Super Smash Bros. series

Gameplay: Difference between revisions

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*[[Double jump canceling]] (in ''Brawl'', characters only DJC with their specials)
*[[Double jump canceling]] (in ''Brawl'', characters only DJC with their specials)
*[[Short hop]]
*[[Short hop]]
*[[Breaking Reflectors]]
*[[Breaking reflectors]]
*[[Share Stock]]
*[[Share Stock]]



Revision as of 14:04, February 18, 2014

This article outlines the moves that can be performed throughout every game of the Super Smash Bros. series.

Basic movement

Introduced in Super Smash Bros.:

Introduced in Melee:

Introduced in Brawl:

Basic defense

Introduced in the original:

Introduced in Melee:

Advanced movement

Main article: Advanced technique

Introduced in the original:

Introduced in Melee:

Introduced in Brawl:

Ground attacks

Introduced in SSB:

Grabs and throws

Introduced in SSB:

Introduced in Melee:

Aerial attacks

Introduced in the original:

Introduced in Melee:

Introduced in Brawl:

Special attacks

Introduced in SSB:

Introduced in Melee:

Introduced in Brawl: