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Minecart: Difference between revisions

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{{articleIcons|ssbu=y}}
{{articleIcons|ssbu=y}}
{{recent release}}
{{Infobox Special Move
{{Infobox Special Move
|name = Minecart
|name = Minecart
|image= [[File:Steve Side B SSBU.gif|300px]]
|image= [[File:Steve Side B SSBU.gif|300px]]
|caption= Steve using Minecart in ''Ultimate''.
|caption= Steve using an unpowered Minecart in ''Ultimate''.
|user=[[Steve]]
|user=[[Steve]]
|universe={{uv|Minecraft}}
|universe={{uv|Minecraft}}
}}
}}
:''For the stage element, see [[Minecart (vehicle)]].''
{{for|the stage element|Minecart (vehicle)}}
'''Minecart''' ({{ja|トロッコ|Torokko}}) is {{SSBU|Steve}}'s [[side special move]] in ''[[Super Smash Bros. Ultimate]]''.
'''Minecart''' ({{ja|トロッコ|Torokko}}, ''Minecart'') is [[Steve]]'s [[side special move]].


==Overview==
==Overview==
Steve uses up a piece of iron to pull out a minecart, and begins placing tracks along the ground to move from side to side. Each rail uses up 1 of any material--first dirt/sand/wool, then wood, stone, and finally iron--with the better materials providing more rails per unit. Rails may be reused for free if the minecart reverses into them before they disappear. The minecart will halt movement if there are no tracks for it. The minecart has difficulties making uphill movements and may even roll backwards when going up steep hills, but is reasonably fast on the ground and moves quickly when going downhill. If a cart hits a wall, it will bounce in the other direction.  
Steve uses a piece of iron to craft a minecart and begins riding in it, placing rails along the ground in front of him as it moves. The cart can be controlled while ridden, but its poor handling while on rails makes the utility of such situational. Each rail uses up one unit of any material first Grade 1 materials (dirt, sand, ice, wool), then wood, stone, and finally iron with the better materials providing more rails per unit. Rails may be reused for free if the minecart rides over them again before they disappear. The minecart will slow down and stop if there are no tracks for it. The minecart decelerates when rolling uphill, but it is reasonably fast on the ground and moves quickly when going downhill. If a cart hits a wall, it will bounce in the other direction.  


Pressing jump will have Steve hop out of the minecart, after which the cart will roll off on its own, but without rails, it will eventually slow to a stop. Hopping out of the minecart can also aid in Steve's [[recovery]]. If an empty cart runs into a grounded opponent, it will grab them, potentially leading to an offstage KO or even a combo into one of Steve's own attacks. The empty minecart has a [[grab]] hitbox, so it cannot be [[shield]]ed. However, a minecart ridden by a Steve can be shielded, as it has a normal hitbox while occupied. An empty minecart hitting an airborne opponent will only knock them away for average damage. The chances of a trapped character escaping depend on their damage percentage, and moving the control stick repeatedly will also cause the trapping duration to decrease. Steve may reenter the cart after jumping out, but this can only be done twice per minecart.  
Pressing jump will have Steve hop out of the minecart, after which the cart will roll off on its own, but without rails, it will eventually slow to a stop. Hopping out of the minecart can also aid in Steve's [[recovery]]. If an empty minecart runs into a grounded opponent, it will trap them inside the cart without them being able to control it. An empty minecart hitting an airborne opponent will only knock them away for average damage. While a minecart ridden by Steve can be [[shield]]ed against, as it has a normal damaging [[hitbox]] while occupied, the empty minecart has a [[grab]] hitbox, so it will bypass shields. As with regular grabs, the duration opponents are trapped for is proportional to their damage, and [[button mashing]] will let them escape more quickly. Trapped opponents may be KO’d if they do not escape before the cart crosses a blast line, falls offstage too far for them to recover, or if they are pursued and attacked by Steve while trapped. Steve may reenter the cart after jumping out, but this can only be done twice per minecart.


