User:Nintendo101: Difference between revisions
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*{{Head|Mii Gunner|g=SSB4|s=24x24px}}'''[[Mega Man X|X's Armor]]''' ([[Mii Gunner|Gunner]]): an outfit based on [[Mega Man X]], a spiritual successor to the original Mega Man and Dr. Light's final creation. X himself appears in ''Smash 4'' to assist Mega Man during his Final Smash. The costume was released with a corresponding helmet as [[downloadable content]] on April 15, 2015. The Mii wears blue armor and fires projectiles from X's arm cannon, the X-Buster. | *{{Head|Mii Gunner|g=SSB4|s=24x24px}}'''[[Mega Man X|X's Armor]]''' ([[Mii Gunner|Gunner]]): an outfit based on [[Mega Man X]], a spiritual successor to the original Mega Man and Dr. Light's final creation. X himself appears in ''Smash 4'' to assist Mega Man during his Final Smash. The costume was released with a corresponding helmet as [[downloadable content]] on April 15, 2015. The Mii wears blue armor and fires projectiles from X's arm cannon, the X-Buster. | ||
*{{Head|Mii Gunner|g=SSB4|s=24x24px}}'''[[Proto Man|Proto Man's Armor]]''' ([[Mii Gunner|Gunner]]): an outfit based on [[Proto Man]], a reoccurring rival of Mega Man created by Dr. Light and Dr. Wily. The costume was released with a corresponding helmet as downloadable content on April 15, 2015. The Mii wears gray-and-red armor with a yellow scarf around their neck and has Proto Man's shield strapped to their back. The Mii fires projectiles from Proto Man's arm cannon, the Proto Buster. | *{{Head|Mii Gunner|g=SSB4|s=24x24px}}'''[[Proto Man|Proto Man's Armor]]''' ([[Mii Gunner|Gunner]]): an outfit based on [[Proto Man]], a reoccurring rival of Mega Man created by Dr. Light and Dr. Wily. The costume was released with a corresponding helmet as downloadable content on April 15, 2015. The Mii wears gray-and-red armor with a yellow scarf around their neck and has Proto Man's shield strapped to their back. The Mii fires projectiles from Proto Man's arm cannon, the Proto Buster. | ||
*{{Head|Mii Swordfighter|g=SSB4|s=24x24px}}'''[[Zero (Mega Man)|Zero's Armor]]''' ([[Mii Swordfighter|Swordfighter]]): an outfit based on [[Zero (Mega Man)|Zero]], a reoccurring ally of X from the ''{{s|wikipedia|Mega Man X}}'' | *{{Head|Mii Swordfighter|g=SSB4|s=24x24px}}'''[[Zero (Mega Man)|Zero's Armor]]''' ([[Mii Swordfighter|Swordfighter]]): an outfit based on [[Zero (Mega Man)|Zero]], a reoccurring ally of X from the ''{{s|wikipedia|Mega Man X}}'' subseries and the protagonist of ''{{s|wikipedia|Mega Man Zero}}''. The costume was released with a corresponding helmet as downloadable content on June 14, 2015. The Mii wears red-and-white armor and wields the Z-Saber, Zero's beam sword. | ||
*{{Head|Mii Gunner|g=SSB4|s=24x24px}}'''[[MegaMan.EXE|MegaMan.EXE's Armor]]''' ([[Mii Gunner|Gunner]]): an outfit based on [[MegaMan.EXE]], a virtual incarnation of Mega Man from the ''{{s|wikipedia|Battle Network}}'' subseries. MegaMan.EXE himself appears in ''Smash 4'' to assist Mega Man during his Final Smash. The costume was released with a corresponding helmet as downloadable content on June 14, 2015. The Mii wears a navy-and-white suit. | *{{Head|Mii Gunner|g=SSB4|s=24x24px}}'''[[MegaMan.EXE|MegaMan.EXE's Armor]]''' ([[Mii Gunner|Gunner]]): an outfit based on [[MegaMan.EXE]], a virtual incarnation of Mega Man from the ''{{s|wikipedia|Battle Network}}'' subseries. MegaMan.EXE himself appears in ''Smash 4'' to assist Mega Man during his Final Smash. The costume was released with a corresponding helmet as downloadable content on June 14, 2015. The Mii wears a navy-and-white suit. | ||
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====[[Smash Tour]] items==== | ====[[Smash Tour]] items==== | ||
*'''[[Energy Tank]]''' (<span style="color:#FF0000">Red</span>) | *'''[[Energy Tank]]''' (<span style="color:#FF0000">Red</span>): a health-restoring item from ''Mega Man 2''. | ||
*'''[[Proto Man]]''' (<span style="color:#0f0">Green</span>) | *'''[[Proto Man]]''' (<span style="color:#0f0">Green</span>) a reoccurring rival of Mega Man's created by Dr. Light and Dr. Wily. | ||
===Enemies=== | ===Enemies=== | ||
{{main|Enemies}} | {{main|Enemies}} | ||
====[[Smash Run]] enemy==== | ====[[Smash Run]] enemy==== | ||
* '''[[Mettaur]]''': | * '''[[Mettaur]]''': a hard hat-wearing robot from the original ''Mega Man''. It ducks underneath its helmet to protect itself from attacks and projectiles. It uncovers itself periodically to fire a three-way shot at opponents. It functions similarly to the [[Octorok]]. | ||
====Boss==== | ====Boss==== | ||
*[[File:YellowDevilPortrait.png|right|120px]]'''[[Yellow Devil]]''': a | *[[File:YellowDevilPortrait.png|right|120px]]'''[[Yellow Devil]]''': a giant, amorphous cyclops built by Dr. Wily. He is the [[stage boss]] of Wily Castle. It attacks players using its subdivisional body and by launching an array of different projectile beams from its eye. Its only weak point is its eye, an attribute carried over from the ''Mega Man'' games. After accumulating enough damage, the Yellow Devil explodes. The radius of the blast is considered an attack for the player who lands the defeating blow on the boss. It appears on the [[Smash Tour]] board as well in a dedicated "[[Boss Battle]]" triggered by the first player to cross its path. The victor is awarded an huge loot of stats. Files left in the 3DS version suggests that it was intended to appear in Smash Run in some unknown capacity. | ||
===Stage=== | ===Stage=== |
Revision as of 11:01, October 31, 2018
Nintendo101 "the101" | |
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Character info | |
Melee mains | Peach, Yoshi |
Other Melee characters | Pikachu, Young Link |
Brawl mains | Pikachu, Kirby |
Other Brawl characters | Yoshi, Sonic |
Smash 4 mains | Robin, Yoshi |
Other Smash 4 characters | Zero Suit Samus, Pikachu, Sonic |
Project M mains | Samus, Peach |
Other Project M characters | Mario, Link |
Personal and other info | |
Location | USA |
Miscellaneous info | |
Skill | Eh... |
Hey there! I'm the101. I like games and such, and I remember a lot of unnecessary things about them. It uniquely only comes in handy for editing wikis... Go figure!
