One-hit KO: Difference between revisions

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m (Look at the restrictions please.)
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*Getting hit by the bow/front of the [[Pirate Ship]].
*Getting hit by the bow/front of the [[Pirate Ship]].
*[[Mr. Game & Watch]] hitting a 9 with his [[Judge]] attack.
*[[Mr. Game & Watch]] hitting a 9 with his [[Judge]] attack.
*Any Team ___ in Classic Mode in Brawl, as they are weak to make up for the fact that there are 10+ of them
==Variables==
==Variables==
*[[Mr. Game & Watch (SSBB)|Mr. Game & Watch]]'s fully charged [[Oil Panic]] absorbing [[Ness (SSBB)|Ness]]'s [[PK Flash]], or another strong projectile.
*[[Mr. Game & Watch (SSBB)|Mr. Game & Watch]]'s fully charged [[Oil Panic]] absorbing [[Ness (SSBB)|Ness]]'s [[PK Flash]], or another strong projectile.

Revision as of 18:13, February 28, 2009

A One-Hit KO (or abbv. OHKO) is a very strong hit that can KO the enemy at 0% damage. However, almost all of the so-called OHKOs are highly conditional; they all share the following restrictions:

The rule of Final Smashes as One-Hit KO's is if they can kill opponent's at 0% from one side of Final Destination to the other and resulting in a KO.

Examples

Variables