Slash
Slash is an attack effect in the Super Smash Bros. series that debuted in Super Smash Bros. The slash effect generates a slash visual effect: a white and blue circular slash in Super Smash Bros. and Super Smash Bros. Melee, and a crescent-shaped visual effect from Super Smash Bros. Brawl onward.
Slash attacks are boosted by Slash Attack stickers in Super Smash Bros. Brawl's The Subspace Emissary and certain Spirit Battle conditions in Super Smash Bros. Ultimate. Additionally, they are resisted by Slash Resistance stickers in The Subspace Emissary.
Stab[edit]
Stab is an attack effect in the Super Smash Bros. series that debuted in Super Smash Bros. 4. The stab effect generates a stabbing visual effect, a straight line in the direction of the attack (as opposed to a crescent-like effect produced by slash attacks).
Stab attacks are boosted by certain Spirit Battle conditions in Super Smash Bros. Ultimate.
Sound effects[edit]
While sound effects are not tied to attack effects, there are several different slashing sounds effects that are often used by attacks with a slash effect; there are two slashing sound effects in Super Smash Bros., while Melee, Super Smash Bros. 4 and Super Smash Bros. Ultimate each have three, while Brawl has one sound played at differing speeds and pitches (e.g. Link's down aerial has a low pitch, whereas Bowser's neutral attack has a medium pitch). However, because sound effects and attack effects are separate, many slashing moves use other sound effects; for example, Fox's clean up smash in Brawl, SSB4 and Ultimate uses a kicking sound effect, while Roy's non-sweetspotted sword moves use punching sound effects.
In Melee, Young Link uniquely uses "punching" sound effects for all his slash attacks, an aesthetic difference to show the discrepancy between his weaker Kokiri Sword and Link's stronger Master Sword. This carries on to his successor in Brawl, Toon Link, who would use punching sound effects for his sword in all of his appearances, with the exception of Ultimate, where he gains a unique set of cartoony slash effects. While Young Link would return in Ultimate, he now uses standard slash sound effects in said game.
In Melee and Ultimate, two slash attacks that collide will produce a clanging sound effect reminiscent of metallic noises akin to swords clashing. The Beam Sword has a unique set of sound effects for clashing, which produces a sharp crackling noise similar to lightsabers from the Star Wars franchise.
In Brawl, SSB4 and Ultimate, there is a set of slash-based sound effects that are noticeably slower and deeper pitched than regular slash sounds. In Brawl, these were reserved for Ike because of Ragnell's status as a heavy broadsword. In SSB4, these sound effects, which have been altered, are also used as part of Pair Up, Shulk's Back Slash if he hits an opponent's back with the move, and Dunban's attacks during Chain Attack. In Ultimate, these sounds also play for Marth and Roy's sweet spotted sword attacks, alongside all of Chrom's sword attacks.
List of slash attacks[edit]
By characters[edit]
| Character | Move(s) | Games |
|---|---|---|
| Banjo & Kazooie | Down smash | |
| Neutral aerial | ||
| Bowser | Up tilt | |
| Down smash | ||
| Up throw | ||
| Back floor attack | ||
| Whirling Fortress | ||
| Down aerial | ||
| Up smash (first hit) | ||
| Neutral attack | ||
| Down tilt | ||
| Back aerial | ||
| Koopa Klaw | ||
| Down aerial (except landing) | ||
| Forward aerial | ||
| Trip attack | ||
| Flying Slam (Subspace Emissary) | ||
| Dash Slash | ||
| Bowser Jr. | Forward tilt | |
| Up tilt | ||
| Dash attack | ||
| Forward smash | ||
| Up smash | ||
| Down aerial | ||
| Down throw | ||
| Byleth | Neutral attack (rapid jab and finisher) | |
| Dash attack | ||
| All tilt attacks | ||
| Up smash | ||
| Forward aerial (tip) | ||
| Up aerial | ||
| All throws (execpt for back throw) | ||
| All get-up attacks | ||
| Areadbhar (tip) | ||
| Sword of the Creator (first hit) | ||
| Charizard | Neutral attack | |
| Up tilt | ||
| Up smash | ||
| Pummel | ||
| Down tilt | ||
| Back aerial (sweetspot of first hit) | ||
| Glide attack | ||
| Forward aerial | ||
| Dragon Rush (both custom Flare Blitz and during Mega Charizard X) | ||
| Chrom | All attacks except pummel and throws | |
| Cloud | All attacks except first hits of jab, down tilt, pummel and throws | |
| Corrin | All attacks except pummel, up and down throws, Dragon Fang Shot (projectile), Dragon Lunge (kicks), last hit of Draconic Ascent, Counter Surge, and Torrential Roar | |
| Daisy | Forward tilt (tip) | |
| Down smash | ||
| Dark Pit | All attacks except up tilt, back aerial, pummel, back throw, up throw, Silver Bow, Electroshock Arm, Striking Flight, Impact Orbitars, and Dark Pit Staff | |
| Duck Hunt | Neutral attack (fourth hit onward) | |
| Up aerial (duck's beak) | ||
| Down aerial (duck's beak) | ||
| Falco | Down tilt | |
| Falco Phantasm | ||
| Up aerial (first hit) | ||
| Neutral attack | ||
| Up tilt | ||
| Forward smash | ||
| Neutral aerial (only last hit in Brawl) | ||
| Forward aerial | ||
| Fox | Fox Illusion | |
| Up smash (sweetspot) | ||
| Wolf Flash (sourspot) | ||
| Twisting Fox | ||
| Ganondorf | Warlock Blade | |
| All smash attacks | ||
| Giga Bowser | Neutral attack | |
| Up aerial | ||
| Whirling Fortress (all but first hit) | ||
| Up tilt | ||
| Down tilt | ||
| Koopa Klaw | ||
| Greninja | Rapid jab | |
| All smash attacks | ||
| Forward aerial | ||
| Water Shuriken | ||
| Secret Ninja Attack | ||
| Shifting Shuriken | ||
| Stagnant Shuriken | ||
| Hero | All normal attacks except first hit of forward tilt, down tilt, throws, and up aerial | |
| Ike | All attacks except first hits of jab, pummel, throws, and Eruption (except sourspot at the tip of the sword) | |
| Joker | Neutral attack (first and third hits) | |
| Up tilt | ||
| All smash attacks | ||
| Neutral aerial | ||
| Back aerial | ||
| Down aerial | ||
| Front and Back floor attacks | ||
| Edge attack | ||
| King Dedede | Super Dedede Jump (stars) | |
| Waddle Dee Toss (tossed Waddle Doos and Gordos) | ||
| Gordo Throw | ||
| Topspin Gordo | ||
| Quick Dedede Jump (stars) | ||
| King K. Rool | Propellerpack | |
| Kirby | Final Cutter | |
| Up smash (sweetspot) | ||
| Upper Cutter | ||
| Ultra Sword (all but first hit) | ||
| Kirby (Copy Abilities) | Hero's Bow | |
| Nayru's Love | ||
| Needle Storm | ||
| Shield Breaker | ||
| Mach Tornado | ||
| Eruption (sword tip) | ||
| Palutena's Bow | ||
| Blaster (Wolf; bayonet attached to the blaster) | ||
| Silver Bow | ||
| Water Shuriken | ||
| Metal Blade | ||
| Gale Strike | ||
| Bow and Arrows | ||
| Axe | ||
| Lightning Buster | ||
| Link | Spin Attack | |
| Forward smash | ||
| Up smash | ||
| Down smash | ||
| Forward aerial | ||
| Up aerial (except in SSB4 and Ultimate) | ||
| Forward tilt | ||
| Up tilt | ||
| Down tilt | ||
| Dash attack | ||
| Floor attack | ||
| Edge attack (except in SSB4 and Ultimate) | ||
| Neutral attack (hits 1 and 2) | ||
| Neutral attack (hit 3) | ||
| Down aerial (except in Ultimate) | ||
| Boomerang (excludes sourspot) | ||
| Hero's Bow | ||
| Grab aerial (in Brawl second hit only) | ||
| Up throw | ||
| Gale Boomerang (in Brawl first hit only) | ||
| Power Bow | ||
| Ripping Boomerang | ||
| Lucas | Up smash (first hit) | |
| Lucina | All attacks except pummel, throws, up smash, down tilt, charged Shield Breaker | |
| Luigi | Forward smash | |
| Marth | All attacks except sweetspotted up aerial (Melee and Brawl), pummel, throws, up smash (SSB4 onward), down tilt (SSB4 onward), Shield Breaker (SSB4 onward) | |
| Mega Man | Dash attack | |
| Back aerial | ||
| Up aerial | ||
| Metal Blade | ||
| Leaf Shield | ||
| Tornado Hold | ||
| Meta Knight | All attacks except dash attack, forward throw, up throw, down throw, and Drill Rush | |
| Drill Rush | ||
| Mewtwo | Forward tilt | |
| Front floor attack (hit 1) | ||
| Mii Brawler | Down throw | |
| Mii Swordfighter | All attacks except pummel, forward, back and down throws, and Blurring Blade (entire move in | |
| Min Min | Punch (Ramram uncharged) | |
| Mr. Game & Watch | Back aerial | |
| Judge #4 | ||