Workshop: Mega Man in Super Smash Bros. 4
Characters
- Mega Man: the title character of Capcom's Mega Man series; an android named Rock created by the illustrious Dr. Light. He was originally designed by Light to serve as a lab assistant, but he was ultimately modified to serve a higher purpose after Light's former colleague - Dr. Wily - went rogue. Equipped with the Mega Buster and the ability to absorb the powers of adversarial Robot Masters, Mega Man foils the plans of the nefarious Wily time after time with a strong sense of justice. He is one of the most iconic video game characters. Similar to Nintendo's Mario and Namco's Pac-Man, Mega Man is often treated as the unofficial mascot of Capcom. Despite being a third-party character, he is closely associated with Nintendo; the first seven Mega Man games released from 1987 - 1995 were originally exclusive to Nintendo consoles and he had a reoccuring presence on the American cartoon series Captain N: The Game Master, appearing alongside Nintendo's Pit and Konami's Simon Belmont. Mega Man was one of the five third-party characters to appear on the Japan-exclusive "If There Was a Smash 2" poll conducted by Masahiro Sakurai between the released of the original Smash Bros. and Super Smash Bros. Melee alongside Sega's Sonic the Hedgehog. Even though the Mega Man series entered a brief period of dormancy that coincided with the development of Smash 4, Mega Man was deemed significant enough to not only be included as a new fighter, but to also be one of the first shown off. He was revealed to be a newcomer in Smash 4 with the games' unveiling during E3 2013 alongside Villager and Wii Fit Trainer. His weight, gravity, and overall physics are faithful translations of the feel of the original Mega Man games. He has very few physical attacks, instead relying on a vast arsenal of weapons obtained from defeated Robot Masters from across the series. Similar to Palutena, he has a wide-variety of custom moves. Mega Man's Final Smash, Mega Legends, has him fire a continuous beam of energy alongside his alter egos: Mega Man X from the eponymous subseries, MegaMan.EXE from Mega Man Battle Network, Mega Man Volnutt from Mega Man Legends, and Geo Stelar from Mega Man Star Force.
Mii Fighter costumes
Costumes
- X's Armor (Gunner): an outfit based on Mega Man X, a spiritual successor to the original Mega Man and Dr. Light's final creation. X himself appears in Smash 4 to assist Mega Man during his Final Smash. The costume was released with a corresponding helmet as downloadable content on April 15, 2015. The Mii wears blue armor and fires projectiles from X's arm cannon, the X-Buster.
- Proto Man's Armor (Gunner): an outfit based on Proto Man, a reoccurring rival of Mega Man created by Dr. Light and Dr. Wily. The costume was released with a corresponding helmet as downloadable content on April 15, 2015. The Mii wears gray-and-red armor with a yellow scarf around their neck and has Proto Man's shield strapped to their back. The Mii fires projectiles from Proto Man's arm cannon, the Proto Buster.
- Zero's Armor (Swordfighter): an outfit based on Zero, a reoccurring ally of X from the Mega Man X subseries and the protagonist of Mega Man Zero. The costume was released with a corresponding helmet as downloadable content on June 14, 2015. The Mii wears red-and-white armor and wields the Z-Saber, Zero's beam sword.
- MegaMan.EXE's Armor (Gunner): an outfit based on MegaMan.EXE, a virtual incarnation of Mega Man from the Battle Network subseries. MegaMan.EXE himself appears in Smash 4 to assist Mega Man during his Final Smash. The costume was released with a corresponding helmet as downloadable content on June 14, 2015. The Mii wears a navy-and-white suit.
Hats
- X's Helmet (DLC)
- Proto Man's Helmet (DLC)
- Zero's Helmet (DLC)
- MegaMan.EXE's Helmet (DLC)
Items
Assist Trophy
- Elec Man: a Robot Master from the original Mega Man; an android that can discharge electricity from his hands. When summoned, he hops around the stage and fire projectile Thunder Beams at opponents. He does not harm the summoner.
Smash Tour items
- Energy Tank (Red): a health-restoring item from Mega Man 2.
- Proto Man (Green) a reoccurring rival of Mega Man's created by Dr. Light and Dr. Wily.
Enemies
Smash Run enemy
- Mettaur: a hard hat-wearing robot from the original Mega Man. It ducks underneath its helmet to protect itself from attacks and projectiles. It uncovers itself periodically to fire a three-way shot at opponents. It functions similarly to the Octorok.
Boss
- Yellow Devil: a giant, amorphous cyclops built by Dr. Wily. He is the stage boss of Wily Castle. It attacks players using its subdivisional body and by launching an array of different projectile beams from its eye. Its only weak point is its eye, an attribute carried over from the Mega Man games. After accumulating enough damage, the Yellow Devil explodes. The radius of the blast is considered an attack for the player who lands the defeating blow on the boss. It appears on the Smash Tour board as well in a dedicated "Boss Battle" triggered by the first player to cross its path. The victor is awarded an huge loot of stats. Files left in the 3DS version suggests that it was intended to appear in Smash Run in some unknown capacity.
