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List of spirits (Pac-Man series): Difference between revisions

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{{DISPLAYTITLE:List of spirits (''Pac-Man'' series)}}
{{Title|List of spirits (''Pac-Man'' series)}}
{{ArticleIcons|ultimate=y}}
{{ArticleIcons|ultimate=y}}
The following is the list of the [[spirit]]s from the {{uv|Pac-Man}} series in ''[[Super Smash Bros. Ultimate]]''.
The following is the list of the [[spirit]]s from the {{uv|Pac-Man}} series in ''[[Super Smash Bros. Ultimate]]''.
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|[[File:Pac-Man SSBU.png|center|108x108px]]
|[[File:Pac-Man SSBU.png|center|108x108px]]
|[[PAC-MAN]]
|[[PAC-MAN]]
|''Pac-Man''<br>(Artwork: ''Sonic Dash'')
|''Pac-Man''<br>(Artwork: Bandai Namco 2010s Promotional Artwork)
|•Complete Classic Mode with {{SSBU|Pac-Man}}<br>•Purchase from the Vault Shop for 300G (after unlocking Pac-Man)
|•Complete Classic Mode with {{SSBU|Pac-Man}}<br>•Purchase from the Vault Shop for 300G (after unlocking Pac-Man)
|}
|}
Line 95: Line 95:
==Spirit Battles==
==Spirit Battles==
{{SpiritBattleHeader|inspiration=y|s=y|hideseries=y}}
{{SpiritBattleHeader|inspiration=y|s=y|hideseries=y}}
{{SpiritBattleRow|num=948|name=Ghosts|link=y
|-
|enemy=*{{SpiritBattleHead|Kirby|col1=Red}}
|948
*{{SpiritBattleHead|Jigglypuff|col1=Blue}}
|{{SpiritTableName|Ghosts|link=y|size=64}}
*{{SpiritBattleHead|Squirtle|col1=White}}
|•{{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Jigglypuff}} {{Head|Jigglypuff|g=SSBU|s=20px|cl=Blue}}<br>•{{SSBU|Squirtle}} {{Head|Squirtle|g=SSBU|s=20px|cl=White}}<br>•{{SSBU|Pac-Man}} {{Head|Pac-Man|g=SSBU|s=20px|cl=Yellow}}
*{{SpiritBattleHead|Pac-Man|col1=Yellow}}
|{{SpiritType|Shield}}
|type=Shield
|3,500
|power=3,500
|[[Pac-Land]] ([[Battlefield form]])
|stage=[[Pac-Land]] ([[Battlefield form]])
|•Assist Trophy Enemies (Ghosts)
|rules=
|•Hostile assist trophies will appear
*Assist Trophy Enemies (Ghosts)
|{{SSBUMusicLink|Pac-Man|PAC-MAN}}
|conditions=
|'''Spirit Battle inspiration:'''
*Hostile assist trophies will appear
*The red Kirby, blue Jigglypuff, white Squirtle, and yellow Pac-Man each represent Blinky, Pinky, Inky, and Clyde, who appear as the Ghosts Assist Trophy enemy.
|music={{SSBUMusicLink|Pac-Man|PAC-MAN}}
*The stage is based on the main setting of ''Pac-Land'', which features the Ghosts as enemies.
|insp=
*The music track is based on the theme songs from ''PAC-MAN'', which first features the Ghosts as enemies.
*The puppet fighters represents the four Ghosts: Blinky, Pinky, Inky, and Clyde represented by Kirby, Jigglypuff, Squirtle, and Pac-Man respectively.
----'''Other trivia:'''
*The stage represents the Ghosts' appearance in ''Pac-Land''.
*This spirit's Shield type references how the Ghosts are mostly indestructible enemies.
*The music represents the Ghosts' debut in ''PAC-MAN''.
|-
*The Shield type references how the Ghosts are mostly indestructible.
|949
}}
|{{SpiritTableName|TURN-TO-BLUE|link=y|size=64}}
{{SpiritBattleRow|num=949|name=TURN-TO-BLUE|link=y
|•{{SSBU|Mr. Game & Watch}} Team {{Head|Mr. Game & Watch|g=SSBU|s=20px|cl=Blue}}×4
|enemy=*{{SpiritBattleHead|Mr. Game & Watch|t=Team|col1=Blue|num1=4}}
|{{SpiritType|Shield}}
|type=Shield
|2,600
