Peach (SSBU)/Neutral special: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary |
Derekblue1 (talk | contribs) (→Overview: Edited overview.) |
||
(4 intermediate revisions by 2 users not shown) | |||
Line 2: | Line 2: | ||
{{disambig2|the hitbox visualization in ''Super Smash Bros. Ultimate''|the move itself|Toad (move)}} | {{disambig2|the hitbox visualization in ''Super Smash Bros. Ultimate''|the move itself|Toad (move)}} | ||
[[File:PeachToadSSBU.gif|thumb|350px|Hitbox visualization showing Peach's neutral special, Toad.]] | [[File:PeachToadSSBU.gif|thumb|350px|Hitbox visualization showing Peach's neutral special, Toad.]] | ||
==Overview== | ==Overview== | ||
<onlyinclude>{{#ifeq:1|{{{p|1}}}|The neutral special called [[Toad (move)|Toad]], {{{1|Peach}}} covers her ears with a terrified expression and turns away as {{{2|Toad}}} appears in front of her, arms spread out. If hit, {{{2|Toad}}} will retaliate with a spray of spores, and {{{1|Peach}}} will wince. {{{2|Toad}}} releases 6 spores, dealing 21% if all spores hit. Each spore hit deals 3.5% damage. If attacked from behind, {{{1|Peach}}} and {{{2|Toad}}} switch places.}}</onlyinclude> | |||
<onlyinclude>{{#ifeq:2|{{{p|2}}}|The neutral special can be used if {{{1|Peach}}} can predict the stage [[recovery]] of the foe or the attack from the foe. However, the neutral special should not be abused all the time as the opponent can mix up their moves and timing. {{{1|Peach}}} cannot move until the move reaches 63 frames. In competitive play, {{{1|Peach}}} players do not overuse the neutral special.}}</onlyinclude> | |||
==Update History== | ==Update History== | ||
'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|3.0.0}}''' | ||
Line 64: | Line 67: | ||
|1-3 | |1-3 | ||
|- | |- | ||
!Spores | !Spores | ||
|3, 6, 9, 12, 15, 18 | |3-18, 6-21, 9-24, 12-27, 15-30, 18-33 | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
Line 75: | Line 78: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Blank|c=2}}{{FrameStrip|t=Hitbox|c=16}}{{FrameStrip|t=Blank|c=44}} | |||
|- | |||
{{FrameStrip|t=Blank|c=5}}{{FrameStrip|t=Hitbox|c=16}}{{FrameStrip|t=Blank|c=41}} | |||
|- | |||
{{FrameStrip|t=Blank|c=8}}{{FrameStrip|t=Hitbox|c=16}}{{FrameStrip|t=Blank|c=38}} | |||
|- | |||
{{FrameStrip|t=Blank|c=11}}{{FrameStrip|t=Hitbox|c=16}}{{FrameStrip|t=Blank|c=35}} | |||
|- | |||
{{FrameStrip|t=Blank|c=14}}{{FrameStrip|t=Hitbox|c=16}}{{FrameStrip|t=Blank|c=32}} | |||
|- | |||
{{FrameStrip|t=Blank|c=17}}{{FrameStrip|t=Hitbox|c=16}}{{FrameStrip|t=Blank|c=29}} | |||
|- | |||
{{FrameStrip|t=Lag|c=2|e=LagPropS}}{{FrameStrip|t=Lag|c=3|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=3|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=3|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=3|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=3|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=43|s=LagPropE}}{{FrameStrip|t=Interruptible|c=2}} | {{FrameStrip|t=Lag|c=2|e=LagPropS}}{{FrameStrip|t=Lag|c=3|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=3|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=3|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=3|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=3|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=43|s=LagPropE}}{{FrameStrip|t=Interruptible|c=2}} | ||
|- | |- | ||
Line 80: | Line 95: | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|defensive=y|interruptible=y|vulnerable=y|prop=y|intangible=y}} | {{FrameIconLegend|lag=y|hitbox=y|defensive=y|interruptible=y|vulnerable=y|prop=y|intangible=y}} | ||
==Parameters== | |||
===Move=== | |||
{{technical data|Counter bubble bone and offsets}} | |||
{|class="wikitable" | |||
!Horizontal speed divisor on startup | |||
|2 | |||
|- | |||
!Initial vertical speed | |||
|0 | |||
|- | |||
!Gravity | |||
|0.025 | |||
|- | |||
!Fall speed | |||
|0.7 | |||
|- | |||
!Air friction | |||
|0.0025 | |||
|- | |||
!Counter bubble size | |||
|9u | |||
|- | |||
!Counter hitlag on activation | |||
|18 frames | |||
|- | |||
!Toad spore offsets | |||
|[-1, 4, 0] | |||
|} | |||
===Spores=== | |||
{|class="wikitable" | |||
!Initial speed | |||
|10 to 15 | |||
|- | |||
!Friction | |||
|0.7 | |||
|- | |||
!Maximum random trajectory deviation | |||
|40° | |||
|- | |||
!Lifetime | |||
|16 frames | |||
|} | |||
{{MvSubNavPeach|g=SSBU}} | {{MvSubNavPeach|g=SSBU}} |
Latest revision as of 10:42, December 1, 2022
Overview[edit]
The neutral special called Toad, Peach covers her ears with a terrified expression and turns away as Toad appears in front of her, arms spread out. If hit, Toad will retaliate with a spray of spores, and Peach will wince. Toad releases 6 spores, dealing 21% if all spores hit. Each spore hit deals 3.5% damage. If attacked from behind, Peach and Toad switch places.
The neutral special can be used if Peach can predict the stage recovery of the foe or the attack from the foe. However, the neutral special should not be abused all the time as the opponent can mix up their moves and timing. Peach cannot move until the move reaches 63 frames. In competitive play, Peach players do not overuse the neutral special.
Update History[edit]
- Toad no longer stalls continuously in the air after the first use.
- Toad's counterattack connects more easily when blocking an attack from behind.
Hitboxes[edit]
Timing[edit]
Counter[edit]
Intangibility | 8-10 |
---|---|
Counter | 9-34 |
Interruptible | 63 |
Animation length | 69 |
Hit[edit]
Intangibility | 1-3 |
---|---|
Spores | 3-18, 6-21, 9-24, 12-27, 15-30, 18-33 |
Interruptible | 61 |
Animation length | 62 |
Lag time |
Hitbox |
Vulnerable |
Counter |
Intangible |
Prop event |
Interruptible |
Parameters[edit]
Move[edit]
Horizontal speed divisor on startup | 2 |
---|---|
Initial vertical speed | 0 |
Gravity | 0.025 |
Fall speed | 0.7 |
Air friction | 0.0025 |
Counter bubble size | 9u |
Counter hitlag on activation | 18 frames |
Toad spore offsets | [-1, 4, 0] |
Spores[edit]
Initial speed | 10 to 15 |
---|---|
Friction | 0.7 |
Maximum random trajectory deviation | 40° |
Lifetime | 16 frames |
|