Zelda (SSBU)/Down special: Difference between revisions
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:ZeldaDSpecialKickSSBU.gif|thumb| | [[File:ZeldaDSpecialKickSSBU.gif|thumb|300px|Hitbox visualization showing Zelda's Phantom's kick.]] | ||
[[File:ZeldaDSpecialPunchSSBU.gif|thumb| | [[File:ZeldaDSpecialPunchSSBU.gif|thumb|300px|Hitbox visualization showing Zelda's Phantom's punch.]] | ||
[[File:ZeldaDSpecialSwing1SSBU.gif|thumb| | [[File:ZeldaDSpecialSwing1SSBU.gif|thumb|300px|Hitbox visualization showing Zelda's Phantom's first swing.]] | ||
[[File:ZeldaDSpecialSwing2SSBU.gif|thumb| | [[File:ZeldaDSpecialSwing2SSBU.gif|thumb|300px|Hitbox visualization showing Zelda's Phantom's second swing.]] | ||
[[File:ZeldaDSpecialSwing3SSBU.gif|thumb| | [[File:ZeldaDSpecialSwing3SSBU.gif|thumb|300px|Hitbox visualization showing Zelda's Phantom's third swing.]] | ||
==Overview== | ==Overview== | ||
Line 11: | Line 11: | ||
*{{nerf|[[Phantom Slash]] deals less [[shield damage]] (0 (all) → -1 (1st charge)/-1.5 (2nd charge)/-2 (3rd charge)/-2.5 (4th charge)/-3 (5th charge)).}} | *{{nerf|[[Phantom Slash]] deals less [[shield damage]] (0 (all) → -1 (1st charge)/-1.5 (2nd charge)/-2 (3rd charge)/-2.5 (4th charge)/-3 (5th charge)).}} | ||
'''{{GameIcon|ssbu}} {{SSBU|7.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|7.0.0}}''' | ||
*{{ | *{{buff|Phantom Slash deals more damage on all charges (4.7% → 5.9% (level 1), 6.6% → 8.2% (level 2), 8.5%/9.4% → 10.5%/11.8% (level 3), 11.3%/12.2% → 14.1%/15.4% (level 4), 14.1% → 17.7% (level 5)), with knockback scaling partly compensated on the highest two charges (60 → 57 (level 4), 75 → 68 (level 5)).}} | ||
==Hitboxes== | ==Hitboxes== | ||
The true damage for all Phantom's levels is determined by the general formula <code>base damage + 1.3 * (charge level + 3)</code>. This only affects their hitboxes; their windboxes still deal no damage. More specifically, the resulting damage outputs from each Phantom level are the following: | |||
*Level 1 (punch): <code>2 + 1.3 * 3</code> = '''5.9%''' | |||
*Level 2 (kick): <code>3 + 1.3 * 4</code> = '''8.2%''' | |||
*Level 3A (outward slash): <code>4 + 1.3 * 5</code> = '''10.5%''' | |||
*Level 3B (outward slash): <code>4 + 1.3 * 6</code> = '''11.8%''' | |||
*Level 4A (overhead slash): <code>5 + 1.3 * 7</code> = '''14.1%''' | |||
*Level 4B (overhead slash): <code>5 + 1.3 * 8</code> = '''15.4%''' | |||
*Level 5 (rising slash): <code>6 + 1.3 * 9</code> = '''17.7%''' | |||
===Level 1 Phantom (kick)=== | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 21: | Line 31: | ||
|sd=-1.0 | |sd=-1.0 | ||
|angle=361 | |angle=361 | ||
|bk= | |bk=50 | ||
|ks= | |ks=30 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=5.5 | ||
|bn=top | |bn=top | ||
|xpos=0.0 | |xpos=0.0 | ||
Line 37: | Line 47: | ||
|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|reflectable=t | |||
}} | }} | ||
{{HitboxTableTitle| | |} | ||
===Level 2 Phantom (punch)=== | |||
{{UltimateHitboxTableHeader}} | |||
{{HitboxTableTitle|Windboxes|42}} | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 44: | Line 59: | ||
|damage=0.0% | |damage=0.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
Line 61: | Line 77: | ||
|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|setweight=t | |||
|reflectable=t | |||
|flinchless=t | |||
|nogfx=t | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 67: | Line 87: | ||
|damage=0.0% | |damage=0.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
Line 84: | Line 105: | ||
|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|setweight=t | |||
|reflectable=t | |||
|flinchless=t | |||
|nogfx=t | |||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Hitboxes|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 91: | Line 116: | ||
|sd=-1.5 | |sd=-1.5 | ||
|angle=42 | |angle=42 | ||
|af=3 | |||
|bk=65 | |bk=65 | ||
