User contributions for Smashgold347238
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May 24, 2023
- 19:5319:53, May 24, 2023 diff hist +22 m Shield drop No edit summary
May 13, 2023
- 16:4716:47, May 13, 2023 diff hist +8 m Lucina →In Super Smash Bros. Ultimate
February 26, 2023
- 00:3100:31, February 26, 2023 diff hist +71 m Rage Drive →Origin
- 00:2600:26, February 26, 2023 diff hist +175 Rage Drive →Origin: The armor and "escaping from pressure" describes Rage Arts, not Rage Drive.
December 29, 2021
- 14:0614:06, December 29, 2021 diff hist +232 Smasher:Armada →Playing style
February 2, 2020
- 14:2714:27, February 2, 2020 diff hist +268 Limit Charge / Finishing Touch →Trivia
- 03:5403:54, February 2, 2020 diff hist −161 Cloud (SSBU) Clarifying up B changes from Ruben's tweet. Also the ledge grab window wasn't changed that much.
- 03:3803:38, February 2, 2020 diff hist +109 m Limit Charge / Finishing Touch 7.0.0 updated speed of Limit Charge; mentioned more changes for FT
- 03:2803:28, February 2, 2020 diff hist +35 m Witch Time →Overview: Added Ultimate startup
November 26, 2019
- 06:2006:20, November 26, 2019 diff hist +135 m Limit Charge / Finishing Touch No edit summary
June 14, 2019
- 03:0203:02, June 14, 2019 diff hist +777 Smasher talk:Mew2King →Tournament Activity: new section
June 4, 2019
- 22:3822:38, June 4, 2019 diff hist +12 m Roy (SSBU) →Update History
May 30, 2019
- 12:1112:11, May 30, 2019 diff hist +186 m Up smash Minor edits with Ultimate bits
- 12:0012:00, May 30, 2019 diff hist +157 m Down smash Added Ultimate bits, splitting the paragraphs.
- 11:5411:54, May 30, 2019 diff hist +131 m Forward smash Minor edits, added Ultimate bits
February 12, 2019
- 23:0523:05, February 12, 2019 diff hist +368 Talk:Cloud (SSBU) →Finishing Touch Hitting Characters On Platforms: new section
January 30, 2019
- 04:2804:28, January 30, 2019 diff hist +6 Cloud (SSBU) Finishing Touch has always been able to hit characters on the lower platforms of Battlefield. Also, the update fixed Finishing Touch's lower hitbox: because they sped up the animation, it was missing the part that was supposed to cover that space.
January 16, 2019
- 18:3618:36, January 16, 2019 diff hist +185 Cloud (SSBU) →Special Moves
- 16:5116:51, January 16, 2019 diff hist −125 Limit Charge / Finishing Touch →Finishing Touch: The 1.2x multiplier was previously misunderstood. It shouldn't be any weaker.
December 29, 2018
December 26, 2018
- 21:2321:23, December 26, 2018 diff hist 0 m Stale-move negation →Projectiles
- 21:0521:05, December 26, 2018 diff hist +776 Sacrificial KO No edit summary
- 20:4820:48, December 26, 2018 diff hist +338 Meteor smash No edit summary
- 20:4320:43, December 26, 2018 diff hist +313 Super Smash Bros. Ultimate →Gameplay changes
December 18, 2018
December 15, 2018
- 13:0513:05, December 15, 2018 diff hist +134 m Cloud (SSBU) →Special Moves
- 12:5512:55, December 15, 2018 diff hist +102 m Tech →Super Smash Bros. Ultimate
- 07:2707:27, December 15, 2018 diff hist +62 m Super Smash Bros. Ultimate →Gameplay changes
- 07:1907:19, December 15, 2018 diff hist +10 m Super Smash Bros. Ultimate →Gameplay changes
- 07:1807:18, December 15, 2018 diff hist +447 Super Smash Bros. Ultimate →Gameplay changes
- 07:0007:00, December 15, 2018 diff hist +19 m Tumbling →Reeling
- 06:5806:58, December 15, 2018 diff hist +21 m Climhazzard →Description
- 06:5706:57, December 15, 2018 diff hist −8 m Tech →Super Smash Bros. Ultimate
- 06:5406:54, December 15, 2018 diff hist +1,132 Tech Source for everything: https://www.youtube.com/watch?v=Q-ge7VRRWUo
- 06:2306:23, December 15, 2018 diff hist +71 Cloud (SSBU) →Special Moves
December 13, 2018
- 02:5802:58, December 13, 2018 diff hist +14 m Limit Charge / Finishing Touch →Overview
- 02:5602:56, December 13, 2018 diff hist +14 m Shield →Options from the shield
- 00:1000:10, December 13, 2018 diff hist +99 m Shield →Options from the shield
- 00:0300:03, December 13, 2018 diff hist +140 m Limit Charge / Finishing Touch →Finishing Touch
- 00:0100:01, December 13, 2018 diff hist +214 Cloud (SSBU) →Special Moves
December 12, 2018
- 20:1620:16, December 12, 2018 diff hist +149 Shield →Options from the shield
December 9, 2018
- 19:5319:53, December 9, 2018 diff hist +107 m Limit Charge / Finishing Touch Listing Ultimate changes. Also I don't think that point of Trivia is noteworthy enough.
- 19:4119:41, December 9, 2018 diff hist +137 m Cloud (SSBU) →Special Moves
- 14:2714:27, December 9, 2018 diff hist +70 m Super Smash Bros. Ultimate →Attack changes
- 12:3812:38, December 9, 2018 diff hist +68 m Cloud (SSBU) →Special Moves
- 00:3800:38, December 9, 2018 diff hist +2 m Air dodge →In Super Smash Bros. Ultimate
December 8, 2018
- 16:4216:42, December 8, 2018 diff hist −28 Air dodge →In Super Smash Bros. Ultimate
- 16:3916:39, December 8, 2018 diff hist +51 m Super Smash Bros. Ultimate →Gameplay changes
- 16:1716:17, December 8, 2018 diff hist −22 m Cloud (SSBU) →Throws/other attacks
- 05:3105:31, December 8, 2018 diff hist +475 Cloud (SSBU) →Changes from Super Smash Bros. 4: Consecutive jab is slower. Up air has several nerfs. Grabs also start up slower. Limit Cross Slash does not have reduced knockback in 1v1 matches due to the increased damage.
June 17, 2018
- 17:5617:56, June 17, 2018 diff hist +785 Talk:Super Smash Bros. Ultimate/Archive 1 →I Know It's Similar, But...: new section
June 13, 2018
February 11, 2018
- 07:0007:00, February 11, 2018 diff hist +295 User talk:Alex the weeb/Archive 1 No edit summary
- 06:5006:50, February 11, 2018 diff hist +266 Straight Lunge →KO Uppercut
October 8, 2017
- 17:2717:27, October 8, 2017 diff hist +213 Charge-cancel →Instant charge-cancel
- 17:0317:03, October 8, 2017 diff hist +1,121 Southern Ontario Power Rankings →Super Smash Bros. for Wii U Rankings: 2017 Season 2 is up
September 5, 2017
- 02:1202:12, September 5, 2017 diff hist 0 m Southern Ontario Power Rankings →Super Smash Bros. for Wii U Rankings: whoops again, didn't realize they were case sensitive
- 02:1002:10, September 5, 2017 diff hist +1,473 Southern Ontario Power Rankings →Super Smash Bros. for Wii U Rankings: Added HMs
- 01:0501:05, September 5, 2017 diff hist +49 m Olimar (SSB4) →Tier placement and history
August 30, 2017
- 04:4104:41, August 30, 2017 diff hist +42 m Cloud (SSB4) →Active: Updated rankings, added some victories for Blacktwins.
July 18, 2017
June 29, 2017
- 21:4621:46, June 29, 2017 diff hist +40 m Sex kick No edit summary
June 21, 2017
- 23:4323:43, June 21, 2017 diff hist −21 Buffer No edit summary
June 20, 2017
- 18:3718:37, June 20, 2017 diff hist −2 m Spin Attack →Trivia
June 16, 2017
- 04:3604:36, June 16, 2017 diff hist +152 Spin Attack →Trivia
June 13, 2017
- 04:1504:15, June 13, 2017 diff hist 0 m Luigi Cyclone →In Super Smash Bros. 4
- 04:1404:14, June 13, 2017 diff hist +256 Luigi Cyclone →In Super Smash Bros. 4
- 00:4100:41, June 13, 2017 diff hist +17 m Priority →Moves that cannot rebound
June 11, 2017
- 19:1619:16, June 11, 2017 diff hist +8 m Buffer No edit summary
- 19:1019:10, June 11, 2017 diff hist +2 m Buffer "hand landing" oops
- 19:0819:08, June 11, 2017 diff hist +74 m Buffer No edit summary
June 6, 2017
- 17:3217:32, June 6, 2017 diff hist +317 Sex kick I don't even know anymore. Sex kick seems too specific of a term when so many other attacks follow the same format but are not literally kicks or even aerials
- 17:0417:04, June 6, 2017 diff hist −48 Super Jump Punch →Dr. Mario: A move with a sweetspot has to have two different hitboxes for the same amount of active frames. Doc's SJP is more accurately described as a sex kick.
- 16:5916:59, June 6, 2017 diff hist +42 m Luigi Cyclone →Trivia
- 16:5816:58, June 6, 2017 diff hist +57 Luigi Cyclone →In Super Smash Bros. Melee
- 03:0603:06, June 6, 2017 diff hist +1 m Spin Attack No edit summary
- 03:0403:04, June 6, 2017 diff hist +439 Hydro Pump No edit summary
- 03:0203:02, June 6, 2017 diff hist +400 Quick Attack →Trivia
- 03:0103:01, June 6, 2017 diff hist +77 Spin Attack →Trivia
- 02:0402:04, June 6, 2017 diff hist +200 Spin Attack No edit summary
- 01:5401:54, June 6, 2017 diff hist +135 Spin Attack →Super Smash Bros. 4
- 01:4801:48, June 6, 2017 diff hist +290 Shield drop No edit summary
- 00:0800:08, June 6, 2017 diff hist +201 Glide toss →Dash item throw cancel item throw (DITCIT)
June 5, 2017
- 05:0405:04, June 5, 2017 diff hist +20 m Priority →Objects that do not terminate on hit
- 04:5704:57, June 5, 2017 diff hist +29 m Priority →In SSB4
- 04:4604:46, June 5, 2017 diff hist +164 m Shield →Yoshi's shield
- 04:3704:37, June 5, 2017 diff hist +175 m Yoshi (SSB4) No edit summary
- 04:2704:27, June 5, 2017 diff hist +4 m Shield drop →Uses: Some discussion was brought up with this quirk in my region and I've tried it myself. You literally cannot shield drop with Yoshi in Smash 4.
- 04:2104:21, June 5, 2017 diff hist +80 m Buffer No edit summary
June 2, 2017
- 05:0605:06, June 2, 2017 diff hist +21 m Focus Attack →Origin
- 05:0505:05, June 2, 2017 diff hist +71 m Focus Attack →Origin
- 05:0005:00, June 2, 2017 diff hist +203 Priority No edit summary
- 04:3404:34, June 2, 2017 diff hist +383 Priority No edit summary
- 04:0704:07, June 2, 2017 diff hist +26 m Priority →Objects that do not terminate on hit
- 04:0604:06, June 2, 2017 diff hist −49 m Witch Time →Overview
- 04:0404:04, June 2, 2017 diff hist −128 Witch Time →Overview
June 1, 2017
- 23:4323:43, June 1, 2017 diff hist +429 User talk:Zyrac No edit summary
May 29, 2017
- 20:2020:20, May 29, 2017 diff hist +93 m Dragon Lunge →Overview
- 20:1820:18, May 29, 2017 diff hist +215 m Dragon Fang Shot →Overview
- 20:1220:12, May 29, 2017 diff hist +198 Dragon Fang Shot →Overview
- 18:3618:36, May 29, 2017 diff hist −50 m Cloud (SSB4) →Attributes: Limit Break version still has the untechable code
- 18:3118:31, May 29, 2017 diff hist +171 Tech →Super Smash Bros. 4
- 18:2718:27, May 29, 2017 diff hist +82 Climhazzard →Description
- 14:3314:33, May 29, 2017 diff hist −139 Smasher:Mew2King →Melee
May 28, 2017
- 03:5003:50, May 28, 2017 diff hist −92 m Bayonetta (SSB4) No edit summary
May 25, 2017
- 22:1022:10, May 25, 2017 diff hist +259 m Neutral game No edit summary
- 01:3001:30, May 25, 2017 diff hist +1 m Priority →Objects that do not terminate on hit
- 01:2901:29, May 25, 2017 diff hist −43 m Smasher:Blacktwins No edit summary
- 01:2301:23, May 25, 2017 diff hist +324 Neutral game →Smash 4
May 24, 2017
- 13:1513:15, May 24, 2017 diff hist +56 m Priority →In SSB4
May 23, 2017
- 04:5104:51, May 23, 2017 diff hist +311 Neutral game →Smash 4
May 22, 2017
- 06:5706:57, May 22, 2017 diff hist 0 m Bayonetta (SSB4) No edit summary
- 06:5606:56, May 22, 2017 diff hist +861 Bayonetta (SSB4) No edit summary
- 05:5905:59, May 22, 2017 diff hist +156 Neutral game →Smash 4
- 05:0905:09, May 22, 2017 diff hist +7 m Counter Surge →Trivia
May 21, 2017
- 04:1704:17, May 21, 2017 diff hist +522 Priority No edit summary
May 17, 2017
- 00:4300:43, May 17, 2017 diff hist +152 m Cloud (SSB4) No edit summary
- 00:3400:34, May 17, 2017 diff hist −83 m Link (SSB4) No edit summary
- 00:2700:27, May 17, 2017 diff hist +177 m Glide toss →Dash item throw cancel item throw (DITCIT)
- 00:0800:08, May 17, 2017 diff hist −136 Dragon Fang Shot →Trivia: I'm pretty sure it does now. Any sources that say otherwise are outdated.
May 16, 2017
- 02:0202:02, May 16, 2017 diff hist −27 m Priority Forgot to link invincibility (and need to differentiate from intangibility), minor changes otherwise (why were Lucina and Marth separate?)
- 01:5501:55, May 16, 2017 diff hist −912 Priority 1. I think the misconceptions can be all cleared up in that one little sentence near the beginning. 2. Trample is the much more common term for anti-rebounding. 3. Low priority... ugh. 4. Some moves added and removed from various lists.
