User:Nintendo101: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Line 77: Line 77:
===Trophies===
===Trophies===
{{main|List of SSB4 trophies (Pikmin series)}}
{{main|List of SSB4 trophies (Pikmin series)}}
This is a list of trophies from the ''Pikmin'' series.
[[File:Brittany.jpg|thumb|The [[Pic of the Day]] screenshot of the Brittany trophy.]]
====Both Versions====
Collectible trophies that appear in both the 3DS version and the Wii U version.
*[[Olimar]]
{|
|- valign=top
|
*Olimar
*Olimar (Alt.)
*Olimar (Alt.)
*[[Alph]]
*Alph
*[[Pikmin (species)|Red Pikmin]]
*Red Pikmin
*[[Pikmin (species)|Blue Pikmin]]
*Blue Pikmin
*[[Pikmin (species)|Yellow Pikmin]]
|
*[[Pikmin (species)|White Pikmin]]
*Yellow Pikmin
*[[Pikmin (species)|Purple Pikmin]]
*White Pikmin
*[[Pikmin (species)|Rock Pikmin]]
*Purple Pikmin
*[[Pikmin (species)|Winged Pikmin]]
*Rock Pikmin
*[[Hocotate Bomb]]
*Winged Pikmin
*[[Iridescent Glint Beetle]]
|
*[[Bulborb]]
*Hocotate Bomb
*[[Pellet|Pellets]]
*Iridescent Glint Beetle
*{{iw|pikipedia|Louie}}
*Bulborb
*Pellets
*Louie
|}


===={{forwiiu}}====
====''for Wii U''====
In addition to the ones above, there are many more trophies in this version.
{|
*[[End of Day]]
|- valign=top
*{{iw|pikipedia|Charlie}}
|
*{{iw|pikipedia|S.S. Drake}}
*End of Day
*{{iw|pikipedia|Brittany}}
*Charlie
*{{iw|pikipedia|Peckish Aristocrab}}
*S.S. Drake
*[[Yellow Wollywog]]<ref name= "YellowWollywog">Known as "Yellow Wollyhop" in PAL versions.</ref>
*Brittany
*{{iw|pikipedia|Iridescent Flint Beetle}}
|
*{{iw|pikipedia|Swooping Snitchbug}}
*Peckish Aristocrab
*[[Burrowing Snagret]]
*Yellow Wollywog
*{{iw|pikipedia|Quaggled Mireclops}}
*Iridescent Flint Beetle
*[[Plasm Wraith]]
*Swooping Snitchbug
<references/>
|
*Burrowing Snagret
*Quaggled Mireclops
*Plasm Wraith
|}


==References within ''Smash''==
==References within ''Smash''==

Revision as of 22:50, October 4, 2018

Nintendo101 "the101"
Character info
Melee mains Peach, Yoshi
Other Melee characters Pikachu, Young Link
Brawl mains Pikachu, Kirby
Other Brawl characters Yoshi, Sonic
Smash 4 mains Robin, Yoshi
Other Smash 4 characters Zero Suit Samus, Pikachu, Sonic
Project M mains Samus, Peach
Other Project M characters Mario, Link
Personal and other info
Location USA USA
Miscellaneous info
Skill Other Eh...

Hey there! I'm the101. I like games and such, and I remember a lot of unnecessary things about them. It uniquely only comes in handy for editing wikis... Go figure!

Workshop: Pikmin in Super Smash Bros. 4

The Pikmin series also offers a stage for Super Smash Bros. for Wii U, as well as the return of Olimar as a playable character.

Characters

  • OlimarIcon(SSB4-U).png
    Olimar: Olimar returns as a playable character for Super Smash Bros. 4, using all five Pikmin he used in Super Smash Bros. Brawl. Though, this time he can only have three Pikmin follow him at once rather than six, and instead of plucking Pikmin at random, pluck them in a fixed order of Red, Yellow, Blue, White, Purple, Red, etc. Olimar also has a new recovery move that uses Winged Pikmin to carry him. Four of Olimar's alternate costumes switch him with Alph, one of the three playable characters in Pikmin 3.