|ks=50 | |ks=50 | ||
Line 106: | Line 132: | ||
|clang=f | |clang=f | ||
|rebound=f | |rebound=f | ||
|reflectable=t | |||
|direct=f | |direct=f | ||
}} | }} | ||
Line 113: | Line 140: | ||
|sd=-1.5 | |sd=-1.5 | ||
|angle=42 | |angle=42 | ||
|af=3 | |||
|bk=65 | |bk=65 | ||
|ks=50 | |ks=50 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=4.5 | ||
|bn=top | |bn=top | ||
|xpos=0.0 | |xpos=0.0 | ||
Line 129: | Line 157: | ||
|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|reflectable=t | |||
}} | }} | ||
{{HitboxTableTitle| | |} | ||
===Level 3 Phantom (outward slash)=== | |||
{{UltimateHitboxTableHeader}} | |||
{{HitboxTableTitle|Windboxes|42}} | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 136: | Line 169: | ||
|damage=0.0% | |damage=0.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
Line 153: | Line 187: | ||
|direct=f | |direct=f | ||
|a=f | |a=f | ||
|setweight=t | |||
|reflectable=t | |||
|flinchless=t | |||
|nogfx=t | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 159: | Line 197: | ||
|damage=0.0% | |damage=0.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
Line 176: | Line 215: | ||
|direct=f | |direct=f | ||
|g=f | |g=f | ||
|setweight=t | |||
|reflectable=t | |||
|flinchless=t | |||
|nogfx=t | |||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Hitboxes|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 183: | Line 226: | ||
|sd=-2.0 | |sd=-2.0 | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=65 | |bk=65 | ||
|ks=60 | |ks=60 | ||
Line 199: | Line 243: | ||
|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|reflectable=t | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 205: | Line 250: | ||
|sd=-2.0 | |sd=-2.0 | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=65 | |bk=65 | ||
|ks=60 | |ks=60 | ||
Line 221: | Line 267: | ||
|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|reflectable=t | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 227: | Line 274: | ||
|sd=-2.0 | |sd=-2.0 | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=65 | |bk=65 | ||
|ks=60 | |ks=60 | ||
Line 243: | Line 291: | ||
|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|reflectable=t | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 249: | Line 298: | ||
|sd=-2.0 | |sd=-2.0 | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=65 | |bk=65 | ||
|ks=60 | |ks=60 | ||
Line 265: | Line 315: | ||
|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|reflectable=t | |||
}} | }} | ||
{{HitboxTableTitle| | |} | ||
===Level 4 Phantom (overhead slash)=== | |||
{{UltimateHitboxTableHeader}} | |||
{{HitboxTableTitle|Windboxes|42}} | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 272: | Line 327: | ||
|damage=0.0% | |damage=0.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
Line 289: | Line 345: | ||
|direct=f | |direct=f | ||
|a=f | |a=f | ||
|setweight=t | |||
|reflectable=t | |||
|flinchless=t | |||
|nogfx=t | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 295: | Line 355: | ||
|damage=0.0% | |damage=0.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
Line 312: | Line 373: | ||
|direct=f | |direct=f | ||
|g=f | |g=f | ||
|setweight=t | |||
|reflectable=t | |||
|flinchless=t | |||
|nogfx=t | |||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Hitboxes|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 319: | Line 384: | ||
|sd=-2.5 | |sd=-2.5 | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=60 | |bk=60 | ||
|ks=57 | |ks=57 | ||
Line 335: | Line 401: | ||
|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|reflectable=t | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 341: | Line 408: | ||
|sd=-2.5 | |sd=-2.5 | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=60 | |bk=60 | ||
|ks=57 | |ks=57 | ||
Line 357: | Line 425: | ||