If Steve has gold and redstone, he will place a powered rail upon using the move, which accelerates the cart and allows it to ride up inclines and increase its damage. Pressing the special move button again while riding the cart will add another powered rail under the cart and boost it again. If the cart reverses and rides over an already-placed powered rail, it will be boosted again at no cost of resources. Each powered rail uses up 1 gold and 1 redstone.  
If the player possesses both gold and redstone, those materials will be used to place a powered rail at the start of the move, which accelerates the cart, increasing its damage and allowing it to ride up inclines. Pressing the special move button again while riding the cart will add another powered rail under the cart and boost it again. If the cart reverses and rides over an already-placed powered rail, it will be boosted again at no cost of resources. Each powered rail uses up 1 gold and 1 redstone.  


The minecart will break if it takes too much damage, but if Steve was the one to break it he will be able to recover the iron he used to initiate the move. While moving, the minecart is considered a projectile even while occupied, so can be [[reflect]]ed.
The minecart will break if it takes too much damage, but if Steve was the one to break it, he will recover the iron he used to initiate the move. While moving, the minecart is considered a [[projectile]] even while occupied, so it can be [[Reflection|reflected]].
 
==Yophey cart==
The yophey cart refers to an [[advanced technique]] exclusive to Steve that massively improves his option coverage after using minecart through the use of a {{h2|Mine / Craft / Create Block|Phantom block reverse}}, popularised by Smash player {{sm|yophey}}. Simply put, when jumping out of a minecart, Steve has a nine-frame window in which a neutral special b-reverse may be inputted without causing Steve to place a block. This allows Steve to freely turn around midair after exiting a minecart, allowing him to face away from opponents after launching a minecart towards them. Following this, Steve may immediately input a back-air; this minecart to back-air sequence covers a surprising amount of options. If the opponent stays grounded, they will be grabbed by the minecart; if they jump or try to approach Steve, they will be caught by his incredibly powerful back-air, especially if he has diamond tools. The reason why back-air is preferred in this situation compared to a simple forward air is because back-air has much greater vertical and horizontal coverage, and is active for longer. The yophey cart has been successfully implemented by numerous top Steve players, such as {{Sm|yonni}} and {{Sm|acola}}.
 
==Infinite grab glitch==
A glitch in version 9.0.0 can cause another Steve to be [https://youtu.be/1JUmnzxDhkA?t=502 grabbed indefinitely] by a Minecart. It requires one Steve to use Minecart, and a second Steve to hit him with a move before the first Steve completes the animation of getting into the minecart (most commonly with down smash). If done correctly, the second Steve will get grabbed by the Minecart, but will be unable to react at all until they are hit out of the Minecart, or pushed offstage (where they will fall to their death). This appears to occur as the first Steve has not technically "gotten into" his Minecart, confusing the game to believe the Minecart projectile has not actually spawned yet; as a result, it will not despawn the Minecart after its lifetime expires. This glitch has since been fixed in version 9.0.1.
 
{{#widget:YouTube|id=1JUmnzxDhkA}}


==Instructional quotes==
==Instructional quotes==
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==Origin==
==Origin==
[[File:MinecartRide.png|thumb|left|250px|Steve riding a minecart in ''Minecraft'', with a mix of regular and powered rails.]]
The [https://minecraft.wiki/w/Minecart minecart] is an item crafted using 5 iron ingots. It travels on [https://minecraft.wiki/w/Rail rails], crafted with 6 iron ingots and a stick. It is frequently used in ''Minecraft'' to navigate quickly through expansive mines or to simply travel on the surface of the world more quickly. Minecarts can be manually moved slowly by pressing forward. Most mobs can also ride any empty minecart by pushing it into them.  
The [https://minecraft.gamepedia.com/Minecart minecart] is an item crafted using 5 iron ingots. It travels on [https://minecraft.gamepedia.com/Rail rails], crafted with 6 iron ingots and a stick. It is frequently used in ''Minecraft'' to navigate quickly through expansive mines or to simply travel on the surface of the world more quickly. Minecarts can be manually moved slowly by pressing forward. Most mobs can also ride any empty minecart by pushing it into them.