Items

Main article: Items
  • Hocotate Bomb (throwing): an explosive rocket that resembles the Hocotate ship from Pikmin 2. Similar to End of Day, the bomb launches skyward and comes back crashing down, creating a large explosion that damages nearby opponents on impact. Being tossed or attacked trigger its launch. If it was tossed, it will not harm the wielder. It can also take fighters up with it as it ascends, similar to Mega Man's up aerial. If struck enough times, it will explode immediately. This bomb is not in any of the Pikmin games.

Smash Tour items

  • Plasm Wraith (Red): a gelatinous beast from Pikmin 3. It heals the user when they block attacks with their shield in battle.

Enemies

  • Iridescent Glint Beetle: a subterranean variety of beetle from Pikmin 2. In Smash Run, it is usually only found in bonus rooms. It does not present any harm. When struck, it drops gold. It can be hit about 4-5 times before it scuttles back underground. In Smash Tour, any player that bumps into one on the board is awarded extra fighters.

Smash Run enemies

  • Bulborb: a large, red species of grub-dog from the original Pikmin. Like other large enemies, it takes many hits to take down. Its main attack consists of running toward the fighter, snapping its mandibles towards the fighter, and jumping up and hitting the fighter with its head.

Stages

for Wii U

  • GardenofHopeIconSSB4-U.png
    Garden of Hope: staged in an alien garden from Pikmin 3. It is a large stage that is made up of two large columnar platforms, a climbing stick, a pot, and a set of elevator platforms on the side, which function as scales. A small bridge appears to connect the two large platforms. Fighters can destroy the pot and the Climbing Stick, and can stand on top of both. Wild Pikmin will come onto the stage to fix any damage done, such as rebuilding the bridge and the pot. Fighters can get stuck in the pot if they stand in the middle while Pikmin are rebuilding it. An enormous creature called the Peckish Aristocrab will occasionally lumber across the stage, destroying structures and damaging fighters in its wake. If fighters have ≥80% damage, making contact with the Aristocrab can result in an instant KO. A Bulborb and the S.S. Drake appear in the background.

for Nintendo 3DS

  • DistantPlanetIconSSB4-3.png
    Super Smash Bros. Brawl Distant Planet: staged in the Forest of Hope from the original Pikmin.


Music

Music

See List of SSB4 Music (Pikmin series)

Original tracks

Arrangements and remixes unique to SSB4.

  • Stage Select (Pikmin 2): an arrangement of "World Map Theme" from Pikmin 2. It plays on Distant Planet and Garden of Hope.
  • Mission Mode (Pikmin 3): an arrangement of "Mission Mode" from Pikmin 3, itself an arrangement of "Pikmin" from the original Pikmin. It features singing Pikmin. It plays on Garden of Hope.

Returning tracks

Arrangements and remixes from Brawl.

  • Super Smash Bros. Brawl Stage Clear / Title (Pikmin): an arrangement of "Night Comes" and "Pikmin" from Pikmin. It plays on Garden of Hope.
  • Super Smash Bros. Brawl Environmental Noises: an environmental-inspired interpretation of the wildlife audio samples used to establish the atmosphere of Pikmin. It plays on Garden of Hope.
  • Super Smash Bros. Brawl World Map (Pikmin 2): an arrangement of "World Map Theme" from Pikmin 2. It plays on Garden of Hope.

Source tracks

Compositions and arrangements directly sourced from Pikmin games with no alterations.

  • Main Theme (Pikmin): plays on Distant Planet and Garden of Hope.
  • Forest of Hope: from Pikmin. It plays on Garden of Hope.
  • Garden of Hope from Pikmin 3. It plays on Garden of Hope.

Victory fanfares

  • Victory! Pikmin: an arrangement of the first few notes of the "Pikmin motif", a derivative of the eponymous title theme from Pikmin. It is sourced from Brawl.

Trophies

The Pic of the Day screenshot of the Brittany trophy.

Collectible trophies that appear in both the 3DS version and the Wii U version.