|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|reflectable=t | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 363: | Line 432: | ||
|sd=-2.5 | |sd=-2.5 | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=60 | |bk=60 | ||
|ks=57 | |ks=57 | ||
Line 379: | Line 449: | ||
|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|reflectable=t | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 385: | Line 456: | ||
|sd=-2.5 | |sd=-2.5 | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=60 | |bk=60 | ||
|ks=57 | |ks=57 | ||
Line 401: | Line 473: | ||
|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|reflectable=t | |||
}} | }} | ||
{{HitboxTableTitle| | |} | ||
===Level 5 Phantom (rising slash)=== | |||
{{UltimateHitboxTableHeader}} | |||
{{HitboxTableTitle|Windboxes|42}} | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|rehit=3 | |rehit=3 | ||
|damage=0.0% | |damage=0.0% | ||
|af=3 | |||
|angle=361 | |angle=361 | ||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
|fkv=130 | |fkv=130 | ||
|r=6. | |r=6.0 | ||
|bn=top | |bn=top | ||
|xpos=0.0 | |xpos=0.0 | ||
Line 420: | Line 498: | ||
|effect=Normal | |effect=Normal | ||
|sfx=None | |sfx=None | ||
|slvl= | |slvl=L | ||
|clang=f | |clang=f | ||
|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|a=f | |a=f | ||
|setweight=t | |||
|reflectable=t | |||
|flinchless=t | |||
|nogfx=t | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 430: | Line 512: | ||
|rehit=3 | |rehit=3 | ||
|damage=0.0% | |damage=0.0% | ||
|af=3 | |||
|angle=6 | |angle=6 | ||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
|fkv=85 | |fkv=85 | ||
|r= | |r=8.5 | ||
|bn=top | |bn=top | ||
|xpos=0.0 | |xpos=0.0 | ||
Line 443: | Line 526: | ||
|effect=Normal | |effect=Normal | ||
|sfx=None | |sfx=None | ||
|slvl= | |slvl=L | ||
|clang=f | |clang=f | ||
|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|g=f | |g=f | ||
|setweight=t | |||
|reflectable=t | |||
|flinchless=t | |||
|nogfx=t | |||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Hitboxes|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 455: | Line 542: | ||
|sd=-3.0 | |sd=-3.0 | ||
|angle=46 | |angle=46 | ||
|af=3 | |||
|bk=60 | |bk=60 | ||
|ks=68 | |ks=68 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=6.0 | ||
|bn=handr | |bn=handr | ||
|xpos=2.0 | |xpos=2.0 | ||
Line 471: | Line 559: | ||
|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|reflectable=t | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 477: | Line 566: | ||
|sd=-3.0 | |sd=-3.0 | ||
|angle=46 | |angle=46 | ||
|af=3 | |||
|bk=60 | |bk=60 | ||
|ks=68 | |ks=68 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=6.0 | ||
|bn=handr | |bn=handr | ||
|xpos=2.0 | |xpos=2.0 | ||
Line 493: | Line 583: | ||
|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|reflectable=t | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id= | |id=2 | ||
|damage=6.0% | |damage=6.0% | ||
|sd=-3.0 | |sd=-3.0 | ||
|angle=46 | |angle=46 | ||
|af=3 | |||
|bk=60 | |bk=60 | ||
|ks=68 | |ks=68 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=6.0 | ||
|bn=handr | |bn=handr | ||
|xpos=2.0 | |xpos=2.0 | ||
Line 515: | Line 607: | ||
|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|reflectable=t | |||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
=== | ===Phantom creation=== | ||
{|class="wikitable" | |||
!Phantom generated | |||
|1 | |||
|- | |||
!Earliest release | |||
|16 | |||
|- | |||
!Level 1 Phantom | |||
|15-19 | |||
|- | |||
!Level 2 Phantom | |||
|20-27 | |||
|- | |||
!Level 3A Phantom | |||
|28-31 | |||
|- | |||
!Level 3B Phantom | |||
|32-37 | |||
|- | |||
!Level 4A Phantom | |||
|38-44 | |||
|- | |||
!Level 4B Phantom | |||
|45-49 | |||
|- | |||
!Level 5 Phantom | |||
|50-120 | |||
|- | |||
!Animation length | |||
|66 | |||
|- | |||
!Level 5 Phantom auto-attack | |||
|121 | |||
|} | |||
{{FrameStripStart}} | |||
