Power |
Type |
Weight |
Uses |
Description |
Effect
|
Lv.1 |
Lv.2 |
Lv.3 |
Lv.4 |
Lv.1 |
Lv.2 |
Lv.3 |
Lv.4 |
Lv.1 |
Lv.2 |
Lv.3 |
Lv.4
|
 Auto-Recovery |
Healing |
3 |
5 |
7 |
9 |
2 |
2 |
2 |
2 |
Heals damage every half-second for a total of 15 seconds. |
2% (60% total) |
3% (90% total) |
4% (120% total) |
5% (150% total)
|
 Back Shield |
Item |
1 |
2 |
3 |
4 |
1 |
2 |
3 |
4 |
Gives the character a Back Shield. |
|
 Beam Sword |
Item |
3 |
5 |
7 |
9 |
1 |
2 |
3 |
4 |
Gives the character a Beam Sword. |
|
 Bob-omb |
Item |
2 |
3 |
4 |
5 |
1 |
2 |
3 |
4 |
Gives the character a Bob-omb. |
|
 Boomerang |
Item |
2 |
3 |
4 |
5 |
1 |
2 |
3 |
4 |
Gives the character a Boomerang. |
|
 Brief Invincibility |
Defensive |
3 |
4 |
5 |
6 |
2 |
3 |
4 |
5 |
Provides 3 seconds of invincibility. Not the same effect as picking up a Super Star. |
|
 Devil's Pact |
Status |
2 |
4 |
6 |
8 |
1 |
1 |
1 |
1 |
Raises the user's damage to 300% and provides a random temporary boost to all stats. Duration is reduced the more damage the user already has, down to half duration at 300% and above. |
boosts 1 stat to 1000 boosts 5 stats to 20-200 lasts 25s |
boosts 2 stats to 1000 boosts 4 stats to 80-400 lasts 26.667s |
boosts 3 stats to 1000 boosts 3 stats to 120-500 lasts 28.333s |
boosts 4 stats to 1000 boosts 2 stats to 160-600 lasts 30s
|
 Dual Cyclone |
Offensive |
6 |
8 |
11 |
13 |
2 |
2 |
3 |
3 |
Produces two damaging tornadoes on either side. |
3% 10.0x size lasts 3s |
4% 12.0x size lasts 4s |
4% 15.0x size lasts 5s |
5% 20.0x size lasts 6s
|
 Evershield |
Defensive |
2 |
3 |
4 |
5 |
1 |
2 |
3 |
4 |
Temporarily makes the character's shield unbreakable. |
lasts 8s |
lasts 8.5s |
lasts 9s |
lasts 9.5s
|
 Extra Jump |
Movement |
3 |
5 |
8 |
10 |
1 |
2 |
2 |
3 |
Temporarily adds to the number of double jumps a character can use. Lasts 10 seconds. |
+1 jump |
+1 jump |
+2 jumps |
+2 jumps
|
 Hammer |
Item |
4 |
6 |
8 |
10 |
1 |
2 |
3 |
4 |
Gives the character a Hammer. |
|
 Healing Shield |
Healing |
3 |
4 |
6 |
7 |
2 |
2 |
3 |
3 |
Blocking attacks heals the character. Lasts for 20 seconds. |
|
|
|
|
 Health Recovery |
Healing |
3 |
5 |
7 |
9 |
3 |
3 |
3 |
3 |
Heals the character instantly. Small delay before another healing power can be used. |
30% 1.0s delay |
50% 1.5s delay |
70% 2.0s delay |
90% 3.0s delay
|
 Heavenly Light |
Offensive |
2 |
3 |
4 |
5 |
2 |
3 |
4 |
5 |
Produces a damaging field that deals 1% per hit around the character, similar to Palutena's move of the same name. Lasts 8 seconds. |
|
 High Jump |
Movement |
3 |
5 |
8 |
10 |
1 |
2 |
3 |
3 |
Temporarily improves jump power. |
1.6x ground jump power 1.4x double jump power 1.4x short hop power lasts 5.0s |
1.8x ground jump power 1.6x double jump power 1.6x short hop power lasts 6.5s |
2.0x ground jump power 1.8x double jump power 1.8x short hop power lasts 8.0s |
2.2x ground jump power 2.0x double jump power 2.0x short hop power lasts 10.0s
|
 Homing Foe |
Status |
3 |
4 |
6 |
7 |
3 |
3 |
4 |
4 |
Careening enemies home in on other enemies.