  • Olimar
  • Olimar (Alt.)
  • Alph
  • Red Pikmin
  • Blue Pikmin
  • Yellow Pikmin
  • White Pikmin
  • Purple Pikmin
  • Rock Pikmin
  • Winged Pikmin
  • Hocotate Bomb
  • Iridescent Glint Beetle
  • Bulborb
  • Pellets
  • Louie

for Wii U

  • End of Day
  • Charlie
  • S.S. Drake
  • Brittany
  • Peckish Aristocrab
  • Yellow Wollywog
  • Iridescent Flint Beetle
  • Swooping Snitchbug
  • Burrowing Snagret
  • Quaggled Mireclops
  • Plasm Wraith

References within Smash

Testing a potential new layout for the bottom of the universe pages, which are currently, well, a mess. Some information is specified multiple times and their is no cohesion. I think standardization would make these sections much easier to read, so I propose the following.

Referential Organization Scheme

  • Elements are categorized into Fighter elements or Game elements. The latter are any elements from the applicable universe not apparent in the the fighters themselves and exist independently of them.
  • Smash game: Elements within these categorizes are organized by their appearances in Smash titles. Smash titles are arranged in succession by their release dates (i.e. Smash 64, Melee, Brawl...)
    • Fighter elements organization is yet to be finalized.
    • Game elements rely on a similar organization scheme to the trophy collections.
      • Items
      • Assist trophy and Poké Ball characters
      • Enemy characters (Adventure Mode, Subspace Emissary, Smash Run, and Smash Tour - not stage hazards)
      • Bosses
      • Stages (including elements specific to the stages, such as hazards, background objects)
      • Music
      • Masterpieces
      • Challenges

Below is an example of how the above scheme would be implemented. I compiled all of the information specified on the Mario (universe) page concerning elements from Mario Bros.

Mario Bros.

Fighter elements

  • Mario's head icon from SSB.MarioHeadSSBM.pngMarioHeadSSBB.pngMario’s blue-and-red costume is based on his appearance on the Japanese arcade cabinet.[1]
  • Mario's stock icon in Super Smash Bros. for Wii U.Mario’s cyan-and-pink costume resembles his appearance on the Famicom boxart.
  • Luigi's head icon from SSB.LuigiHeadSSBM.pngLuigiHeadSSBB.pngLuigi's stock icon in Super Smash Bros. for Wii U.Luigi debuted in this title.
  • Luigi's head icon from SSB.LuigiHeadSSBM.pngLuigiHeadSSBB.pngLuigi's stock icon in Super Smash Bros. for Wii U.Luigi’s cyan costume resembles Mario's appearance on the American N.E.S. boxart.
  • Luigi's stock icon in Super Smash Bros. for Wii U.Luigi's crawling animation is accompanied with this title's running sound effect.
  • WarioHeadSSBB.pngWario's stock icon in Super Smash Bros. for Wii U.Wario's cyan-and-pink costume resembles Mario's appearance on the Famicom boxart.

Game elements

  • Super Smash Bros.Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4 The revival platform characters respawn on is similar to how characters respawn in this title after losing a life.
  • Super Smash Bros.Super Smash Bros. BrawlSuper Smash Bros. 4 The POW Block is in interactive object on Mushroom Kingdom and Mario Bros. in Smash 64 and Brawl, respectively. It is a throwing item in SSB4.
  • Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4 The Freezie appears as a throwing item.
  • Super Smash Bros. Brawl Mario Bros. appears as a stage.
  • Super Smash Bros. BrawlSuper Smash Bros. for Wii U Shellcreepers are hazards on Mario Bros. in Brawl. They appear as a trophy in SSB4.
  • Super Smash Bros. BrawlSuper Smash Bros. for Wii U Sidesteppers are hazards on Mario Bros. and a sticker in Brawl. They each appear as a trophy in SSB4.
  • Super Smash Bros. BrawlSuper Smash Bros. for Wii U "Mario Bros." is an arrangement of the title theme.
  • Super Smash Bros. for Wii U Fighter Flies appear as a trophy.

References