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With Anyone: Difference between revisions

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===71582788-Minute Ban Glitch===
===71582788-Minute Ban Glitch===
In {{for3ds}}, a glitch could occur that banned a player from online play for 4,294,967,295 seconds (displayed in-game as 71,582,788 minutes and 15 seconds), or about 136 years; the glitch often occurred as a result of constantly pursuing a single player in free-for-alls. The cause of the glitch is thought to be due to an overflow error; the system in place erroneously banned players for -1 seconds, causing the time to rollover to an extremely large number.<ref>[http://kotaku.com/super-smash-bros-glitch-bans-players-for-136-years-1653934334]</ref>
In {{for3ds}}, a glitch could occur that banned a player from online play for 4,294,967,295 seconds (displayed in-game as 71,582,788 minutes and 15 seconds), or about 136 years; the glitch often occurred as a result of constantly pursuing a single player in free-for-alls. The cause of the glitch is thought to be due to an overflow error; the system in place erroneously banned players for -1 seconds, causing the time to rollover to an extremely large number.<ref>[http://kotaku.com/super-smash-bros-glitch-bans-players-for-136-years-1653934334]</ref>
==References==
{{reflist}}


==External links==
==External links==
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*[[With Friends]]
*[[With Friends]]
*[[Spectator]]
*[[Spectator]]
==References==
{{reflist}}


{{SSBBMenus}}
{{SSBBMenus}}

Revision as of 17:50, January 9, 2015

The With Anyone Menu for Brawl.
The "With Anyone" Menu for Smash 4.

With Anyone is one of two modes for online play. In Super Smash Bros. Brawl's version of this mode, the player can play with people they don't know. The opponent(s) will not know their name or any information about them. There will also be no battle records kept for this mode. With Anyone contains three different options.

In Super Smash Bros. 4, "With Anyone" has been split into two modes: "For Fun" and "For Glory".

In Super Smash Bros. Brawl

Basic Brawl

The player can battle online with players they do not know. Choosing a character is limited to 45 seconds to prevent stalling. The players can cast a vote on what stage to play on and what items to turn on or off using coins. If a player leaves in the middle of a match, the entire match ends and everyone taking part will be sent back to the Wi-Fi selection screen.

Spectator

In this mode, players can watch other people's battles. The player can bet up to 100 coins on a player/team that he/she thinks will win the match. If the player/team the player bets on wins, there is a jackpot and the player will receive roughly x3 the amount of coins bet, x2 if it is a team battle. Occasionally, there will be a bonus round in which the player can earn double the usual amount of coins received if the selected player is the victor. If the person the player bets coins on wins, they will gain more coins. Also, the player can win some stickers, even if they lose.

Team Battle

Team battle will not allow 2 players on the same Wii facing 2 other players unlike With Friends mode. Instead, the player is randomly matched with someone for their partner, and battles two other player on a team with Team Attack off. The player must have 4 players to start a With Anyone Team Brawl on Wi-Fi. A Team Battle player is unable to change their character's color, and the team colors are randomly chosen as Red or Blue.

Criticisms

Brawl's With Anyone modes have received much criticism relating to its mechanics and the nature of gameplay:

  • Matches can only be 2-minute Time matches, which is often too short and does not provide enough time for thorough gameplay. Coin matches and Stock matches cannot be played.
  • Players can only have their choice of items or stage one-fourth of the time, and are often forced to play with items and on stages they do not wish to play on.
  • Online matches are commonly filled with players of low skill level, players who run away from all combat, players who grief and fool around during matches, and players who do not input any controls.
  • Basic Brawl matches can only have three or four players and CPUs are forced in when there are less than three players, making 1v1 matches impossible.
  • Players have no way of being able to rematch certain opponents in the future, and cannot prevent themselves from playing against certain opponents.
  • Inputs have several frames of input lag, meaning that actions on screen occur later than they normally would offline, and slow connections frequently slow down or halt gameplay.

In Super Smash Bros. 4

Online play returns in Super Smash Bros. 4, and addresses much of the problems in its previous incarnation from Brawl. Two distinct game modes are available: For Fun and For Glory.

For Fun

This mode allows for battling more on the fun side instead of being competitive. In this mode, all items are enabled, as is every stage except for Final Destination and any stage's Omega forms. Only the player's number of wins are recorded. Two battle modes are present in For Fun: a free-for-all Smash and a 2-on-2 Team Smash, both 2-minute Time battles.

For Glory

This mode on the other hand, allows for more competitive play catered to more experienced players. Items are disabled and the only stages available are Final Destination and Omega form stages. Wins, losses, and other stats are recorded. For Glory adds a third battle mode in addition to the two present in For Fun: a 1-on-1 Smash, which is a 2-stock battle instead of a Time battle, much like the settings of competitive tournaments.

Fixes from Brawl

Masahiro Sakurai, the game's lead developer, has announced plans to solve many of the problems found in Brawl; the new game modes allow players to play with items off and on "fair" stages every time they play or with items on and on any non-Final Destination stage. Online Team battles return as well, functioning similarly to Brawl. A ranking system will also be used to determine the opponents a player fights against. In addition, a new ban system was implemented for more enjoyable battles. Punishments and temporary bans will be given to players who:

  • Join but do not fight
  • Relentlessly target a single player
  • Repeatedly self-destruct
  • Frequently drop out (for any reason)
  • Cheat (stated as "other abuses of the system")
  • Falsely or baselessly report another player

On another note, Miis or moves from Moveset customization are not allowed. To use Miis or customizations online, the player must be in With Friends.

71582788-Minute Ban Glitch

In Super Smash Bros. for Nintendo 3DS, a glitch could occur that banned a player from online play for 4,294,967,295 seconds (displayed in-game as 71,582,788 minutes and 15 seconds), or about 136 years; the glitch often occurred as a result of constantly pursuing a single player in free-for-alls. The cause of the glitch is thought to be due to an overflow error; the system in place erroneously banned players for -1 seconds, causing the time to rollover to an extremely large number.[1]

External links

See also

References

  1. ^ [1]