Item: Difference between revisions

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== Reflection ==
== Reflection ==
This chart shows if an item itself can be reflected by the following characters. That means, if you smash Forward+Z to throw the item, not to shoot or batter. '''YES''' if it can reflect and '''NO''' if it cannot reflect.
This chart shows if an item itself can be reflected by the following characters. That means smashing Forward+Z to throw the item, not to shoot or batter. '''YES''' if it can reflect and '''NO''' if it cannot reflect.


{| align="center" border="2" cellpadding="5" cellspacing="0" width="500px"
{| align="center" border="2" cellpadding="5" cellspacing="0" width="500px"
|-
|-
! colspan="6" bgcolor="black" | <font color="white"><big>Item Reflection</big></font>
! colspan="6" bgcolor="black" | <font color="white"><big>Item reflection</big></font>
|-
|-
| '''Item'''
! Item
| '''Fox/Falco'''
! [[Fox]]/[[Falco]]
| '''Zelda'''
! [[Zelda]]
| '''Mario/Dr. Mario'''
! [[Mario]]/[[Dr. Mario]]
| '''Mewtwo'''
! [[Mewtwo]]
| '''Ness'''
! [[Ness]]
|-
|-
| ''Attack''
| ''Attack''
| ''[[Shine]] ([[Down+B]])''
| ''[[Shine]] ([[Down+B]])''
| ''Nayru's Love ([[Neutral B]])''  
| ''Nayru's Love ([[Neutral B]])''  
| ''[[Cape]] ([[Forward+B]])''
| ''[[Cape]]/[[Super Sheet]] ([[Forward+B]])''
| ''Confusion ([[Forward+B]])''
| ''Confusion ([[Forward+B]])''
| ''Bat Swing ([[Forward smash]])''
| ''Bat swing ([[Forward smash]])''
|-
|-
| Ray Gun
| [[Ray Gun]]
| YES
| YES
| YES
| YES
Line 43: Line 43:
| ?
| ?
|-
|-
| Super Scope
| [[Super Scope]]
| YES
| YES
| YES
| YES
Line 50: Line 50:
| ?
| ?
|-
|-
| Fire Flower
| [[Fire Flower]]
| YES
| YES
| YES
| YES
Line 57: Line 57:
| ?
| ?
|-
|-
| Beam Sword
| [[Beam Sword]]
| YES
| YES
| YES
| YES
Line 64: Line 64:
| ?
| ?
|-
|-
| Home-run Bat
| [[Home-run Bat]]
| YES
| YES
| YES
| YES
Line 71: Line 71:
| YES
| YES
|-
|-
| Fan
| [[Fan]]
| NO
| NO
| NO
| NO
Line 78: Line 78:
| ?
| ?
|-
|-
| Star Rod
| [[Star Rod]]
| NO
| NO
| NO
| NO
Line 85: Line 85:
| ?
| ?
|-
|-
| Parasol
| [[Parasol]]
| YES
| YES
| NO
| NO
Line 92: Line 92:
| ?
| ?
|-
|-
| Lip's Stick
| [[Lip's Stick]]
| NO
| NO
| NO
| NO
Line 99: Line 99:
| ?
| ?
|-
|-
| Green Shell
| [[Green Shell]]
| YES
| YES
| YES
| YES
Line 106: Line 106:
| ?
| ?
|-
|-
| Red Shell
| [[Red Shell]]
| YES
| YES
| YES
| YES
Line 113: Line 113:
| ?
| ?
|-
|-
| Flipper
| [[Flipper]]
| YES
| YES
| YES
| YES
Line 120: Line 120:
| ?
| ?
|-
|-
| Freezie
| [[Freezie]]
| YES
| YES
| YES
| YES
Line 127: Line 127:
| ?
| ?
|-
|-
| Mr. Saturn
| [[Mr. Saturn]]
| YES
| YES
| YES
| YES
Line 134: Line 134:
| ?
| ?
|-
|-
| Poké Ball
| [[Poké Ball]]
| YES
| YES
| YES
| YES
Line 141: Line 141:
| ?
| ?
|-
|-
| Bob-omb
| [[Bob-omb]]
| YES
| YES
| YES
| YES
Line 148: Line 148:
| ?
| ?
|-
|-
| Motion-sensor Bomb
| [[Motion-sensor Bomb]]/Proximity Mine
| YES
| YES
| YES
| YES
Line 155: Line 155:
| ?
| ?
|-
|-
| Screw Attack
| [[Screw Attack]]
| YES
| YES
| YES
| YES
Line 162: Line 162:
| ?
| ?
|-
|-
| Hammer Head
| [[Hammer Head]]
| YES
| YES
| ?
| ?
Line 169: Line 169:
| ?
| ?
|-
|-
| Party Ball
| [[Party Ball]]
| YES
| YES
| YES
| YES
Line 176: Line 176:
| YES
| YES
|-
|-
| Capsule
| [[Capsule]]
| YES
| YES
| YES
| YES
Line 183: Line 183:
| YES
| YES
|-
|-
| Crate
| [[Crate]]
| YES
| YES
| YES
| YES
Line 190: Line 190:
| YES
| YES
|-
|-
| Barrel
| [[Barrel]]
| YES
| YES
| YES
| YES
Line 197: Line 197:
| YES
| YES
|-
|-
| Egg
| [[Egg]]
| ?
| ?
| ?
| ?
Line 205: Line 205:
|}
|}


*NOTE
*[[Mario]]/[[Dr. Mario]] explode the [[Bob-omb]] with the [[Cape]]/[[Super Sheet]] (Forward+B), but it dosn't reflect or hurt them.
*[[Mario]]/[[Dr. Mario]] explode the [[Bob-omb]] with the [[Cape]] (Forward+B), but it dosn't reflect or hurt them.
*When [[Mewtwo]] reflects with Confusion (Forward+B), it still counts as the thrower's item and doesn't hurt them. For example, if a character throws a [[Poké Ball]] at Mewtwo and Mewtwo reflects it, the Poké Ball will not hit the thrower when reflected. When it lands, the thrower gets the Pokémon and not Mewtwo. This applies to all items that Mewtwo can reflect (but explosives can still hurt the thrower if they land at the thrower's feet).
*When [[Mewtwo]] reflects with Confusion (Forward+B), it still counts as the thrower's item and doesn't hurt them. For example, if a character throws a [[Poké Ball]] at Mewtwo and Mewtwo reflects it, the Poké Ball will not hit the thrower when reflected. When it lands, the thrower gets the Pokémon and not Mewtwo. This applies to all items that Mewtwo can reflect (but explosives can still hurt the thrower if they land at the thrower's feet).
*All of the question marks have not been tested yet.
*All of the question marks have not been tested yet.

Revision as of 11:52, January 25, 2007

Overview

Items are a large part of the gameplay of the Smash Bros. series. They may appear at any time in designated spawning areas during a match.

To pick up an item, press A while your character is near and facing it. Both jabs and tilts will pick up items if they are in range. If you are in the air, you can only pick up items using the Z-button. You can pick up items on the ground you're landing on (in other words that aren't on a platform you're jumping through) by pressing Z right before landing.

There are several categories of items.

Container items can be broken if thrown or hit and will release other items when broken. Opponents hit by thrown container items will be damaged. Container items have a 25% chance of exploding, dealing greater damage than normally but at the same time not releasing any items.

Battering items can be swung with A, f-tilt A, and f-smash A, and do damage to the opponent. They can be thrown, tilt-thrown, or smash-thrown with Z and the C-stick as well and may also have certain special effects.

Status affecting items are items that, if contacted or grabbed, give certain abilities to the holding character: for example, the Starman makes the character invincible as soon as one touches it. Healing items decrease your damage level when picked up. Certain "Gun" weapons can be picked up and shot using the A button.

There is another class of items describable only as "offensive items", which have different special attacking effects that take effect after picked up and/or thrown; for example, the Motion-Sensor Bomb will attach the the first contacted surface, and will explode, dealing huge damage and knockback, if touched. The few non-categorizable items left are found under Other.

Reflection

This chart shows if an item itself can be reflected by the following characters. That means smashing Forward+Z to throw the item, not to shoot or batter. YES if it can reflect and NO if it cannot reflect.

Item reflection
Item Fox/Falco Zelda Mario/Dr. Mario Mewtwo Ness
Attack Shine (Down+B) Nayru's Love (Neutral B) Cape/Super Sheet (Forward+B) Confusion (Forward+B) Bat swing (Forward smash)
Ray Gun YES YES YES YES ?
Super Scope YES YES YES YES ?
Fire Flower YES YES YES YES ?
Beam Sword YES YES YES YES ?
Home-run Bat YES YES YES YES YES
Fan NO NO NO NO ?
Star Rod NO NO NO NO ?
Parasol YES NO YES YES ?
Lip's Stick NO NO NO NO ?
Green Shell YES YES YES YES ?
Red Shell YES YES YES YES ?
Flipper YES YES YES YES ?
Freezie YES YES YES YES ?
Mr. Saturn YES YES YES YES ?
Poké Ball YES YES YES YES ?
Bob-omb YES YES YES YES ?
Motion-sensor Bomb/Proximity Mine YES YES YES YES ?
Screw Attack YES YES YES YES ?
Hammer Head YES ? YES ? ?
Party Ball YES YES YES YES YES
Capsule YES YES YES YES YES
Crate YES YES YES YES YES
Barrel YES YES YES YES YES
Egg ? ? ? ? ?
  • Mario/Dr. Mario explode the Bob-omb with the Cape/Super Sheet (Forward+B), but it dosn't reflect or hurt them.
  • When Mewtwo reflects with Confusion (Forward+B), it still counts as the thrower's item and doesn't hurt them. For example, if a character throws a Poké Ball at Mewtwo and Mewtwo reflects it, the Poké Ball will not hit the thrower when reflected. When it lands, the thrower gets the Pokémon and not Mewtwo. This applies to all items that Mewtwo can reflect (but explosives can still hurt the thrower if they land at the thrower's feet).
  • All of the question marks have not been tested yet.

List of items

Container items

Healing items

Guns

Battering items

Other offensive items

Status-affecting items

Other

Other items can be produced only by certain characters, stages, or other items. These include:

Footnotes

  • 1: Appears in SSB, but not as an item.
  • 2: Differs significantly in SSB and SSBM.
  • 3: Can function both as a gun (A-tilt/A-smash) or a clobbering item (A)
  • *: Only appears as an item in Super Smash Bros. Melee.
  • ": Only appears in Smash Bros.
  • º: Only appears as a glitch.