!Phantom {{FrameStrip|t=Lag|c=14|e=LagStateS}}{{FrameStrip|t=Lag|c=5|s=LagStateE|e=LagStateS}}{{FrameStrip|t=Lag|c=8|s=LagStateE|e=LagStateS}}{{FrameStrip|t=Lag|c=4|s=LagStateE|e=LagStateS}}{{FrameStrip|t=Lag|c=6|s=LagStateE|e=LagStateS}}{{FrameStrip|t=Lag|c=7|s=LagStateE|e=LagStateS}}{{FrameStrip|t=Lag|c=5|s=LagStateE|e=LagStateS}}{{FrameStrip|t=Lag|c=71|s=LagStateE|e=LagStateS}}{{FrameStrip|t=Lag|c=1|s=LagStateE}} | |||
|- | |||
!Zelda {{FrameStrip|t=Lag|c=15|s=LagPropE|e=LagContinuableS}}{{FrameStrip|t=Lag|c=51|s=LagContinuableE}}{{FrameStrip|t=Blank|c=55}} | |||
{{FrameStripEnd}} | |||
===Phantom release=== | |||
Upon release, the Phantom immediately starts the attack corresponding to their level (timings listed below). | |||
{|class="wikitable" | |||
!Interruptible | |||
|40 | |||
|- | |||
!Animation length | |||
|54 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=39}}{{FrameStrip|t=Interruptible|c=15}} | |||
{{FrameStripEnd}} | |||
===Level 1 Phantom attack (kick)=== | |||
{|class="wikitable" | {|class="wikitable" | ||
!Hitbox | !Hitbox | ||
Line 531: | Line 679: | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
=== | ===Level 2 Phantom attack (punch)=== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Windbox | !Windbox | ||
Line 546: | Line 694: | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
=== | ===Level 3 Phantom attack (outward slash)=== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Windbox | !Windbox | ||
Line 562: | Line 710: | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
=== | ===Level 4 Phantom attack (overhead slash)=== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Windbox | !Windbox | ||
Line 577: | Line 725: | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
=== | ===Level 5 Phantom attack (rising slash)=== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Windbox | !Windbox | ||
Line 592: | Line 740: | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|flinchlesshitbox=y|hitbox=y}} | {{FrameIconLegend|lag=y|flinchlesshitbox=y|hitbox=y|continuable=y|prop=y|state=y|interruptible=y}} | ||
==Parameters== | |||
===Move=== | |||
{|class="wikitable" | |||
!Horizontal speed multiplier on startup | |||
|0.8 | |||
|- | |||
!Aerial vertical speed multiplier on startup | |||
|0.6 | |||
|- | |||
!Phantom Z-axis displacement | |||
|1.5u | |||
|- | |||
!Minimum frames before releasing Phantom | |||
|15 frames | |||
|} | |||
===Phantom=== | |||
Level increases for all parameters range from 0 to 6 (plus 3 for damage). Additionally, the Phantom's HP functions unusually. By default, its HP is one unit higher, causing it to range from 6 to 18, and when hit by a single attack, it has to take any damage ''higher'' (not equal) than this amount to be destroyed (for example, 6.01% for a level 1 Phantom). However, when sustaining multiple hits, each hit is considered as dealing 1% more damage, and the total damage can be exactly equal to the Phantom's HP; for example, the same level 1 Phantom can be destroyed by three 1% hits, or two 2% hits. | |||
{|class="wikitable" | |||
!Base travel speed | |||
|2.5 | |||
|- | |||
!Added travel speed by level increase | |||
|0.45 | |||
|- | |||
!Friction | |||
|0.3 | |||
|- | |||
!Base HP | |||
|5 | |||
|- | |||
!Added HP by level increase | |||
|2 | |||
|- | |||
!Added damage by level increase | |||
|1.3 (7.0.0 onward)<br>0.9 (before 7.0.0) | |||
|} | |||
==Trivia== | |||
*The 10-second cooldown used for destroyed Phantoms in ''Smash 4'' is still present in the move's parameters. However, it goes unused, and Zelda can simply summon another Phantom as soon as the destroyed one disappears. | |||
{{MvSubNavZelda|g=SSBU}} | {{MvSubNavZelda|g=SSBU}} |
Latest revision as of 12:52, July 3, 2022
Overview[edit]
Update history[edit]
- Phantom Slash deals less shield damage (0 (all) → -1 (1st charge)/-1.5 (2nd charge)/-2 (3rd charge)/-2.5 (4th charge)/-3 (5th charge)).
