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List of spirits (Pac-Man series): Difference between revisions

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|{{SSBUMusicLink|Pac-Man|PAC-MAN}}
|{{SSBUMusicLink|Pac-Man|PAC-MAN}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The red Kirby, blue Jigglypuff, white Squirtle, and yellow Pac-Man each represents Blinky, Pinky, Inky, and Clyde, the four Ghosts who appear as the Assist Trophy enemy.
*The red Kirby, blue Jigglypuff, white Squirtle, and yellow Pac-Man each represent Blinky, Pinky, Inky, and Clyde, who appear as the Ghosts Assist Trophy enemy.
*The stage represents the main setting of ''Pac-Land'', while the music track represents the musical theme of ''PAC-MAN'', both of which feature the Ghosts as enemies.
*The stage is based on the main setting of ''Pac-Land'', which features the Ghosts as enemies.
*The music track is based on the theme songs from ''PAC-MAN'', which first features the Ghosts as enemies.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references how the Ghosts are mostly indestructible enemies.
*This spirit's Shield type references how the Ghosts are mostly indestructible enemies.
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|{{SSBUMusicLink|Pac-Man|PAC-MAN}}
|{{SSBUMusicLink|Pac-Man|PAC-MAN}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The blue Mr. Game & Watch Team represents TURN-TO-BLUE, the blue form of the four Ghosts who move sideways.
*The blue Mr. Game & Watch Team's four fighters represent the four Ghosts who turn blue after Pac-Man eats the [[Power Pellet]].
*The stage and music track represent TURN-TO-BLUE's debut game, ''PAC-MAN'', which features a maze-like structure.
*The stage references the maze-like structures of the [[Pac-Maze]], the main setting of ''PAC-MAN'', which features the Ghosts as enemies.
*The battle conditions reference how the Ghosts become blue after Pac-Man eats a Power Pellet, where they will run away from him for only a short time until the effect wears off.
*The battle conditions reference how the Ghosts, after turning blue, will run away from Pac-Man for a short time before reverting back to their original state.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references how TURN-TO-BLUE can allow the player to safely collect pellets and earn extra points if Pac-Man eats them.
*This spirit's Support type references how eating the blue Ghosts will allow Pac-Man to collect Pellets and earn extra points.
*This spirit's Trade-Off Speed ↑ ability reference how TURN-TO-BLUE is vulnerable when Pac-Man eats a Power Pellet, but becomes notably faster.
*This spirit's Trade-Off Speed ↑ ability references how the blue Ghosts are vulnerable when Pac-Man eats a Power Pellet, but becomes notably faster.
|-
|-
|950
|950
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|{{SSBUMusicLink|Pac-Man|PAC-MAN}}
|{{SSBUMusicLink|Pac-Man|PAC-MAN}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The yellow Pac-Man references his appearance as the main playable character of ''PAC-MAN'', who collects the [[Bonus Fruit]], which serves as Pac-Man's neutral special.
*The yellow Pac-Man is based on his appearance in the titular game, who collects the [[Bonus Fruit]], which serve as his neutral special.
*The stage represents the main setting of ''Pac-Land'', while the music track represents the musical theme of ''PAC-MAN'', both of which feature the Bonus Fruits as collectible items.
*The stage is based on the main setting of ''Pac-Land'', which features the Bonus Fruit as a collectible item.
*The time battle condition references how the Bonus Fruit appears for only a short time in ''PAC-MAN''.
*The music track is based on the theme songs from ''PAC-MAN'', which first features the Bonus Fruit as a collectible item.
*The timed battle condition references how the Bonus Fruit will stay on-screen for a short amount of time before disappearing.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support and Grab types reference how collecting the Bonus Fruit will earn the player bonus points.
*This spirit's Support and Grab types reference how collecting the Bonus Fruit will earn the player bonus points in the ''Pac-Man'' series.
*This spirit's Stamina ↑ ability references how fruit is associated with increasing a player's health and stamina in video games.
*This spirit's Stamina ↑ ability references how fruit is often associated with increasing a player's health and stamina in video games.
|}
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Latest revision as of 19:23, January 2, 2024

The following is the list of the spirits from the Pac-Man series in Super Smash Bros. Ultimate.

