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Klaptrap: Difference between revisions

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'''Klaptraps''' are crocodile-esque [[enemy|enemies]] from the [[Donkey Kong (universe)|''Donkey Kong'']] universe that appear in the stages {{SSBM|Kongo Jungle}} and [[Jungle Japes]] in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', and {{for3ds}}. Klaptraps appear in two different colors:
'''Klaptraps''' are crocodile-esque [[enemy|enemies]] from the [[Donkey Kong (universe)|''Donkey Kong'']] universe that appear in the stages {{SSBM|Kongo Jungle}} and [[Jungle Japes]] in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', and {{for3ds}}. Klaptraps appear in two different colors:


*Orange Klaptraps appear in Kongo Jungle. They jump out from the waterfall near the edges of the stone ledge and near the [[Barrel Cannon]]s. If a character makes contact with a Klaptrap, he or she will take damage. A Klaptrap sometimes gets stuck in the Barrel Cannon, and characters cannot use it while one is inside of it; they instead only take damage from contact from that Klaptrap.
*Orange Klaptraps appear in Kongo Jungle. They jump out from the waterfall near the edges of the stone ledge and near the [[Barrel Cannon]]s. If a character makes contact with a Klaptrap, he or she will take damage. A Klaptrap sometimes gets stuck in the Barrel Cannon, and characters cannot use the Barrel Cannon while one is inside of it; they instead only take damage from contact with that Klaptrap.
*Blue Klaptraps appear in Jungle Japes. They jump between the opening on either side of the middle section of the stage. If a character makes contact with a Klaptrap, they will be [[spike]]d (or [[meteor smash]]ed in ''Brawl''), sending characters straight into Jungle Japes' torrential waters. They essentially serve as [[One-hit KO]]'s in ''Melee'', and in ''Brawl'' if enough damage is dealt. Characters holding on to a [[ledge]] are also vulnerable to a Klaptrap.
*Blue Klaptraps appear in Jungle Japes. They jump between the opening on either side of the middle section of the stage. If a character makes contact with a Klaptrap, they will be [[spike]]d (or [[meteor smash]]ed in ''Brawl''), sending characters straight into Jungle Japes' torrential waters. They essentially serve as [[One-hit KO]]'s in ''Melee'', and in ''Brawl'' if enough damage is dealt. Characters holding on to a [[ledge]] are also vulnerable to a Klaptrap.



Revision as of 10:06, January 30, 2015

A Klaptrap as seen in Jungle Japes.

Klaptraps are crocodile-esque enemies from the Donkey Kong universe that appear in the stages Kongo Jungle and Jungle Japes in Super Smash Bros. Melee, Super Smash Bros. Brawl, and Super Smash Bros. for Nintendo 3DS. Klaptraps appear in two different colors:

  • Orange Klaptraps appear in Kongo Jungle. They jump out from the waterfall near the edges of the stone ledge and near the Barrel Cannons. If a character makes contact with a Klaptrap, he or she will take damage. A Klaptrap sometimes gets stuck in the Barrel Cannon, and characters cannot use the Barrel Cannon while one is inside of it; they instead only take damage from contact with that Klaptrap.
  • Blue Klaptraps appear in Jungle Japes. They jump between the opening on either side of the middle section of the stage. If a character makes contact with a Klaptrap, they will be spiked (or meteor smashed in Brawl), sending characters straight into Jungle Japes' torrential waters. They essentially serve as One-hit KO's in Melee, and in Brawl if enough damage is dealt. Characters holding on to a ledge are also vulnerable to a Klaptrap.

Klaptraps do not come out of containers like other enemies do. They can however be used as regular [[item[]s in the Test stage using an Action Replay, or other hacking device. Klaptraps are invulnerable and cannot be damaged, unlike other enemies.

Sticker

Name Game Effect Character(s)
Klaptrap Donkey Kong Country EffectIcon(Electric).png Resistance +7 RandomHeadSSBB.png
Brawl Sticker Klaptrap (Donkey Kong Country).png
Klaptrap
(Donkey Kong Country)

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