|
 Homing Missiles |
Offensive |
7 |
10 |
13 |
17 |
6 |
8 |
10 |
13 |
Fires two missiles upwards that target enemies. |
3%+5% |
3%+8% |
3%+11% |
3%+14%
|
 Horizon Beam |
Offensive |
5 |
9 |
12 |
15 |
2 |
3 |
4 |
5 |
Fires a laser forwards. Hits up to 9 times. |
4% 1.0x width |
5% 1.5x width |
6% 2.0x width |
7% 2.5x width
|
 Instant Drop |
Movement |
3 |
5 |
7 |
9 |
2 |
2 |
2 |
2 |
Fast-falling becomes extremely quick and damages enemies on contact. The landing shockwave does double damage. |
8% lasts 10s |
11% lasts 15s |
15% lasts 20s |
20% lasts 25s
|
 Launch Ring |
Offensive |
4 |
7 |
10 |
12 |
1 |
2 |
3 |
4 |
Propels enemies away from the character. Does 1% damage. |
5.0x max size |
5.5x max size |
6.5x max size |
7.5x max size
|
 Meteor Shower |
Offensive |
7 |
10 |
13 |
16 |
2 |
3 |
4 |
5 |
Drops meteors in front of the character, which hit once when they fall and again when they hit the ground. |
11% per hit drops 4 meteors |
13% per hit drops 4 meteors |
15% per hit drops 4 meteors |
17% per hit drops 5 meteors
|
 Ore Club |
Item |
8 |
11 |
14 |
17 |
1 |
2 |
3 |
4 |
Gives the character an Ore Club. |
|
 Payback |
Status |
2 |
4 |
6 |
8 |
1 |
2 |
3 |
4 |
The next attack to be made will contain all the damage taken before it is used, plus a multiplier. Lasts 20 seconds. |
1.7x |
1.8x |
1.9x |
2.0x
|
 Power Bomb |
Offensive |
4 |
7 |
10 |
13 |
2 |
3 |
4 |
5 |
Produces a Smart Bomb-like explosion that deals 1% for the looping hit and 20% on the last hit. |
explosion lasts 1.0s explosion grows to 3.5x size |
explosion lasts 1.167s explosion grows to 4.5x size |
explosion lasts 1.333s explosion grows to 6.0x size |
explosion lasts 1.5s explosion grows to 10.0x size
|
 Rage |
Status |
3 |
5 |
6 |
8 |
1 |
2 |
2 |
3 |
Temporarily boosts Attack and Special stats based on damage taken. Similar to Lucario's aura, uses an equation that scales differently while the user is on either side of 70% damage. |
350 at 70%, 590 at 150% lasts 15s |
385 at 70%, 641 at 150% lasts 16.667s |
420 at 70%, 692 at 150% lasts 18.333s |
455 at 70%, 743 at 150% lasts 20s
|
 Random |
Luck |
3 |
5 |
7 |
9 |
1 |
2 |
3 |
4 |
Activates the effect of a random power. |
|
 Ray Gun |
Item |
2 |
4 |
6 |
8 |
1 |
2 |
3 |
4 |
Gives the character a Ray Gun. |
|
 Reflector |
Defensive |
3 |
5 |
8 |
10 |
1 |
2 |
3 |
4 |
Reflects all projectiles for 15 seconds. |
1.3x |
1.9x |
2.5x |
3.1x
|
 Rocket Belt |
Item |
3 |
5 |
7 |
9 |
1 |
2 |
3 |
4 |
Gives the character a Rocket Belt. |
|
 Shinespark |
Movement |
5 |
7 |
9 |
11 |
2 |
2 |
2 |
2 |
Boosts running speed and damages enemies while running. |
2.0x run speed 14% lasts 8s |
2.2x run speed 19% lasts 10s |
2.35x run speed 24% lasts 12s |
2.5x run speed 29% lasts 15s
|
 Shocking Taunt |
Offensive |
4 |
6 |
9 |
11 |
2 |
2 |
3 |
3 |
Taunting fires an electric projectile in the taunt's direction. Lasts for 10 seconds. |
15% 1.3x size |
20% 1.8x size |
25% 2.35x size |
30% 2.9x size
|
 Shuffle |
Luck |
3 |
5 |
7 |
9 |
1 |
2 |
3 |
4 |
Reorganizes the player's collected stats, for example switching a 100 in Jump with a 150 in Speed. Small delay before it can be re-used. |
10s delay |
8s delay |
6s delay |
4s delay
|
 Smart Bomb |
Item |
4 |
6 |
8 |
10 |
1 |
2 |
3 |
4 |
Gives the character a Smart Bomb. |
|
 Smash Extend |
Status |
3 |
5 |
7 |
9 |
1 |
2 |
3 |
4 |
Increases the base damage of smash attacks by 1.3x and the maximum charge level of smash attacks by 2.5x, giving fully-charged smashes approximately double damage. Lasts for 10 seconds. |
|
 Spinning Blades |
Offensive |
5 |
8 |
12 |
15 |
2 |
2 |
3 |
3 |
Produces several swords that spin around the character. Lasts for 8 seconds. |
3% 1.0x size |
4% 1.4x size |
5% 1.8x size |
6% 2.2x size
|
 Strong Body |
Power-up |
2 |
3 |
5 |
7 |
2 |
2 |
3 |
4 |
Boosts body-type attacks. |
1.5x 6s |
1.9x 7s |
2.1x 7s |
2.3x 7s
|
 Strong Head |
Power-up |
2 |
3 |
5 |
7 |
2 |
2 |
3 |
4 |
Boosts head-type attacks. |
1.5x 6s |
1.9x 7s |
2.1x 7s |
2.3x 7s
|
 Strong Kick |
Power-up |
2 |
3 |
5 |
7 |
2 |
2 |
3 |
4 |
Boosts leg-type attacks. |
1.5x 6s |
1.9x 7s |
2.1x 7s |
2.3x 7s
|
 Strong Punch |
Power-up |
2 |
3 |
5 |
7 |
2 |
2 |
3 |
4 |
Boosts arm-type attacks. |
1.5x 6s |
1.9x 7s |
2.1x 7s |
2.3x 7s
|
 Strong Throw |
Power-up |
2 |
3 |
5 |
7 |
2 |
2 |
3 |
4 |
Boosts throwing-type attacks. |
1.5x 6s |
1.9x 7s |
2.1x 7s |
2.3x 7s
|
 Super Armor |
Defensive |
4 |
7 |
10 |
13 |
1 |
2 |
3 |
4 |
Makes the character immune to flinching for 9 seconds. |
|
 Super Leaf |
Item |
2 |
3 |
4 |
5 |
1 |
2 |
3 |
4 |
Gives the character a Super Leaf. |
|
 Super Scope |
Item |
4 |
6 |
8 |
10 |
1 |
2 |
3 |
4 |
Gives the character a Super Scope. |
|
 Warp |
Movement |
4 |
6 |
8 |
10 |
1 |
2 |
3 |
4 |
Teleports the character to a random spawn location. Small delay before it can be re-used. |
3s delay |
2.333s delay |
1.667s delay |
1s delay
|