Ganondorf (SSB4)/Down aerial: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
BrawlMatt202 (talk | contribs) mNo edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{ArticleIcons|ssb4=y}} | |||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== |
Revision as of 13:14, January 26, 2017
Overview
Ganondorf forcefully stomps down with both feet. A slow but extremely powerful spike, this move is capable of KO'ing aerial opponents at very low percentages if sweetspotted. However, given its startup lag, landing the move can be difficult. However, the move's sourspot is powerful in its own right and sends opponents at the Sakurai angle. On the ground, hitting opponents sends them flying upwards and can KO Mario on Final Destination at 120%. It is the only spike in the game that cannot be teched from a standing position.
Update history
- Landing lag on all aerials reduced.
- Down aerial has 2 frames less landing lag, and the hitbox is shifted down two units, giving it more range below him as well as making it easier to land the sourspot.
Hitboxes
Timing
Attack
Hitboxes | 16-18 |
---|---|
Autocancel | 1-3, 32-47 |
Animation length | 47 |
Landing lag
Animation length | 26 |
---|
Lag time |
Hitbox |
Autocancel |
|