SSBU Icon.png

List of spirits (Duck Hunt series): Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary
 
(43 intermediate revisions by 15 users not shown)
Line 1: Line 1:
{{DISPLAYTITLE:List of spirits (''Duck Hunt'' series)}}
{{Title|List of spirits (''Duck Hunt'' series)}}
The following is the list of the {{b|Spirits|characters}} from the {{uv|Duck Hunt}} series in ''[[Super Smash Bros. Ultimate]]''.
{{ArticleIcons|ultimate=y}}
The following is the list of the [[spirit]]s from the {{uv|Duck Hunt}} series in ''[[Super Smash Bros. Ultimate]]''.


==Primary Spirit==
==Primary Spirit==
Line 11: Line 12:
! Class
! Class
! Slot
! Slot
! Stats
! Base [[File:Equipment Icon Power Badge.png|20px|Power]]
! Max [[File:Equipment Icon Power Badge.png|20px|Power]]
! Base [[File:Equipment Icon Brawn Badge.png|20px|Attack]]
! Max [[File:Equipment Icon Brawn Badge.png|20px|Attack]]
! Base [[File:Equipment Icon Protection Badge.png|20px|Defense]]
! Max [[File:Equipment Icon Protection Badge.png|20px|Defense]]
! Ability
! Ability
! Origin Game
! Origin Game
Line 17: Line 23:
|-
|-
|975
|975
|{{anchor|Wild Gunman}}[[File:Spirits wild gunman.png|center|108x108px]]
|{{SpiritTableName|Wild Gunman|link=y}}
|[[Wild Gunman]]
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|★★
|★★
|3
|⬡⬡⬡
|Power: 1,424—5,699<br>[[File:Equipment Icon Brawn Badge.png|20px]] 1,033—4,132<br>[[File:Equipment Icon Protection Badge.png|20px]] 391—1,567
|1,424
|5,699
|1,033
|4,132
|391
|1,567
|No Effect
|No Effect
|''{{s|wikipedia|Wild Gunman}}''
|''{{s|wikipedia|Wild Gunman}}''
Line 41: Line 51:
|-
|-
|976
|976
|{{anchor|Gangster, Lady, & Policeman}}[[File:Hogansalley.png|center|108x108px]]
|{{SpiritTableName|Gangster, Lady, & Policeman}}
|Gangster, Lady, & Policeman
|★
|★
|1
|
|[[Rage Blaster]] Equipped
|[[Rage Blaster]] Equipped
|''{{s|wikipedia|Hogan's Alley}}''
|''{{s|wikipedia|Hogan's Alley}}''
Line 61: Line 70:
|-
|-
|974
|974
|[[File:Spirits duck hunt.png|center|108x108px]]
|[[File:SSBU spirit Duck Hunt.png|center|108x108px]]
|[[File:Duck Hunt SSBU.png|center|108x108px]]
|[[File:Duck Hunt SSBU.png|center|108x108px]]
|{{anchor|Duck Hunt}}[[Duck Hunt]]
|{{anchor|Duck Hunt}}[[Duck Hunt]] {{Flag|North America}}<br>Duck Hunt Duo {{Flag|PAL}}
|''{{s|wikipedia|Duck Hunt}}''
|''{{s|wikipedia|Duck Hunt}}''
|•Complete Classic Mode with [[Duck Hunt]]<br>•Purchase from the Vault Shop for 300G (after unlocking [[Duck Hunt]])
|•Complete Classic Mode with {{SSBU|Duck Hunt}}<br>•Purchase from the Vault Shop for 300G (after unlocking Duck Hunt)
|}
|}