Primary Spirit[edit]

No. Image Name Type Class Slot Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability Origin Game Acquisition
948
SSBU spirit Ghosts.png
Ghosts
Shield
★★ ⬡⬡⬡ 1,504 6,017 654 2,617 850 3,400 No Effect Pac-Man •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G

Support Spirits[edit]

No. Image Name Class Cost Ability Origin Game Acquisition
947
SSBU spirit Mother Fairy.png
Mother Fairy ★★★ ⬢⬢ Critical-Health Stats ↑ ↑ Pac-Land Summon with cores from Great Fairy and Fairy Bottle
949
SSBU spirit TURN-TO-BLUE.png
TURN-TO-BLUE Trade-Off Speed ↑ Pac-Man •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
950
SSBU spirit Bonus Fruit.png
Bonus Fruit Stamina ↑ Pac-Man •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G

Fighter Spirit[edit]

No. Image Alternate Artwork Name Origin Game Acquisition
946
SSBU spirit PAC-MAN.png
Pac-Man SSBU.png
PAC-MAN Pac-Man
(Artwork: Bandai Namco 2010s Promotional Artwork)
•Complete Classic Mode with Pac-Man
•Purchase from the Vault Shop for 300G (after unlocking Pac-Man)

Spirit Battles[edit]

Spirit Battle parameters Inspiration
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
948
SSBU spirit Ghosts.png
Ghosts Kirby KirbyHeadRedSSBU.png
Jigglypuff JigglypuffHeadBlueSSBU.png
Squirtle SquirtleHeadWhiteSSBU.png
Pac-Man Pac-ManHeadYellowSSBU.png
Shield
3,500 Pac-Land (Battlefield form) •Assist Trophy Enemies (Ghosts) •Hostile assist trophies will appear PAC-MAN Spirit Battle inspiration:
  • The red Kirby, blue Jigglypuff, white Squirtle, and yellow Pac-Man each represent Blinky, Pinky, Inky, and Clyde, who appear as the Ghosts Assist Trophy enemy.
  • The stage is based on the main setting of Pac-Land, which features the Ghosts as enemies.
  • The music track is based on the theme songs from PAC-MAN, which first features the Ghosts as enemies.

Other trivia:
  • This spirit's Shield type references how the Ghosts are mostly indestructible enemies.
949
SSBU spirit TURN-TO-BLUE.png
TURN-TO-BLUE Mr. Game & Watch Team MrGame&WatchHeadBlueSSBU.png×4
Shield
2,600 Wrecking Crew N/A •Timed battle (1:30)
•The enemy tends to avoid conflict
PAC-MAN Spirit Battle inspiration:
  • The blue Mr. Game & Watch Team's four fighters represent the four Ghosts who turn blue after Pac-Man eats the Power Pellet.
  • The stage references the maze-like structures of the Pac-Maze, the main setting of PAC-MAN, which features the Ghosts as enemies.
  • The battle conditions reference how the Ghosts, after turning blue, will run away from Pac-Man for a short time before reverting back to their original state.

Other trivia:
  • This spirit's Support type references how eating the blue Ghosts will allow Pac-Man to collect Pellets and earn extra points.
  • This spirit's Trade-Off Speed ↑ ability references how the blue Ghosts are vulnerable when Pac-Man eats a Power Pellet, but becomes notably faster.
950
SSBU spirit Bonus Fruit.png
Bonus Fruit Pac-Man Pac-ManHeadYellowSSBU.png×2
Grab
2,100 Pac-Land (Ω form) N/A •Timed battle (0:20)
•The enemy favors neutral specials
PAC-MAN Spirit Battle inspiration:
  • The yellow Pac-Man is based on his appearance in the titular game, who collects the Bonus Fruit, which serve as his neutral special.
  • The stage is based on the main setting of Pac-Land, which features the Bonus Fruit as a collectible item.
  • The music track is based on the theme songs from PAC-MAN, which first features the Bonus Fruit as a collectible item.
  • The timed battle condition references how the Bonus Fruit will stay on-screen for a short amount of time before disappearing.

Other trivia:
  • This spirit's Support and Grab types reference how collecting the Bonus Fruit will earn the player bonus points in the Pac-Man series.
  • This spirit's Stamina ↑ ability references how fruit is often associated with increasing a player's health and stamina in video games.

Series Order[edit]

Number Name Series
946 PAC-MAN PAC-MAN Series
947 Mother Fairy
948 Ghosts
949 TURN-TO-BLUE
950 Bonus Fruit

Trivia[edit]