrow is Mine (Original)
Symbol of the Castlevania series. Clockwork Mansion
Symbol of the Castlevania series. Marble Gallery
PersonaSymbol.svg Unavoidable Battle
PersonaSymbol.svg Heartful Cry (Persona 4 Arena)
PersonaSymbol.svg Danger Zone
PersonaSymbol.svg I'll Face Myself ~Battle~
PersonaSymbol.svg The Almighty
SpecialStagesSymbol.svg In Front of the School Gate
SpecialStagesSymbol.svg Ending (No. 1 Bass Fishing)
SpecialStagesSymbol.svg Katamari on the Rocks
SpecialStagesSymbol.svg Lonely Rolling Star
SpecialStagesSymbol.svg Que Sera Sera
SpecialStagesSymbol.svg A Puzzling Afternoon
SpecialStagesSymbol.svg Strike the Earth!
SpecialStagesSymbol.svg In the Halls of the Usurper
SpecialStagesSymbol.svg An Underlying Problem
SpecialStagesSymbol.svg Hidden by Night
Symbol of the ARMS series. Main Theme (ARMS)
Symbol of the ARMS series. Spring Stadium
Symbol of the ARMS series. Ribbon Ring
SpecialStagesSymbol.svg GameCube Menu

Modes and system[edit]

These are old ideas from the SSB4 era, but I'm leaving 'em here for now.

  • A new mode named Smash Dash. Essentially a platform/beat-'em-up combination, with elements similar to the Mushroom Kingdom Adventure Mode level, several Subspace Emissary levels, and Smash Run. Characters would be dropped into a randomly generated level, each of which would include light platforming elements and a random selection of enemies similar to Smash Run. Players would have access to a system of powers like Uprising and Smash Run. Ambushes are common.
    • At each level's halfway point and conclusion, players will encounter a miniboss-style enemy such as Bonkers, who must be defeated to progress.
    • After finishing two levels, players will fight a matching boss enemy, such as Petey Piranha if playing as Mario, Ridley if playing as Samus, Duon if fighting as Mr. Game & Watch, etc. Most series would provide an appropriate boss, and any characters from series without a boss would fight one from a thematically similar series or from the SSE.
    • Defeating the boss "clears" the mode as that character, similar to Adventure Mode (and would award the "Alt." trophy or similar). However, players can keep playing to fight through more levels, more midbosses, and bosses every other level. Each boss fight after the first is randomized. Clearing additional levels yields further rewards such as trophies, gold, etc.
  • Custom moves and equipment are separated entirely, and matches can be played with both, either, or neither - and are clearly labeled. Custom moves may be used without building a "set", and can be assigned on the CSS.
    • Custom moves are changed to have fewer cases of "more powerful but slower" and "weaker but faster" kinds of things, and instead more distinct customs that reference source material. For example, custom moves for Mario's Fireball could instead offer more distinct options like the Superball, or alternatives for Shulk's Back Slash being different arts like Shaker Edge.
  • Trophies being somewhat less dependent on model rips from source games in general, allowing for more instances of older characters getting new models. (Melee had some of this, but how much of that was deliberate design choice versus how much was due to lack of contemporary 3D models isn't clear.)
  • At the end of all major DLC development, new challenges are added for free involving the DLC characters and content. These would unlock additional trophies, CDs, etc. related to the new content.