|power=2,600
|[[Wrecking Crew]]
|stage=[[Wrecking Crew]]
|N/A
|rules=N/A
|•Timed battle (1:30)<br>•The enemy tends to avoid conflict
|conditions=
|{{SSBUMusicLink|Pac-Man|PAC-MAN}}
*Timed battle (1:30)
|'''Spirit Battle inspiration:'''
*The enemy tends to avoid conflict
*The blue Mr. Game & Watch Team's four fighters represent the four Ghosts who turn blue after Pac-Man eats the [[Power Pellet]].
|music={{SSBUMusicLink|Pac-Man|PAC-MAN}}
*The stage references the maze-like structures of the [[Pac-Maze]], the main setting of ''PAC-MAN'', which features the Ghosts as enemies.
|insp=
*The battle conditions reference how the Ghosts, after turning blue, will run away from Pac-Man for a short time before reverting back to their original state.
*The games Mr. Game & Watch and TURN-TO-BLUE both belong to released in 1980, with the number of fighters and their blue coloration referencing the Ghosts appearing in ''PAC-MAN''.
----'''Other trivia:'''
*The stage references the maze-like structure of the stages in ''PAC-MAN''.
*This spirit's Support type references how eating the blue Ghosts will allow Pac-Man to collect Pellets and earn extra points.
*The battle conditions references how the Ghosts run away from Pac-Man after he eats a Power Pellet.
*This spirit's Trade-Off Speed ↑ ability references how the blue Ghosts are vulnerable when Pac-Man eats a Power Pellet, but becomes notably faster.
}}
|-
{{SpiritBattleRow|num=950|name=Bonus Fruit|link=y
|950
|enemy=*{{SpiritBattleHead|Pac-Man|col1=Yellow|num1=2}}
|{{SpiritTableName|Bonus Fruit|link=y|size=64}}
|type=Grab
|•{{SSBU|Pac-Man}} {{Head|Pac-Man|g=SSBU|s=20px|cl=Yellow}}×2
|power=2,100
|{{SpiritType|Grab}}
|stage=[[Pac-Land]] ([[Ω form]])
|2,100
|rules=N/A
|[[Pac-Land]] ([[Ω form]])
|conditions=
|N/A
*Timed battle (0:20)
|•Timed battle (0:20)<br>•The enemy favors neutral specials
*The enemy favors neutral specials
|{{SSBUMusicLink|Pac-Man|PAC-MAN}}
|music={{SSBUMusicLink|Pac-Man|PAC-MAN}}
|'''Spirit Battle inspiration:'''
|insp=
*The yellow Pac-Man is based on his appearance in the titular game, who collects the [[Bonus Fruit]], which serve as his neutral special.
*The [[Bonus Fruit]] serves as the basis of Pac-Man's eponymous neutral special.
*The stage is based on the main setting of ''Pac-Land'', which features the Bonus Fruit as a collectible item.
*The stage represents the Bonus Fruit's appearance in ''Pac-Land''.
*The music track is based on the theme songs from ''PAC-MAN'', which first features the Bonus Fruit as a collectible item.
*The music represents the Bonus Fruit's debut in ''PAC-MAN''.
*The timed battle condition references how the Bonus Fruit will stay on-screen for a short amount of time before disappearing.
*The time battle condition references the Bonus Fruit appearing for only a short time in ''PAC-MAN''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Stamina ↑ ability references how fruit in video games is associated with increasing a player's health and stamina.
*This spirit's Support and Grab types reference how collecting the Bonus Fruit will earn the player bonus points in the ''Pac-Man'' series.
}}
*This spirit's Stamina ↑ ability references how fruit is often associated with increasing a player's health and stamina in video games.
|}
|}


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==Trivia==
==Trivia==
*''Pac-Man'', {{uv|Super Mario}}, {{uv|The Legend of Zelda}}, {{uv|Earthbound}} and {{uv|Ice Climber}} are the only series represented by a fighter to use in-game sprite art for their spirits.
*''Pac-Man'', {{uv|Super Mario}}, {{uv|The Legend of Zelda}}, {{uv|EarthBound}} and {{uv|Ice Climber}} are the only series represented by a fighter to use in-game sprite art for their spirits.
*PAC-MAN and {{h2|List of spirits (Bayonetta series)|Bayonetta (Bayonetta)}} are the only spirits to use artwork that is neither from their own series nor from the ''Super Smash Bros.'' series.
*With {{uv|Final Fantasy}} gaining new spirits in the version 10.0.0 update with {{SSBU|Sephiroth}}, ''Pac-Man'' and {{uv|Fatal Fury}} have the fewest spirits out of all of the major third-party franchises.
*With {{uv|Final Fantasy}} gaining new spirits in the version 10.0.0 update with {{SSBU|Sephiroth}}, ''Pac-Man'' and {{uv|Fatal Fury}} have the fewest spirits out of all of the major third-party franchises.



Latest revision as of 19:23, January 2, 2024

The following is the list of the spirits from the Pac-Man series in Super Smash Bros. Ultimate.

Primary Spirit[edit]

No. Image Name Type Class Slot Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability Origin Game Acquisition
948
SSBU spirit Ghosts.png
Ghosts
Shield
★★ ⬡⬡⬡ 1,504 6,017 654 2,617 850 3,400 No Effect Pac-Man •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G

Support Spirits[edit]

No. Image Name Class Cost Ability Origin Game Acquisition
947
SSBU spirit Mother Fairy.png
Mother Fairy ★★★ ⬢⬢ Critical-Health Stats ↑ ↑ Pac-Land Summon with cores from Great Fairy and Fairy Bottle
949
SSBU spirit TURN-TO-BLUE.png
TURN-TO-BLUE Trade-Off Speed ↑ Pac-Man •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
950
SSBU spirit Bonus Fruit.png
Bonus Fruit Stamina ↑ Pac-Man •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G

Fighter Spirit[edit]

No. Image Alternate Artwork Name Origin Game Acquisition
946
SSBU spirit PAC-MAN.png
Pac-Man SSBU.png
PAC-MAN Pac-Man
(Artwork: Bandai Namco 2010s Promotional Artwork)
•Complete Classic Mode with Pac-Man
•Purchase from the Vault Shop for 300G (after unlocking Pac-Man)

Spirit Battles[edit]

Spirit Battle parameters Inspiration
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
948
SSBU spirit Ghosts.png
Ghosts Kirby KirbyHeadRedSSBU.png
Jigglypuff JigglypuffHeadBlueSSBU.png
Squirtle SquirtleHeadWhiteSSBU.png
Pac-Man Pac-ManHeadYellowSSBU.png
Shield
3,500 Pac-Land (Battlefield form) •Assist Trophy Enemies (Ghosts) •Hostile assist trophies will appear PAC-MAN Spirit Battle inspiration:
  • The red Kirby, blue Jigglypuff, white Squirtle, and yellow Pac-Man each represent Blinky, Pinky, Inky, and Clyde, who appear as the Ghosts Assist Trophy enemy.
  • The stage is based on the main setting of Pac-Land, which features the Ghosts as enemies.
  • The music track is based on the theme songs from PAC-MAN, which first features the Ghosts as enemies.

Other trivia:
  • This spirit's Shield type references how the Ghosts are mostly indestructible enemies.
949
SSBU spirit TURN-TO-BLUE.png
TURN-TO-BLUE Mr. Game & Watch Team MrGame&WatchHeadBlueSSBU.png×4
Shield
2,600 Wrecking Crew N/A •Timed battle (1:30)
•The enemy tends to avoid conflict
PAC-MAN Spirit Battle inspiration:
  • The blue Mr. Game & Watch Team's four fighters represent the four Ghosts who turn blue after Pac-Man eats the Power Pellet.
  • The stage references the maze-like structures of the Pac-Maze, the main setting of PAC-MAN, which features the Ghosts as enemies.
  • The battle conditions reference how the Ghosts, after turning blue, will run away from Pac-Man for a short time before reverting back to their original state.

Other trivia:
  • This spirit's Support type references how eating the blue Ghosts will allow Pac-Man to collect Pellets and earn extra points.
  • This spirit's Trade-Off Speed ↑ ability references how the blue Ghosts are vulnerable when Pac-Man eats a Power Pellet, but becomes notably faster.
950
SSBU spirit Bonus Fruit.png
Bonus Fruit Pac-Man Pac-ManHeadYellowSSBU.png×2
Grab
2,100 Pac-Land (Ω form) N/A •Timed battle (0:20)
•The enemy favors neutral specials
PAC-MAN Spirit Battle inspiration:
  • The yellow Pac-Man is based on his appearance in the titular game, who collects the Bonus Fruit, which serve as his neutral special.
  • The stage is based on the main setting of Pac-Land, which features the Bonus Fruit as a collectible item.
  • The music track is based on the theme songs from PAC-MAN, which first features the Bonus Fruit as a collectible item.
  • The timed battle condition references how the Bonus Fruit will stay on-screen for a short amount of time before disappearing.

Other trivia:
  • This spirit's Support and Grab types reference how collecting the Bonus Fruit will earn the player bonus points in the Pac-Man series.
  • This spirit's Stamina ↑ ability references how fruit is often associated with increasing a player's health and stamina in video games.

Series Order[edit]

Number Name Series
946 PAC-MAN PAC-MAN Series
947 Mother Fairy
948 Ghosts
949 TURN-TO-BLUE
950 Bonus Fruit

Trivia[edit]