Stage
- Wily Castle: A stage that appears to be standing in front of Dr. Wily's Skull Castle from Mega Man 2. The Yellow Devil appears on this stage as a mini-boss and hazard for players. The stage appears in both versions, being set at night in the Wii U version and in the daytime in the 3DS version.
Music
- Cut Man Stage: This theme plays in Cut Man's stage in Mega Man.
- Mega Man Retro Medley: A medley of various music tracks from Mega Man, starting with the song that plays before a stage begins, going on to include the themes of every Robot Master from the game, in this order: Elec Man, Bomb Man, Cut Man, Guts Man, Fire Man, and Ice Man
- Mega Man 2 Medley: A medley of various music tracks from Mega Man 2. Tracks featured include the title theme, the "stage selected" theme, and Dr. Wily's Castle theme.
- Air Man Stage: This is a remix of the Air Man stage theme from Mega Man 2.
- Quick Man Stage: This remix is a medley of both Quick Man and Heat Man stages and the victory theme from Mega Man 2.
- Mega Man 2 Retro Medley: A medley of music taken directly from Mega Man 2, including the themes of Air Man, Wood Man, Quick Man, Flash Man, Crash Man, Metal Man, and Dr. Wily 1/2.
- Spark Man Stage: This theme plays in Spark Man's stage in Mega Man 3.
- Shadow Man Stage: This theme plays in Shadow Man's stage in Mega Man 3.
- Mega Man 3 Retro Medley: A medley of music taken directly from Mega Man 3, including the themes of Top Man, Shadow Man, Spark Man, Snake Man, and Hard Man.
- Mega Man 4-6 Retro Medley: A medley composed of Dive Man and Skull Man's themes from Mega Man 4, Dark Man's Castle from Mega Man 5, and Flame Man's theme from Mega Man 6.
Trophies
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References within Smash
Testing a potential new layout for the bottom of the universe pages, which are currently, well, a mess. Some information is specified multiple times and their is no cohesion. I think standardization would make these sections much easier to read, so I propose the following.
Referential Organization Scheme
- Elements are categorized into Fighter elements or Game elements. The latter are any elements from the applicable universe not apparent in the the fighters themselves and exist independently of them.
- Smash game: Elements within these categorizes are organized by their appearances in Smash titles. Smash titles are arranged in succession by their release dates (i.e. Smash 64, Melee, Brawl...)
- Fighter elements organization is yet to be finalized.
- Game elements rely on a similar organization scheme to the trophy collections.
- Items
- Assist trophy and Poké Ball characters
- Enemy characters (Adventure Mode, Subspace Emissary, Smash Run, and Smash Tour - not stage hazards)
- Bosses
- Stages (including elements specific to the stages, such as hazards, background objects)
- Music
- Masterpieces
- Challenges
Below is an example of how the above scheme would be implemented. I compiled all of the information specified on the Mario (universe) page concerning elements from Mario Bros.
Mario Bros.
Fighter elements
- Mario’s blue-and-red costume is based on his appearance on the Japanese arcade cabinet.[1]
- Mario’s cyan-and-pink costume resembles his appearance on the Famicom boxart.
- Luigi debuted in this title.
- Luigi’s cyan costume resembles Mario's appearance on the American N.E.S. boxart.
- Luigi's crawling animation is accompanied with this title's running sound effect.
- Wario's cyan-and-pink costume resembles Mario's appearance on the Famicom boxart.
Game elements
- The revival platform characters respawn on is similar to how characters respawn in this title after losing a life.
- The POW Block is in interactive object on Mushroom Kingdom and Mario Bros. in Smash 64 and Brawl, respectively. It is a throwing item in SSB4.
- The Freezie appears as a throwing item.
- Mario Bros. appears as a stage.
- Shellcreepers are hazards on Mario Bros. in Brawl. They appear as a trophy in SSB4.
- Sidesteppers are hazards on Mario Bros. and a sticker in Brawl. They each appear as a trophy in SSB4.
- "Mario Bros." is an arrangement of the title theme.
- Fighter Flies appear as a trophy.