- 00:2400:24, May 16, 2017 diff hist +54 m Smasher:Mew2King →Melee
May 6, 2017
- 02:2902:29, May 6, 2017 diff hist +97 m Smasher:Hax No edit summary
- 02:2502:25, May 6, 2017 diff hist +31 m Smasher:Hax No edit summary
May 1, 2017
- 13:2313:23, May 1, 2017 diff hist +100 m Glide toss →Characters that can gain distance with DITCIT
- 13:1913:19, May 1, 2017 diff hist +249 Glide toss →Dash item throw cancel item throw (DITCIT)
April 24, 2017
April 23, 2017
- 03:0603:06, April 23, 2017 diff hist +50 m Glide toss →Dash item throw cancel item throw (DITCIT)
- 02:3402:34, April 23, 2017 diff hist −13 m Smasher:Hax →Trivia
April 22, 2017
- 00:1900:19, April 22, 2017 diff hist −2 m Southern Ontario Power Rankings →Winter 2016-2017: By request :P
- 00:1000:10, April 22, 2017 diff hist +1,053 Southern Ontario Power Rankings →Super Smash Bros. for Wii U Rankings: New PR for Winter 2016-2017
April 10, 2017
- 02:2502:25, April 10, 2017 diff hist −9 m Landing lag glitch →In Smash 4
April 8, 2017
- 04:3504:35, April 8, 2017 diff hist +39 m Glide toss →Dash item throw cancel item throw (DITCIT)
April 6, 2017
- 21:1021:10, April 6, 2017 diff hist −83 m Glide toss →Dash item throw cancel item throw (DITCIT)
- 18:0218:02, April 6, 2017 diff hist +47 m Charge-cancel →Instant charge-cancel
- 16:0216:02, April 6, 2017 diff hist +43 m Glide toss →Characters that can gain distance with DITCIT: *sigh*
- 15:5815:58, April 6, 2017 diff hist +32 m Glide toss →Characters that can gain distance with DITCIT
April 5, 2017
- 00:1700:17, April 5, 2017 diff hist +370 m Glide toss →Dash item throw cancel item throw (DITCIT)
April 1, 2017
- 20:2120:21, April 1, 2017 diff hist −119 Super Smash Bros. Melee Undid edit by Smashgold347238:
- 03:5503:55, April 1, 2017 diff hist 0 m Alternate costume (SSB4) Undid edit by Smashgold347238: smh
- 03:5403:54, April 1, 2017 diff hist 0 m Alternate costume (SSB4) →{{SSB4|Robin}}: ???
- 03:1803:18, April 1, 2017 diff hist +180 File talk:Falcondontlosetoanime.gif No edit summary current
March 31, 2017
- 23:4323:43, March 31, 2017 diff hist +119 Super Smash Bros. Melee No edit summary
- 22:5022:50, March 31, 2017 diff hist +10 Blue Falcon No edit summary
- 22:3222:32, March 31, 2017 diff hist 0 File:CaptainFalconOnScreenAppearanceSSB4.gif Smashgold347238 uploaded a new version of File:CaptainFalconOnScreenAppearanceSSB4.gif
- 21:5421:54, March 31, 2017 diff hist +264 Donkey Kong (SSB4) No edit summary
- 21:3821:38, March 31, 2017 diff hist +75 King Dedede (SSB4) April fools!
- 19:2819:28, March 31, 2017 diff hist +1,671 Glide toss No edit summary
- 19:0419:04, March 31, 2017 diff hist −2,688 Dash attack canceled up smash Gonna move this somewhere else, and given that it has a proper name and acronym (Dash Item Throw Cancel Item Throw, or DITCIT) that's the name we'll use.
March 28, 2017
- 04:0304:03, March 28, 2017 diff hist +163 m Smasher:ESAM →Trivia
- 03:5103:51, March 28, 2017 diff hist +129 m Smasher:Hax No edit summary
- 00:1300:13, March 28, 2017 diff hist +1 Falcon Punch →External links: This is actually a case of the Falcon Punch connecting without leaving any room for the opponent to act, making it a true combo
March 21, 2017
- 06:1106:11, March 21, 2017 diff hist −286 m Straight Lunge →Trivia: Wouldn't pretty much any strong attack be close to a OHKO if it crit?
- 06:0506:05, March 21, 2017 diff hist +48 Straight Lunge →Trivia
March 18, 2017
- 16:3116:31, March 18, 2017 diff hist 0 File:Goldmatchups.png Smashgold347238 uploaded a new version of File:Goldmatchups.png current
March 15, 2017
- 18:0818:08, March 15, 2017 diff hist +35 m Cloud (SSB4) →Attributes
March 13, 2017
- 22:3122:31, March 13, 2017 diff hist +58 m Landing lag glitch →In Smash 4
March 8, 2017
- 21:0321:03, March 8, 2017 diff hist +433 Smasher:Hax →Trivia
March 6, 2017
- 20:5720:57, March 6, 2017 diff hist −261 Bowser (SSB4) →Moveset: Tough Guy does not stop at 50%. It is completely dependent on the move and the damage he has. Crouch cancelling should be self-explanatory. Therefore, the entire second half of that statement is unnecessary.
March 2, 2017
- 20:2020:20, March 2, 2017 diff hist −43 m Bayonetta (SSB4) Wholly redundant phrase.
- 20:1620:16, March 2, 2017 diff hist +31 m Sheik (SSB4) →Tier placement and history
- 01:3601:36, March 2, 2017 diff hist −2 m Bayonetta (SSB4) No edit summary
February 21, 2017
- 14:5914:59, February 21, 2017 diff hist −44 m Unblockable attack No edit summary
- 14:4614:46, February 21, 2017 diff hist +24 m Unblockable attack →List of unblockable attacks by characters
- 14:4214:42, February 21, 2017 diff hist +28 m Straight Lunge →KO Uppercut
- 03:5703:57, February 21, 2017 diff hist +31 Straight Lunge 1) Redundant lines removed. 2) A combo does not simply work just because the first move has 1 frame of startup. A lot of missing factors there. 3) How have we not documented the jump cancel thing?
- 03:3903:39, February 21, 2017 diff hist −90 Straight Lunge →KO Uppercut: ...Why was this changed if it is obviously true before? Not every throw would make Little Mac tumble at 0%.
February 17, 2017
- 19:5419:54, February 17, 2017 diff hist +51 m Armor →In Super Smash Bros. 4: Whoops
- 19:4819:48, February 17, 2017 diff hist +34 Armor →In Super Smash Bros. 4
- 18:3718:37, February 17, 2017 diff hist −43 Armor Someone made this more awkward than it seems. If it does more than 19 knockback, he flinches. That is independent of the amount of damage he has. There are a few moves that would still not deal enough knockback even at Sudden Death.
February 10, 2017
- 03:0803:08, February 10, 2017 diff hist −79 m Tumbling →Reeling: Reeling can occur whether the character suffers 80 KB or 2500 KB.
February 7, 2017
- 23:4223:42, February 7, 2017 diff hist +40 Lylat Cruise Undid edit by 67.132.160.2: Bear wanted community feedback before forcing the ban on Lylat. So far it seems very much in favour of keeping the stage. https://twitter.com/BearUNLV/status/828735205984739328
January 27, 2017
- 19:4619:46, January 27, 2017 diff hist −4 m Smasher:Hax No edit summary
- 19:4219:42, January 27, 2017 diff hist −8,236 Smasher:Hax Undid edit by Drakenskar: Unnecessarily huge, unprofessional wall of text that only needs to be elaborated on by the linked video and nothing more.
January 22, 2017
January 21, 2017
- 15:0715:07, January 21, 2017 diff hist +129 m Smasher:Hax →2017: Third Return and B0XX
- 03:0703:07, January 21, 2017 diff hist +30 m Smasher:Hax →2017: Third Return and B0XX
- 02:5602:56, January 21, 2017 diff hist +2 m Smasher:Hax No edit summary
- 02:5602:56, January 21, 2017 diff hist +914 Smasher:Hax →History
January 20, 2017
- 12:5212:52, January 20, 2017 diff hist +262 Smasher:Hax No edit summary
January 7, 2017
- 23:3323:33, January 7, 2017 diff hist −20 Cloud (SSB4) →Active: Removing Seibrik from this list until further notice. He hasn't done anything notable except get top 96 at various majors. No big wins as far as I know.
January 1, 2017
- 14:1014:10, January 1, 2017 diff hist +16 m Weight No edit summary
December 31, 2016
- 16:4516:45, December 31, 2016 diff hist −5 Limit Charge / Finishing Touch →Finishing Touch
- 16:4416:44, December 31, 2016 diff hist −58 Weight →Notes/Trivia
December 28, 2016
- 20:4120:41, December 28, 2016 diff hist −1 m User:Smashgold347238 No edit summary current
December 26, 2016
- 11:5011:50, December 26, 2016 diff hist 0 m Spinning Kong →Description
- 07:0607:06, December 26, 2016 diff hist −1 m Falco (SSB4) No edit summary
December 22, 2016
- 20:5220:52, December 22, 2016 diff hist +4 m Cloud (SSB4) →Moveset
December 18, 2016
- 14:4414:44, December 18, 2016 diff hist +151 Lylat Cruise No edit summary
December 17, 2016
- 06:5206:52, December 17, 2016 diff hist −85 Ganondorf (SSB4) →Attributes: ??
