Gameplay: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary |
|||
(22 intermediate revisions by 16 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{ArticleIcons|series=y}} | ||
This article outlines the moves that can be performed throughout every game of the ''{{b|Super Smash Bros.|series}}'' series. | |||
==Basic movement== | |||
Introduced in ''[[Super Smash Bros.]]'': | |||
*[[Pause]] | |||
*Standing | |||
*[[Crouching]] | |||
*[[Walking]] | |||
*[[Dashing]] | |||
*[[Jumping]] | |||
*[[Double jump]] | |||
*[[Helpless]] | |||
*[[Taunting]] | |||
Introduced in ''[[Melee]]'': | |||
*[[Wall jumping]] | |||
*[[Floating]] | |||
Introduced in | Introduced in ''[[Brawl]]'': | ||
*[[Swimming]] | |||
*[[Crawling]] | |||
*[[Gliding]] | |||
*[[Footstool Jump]] | |||
* [[ | *[[Wall cling]] | ||
* [[ | |||
* [[ | |||
* [[ | |||
* [[ | |||
Introduced in | ==Basic defense== | ||
* [[ | Introduced in ''Super Smash Bros.'': | ||
* [[ | *[[Shield]]ing | ||
*[[Rolling]] | |||
Introduced in | Introduced in ''Melee'': | ||
* [[ | *[[Spot dodging]] | ||
* [[ | *[[Air dodging]] (directional in ''Melee'' and ''Ultimate'' and non-directional in ''Brawl'' and ''Smash 4'') | ||
== | ==Advanced movement== | ||
{{Main|Advanced technique}} | |||
Introduced in ''Super Smash Bros.'': | |||
*[[Fastfalling]] | |||
*[[L-canceling]] (removed in ''Brawl'') | |||
*[[Tech]]ing | |||
*[[Crouch canceling]] | |||
*[[Double jump canceling]] (only some characters can DJC with their specials after ''Melee'') | |||
*[[Short hop]] | |||
*[[Share Stock]] | |||
Introduced in | Introduced in ''Melee'': | ||
* [[ | *[[Wavedash]] (not in ''Brawl'' or ''Smash 4'') | ||
* [[ | *[[Moonwalk]] (only in ''Melee'') | ||
*[[Boost grab]] | |||
*[[Perfect shield]] | |||
*[[Meteor cancel]] (Modified in ''Brawl'') | |||
Introduced in | Introduced in ''Brawl'': | ||
*[[Eating while reclining]] | |||
* [[Eating | |||
* Rising aerial | * Rising aerial | ||
* [[Pivot | *[[Pivot grab]] | ||
* [[Dash attack canceled up smash]] | *[[Dash attack canceled up smash]] | ||
* [[Glide | *[[Glide toss]] | ||
* Boost | * Boost pivot grab | ||
* [[Dash-canceling | *[[Dash-canceling]] | ||
== | ==Ground attacks== | ||
Introduced in ''Super Smash Bros.'': | |||
*[[Neutral attack]] | |||
*[[Forward tilt]] | |||
*[[Up tilt]] | |||
*[[Down tilt]] | |||
*[[Forward smash]] | |||
*[[Up smash]] | |||
*[[Down smash]] | |||
*[[Dash attack]] | |||
*[[Edge attack]] | |||
*[[Floor attack]] | |||
Introduced in | ==[[Grab]]s and [[throw]]s== | ||
* | Introduced in ''Super Smash Bros.'': | ||
* [[Forward throw]] | *Grab | ||
* [[Back throw]] | *[[Forward throw]] | ||
* [[Shield grab]] | *[[Back throw]] | ||
*[[Shield grab]] | |||
Introduced in Melee: | Introduced in ''Melee'': | ||
* [[Down throw]] | *[[Down throw]] | ||
* [[Up throw]] | *[[Up throw]] | ||
* [[Pummel]] | *[[Pummel]] | ||
==Aerial attacks== | ==Aerial attacks== | ||
Introduced in ''Super Smash Bros.'': | |||
*[[Neutral aerial]] | |||
*[[Forward aerial]] | |||
*[[Up aerial]] | |||
*[[Down aerial]] | |||
*[[Back aerial]] | |||
*[[Spike]] | |||
Introduced in | Introduced in ''Melee'': | ||
* [[ | *[[Meteor smash]] | ||
*[[Grab aerial]] | |||
* [[ | |||
Introduced in | Introduced in ''Brawl'': | ||
* [[ | *[[Glide attack]] | ||
Introduced in | ==[[Special attack]]s== | ||
* | Introduced in ''Super Smash Bros.'': | ||
*[[Neutral special move]] | |||
*[[Up special move]] | |||
*[[Down special move]] | |||
Introduced in ''Melee'': | |||
*[[Side special move]] | |||
Introduced in | Introduced in ''Brawl'': | ||
* [[ | *[[Final Smash]] | ||
Introduced in | Introduced in ''[[Super Smash Bros. 4]]'': | ||
* [[ | *[[Command-input move]] | ||
[[Category:Gameplay| ]] | [[Category:Gameplay| ]] | ||
[[Category:Game | [[Category:Game controls]] | ||
Latest revision as of 22:59, November 7, 2023
This article outlines the moves that can be performed throughout every game of the Super Smash Bros. series.
Basic movement[edit]
Introduced in Super Smash Bros.:
Introduced in Melee:
Introduced in Brawl:
Basic defense[edit]
Introduced in Super Smash Bros.:
Introduced in Melee:
- Spot dodging
- Air dodging (directional in Melee and Ultimate and non-directional in Brawl and Smash 4)
Advanced movement[edit]
Introduced in Super Smash Bros.:
- Fastfalling
- L-canceling (removed in Brawl)
- Teching
- Crouch canceling
- Double jump canceling (only some characters can DJC with their specials after Melee)
- Short hop
- Share Stock
Introduced in Melee:
- Wavedash (not in Brawl or Smash 4)
- Moonwalk (only in Melee)
- Boost grab
- Perfect shield
- Meteor cancel (Modified in Brawl)
Introduced in Brawl:
- Eating while reclining
- Rising aerial
- Pivot grab
- Dash attack canceled up smash
- Glide toss
- Boost pivot grab
- Dash-canceling
Ground attacks[edit]
Introduced in Super Smash Bros.:
- Neutral attack
- Forward tilt
- Up tilt
- Down tilt
- Forward smash
- Up smash
- Down smash
- Dash attack
- Edge attack
- Floor attack
Grabs and throws[edit]
Introduced in Super Smash Bros.:
Introduced in Melee:
Aerial attacks[edit]
Introduced in Super Smash Bros.:
Introduced in Melee:
Introduced in Brawl:
Special attacks[edit]
Introduced in Super Smash Bros.:
Introduced in Melee:
Introduced in Brawl:
Introduced in Super Smash Bros. 4: