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Controls: Difference between revisions

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Under the Options menu, there is a menu named "Controls". Upon entering this menu, it's possible to select one of the custom names or enter a new name. Once a name is selected,there is the option to edit the controls for any of the four control schemes ([[Wii Remote]], Wii Remote and [[Nunchuk]], [[GameCube controller]] and a Virtual Console controller). For example, if the player wants to set Y to be a [[shield]] button rather than a [[jump]] button, all that the player will have to do is select the Y button and set it to "shield". If the control scheme that is edited is the same type of controller used during the edit, the START/PAUSE (or +) can be pressed, which cannot be altered, to bring up a test area where [[Mario (SSBB)|Mario]] can be controlled on a completely flat stage to test out new controls. Once the control editing is complete, the controls can be saved to the custom name that is selected. Then, whenever that name is selected in a match, the controls will become customized to how they're set.
The '''Controls''' menu in ''[[Super Smash Bros. Brawl]]'' allows the player to alter the configuration of the [[controller]](s) they use.
*Note: when brawling online in a [[With Anyone]] match, no name will not appear onscreen, but selecting a custom name on the character selection screen will still load the custom controls.
 
Accessed via the Options menu, a [[Name]] must be selected or created, to allow customisation to begin - thereafter, the new control setting will apply to games played with that name only. It is not possible to globally alter controller settings.
 
Once a name is selected, any of the four basic control schemes - [[Wii Remote]], Wii Remote+[[Nunchuk]], [[GameCube Controller]] and the [[Classic Controller]] can be edited. If, for instance, the player wishes to change the [[Y button]] on their GameCube Controller to [[shield]] rather than [[jump]], they must select the GameCube Controller, then select the Y button and set it to "shield".  
 
If the control scheme that is edited is the same type of controller used during the edit, the [[Start/Pause button|START/PAUSE]] or [[Plus button|+ button]], to bring up a test area where [[Mario (SSBB)|Mario]] can be controlled on a completely flat stage to test out new controls. Once the control editing is complete, the controls can be saved to the custom name that is selected. Then, whenever that name is selected in a match<ref name="WithAnyone">When brawling online in a [[With Anyone]] match, no name will appear onscreen, but selecting a custom name on the character selection screen will still load the custom controls.</ref>, the controls will follow the customised settings.


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Custom controls are used to perform many different techniques that would be more difficult or impossible to do otherwise. For example, [[B-Sticking]] is required to perform [[Lucas (SSBB)|Lucas's]] [[Wavebounce]] and his [[Magnet Pull]].


Custom controls are used to perform many different techniques that would be more difficult or impossible to do otherwise. For example, [[B-Sticking]] is required to perform [[Lucas (SSBB)|Lucas's]] [[Wavebounce]] and his [[Magnet Pull]].
==Notes==
<references/>


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[[Category:Options]]
[[Category:Options]]

Revision as of 12:59, June 28, 2011

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The Controls menu in Super Smash Bros. Brawl allows the player to alter the configuration of the controller(s) they use.

Accessed via the Options menu, a Name must be selected or created, to allow customisation to begin - thereafter, the new control setting will apply to games played with that name only. It is not possible to globally alter controller settings.

Once a name is selected, any of the four basic control schemes - Wii Remote, Wii Remote+Nunchuk, GameCube Controller and the Classic Controller can be edited. If, for instance, the player wishes to change the Y button on their GameCube Controller to shield rather than jump, they must select the GameCube Controller, then select the Y button and set it to "shield".

If the control scheme that is edited is the same type of controller used during the edit, the START/PAUSE or + button, to bring up a test area where Mario can be controlled on a completely flat stage to test out new controls. Once the control editing is complete, the controls can be saved to the custom name that is selected. Then, whenever that name is selected in a match[1], the controls will follow the customised settings.

File:DefaultWiiRemote.jpg File:DefaultNunchuk.jpg
Wii Remote (turned on its side) Wii Remote + Nunchuk
File:DefaultClassic.jpg File:DefaultGameCube.jpg
Classic Controller Nintendo GameCube Controller

Custom controls are used to perform many different techniques that would be more difficult or impossible to do otherwise. For example, B-Sticking is required to perform Lucas's Wavebounce and his Magnet Pull.

Notes

  1. ^ When brawling online in a With Anyone match, no name will appear onscreen, but selecting a custom name on the character selection screen will still load the custom controls.