==Spirit Battles==
==Spirit Battles==
{|class="wikitable sortable" style="width:100%;"
{{SpiritBattleHeader|inspiration=y|s=y|hideseries=y}}
|-
! colspan=3|Spirit
! colspan=7|Battle parameters
! colspan=1 rowspan=2|Inspiration
|-
! style="width:5%;"|No.
! style="width:5%;"|Image
! Name
! Enemy Fighter(s)
! style="width:5%;"|Type
! style="width:5%;"|Power
! Stage
! Rules
! Conditions
! Music
|-
|-
|975
|975
|[[File:Spirits wild gunman.png|center|64x64px]]
|{{SpiritTableName|Wild Gunman|link=y|size=64}}
|[[Wild Gunman]]
|•{{SSBU|Duck Hunt}} Team {{Head|Duck Hunt|g=SSBU|s=20px|cl=Brown}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=Red}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=Yellow}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=Tan}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=Blue}}
|•{{SSBU|Duck Hunt}} Team (×5) ({{Head|Duck Hunt|g=SSBU|s=20px|cl=Brown}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=Red}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=Yellow}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=Tan}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=Blue}})
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|3,400
|3,400
|[[Gerudo Valley]] ([[Ω form]])
|[[Gerudo Valley]] ([[Ω form]])
|•Temporary Invincibility<br>•Item: Shooting Types
|•Temporary Invincibility<br>•Item: Shooting Types
|•Start with 300% damage<br>•All fighters will occasionally be invincible<br>•Reinforcements will appear after an enemy is KO'd
|•Start with 300% damage<br>•All fighters will occasionally be invincible<br>•Reinforcements will appear after an enemy is KO'd
|{{SSBUMusicLink|Nintendo|Dillon's Rolling Western: The Last Ranger}}
|{{SSBUMusicLink|Other|Dillon's Rolling Western: The Last Ranger}}
|
|
*In ''Wild Gunman'', the player has to shoot the Gunmen in a game of reaction time, with a new Gunman appearing each time the previous is defeated. This gameplay is recreated in the spirit battle.
*The Duck Hunt Team's five fighters each represent one of the five Wild Gunmen, which serve as Duck Hunt's [[Wild Gunman]] down special attack.
*The music and stage refer to the American Western setting of the game.
*The stage and music track represent the main setting of ''Wild Gunman'', which takes place in a Western desert featuring a landmass in the background.
*The Shooting Type items reference the different firearms used by the player and the Wild Gunmen in ''Wild Gunman''.
*The rules and battle conditions reference the main gameplay of ''Wild Gunman'', where the player has a split second reaction time to shoot the Wild Gunmen or receive a game over.
*The third battle condition references how the Wild Gunman is replaced with another Wild Gunman each time the previous one is defeated first.
|-
|-
|976
|976
|[[File:Hogansalley.png|center|64x64px]]
|{{SpiritTableName|Gangster, Lady, & Policeman|size=64}}
|Gangster, Lady, & Policeman
|•{{SSBU|Wolf}} {{Head|Wolf|g=SSBU|s=20px|cl=Orange}}<br>•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Ike}} {{Head|Ike|g=SSBU|s=20px|cl=Black}}
|•{{SSBU|Wolf}} {{Head|Wolf|g=SSBU|s=20px|cl=Orange}}<br>•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Ike}} {{Head|Ike|g=SSBU|s=20px|cl=Black}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|{{SpiritType|Attack}}
|1,700
|1,700
|[[Tomodachi Life]] ([[Battlefield form]])
|[[Tomodachi Life]] ([[Battlefield form]])
Line 110: Line 105:
|•Defeat the main fighter to win
|•Defeat the main fighter to win
|{{SSBUMusicLink|Duck Hunt|Duck Hunt Medley}}
|{{SSBUMusicLink|Duck Hunt|Duck Hunt Medley}}
|
|'''Spirit Battle inspiration:'''
*The Gangster is represented by Wolf, the Lady by Peach, and the Policeman by Ike.
*The orange Wolf and the first battle condition represent the Gangster, an outlaw wearing a brown jacket whom the player must shoot in ''Hogan's Alley''.
*The stage represents the titular setting of ''Hogan’s Alley''.
*The black Ike's [[Counter]] represents the Policeman, a law enforcement character wearing a black uniform who causes a miss if the player shoots him.
*The Ike and Peach puppet fighters do not contribute to clearing the battle and make no effort to attack the player unless they are recovering from offstage. This aligns with ''Hogan's Alley'', in which the player is to shoot the Gangster, and not the Lady or the Policeman.
*The red Peach's [[Toad]] represents the Lady, a blonde female character wearing a pink outfit who causes a miss if the player shoots her.
*The stage and music track represent the shooting range in ''Hogan's Alley'', an NES shooter game which requires the usage of the NES Zapper.
----'''Other trivia:'''
*This spirit's Rage Blaster Equipped ability references the shooting gameplay mechanic of ''Hogan's Alley''.
|}
|}


Line 121: Line 119:
! Number !! Name !! Series
! Number !! Name !! Series
|-
|-
| 974 || [[Duck Hunt]] {{Flag|North America}}<br>Duck Hunt Duo {{Flag|PAL}} || ''Duck Hunt Series''
| 974 || [[Duck Hunt]] {{Flag|North America}}<br>Duck Hunt Duo {{Flag|PAL}} || ''Duck Hunt'' Series
|-
|-
| 975 || [[Wild Gunman]] || ''Wild Gunman''
| 975 || [[Wild Gunman]] || ''Wild Gunman''
Line 130: Line 128:
==Trivia==
==Trivia==
*The ''Duck Hunt'' series and ''R.O.B.'' series have the fewest Spirits of any first-party series, each with a total of 3.
*The ''Duck Hunt'' series and ''R.O.B.'' series have the fewest Spirits of any first-party series, each with a total of 3.
* None of the ''Duck Hunt'' universe Spirits are fought on the [[Duck Hunt (stage)|Duck Hunt]] stage. This is likely due to the fact that these Spirits originate from games unrelated to ''Duck Hunt'', other than requiring the NES Zapper to play them.
* None of the ''Duck Hunt'' universe Spirits are fought on the {{b|Duck Hunt|stage}} stage. This is likely due to the fact that these Spirits originate from games unrelated to ''Duck Hunt'', other than requiring the NES Zapper to play them.
*Unlike the {{uv|Pac-Man}} and {{uv|Fatal Fury}} universes, where spirits from other ''[[Bandai Namco|Namco]]'' or ''[[SNK]]'' franchises respectively are labeled as "Others" spirits, all three ''Duck Hunt'' spirits are labeled as part of the ''Duck Hunt'' series, even though Duck Hunt's fighter spirit is the only one with an actual relation to the series.


