SSBU Icon.png

List of spirits (ARMS series): Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
Line 2: Line 2:
{{ArticleIcons|ultimate=y}}
{{ArticleIcons|ultimate=y}}
{{Future release}}
{{Future release}}
The following is the list of the [[Spirit]]s from the {{uv|ARMS}} series in ''[[Super Smash Bros. Ultimate]]''. All of the Spirits from the ''ARMS'' series debuted and use their artwork from ''{{s|wikipedia|ARMS|video game}}''.
The following is the list of the [[Spirit]]s from the {{uv|ARMS}} series in ''[[Super Smash Bros. Ultimate]]''. All of the Spirits from the ''ARMS'' series debuted in, and use their artwork from, ''{{s|wikipedia|ARMS|video game}}''.


==Primary Spirits==
==Primary Spirits==

Revision as of 17:54, June 29, 2020

Future.png This page documents information about or related to a future release.
All information in this article must be verifiable, and adhere to SmashWiki's new game procedure.
Potentially contentious information should be discussed on the talk page before being added.

The following is the list of the Spirits from the ARMS series in Super Smash Bros. Ultimate. All of the Spirits from the ARMS series debuted in, and use their artwork from, ARMS.

Primary Spirits

No. Image Name Type Class Slot Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability Acquisition
1,287
Spring man.png
Spring Man
Neutral
★★★ ⬡⬡⬡ 2,858 8,579 2,062 6,187 687 2,062 Fist Attack ↑ •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
•Battle via DLC Spirit Board
1,288
Ribbon Girl Spirit.png
Ribbon Girl
Grab
★★ ⬡⬡ 1,485 5,944 614 2,458 814 3,258 Fist Attack ↑ Summon with cores from Elite Beat Divas and ChuChu
•Battle via DLC Spirit Board
1,289
Min min.png
Min Min
Attack
★★★ ⬡⬡ 2,838 8,558 1,561 4,707 1,277 3,851 No Effect •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
MasterMummy.png
Master Mummy
Shield
★★ •Battle via DLC Spirit Board
Byte & Barq
Neutral
•Battle via DLC Spirit Board
Kid Cobra Spirit.png
Kid Cobra
Attack
★★★ •Battle via DLC Spirit Board

Support Spirits

No. Image Name Class Cost Ability Acquisition
1,290
Twintelle.png
Twintelle ★★ Air Defense ↑ •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
•Battle via DLC Spirit Board
1,291
Ninjara.png
Ninjara ★★ Move Speed ↑ Summon with cores from Shinobu and Shadow Man
•Battle via DLC Spirit Board
Mechanica.png
Mechanica ★★ •Battle via DLC Spirit Board
Helix •Battle via DLC Spirit Board
Max Brass Spirit.png
Max Brass ★★★★ •Battle via DLC Spirit Board

Spirit Battles

Spirit Battle parameters Inspiration
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
1,287
Spring man.png
Spring Man Mii Brawler MiiBrawlerHeadSSBU.png (Moveset: 2333, Spring Man Mask, Spring Man Outfit)
Neutral
9,300 Boxing Ring N/A •The enemy's punches and elbow strikes have increased power
•The enemy has increased jump power
Title Theme - Wii Sports Club
  • The Mii Brawler puppet fighter's costume represents Spring Man, the main protagonist of ARMS. The puppet fighter's moveset references Spring Man's moveset in ARMS, including Flashing Mach Punch, which references the Rush attack that all ARMS characters can use.
  • The stage references ARMS being a boxing game. The ropes on the ring can be used a trampolines similar to the Springs in Spring Stadium.
  • The battle conditions represents the gameplay mechanics of ARMS which includes punching and jumping.
1,288
Ribbon Girl Spirit.png
Ribbon Girl
Grab
1,289
Min min.png
Min Min Corrin CorrinHeadOrangeSSBU.png
Attack
9,300 New Pork City (Ω form) N/A •The enemy favors special moves
•The enemy has increased attack power when badly damaged
•The enemy has increased move speed
Dragon Driftway
  • The Corrin puppet fighter representing Min Min references their abilities to elongate their limbs to attack at a distance. The puppet fighter's frequent use of Dragon Fang Shot references how Min Min's left ARM can transform into a dragon-like ARM.
  • The stage references the paifang in the background, a Chinese architectural arch which shares with Min Min's Chinese heritage.
  • The music represents Dragon Driftway from Mario Kart 8, which uses a similar Chinese motif as Min Min's Ramen Bowl stage in ARMS.
1,290
Twintelle.png
Twintelle Bayonetta BayonettaHeadPinkSSBU.png
Grab
3,700 New Donk City Hall N/A •The enemy's smash attacks have increased power
•The enemy favors smash attacks
•The enemy starts the battle with a Drill
New Donk City
  • The Bayonetta puppet fighter's favor for smash attacks references both Bayonetta and Twintelle using their hair to attack their opponents. The puppet fighter starting off with a Drill references the Parasol, one of Twintelle's standard ARMS.
  • The stage represents Twintelle's affiliated stage, Cinema Deux.
1,291
Ninjara.png
Ninjara
Grab
MasterMummy.png
Master Mummy
Shield
Mechanica.png
Mechanica •Giant Wendy BowserJrHeadWendySSBU.png
Grab
3,400 Spring Stadium N/A •The enemy has super armor but moves slower
•Stamina battle
•The enemy is giant
  • The Giant Wendy puppet fighter references both Wendy and Mechanica being young girls who pilots and primarily fights using giant mechs. The Koopa Clown Car also references Mechanica's hovering ability.
  • The Slow Super Armor battle condition references Mechanica's suit being a heavyweight super armor. The stamina battle condition represents a typical stamina battle in ARMS.
Byte & Barq
Neutral
Kid Cobra Spirit.png
Kid Cobra Min Min MinMinHeadSSBU.png
Attack
8,700 Fourside (Battlefield form) •Move Speed ↑ •The enemy has increased move speed when the enemy's at high damage
•The enemy starts the battle with a Drill
  • The Min Min puppet fighter starting off with a Drill represents Kid Cobra and his default ARMS, Slamamander.
  • The stage references Kid Cobra's affiliated stage, Snake Park.
  • The Move Speed ↑ rule references Kid Cobra's nickname, "The Speed Demon". The rule and first battle condition references to Kid Cobra's charged dash speed.
Helix
Shield
Max Brass Spirit.png
Max Brass King K. Rool KingKRoolHeadYellowSSBU.png
Attack
12,600 Norfair (Ω form) •Attack Power ↑
•Giant
•The enemy is giant when the enemy's at high damage
•Stamina battle
•The enemy has increased attack power when the enemy's at high damage
  • The King K. Rool puppet fighter represents Max Brass, the champion of the Grand Prix in ARMS. The puppet fighter also references both King K. Rool and Max Brass having super armor in their respective fighting games.
  • The stage references Max Brass's affiliated stage, Sky Arena.
  • The Attack Power ↑ and Giant rules references Max Brass's ability to grow larger and stronger either by charging up or being low in health. The stamina battle condition represents a typical stamina battle in ARMS.

Series Order

Number Name Series
1,287 Spring Man ARMS
1,288 Ribbon Girl
1,289 Min Min
1,290 Twintelle
1,291 Ninjara
TBA Master Mummy
TBA Mechanica
TBA Byte & Barq
TBA Kid Cobra
TBA Helix
TBA Max Brass

Trivia

  • Min Min is the first base game spirit character to become a DLC fighter.
  • Spring Man and Twintelle are the first DLC Spirit board spirits to appear in the World of Light and on the regular spirit board.
  • Ribbon Girl and Ninjara are the first spirits to gain spirit battles after being previously summon exclusive.
  • ARMS, F-Zero, Punch-Out, Persona, and Final Fantasy are the only series in Super Smash Bros. Ultimate with a playable character where all current Spirits use artwork from the same game, respectively being ARMS, F-Zero GX, Punch-Out (Wii), Persona 5, and Ultimate, mainly due to Cloud not having any artwork from Final Fantasy VII to swap for his Ultimate artwork.
    • This is excluding Ice Climber and Game & Watch, which use sprites, and R.O.B, which uses real-life photographs.