- Phantom Slash deals more damage on all charges (4.7% → 5.9% (level 1), 6.6% → 8.2% (level 2), 8.5%/9.4% → 10.5%/11.8% (level 3), 11.3%/12.2% → 14.1%/15.4% (level 4), 14.1% → 17.7% (level 5)), with knockback scaling partly compensated on the highest two charges (60 → 57 (level 4), 75 → 68 (level 5)).
Hitboxes[edit]
The true damage for all Phantom's levels is determined by the general formula base damage + 1.3 * (charge level + 3)
. This only affects their hitboxes; their windboxes still deal no damage. More specifically, the resulting damage outputs from each Phantom level are the following:
- Level 1 (punch):
2 + 1.3 * 3
= 5.9% - Level 2 (kick):
3 + 1.3 * 4
= 8.2% - Level 3A (outward slash):
4 + 1.3 * 5
= 10.5% - Level 3B (outward slash):
4 + 1.3 * 6
= 11.8% - Level 4A (overhead slash):
5 + 1.3 * 7
= 14.1% - Level 4B (overhead slash):
5 + 1.3 * 8
= 15.4% - Level 5 (rising slash):
6 + 1.3 * 9
= 17.7%
Level 1 Phantom (kick)[edit]
Level 2 Phantom (punch)[edit]
Level 3 Phantom (outward slash)[edit]
Level 4 Phantom (overhead slash)[edit]
Level 5 Phantom (rising slash)[edit]
Timing[edit]
Phantom creation[edit]
Phantom generated | 1 |
---|---|
Earliest release | 16 |
Level 1 Phantom | 15-19 |
Level 2 Phantom | 20-27 |
Level 3A Phantom | 28-31 |
Level 3B Phantom | 32-37 |
Level 4A Phantom | 38-44 |
Level 4B Phantom | 45-49 |
Level 5 Phantom | 50-120 |
Animation length | 66 |
Level 5 Phantom auto-attack | 121 |
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Zelda |
Phantom release[edit]
Upon release, the Phantom immediately starts the attack corresponding to their level (timings listed below).
Interruptible | 40 |
---|---|
Animation length | 54 |
Level 1 Phantom attack (kick)[edit]
Hitbox | 11-12 |
---|---|
Animation length | 49 |
Level 2 Phantom attack (punch)[edit]
Windbox | 1-7 |
---|---|
Hitboxes | 8-12 |
Animation length | 59 |
Level 3 Phantom attack (outward slash)[edit]
Windbox | 1-7 |
---|---|
Hitboxes | 8-11 |
Animation length | 65 |
Level 4 Phantom attack (overhead slash)[edit]
Windbox | 1-7 |
---|---|
Hitboxes | 8-11 |
Animation length | 80 |
Level 5 Phantom attack (rising slash)[edit]
Windbox | 1-6 |
---|---|
Hitboxes | 7-17 |
Animation length | 120 |
Lag time |
Hitbox |
State change |
Continuable |
Flinchless hitbox |
Prop event |
Interruptible |
Parameters[edit]
Move[edit]
Horizontal speed multiplier on startup | 0.8 |
---|---|
Aerial vertical speed multiplier on startup | 0.6 |
Phantom Z-axis displacement | 1.5u |
Minimum frames before releasing Phantom | 15 frames |
Phantom[edit]
Level increases for all parameters range from 0 to 6 (plus 3 for damage). Additionally, the Phantom's HP functions unusually. By default, its HP is one unit higher, causing it to range from 6 to 18, and when hit by a single attack, it has to take any damage higher (not equal) than this amount to be destroyed (for example, 6.01% for a level 1 Phantom). However, when sustaining multiple hits, each hit is considered as dealing 1% more damage, and the total damage can be exactly equal to the Phantom's HP; for example, the same level 1 Phantom can be destroyed by three 1% hits, or two 2% hits.
Base travel speed | 2.5 |
---|---|
Added travel speed by level increase | 0.45 |
Friction | 0.3 |
Base HP | 5 |
Added HP by level increase | 2 |
Added damage by level increase | 1.3 (7.0.0 onward) 0.9 (before 7.0.0) |
Trivia[edit]
- The 10-second cooldown used for destroyed Phantoms in Smash 4 is still present in the move's parameters. However, it goes unused, and Zelda can simply summon another Phantom as soon as the destroyed one disappears.
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