{{Spirit list}}
{{Spirit list}}
{{Duck Hunt universe}}
{{Duck Hunt universe}}
[[Category:Spirits (Duck Hunt universe)]]

Latest revision as of 19:14, January 2, 2024

The following is the list of the spirits from the Duck Hunt series in Super Smash Bros. Ultimate.

Primary Spirit[edit]

No. Image Name Type Class Slot Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability Origin Game Acquisition
975
SSBU spirit Wild Gunman.png
Wild Gunman
Attack
★★ ⬡⬡⬡ 1,424 5,699 1,033 4,132 391 1,567 No Effect Wild Gunman •Battle via World of Light (The Dark Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G

Support Spirit[edit]

No. Image Name Class Cost Ability Origin Game Acquisition
976
SSBU spirit Gangster, Lady, & Policeman.png
Gangster, Lady, & Policeman Rage Blaster Equipped Hogan's Alley •Battle via World of Light (Mysterious Dimension)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G

Fighter Spirit[edit]

No. Image Alternate Artwork Name Origin Game Acquisition
974
SSBU spirit Duck Hunt.png
Duck Hunt SSBU.png
Duck Hunt North America
Duck Hunt Duo PAL
Duck Hunt •Complete Classic Mode with Duck Hunt
•Purchase from the Vault Shop for 300G (after unlocking Duck Hunt)

Spirit Battles[edit]

Spirit Battle parameters Inspiration
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
975
SSBU spirit Wild Gunman.png
Wild Gunman Duck Hunt Team DuckHuntHeadBrownSSBU.pngDuckHuntHeadRedSSBU.pngDuckHuntHeadYellowSSBU.pngDuckHuntHeadTanSSBU.pngDuckHuntHeadBlueSSBU.png
Attack
3,400 Gerudo Valley (Ω form) •Temporary Invincibility
•Item: Shooting Types
•Start with 300% damage
•All fighters will occasionally be invincible
•Reinforcements will appear after an enemy is KO'd
Dillon's Rolling Western: The Last Ranger
  • The Duck Hunt Team's five fighters each represent one of the five Wild Gunmen, which serve as Duck Hunt's Wild Gunman down special attack.
  • The stage and music track represent the main setting of Wild Gunman, which takes place in a Western desert featuring a landmass in the background.
  • The Shooting Type items reference the different firearms used by the player and the Wild Gunmen in Wild Gunman.
  • The rules and battle conditions reference the main gameplay of Wild Gunman, where the player has a split second reaction time to shoot the Wild Gunmen or receive a game over.
  • The third battle condition references how the Wild Gunman is replaced with another Wild Gunman each time the previous one is defeated first.
976
SSBU spirit Gangster, Lady, & Policeman.png
Gangster, Lady, & Policeman Wolf WolfHeadOrangeSSBU.png
Peach PeachHeadRedSSBU.png
Ike IkeHeadBlackSSBU.png
Attack
1,700 Tomodachi Life (Battlefield form) N/A •Defeat the main fighter to win Duck Hunt Medley Spirit Battle inspiration:
  • The orange Wolf and the first battle condition represent the Gangster, an outlaw wearing a brown jacket whom the player must shoot in Hogan's Alley.
  • The black Ike's Counter represents the Policeman, a law enforcement character wearing a black uniform who causes a miss if the player shoots him.
  • The red Peach's Toad represents the Lady, a blonde female character wearing a pink outfit who causes a miss if the player shoots her.
  • The stage and music track represent the shooting range in Hogan's Alley, an NES shooter game which requires the usage of the NES Zapper.

Other trivia:
  • This spirit's Rage Blaster Equipped ability references the shooting gameplay mechanic of Hogan's Alley.

Series Order[edit]

Number Name Series
974 Duck Hunt North America
Duck Hunt Duo PAL
Duck Hunt Series
975 Wild Gunman Wild Gunman
976 Gangster, Lady, & Policeman Hogan's Alley

Trivia[edit]

  • The Duck Hunt series and R.O.B. series have the fewest Spirits of any first-party series, each with a total of 3.
  • None of the Duck Hunt universe Spirits are fought on the Duck Hunt stage. This is likely due to the fact that these Spirits originate from games unrelated to Duck Hunt, other than requiring the NES Zapper to play them.
  • Unlike the Pac-Man and Fatal Fury universes, where spirits from other Namco or SNK franchises respectively are labeled as "Others" spirits, all three Duck Hunt spirits are labeled as part of the Duck Hunt series, even though Duck Hunt's fighter spirit is the only one with an actual relation to the series.