Ganondorf (SSB4)/Down aerial: Difference between revisions
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{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
Ganondorf forcefully stomps down with both feet, with [[electric]] properties. The move has two hitboxes: an extremely powerful [[meteor smash]] on the legs, and a weaker but still relatively powerful sourspot on the chest and head that sends at the [[Sakurai angle]]. Although slow, the sweetspot meteor smash is the strongest in the game and can KO offstage opponents | Ganondorf forcefully stomps down with both feet, with [[electric]] properties. The move has two hitboxes: an extremely powerful [[meteor smash]] on the legs, and a weaker but still relatively powerful sourspot on the chest and head that sends at the [[Sakurai angle]]. Although slow, the sweetspot meteor smash is the strongest in the game and can KO offstage opponents at very low percentages, while the sourspot is still powerful enough to KO earlier than forward and back aerials. On the ground, hitting opponents with the sweetspot sends them flying upwards and can KO {{SSB4|Mario}} on {{SSB4|Final Destination}} at 120%. It is the only meteor smash in the game that cannot be [[tech]]ed from a standing position due to its electric properties. | ||
==Update history== | ==Update history== | ||
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===Attack=== | ===Attack=== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Initial autocancel | |||
|1-3 | |||
|- | |- | ||
!Hitboxes | !Hitboxes | ||
|16-18 | |16-18 | ||
|- | |- | ||
! | !Ending autocancel | ||
| | |32- | ||
|- | |||
!Interruptible | |||
|45 | |||
|- | |- | ||
!Animation length | !Animation length | ||
| | |55 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=15}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=15}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=26}}{{FrameStrip|t=Interruptible|c=11}} | ||
|- | |- | ||
{{FrameStrip|t=Autocancel|c=3}}{{FrameStrip|t=Blank|c=28}}{{FrameStrip|t=Autocancel|c= | {{FrameStrip|t=Autocancel|c=3}}{{FrameStrip|t=Blank|c=28}}{{FrameStrip|t=Autocancel|c=24}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
===Landing lag=== | ===[[Landing lag]]=== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Animation length | !Animation length | ||
|26 | |26 | ||
Line 87: | Line 91: | ||
{{FrameStrip|t=Lag|c=26}} | {{FrameStrip|t=Lag|c=26}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y|interruptible=y}} | |||
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y}} | |||
{{MvSubNavGanondorf|g=SSB4}} | {{MvSubNavGanondorf|g=SSB4}} | ||
[[Category:Ganondorf (SSB4)]] | [[Category:Ganondorf (SSB4)]] |
Revision as of 23:58, January 29, 2018
Overview
Ganondorf forcefully stomps down with both feet, with electric properties. The move has two hitboxes: an extremely powerful meteor smash on the legs, and a weaker but still relatively powerful sourspot on the chest and head that sends at the Sakurai angle. Although slow, the sweetspot meteor smash is the strongest in the game and can KO offstage opponents at very low percentages, while the sourspot is still powerful enough to KO earlier than forward and back aerials. On the ground, hitting opponents with the sweetspot sends them flying upwards and can KO Mario on Final Destination at 120%. It is the only meteor smash in the game that cannot be teched from a standing position due to its electric properties.
Update history
- Landing lag on all aerials reduced.
- Down aerial has 2 frames less landing lag, and the hitbox is shifted down two units, giving it more range below him as well as making it easier to land the sourspot.
Hitboxes
Timing
Attack
Initial autocancel | 1-3 |
---|---|
Hitboxes | 16-18 |
Ending autocancel | 32- |
Interruptible | 45 |
Animation length | 55 |
Landing lag
Animation length | 26 |
---|
Lag time |
Hitbox |
Autocancel |
Interruptible |
|