The [https://minecraft.gamepedia.com/Powered_Rail powered rail] is an item that boosts the speed of the minecart on it when powered, allowing it to travel up steep hills. It is crafted with 6 gold ingots, a stick, and redstone dust, and is activated via a power source such as a redstone torch, which can be crafted using a stick and redstone dust.
The [https://minecraft.wiki/w/Powered_Rail powered rail] is an item that boosts the speed of the minecart on it when powered, allowing it to travel up steep hills. It is crafted with 6 gold ingots, a stick, and redstone dust, and is activated via a power source such as a redstone torch, which can be crafted using a stick and redstone dust.
<gallery>
Steve Minecart 1.18.1.gif|Steve riding a minecart in ''Minecraft'', with a mix of regular and powered rails.
MinecartRide.png|Steve riding a minecart in an underground Mineshaft in ''Minecraft''.
</gallery>
{{clr}}
{{clr}}


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<gallery>
<gallery>
SSBUWebsiteSteve5.jpg|Steve and Alex using Minecart with {{SSBU|Bowser Jr.}} following behind on [[Port Town Aero Dive]].
SSBUWebsiteSteve5.jpg|Steve and Alex using Minecart with {{SSBU|Bowser Jr.}} following behind on [[Port Town Aero Dive]].
Steve SSBU Skill Preview Side Special.png|Steve using Minecart as shown by a Skill Preview in ''Ultimate''.
Steve SSBU Skill Preview Side Special.png|Steve using Minecart as shown by the [[Move List]] in ''Ultimate''.
</gallery>
</gallery>
==Names in other languages==
{{langtable
|ja={{ja|トロッコ|Torokko}}
|en=Minecart
|fr=Wagonnet
|es=Vagoneta
|de=Lore
|it=Vagonetto
|nl=Mijnkarretje
|ru={{rollover|Вагoнетка|Vagonetka|?}}
|ko={{rollover|광물 수레|Gwangmul Sure|?}}
|zh_cn={{rollover|矿车|Kuàngchē|?}}
|zh_tw={{rollover|礦車|Kuàngchē|?}}
}}
==Trivia==
*An empty Minecart is the first [[grab]] in the series to have proper function as an actual [[projectile]].
*For unknown reasons, certain [[clone]]-type characters whose non-attack animations are otherwise largely identical to those of their counterparts actually have different animations from their counterparts when getting trapped within a minecart. These include {{SSBU|Dr. Mario}}, {{SSBU|Lucas}}, {{SSBU|Lucina}}, {{SSBU|Dark Pit}}, {{SSBU|Daisy}}, {{SSBU|Chrom}} and {{SSBU|Dark Samus}}.
**Curiously, Marth and Roy share the same trapped animation as each other, while Lucina and Chrom share a different animation from the former two with each other.
*Oddly, the move's Dutch name in ''Ultimate'' is "Mijnkarretje", despite the fact that the term used for minecarts in the official Dutch-language version of ''Minecraft'' is actually "mijnkar".


{{Special Moves|char=Steve}}
{{Special Moves|char=Steve}}
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[[Category:Microsoft]]
[[Category:Microsoft]]
[[Category:Mojang Studios]]
[[Category:Mojang Studios]]
[[es:Vagoneta (Minecraft)]]

Latest revision as of 20:52, March 26, 2024

Minecart
Steve Side B SSBU.gif
Steve using an unpowered Minecart in Ultimate.
User Steve
Universe Minecraft
For the stage element, see Minecart (vehicle).

Minecart (トロッコ, Minecart) is Steve's side special move.

Overview[edit]

Steve uses a piece of iron to craft a minecart and begins riding in it, placing rails along the ground in front of him as it moves. The cart can be controlled while ridden, but its poor handling while on rails makes the utility of such situational. Each rail uses up one unit of any material — first Grade 1 materials (dirt, sand, ice, wool), then wood, stone, and finally iron — with the better materials providing more rails per unit. Rails may be reused for free if the minecart rides over them again before they disappear. The minecart will slow down and stop if there are no tracks for it. The minecart decelerates when rolling uphill, but it is reasonably fast on the ground and moves quickly when going downhill. If a cart hits a wall, it will bounce in the other direction.

Pressing jump will have Steve hop out of the minecart, after which the cart will roll off on its own, but without rails, it will eventually slow to a stop. Hopping out of the minecart can also aid in Steve's recovery. If an empty minecart runs into a grounded opponent, it will trap them inside the cart without them being able to control it. An empty minecart hitting an airborne opponent will only knock them away for average damage. While a minecart ridden by Steve can be shielded against, as it has a normal damaging hitbox while occupied, the empty minecart has a grab hitbox, so it will bypass shields. As with regular grabs, the duration opponents are trapped for is proportional to their damage, and button mashing will let them escape more quickly. Trapped opponents may be KO’d if they do not escape before the cart crosses a blast line, falls offstage too far for them to recover, or if they are pursued and attacked by Steve while trapped. Steve may reenter the cart after jumping out, but this can only be done twice per minecart.

