Red Shell: Difference between revisions

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[[Image:redturtle.jpg|thumb]]
[[Image:Ssbmitemsredshell.jpg|thumb|500px|right|Red Shell.]]
The '''Red Shell''' is very similar to the [[Green Shell]]. However, whereas the Green Shell immediately flies off the platform its on and out into space, the Red Shell stays on the platform and goes back and forth while homing in on any enemies that get close. This advantage is balanced by a slight decrease in damage with each hit.
:''Not to be confused with the [[Red Koopa Shell]].''


[[Category:Items]]
The '''Red Shell''' is a throwing item that rolls in random directions after thrown, it will actively hunt out the nearest player, even the character that originally used it. Note that in [[Super Smash Bros.]], both the Red and [[Green Shell]] types are categorized together and called just "Shell".
 
*It will slide around when jumping on or attacking it.
*Direct smash throw does 17% damage.
*Tap A throw does 14% damage.
*While rolling does 9% damage.
*When dropped does 15% damage.
*If shining it with [[Fox]]/[[Falco]], using [[Confusion]] with [[Mewtwo]], or using [[Mario]]/[[Dr.Mario]] [[cape]]/sheet, damage and duration will increase. The shell can only be deflected five times before the character experiences a "shield break" (despite the fact that no shield was used) and they become stunned and immobile.
*Hits even while ledge hanging.
 
{{SSBItems}}
{{SSBMItems}}
{{Mario Smash}}
{{Mario Melee}}
[[Category: Items (SSB)]]
[[Category: Items (SSBM)]]
[[Category: Thrown items]]
[[Category: Items]]
[[Category: Mario universe]]

Revision as of 02:20, March 12, 2008

Not to be confused with the Red Koopa Shell.

The Red Shell is a throwing item that rolls in random directions after thrown, it will actively hunt out the nearest player, even the character that originally used it. Note that in Super Smash Bros., both the Red and Green Shell types are categorized together and called just "Shell".

  • It will slide around when jumping on or attacking it.
  • Direct smash throw does 17% damage.
  • Tap A throw does 14% damage.
  • While rolling does 9% damage.
  • When dropped does 15% damage.
  • If shining it with Fox/Falco, using Confusion with Mewtwo, or using Mario/Dr.Mario cape/sheet, damage and duration will increase. The shell can only be deflected five times before the character experiences a "shield break" (despite the fact that no shield was used) and they become stunned and immobile.
  • Hits even while ledge hanging.


Template:Mario Smash Template:Mario Melee