December 15, 2016
- 12:4412:44, December 15, 2016 diff hist −6 m Cloud Strife →Trivia
December 14, 2016
- 13:4913:49, December 14, 2016 diff hist +17 m Monado Arts →Overview
December 12, 2016
- 14:5214:52, December 12, 2016 diff hist −18 Monado Arts →Overview: Monado Shield does NOT increase his weight. That's just an illusion created by his reduction in damage and knockback taken.
- 14:4914:49, December 12, 2016 diff hist +62 Monado Arts →Overview
December 11, 2016
- 01:3601:36, December 11, 2016 diff hist −38 m Town and City →In competitive play
December 10, 2016
- 19:3919:39, December 10, 2016 diff hist +26 m Rage No edit summary
- 16:3916:39, December 10, 2016 diff hist +20 Rage No edit summary
December 9, 2016
- 22:2722:27, December 9, 2016 diff hist +117 m Gordo Throw →Overview
- 20:3720:37, December 9, 2016 diff hist −9 m Roy (SSB4) No edit summary
- 20:2820:28, December 9, 2016 diff hist −10 m Counter →Super Smash Bros. 4
- 20:2720:27, December 9, 2016 diff hist −25 m Counter →Super Smash Bros. 4: ...9 frames is far from being the second fastest counter window startup.
December 8, 2016
- 12:2812:28, December 8, 2016 diff hist −17 m Ganondorf (SSB4) →Attributes: Uh, what. Flame Choke is a 16 frame grab. 19 in the air. Not 30, that only applies after it has already hit.
- 02:2502:25, December 8, 2016 diff hist +1 Sacrificial KO No edit summary
- 01:2601:26, December 8, 2016 diff hist +38 Cloud (SSB4) →Tier placement and history
- 01:2301:23, December 8, 2016 diff hist −18 m Tumbling →Reeling
- 01:2201:22, December 8, 2016 diff hist −21 m Tech →Changes between games
- 01:2201:22, December 8, 2016 diff hist +68 m Climhazzard →Description
- 01:2001:20, December 8, 2016 diff hist +431 Edge No edit summary
- 01:0601:06, December 8, 2016 diff hist 0 m Super Smash Bros. 4 →Gameplay changes: Minor change, since this was found to be the right number by Beefy Smash Doods.
December 4, 2016
- 13:3013:30, December 4, 2016 diff hist +48 m Bayonetta (SSB4) Undid edit by NessMaster69: The technicality was "outside of grand finals".
December 2, 2016
- 02:3602:36, December 2, 2016 diff hist +5 m Landing lag glitch No edit summary
- 02:3202:32, December 2, 2016 diff hist −17 Cloud (SSB4) Undid edit by 74.96.112.175: Literally "ZeRo" basis for his addition as a notable Cloud. Almost none of his tournament runs as of Smash Con include a notable victory with the character. It's almost all Diddy Kong.
December 1, 2016
- 18:1118:11, December 1, 2016 diff hist +369 Landing lag glitch →In Smash 4
November 29, 2016
- 02:4502:45, November 29, 2016 diff hist −54 m Smasher:Ray Kalm No longer HM in the current rankings.
- 02:4302:43, November 29, 2016 diff hist 0 m Smasher:VZ No edit summary
- 02:4202:42, November 29, 2016 diff hist 0 m Smasher:Yoh No edit summary
- 02:4102:41, November 29, 2016 diff hist 0 m Smasher:Karina No edit summary
November 25, 2016
- 22:5922:59, November 25, 2016 diff hist +902 Southern Ontario Power Rankings →Super Smash Bros. for Wii U Rankings: Fall 2016 added. Summer season was included because it was otherwise too small
November 23, 2016
- 11:3411:34, November 23, 2016 diff hist −24 m Cloud (SSB4) He is not that heavy and does not fall that fast without Limit Break. In Limit Break, he falls much faster.
- 11:1911:19, November 23, 2016 diff hist +31 m Shield grab No edit summary
November 21, 2016
- 11:5211:52, November 21, 2016 diff hist +42 m User:Smashgold347238 No edit summary
November 18, 2016
- 10:1810:18, November 18, 2016 diff hist −2 m Talk:Knockback →Knockback Stacking in Smash 4
- 10:1610:16, November 18, 2016 diff hist +526 Talk:Knockback →Knockback Stacking in Smash 4: new section
November 17, 2016
November 9, 2016
November 5, 2016
- 03:2403:24, November 5, 2016 diff hist −414 Cloud (SSB4) →Tier placement and history: Not the most professional or concise paragraph here...
- 02:5102:51, November 5, 2016 diff hist −20 m Shulk (SSB4) Vision is a frame 7 counter
November 1, 2016
- 20:5320:53, November 1, 2016 diff hist +380 Tech →Changes between games
- 07:0607:06, November 1, 2016 diff hist −88 Tech →Changes between games: There is hitstun canceling, it's just not as profound
- 01:0501:05, November 1, 2016 diff hist +222 Climhazzard →Description
- 01:0201:02, November 1, 2016 diff hist +276 Tumbling →Reeling
October 31, 2016
- 03:3303:33, October 31, 2016 diff hist +21 m Abandon Ship! →Overview
October 30, 2016
- 11:1711:17, October 30, 2016 diff hist +230 m Pivoting No edit summary
October 29, 2016
- 23:0623:06, October 29, 2016 diff hist −13 m Tatsumaki Senpukyaku →Input Tatsumaki Senpukyaku: It does not gain distance
- 16:2016:20, October 29, 2016 diff hist +30 Pivoting No edit summary
- 16:1516:15, October 29, 2016 diff hist +44 Pivoting No edit summary
October 28, 2016
- 09:4409:44, October 28, 2016 diff hist +248 m Cloud (SSB4) Undid edit by Smashgold347238: Ok, maybe that was too drastic, but I'm still really mad that people think Cloud's done once he gets grab released.
- 09:4009:40, October 28, 2016 diff hist −198 Cloud (SSB4) →Attributes: He can get back on with a properly timed Blade Beam stall. Tired of this meme spreading.
October 27, 2016
- 12:1712:17, October 27, 2016 diff hist +69 m Focus Attack →Origin
October 26, 2016
- 02:0302:03, October 26, 2016 diff hist +137 m Sheik (SSB4) →Attributes: Forgot about this move.
- 02:0002:00, October 26, 2016 diff hist +28 m Sheik (SSB4) →Attributes
October 25, 2016
- 08:3308:33, October 25, 2016 diff hist −37 Sheik (SSB4) No edit summary
October 21, 2016
- 07:0707:07, October 21, 2016 diff hist +186 Bayonetta (SSB4) No edit summary
- 07:0107:01, October 21, 2016 diff hist −40 Dr. Mario (SSB4) →Special moves: Super Sheet is NOT a viable approach option.
October 16, 2016
- 16:2316:23, October 16, 2016 diff hist −80 Dr. Mario (SSB4) https://www.youtube.com/watch?v=U6E0fVuuLUY This video directly compares the hitbox range on both capes. Doc's simply doesn't hold a candle to Mario's. And using it to approach? Please...
October 15, 2016
- 13:2513:25, October 15, 2016 diff hist +8 m Armor →In Super Smash Bros. 4: It's more than 8%.
- 13:2413:24, October 15, 2016 diff hist −3 m Straight Lunge Undid edit by Archrelico: It is less than 8% damage. Just tested it.
October 12, 2016
- 07:5207:52, October 12, 2016 diff hist +94 m Buffer No edit summary
October 9, 2016
- 22:1622:16, October 9, 2016 diff hist +298 Pit (SSB4) No edit summary