If the player possesses both gold and redstone, those materials will be used to place a powered rail at the start of the move, which accelerates the cart, increasing its damage and allowing it to ride up inclines. Pressing the special move button again while riding the cart will add another powered rail under the cart and boost it again. If the cart reverses and rides over an already-placed powered rail, it will be boosted again at no cost of resources. Each powered rail uses up 1 gold and 1 redstone.

The minecart will break if it takes too much damage, but if Steve was the one to break it, he will recover the iron he used to initiate the move. While moving, the minecart is considered a projectile even while occupied, so it can be reflected.

Yophey cart[edit]

The yophey cart refers to an advanced technique exclusive to Steve that massively improves his option coverage after using minecart through the use of a Phantom block reverse, popularised by Smash player yophey. Simply put, when jumping out of a minecart, Steve has a nine-frame window in which a neutral special b-reverse may be inputted without causing Steve to place a block. This allows Steve to freely turn around midair after exiting a minecart, allowing him to face away from opponents after launching a minecart towards them. Following this, Steve may immediately input a back-air; this minecart to back-air sequence covers a surprising amount of options. If the opponent stays grounded, they will be grabbed by the minecart; if they jump or try to approach Steve, they will be caught by his incredibly powerful back-air, especially if he has diamond tools. The reason why back-air is preferred in this situation compared to a simple forward air is because back-air has much greater vertical and horizontal coverage, and is active for longer. The yophey cart has been successfully implemented by numerous top Steve players, such as yonni and acola.

Infinite grab glitch[edit]

A glitch in version 9.0.0 can cause another Steve to be grabbed indefinitely by a Minecart. It requires one Steve to use Minecart, and a second Steve to hit him with a move before the first Steve completes the animation of getting into the minecart (most commonly with down smash). If done correctly, the second Steve will get grabbed by the Minecart, but will be unable to react at all until they are hit out of the Minecart, or pushed offstage (where they will fall to their death). This appears to occur as the first Steve has not technically "gotten into" his Minecart, confusing the game to believe the Minecart projectile has not actually spawned yet; as a result, it will not despawn the Minecart after its lifetime expires. This glitch has since been fixed in version 9.0.1.

Instructional quotes[edit]

Super Smash Bros. Ultimate Move List Steve's stock icon. An iron minecart will travel along the rails. Powered rails can be placed with the right materials. If empty, the minecart will carry an enemy away.

Origin[edit]

The minecart is an item crafted using 5 iron ingots. It travels on rails, crafted with 6 iron ingots and a stick. It is frequently used in Minecraft to navigate quickly through expansive mines or to simply travel on the surface of the world more quickly. Minecarts can be manually moved slowly by pressing forward. Most mobs can also ride any empty minecart by pushing it into them.

The powered rail is an item that boosts the speed of the minecart on it when powered, allowing it to travel up steep hills. It is crafted with 6 gold ingots, a stick, and redstone dust, and is activated via a power source such as a redstone torch, which can be crafted using a stick and redstone dust.

Gallery[edit]

Names in other languages[edit]

Language Name
Japan Japanese トロッコ
UK English Minecart
France French Wagonnet
Germany German Lore
Spain Spanish Vagoneta
Italy Italian Vagonetto
China Chinese (Simplified) 矿车
Taiwan Chinese (Traditional) 礦車
South Korea Korean 광물 수레
Netherlands Dutch Mijnkarretje
Russia Russian Вагoнетка

Trivia[edit]

  • An empty Minecart is the first grab in the series to have proper function as an actual projectile.
  • For unknown reasons, certain clone-type characters whose non-attack animations are otherwise largely identical to those of their counterparts actually have different animations from their counterparts when getting trapped within a minecart. These include Dr. Mario, Lucas, Lucina, Dark Pit, Daisy, Chrom and Dark Samus.
    • Curiously, Marth and Roy share the same trapped animation as each other, while Lucina and Chrom share a different animation from the former two with each other.
  • Oddly, the move's Dutch name in Ultimate is "Mijnkarretje", despite the fact that the term used for minecarts in the official Dutch-language version of Minecraft is actually "mijnkar".