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Metroid (game): Difference between revisions

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(A complete rewrite to match the other Masterpiece pages. I'll likely add trophies and spirits to other Masterpiece pages as well.)
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==In the ''{{b|Super Smash Bros.|series}}'' series==
==In the ''{{b|Super Smash Bros.|series}}'' series==
[[File:BrinstarBeginning.gif|thumb|250px|Samus standing in [[Brinstar]] at the start of ''Metroid''.]]
[[File:BrinstarBeginning.gif|left|thumb|250px|Samus standing in [[Brinstar]] at the start of ''Metroid''.]]


[[Samus Aran]] is a playable character in every ''Smash Bros.'' game. She uses [[missile]]s, {{b|bomb|Samus}}s, and the {{b|Screw Attack|move}} as part of her moveset, all of which originated in ''Metroid''.
===Characters===
[[Samus Aran]] and [[Ridley]] both debuted from this game, the former being the playable protagonist while the latter is a major antagonist in almost every single game in the franchise, although in ''[[metroidwiki:Metroid (game)|Metroid]]'' he serves as purely a boss.


In ''[[Super Smash Bros.]]'', the stage [[Planet Zebes]] is set on Zebes, a planet which first appears in the original ''[[metroidwiki:Metroid (game)|Metroid]]''. The stage's music is a remix of the Brinstar music. Various enemies (including [[Ridley]], who uses his light purple appearance from ''Metroid'') appear in the background. One of Samus' alternate costumes resembles the Varia Suit when missiles are selected in this game; this costume appears in every subsequent ''Smash Bros.'' game. Samus' victory theme is a remix of the "item collection jingle".
===Moves===
Samus' non-homing [[Missile]], {{b|Bomb|Samus}}, and her {{b|Screw Attack|move}} originate from ''Metroid''. Ridley's [[neutral special]], [[Plasma Breath]], is based off of his fireball attack from the game.  


In ''[[Melee]]'', two new stages originate from ''Metroid'': [[Brinstar]] and [[Brinstar Depths]]. Brinstar is similar to Planet Zebes from original ''Smash Bros.''. It has a new remix of the Brinstar theme, but portions of the music being a remix of the "Samus appearance jingle". Brinstar Depths is based on [[metroidwiki:Kraid (area)|Kraid's area]] from ''Metroid'', and has a remix of the theme from the same area; like Brinstar, part of the music is a remix of another track from ''Metroid'', this time being the "item room" theme. [[Kraid]] appears in the background of Brinstar Depths, although he uses his ''[[Super Metroid]]'' appearance. [[Ridley]] appears in the [[opening movie]] and as a [[trophy]], and both use his light purple color from ''Metroid'', despite using his ''Super Metroid'' appearance as a base. A {{b|Metroid|creature}}, a creature originating in this game, has a trophy.
===Stages===
The stage [[Planet Zebes]] is set on Zebes, a planet which first appears in the original ''Metroid''. [[Brinstar]] resembles Planet Zebes, but has slightly different platforms. [[Brinstar Depths]] is based off of [[metroidwiki:Kraid (area)|Kraid's area]]. [[Norfair]] is based off of a location from the game, although the design comes from ''{{s|metroidwiki|Super Metroid}}'' and ''{{s|metroidwiki|Metroid: Zero Mission}}''.


In ''[[Brawl]]'', Ridley is a boss. [[Norfair]] is a new stage, and [[Brinstar]] returns from ''Melee''. Norfair has remixes of the Norfair theme and the ending theme, both from ''Metroid''. Brinstar has both the Brinstar and Brinstar Depths themes from ''Melee''. A {{b|Metroid|creature}} appears as an [[Assist Trophy]].
===Items===
The [[Screw Attack (item)|Screw Attack]] alters a character's first and second [[jump]]s (leaving any further jumps they may have unchanged), changing them to mimic [[Samus]]'s [[up special move]]. In ''Metroid'', the Screw Attack is a Chozo artifact that allows Samus to attack while somersaulting.


In {{for3ds}}, [[Brinstar]] returns, retaining both themes from ''Brawl''. [[Mother Brain]] and a Metroid appear as assist trophies. [[Geemer|Zoomers]] appear in [[Smash Run]], although they use their ''Super Metroid'' designation of "Geemer".
===Assist Trophies===
[[Mother Brain]] and a [[Metroid]] are both assist trophies that originate from this game. The former is the final boss of the game while the latter is a species that must be eradicated by Samus in future games.


In {{forwiiu}}, ''Metroid'' appears as a [[Masterpiece]]. [[Norfair]] returns from ''Brawl'', and remixes of the title theme and escape theme are in the game. Mother Brain and a Metroid appear as assist trophies here, as well. Ridley appears as a boss in the game, but uses his ''Other M'' design. The Morph Ball, a power-up debuting in ''Metroid'', has a trophy.
===Enemies===
[[Geemer]]s, Metroids, and [[Reo]]s all appear as enemies in [[Smash Run]].


In ''[[Ultimate]]'', [[Ridley]] makes his playable debut, based off of his size from ''Metroid''. [[Brinstar]], [[Brinstar Depths]], and [[Norfair]] all return. ''Title Theme - Metroid'', ''Brinstar (64)'', ''Brinstar (Melee)'', ''Brinstar (Brawl)'', ''Brinstar Depths (Melee)'', ''Norfair'', ''Escape'', and ''Ending - Metroid'' all return from previous games, with ''Brinstar Depths'' serving as the only new remix from the game. Geemer, Mother Brain, Metroid, and Chozo Statue appears as spirits, with Kraid being a Master Spirit. Finally, Mother Brain and a Metroid return as assist trophies, with the latter now being weak to [[freezing]] attacks.
===Music===
"Title Theme - Metroid", "Brinstar (64)", "Brinstar (Melee)", "Brinstar (Brawl)", "Brinstar Depths (Melee)", "Norfair", "Escape", "Ending - Metroid", and "Brinstar Depths" all appear as tracks from ''Metroid'' in ''Ultimate''.
 
===Trophies===
====In ''Melee''====
{| class="wikitable sortable" align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:center; border-collapse:collapse; font-family:Arial;"
|-
!Name
!Image
!Description
|-
|[[Samus (SSBM)|Samus Aran]]
|{{anchor|Samus Aran}}[[File:Samus Trophy Melee.png|50px]]
|align=left|This intergalactic bounty hunter's full name is Samus Aran. Clad in a {{s|metroidwiki|Power Suit}} made by the {{s|metroidwiki|Chozo}} race and infused with their enhanced blood, she cleared the [[planet Zebes]] of a Metroid infestation. Samus is an orphan, the sole survivor of a {{s|metroidwiki|Space Pirate}} raid that destroyed an {{s|metroidwiki|Earth}} colony named {{s|metroidwiki|K-2L}}.
|-
|{{b|Screw Attack|item}}
|{{anchor|Screw Attack}}[[File:Screw Attack Trophy Melee.png|50px]]
|align=left|One of Samus Aran's power-ups from the original Metroid, the Screw Attack turns a jump into a rotating attack move. When carrying this item, any character's ordinary jump move will turn into a Screw Attack. By the same token, if you throw this item at an enemy, your foe will spontaneously do a Screw Attack.
|-
|[[Kraid]]
|{{anchor|Kraid}}[[File:Kraid Trophy.png|50px]]
|align=left|A boss enemy from Metroid. Kraid lives in the [[Brinstar Depths|depths of Brinstar]]. He immobilizes enemies with his three red eyes, and his powerful jaws can crush anything. He can also shoot the three spikes in his belly; it's said he often fires them at his prey. Once Samus defeated Ridley and Kraid, the way to {{s|metroidwiki|Tourian}} opened.
|-
|{{s|metroidwiki|Chozo Statue}}
|{{anchor|Chozo Statue}}[[File:Chozo Statue Trophy.png|50px]]
|align=left|These statues, which provide power-ups to Samus and have some connection with her Power Suit, have been found in many places, most notably Zebes. The Chozo boasted the most advanced civilization in their galaxy. Some say that when they could advance no further, they chose to withdraw and observe other life forms.
|-
|Samus Unmasked
|{{anchor|Samus Unmasked}}[[File:Samus Unmasked Trophy.png|50px]]
|align=left|It's said that the orphaned Samus Aran was raised by the few survivors of the Chozo race. They armed her with a Power Suit and taught her the ways of advanced combat; even burdened with her heavy suit, Samus is as graceful as a butterfly. In the Metroid series, it was standard that Samus would remove her helmet and armor if you cleared the game fast enough.
|-
|{{b|Metroid|creature}}
|{{anchor|Metroid}}[[File:Metroid Trophy Melee.png|50px]]
|align=left|A parasitic life form that can absorb all types of energy, Metroids have strong resistance to most conventional weaponry. To defeat them, Samus Aran had to freeze them with {{s|metroidwiki|Ice Beam}} shots and then blast them with [[missile]]s. {{s|metroidwiki|Mochtroid}}s, which look like Metroids, are weaker, with fewer internal nuclei.
|-
|[[Ridley]]
|{{anchor|Ridley}}[[File:Ridley Trophy Melee.png|50px]]
|align=left|The head of the Space Pirates on Zebes, Ridley soars through space on wicked wings. Ridley may look like a mindless monster, but he's actually quite intelligent. After the [[metroidwiki:SR388|SR-388]] [[metroidwiki:Metroid II: Return of Samus|incident]], where Samus captured the infant Metroid, Ridley took the [[metroidwiki:Ceres Space Colony|Space Academy]] by storm, annihilating the complex and taking the Metroid back.
|}
 
====In ''Brawl''====
{| class="wikitable sortable" border="1" cellpadding="5" cellspacing="0"
| '''Name''' 
|'''Picture'''
|'''Description'''
|-
| {{SSBB|Samus}}
| {{Anchor|Samus}} [[File:Samus - Brawl Trophy.png|75px]]
| The intergalactic bounty hunter named Samus Aran. Orphaned at an early age, she was taken in and raised by the alien race known as the Chozo. The Power Suit she wears is a product of their technology. Her unique combat skills combined with her athleticism and Arm Cannon have seen her through countless missions.
{{Trophy games|console1=NES|game1=''Metroid''|game|console2=SNES|game2=[[Super Metroid]]}}
|-
| [[Screw Attack (item)|Screw Attack]]
| {{Anchor|Screw Attack}} [[File:Screw Attack - Brawl Trophy.png|75px]]
| A badge you can wear to turn your jumps into Samus's signature Screw Attacks. In Super Smash Bros. Melee, it was an item you carried, but this time around its a badge you wear—which means you can use it and another item at the same time. There's a good chance you'll be able to string together Screw Attacks and midair strikes for powerful combos.
{{Trophy games|console1=NES|game1=Metroid|console2=SNES|game2=Super Metroid}}
|-
| [[Metroid (creature)|Metroid]]
| {{Anchor|Metroid}} [[File:Metroid - Brawl Trophy.png|75px]]
| A bioengineered life-form found on planet SR388. Metroids attach to organisms and drain life energy. The Galactic Federation commissions Samus to eliminate them, but Space Pirates try to harness their power. One of the few ways Samus can kill Metroids is by shooting them with the Ice Beam and then shattering them with missiles. The Metroid's cry is chilling and indescribable.
{{Trophy games|console1=NES|game1=Metroid|console2=GB|game2={{s|metroidwiki|Metroid II: Return of Samus}}}}
|-
| [[metroidwiki:Power Suit|Samus (Power Suit)]]
| {{Anchor|Samus (Power Suit)}} {{Anchor|Power Suit}} [[File:Samus (Power Suit) - Brawl Trophy.png|75px]]
| Samus in the basic version of the legendary Power Suit, made for her by the Chozo race. Samus is most often seen at the beginning of each game in this suit. The normal Power Suit has the lowest level of protective power and features no additional functions. She can use the cannon on her right arm for power shots and build up her arsenal through item pick-ups.
{{Trophy games|console1=NES|game1=Metroid|console2=GC|game2={{iw|metroidwiki|Metroid Prime|game}}}}
|-
| [[metroidwiki:Varia Suit|Samus (Varia Suit)]]
| {{Anchor|Samus (Varia Suit)}} {{Anchor|Varia Suit}} [[File:Samus (Varia Suit) - Brawl Trophy.png|75px]]
| A suit with a higher level of protection than the Power Suit. It eliminates damage caused by very hot or cold areas. It is also more resilient to enemy attacks than the Power Suit and great differs in shoulder design. Recent visual depictions of Samus often show her wearing the Varia Suit.
{{Trophy games|console1=SNES|game1=Super Metroid|console2=GC|game2=Metroid Prime}}
|-
| [[Ridley]]
| {{Anchor|Ridley}} [[File:Ridley - Brawl Trophy.png|75px]]
| A high-ranking official of the Space Pirates. He looks like a pterosaur but has high intelligence and a brutal nature. He plans to steal the baby Metroid from Samus for his own use. Ridley utilizes wings for a full range of flight and attacks  with fireballs from his mouth and whips of his tail. As the culprit behind the murder of Samus's parents, the connections with Samus run deep.
{{Trophy games|console1=NES|game1=Metroid|console2=SNES|game2=Super Metroid}}
|}
 
====In ''Smash 4''====
=====Both Versions=====
{| class="wikitable sortable"
|style="width: 10%"|'''Name'''||'''Picture''' {{GameIcon|ssb4-3ds}}||'''Picture''' {{GameIcon|ssb4-wiiu}}||'''Description'''
{{TrophyTableRow
|name={{Anchor|Samus}} {{SSB4|Samus}}
|category=Fighter
|imageleft=SamusTrophy3DS.png
|imageright=SamusTrophyWiiU.png
|desc-ntsc=Samus Aran has fought her way across a variety of planets in the Metroid series. She wears a Power Suit designed by the Chozo, giving her incredible versatility in a fight. She can wade in, but she favors beams and missiles. A fully charged Charge Shot packs a serious punch!
|desc-pal=The heroine of the Metroid series, Samus Aran. Her missions take her across the reaches of space, and her Power Suit gives her immeasurable fighting prowess. In this game, she uses a variety of ranged attacks based around beams and missiles. When her Charge Shot is fully charged, it can launch foes with devastating force.
{{Trophy games|console1=NES|game1=Metroid (08/1987)|console2=SNES|game2=Super Metroid (04/1994)}}
}}
{{TrophyTableRow
|name={{Anchor|Samus (Alt.)}} Samus (Alt.)
|category=Fighter
|imageleft=SamusAltTrophy3DS.png
|imageright=SamusAltTrophyWiiU.png
|desc-ntsc=Samus protects herself from overhead enemies with her up smash, Cover Fire, which can land multiple hits on anyone it connects with. Samus also fires a homing missile by holding sideways and pressing the special- attack button or launches a Super Missile by quickly tapping sideways instead.
|desc-pal=Samus's up smash attack, Cover Fire, fires five small blasts overhead, making it great for countering incoming aerial attacks. Her Missile attack fires a homing missile if you hold sideways and then press the special button, but if you do those things at the same time, you'll fire a Super Missile.
{{Trophy games|console1=NES|game1=Metroid (08/1987)|console2=SNES|game2=Super Metroid (04/1994)}}
}}
{{TrophyTableRow
|name={{Anchor|Screw Attack}} [[Screw Attack (item)|Screw Attack]]
|category=Item
|imageleft=ScrewAttackTrophy3DS.png
|imageright=ScrewAttackTrophyWiiU.png
|desc-ntsc=This handy item grants you the same power as Samus's Screw Attack when you pick it up. With the right timing, you can execute a devastating combo of midair attacks. Be careful, though—some fighters sacrifice the height of their jumps when they're wearing this.
|desc-pal=A badge-type item that lets you use Samus's powerful Screw Attack technique when you jump. If you use it at the right moment, you might even be able to pull off deadly combos with other mid-air strikes. But watch out - some characters' jumps might not be as high while using this.
{{Trophy games|console1=NES|game1=Metroid (08/1987)|console2=SNES|game2=Super Metroid (04/1994)}}
}}
{{TrophyTableRow
|name={{Anchor|Metroid}} [[Metroid (creature)|Metroid]]
|category=Assist Trophy
|imageleft=MetroidTrophy3DS.png
|imageright=MetroidTrophyWiiU.png
|desc-ntsc=First discovered on planet SR388, this floating life-form grows by absorbing the energy around it. It is incredibly durable but extremely weak to cold. In Smash Bros., a Metroid will grab a rival by the head and drain energy. If you get grabbed, shake it off by pressing left and right!
|desc-pal=Mysterious floating life-forms, discovered on the planet SR388, that absorb energy from other living beings. They're tough, except when they're cold. In this game, they'll try to attach themselves to fighters' heads and drain their energy. Press all the buttons you can to shake them off!
{{Trophy games|console1=NES|game1=Metroid (08/1987)|console2=GB|game2=Metroid II: Return of Samus (11/1991)}}
}}
{{TrophyTableRow
|name={{Anchor|Mother Brain}} [[Mother Brain]]
|category=Assist Trophy
|imageleft=MotherBrainTrophy3DS.png
|imageright=MotherBrainTrophyWiiU.png
|desc-ntsc=Hailing from the Metroid series, this evil boss resides on the planet Zebes. When she appears in Smash Bros., she attacks with energy projectiles and a beam from her eye. It's actually possible to defeat her, and for once doing so won't start a self-destruct sequence.
|desc-pal=A mainstay of the Metroid series and the final boss Samus faces on Planet Zebes. In this game, she grows to a gargantuan size and fires all sorts of energy blasts at you. Good news: you can beat her! Better news: doing  so won't trigger a self-destruct sequence forcing you to make your escape!
{{Trophy games|console1=NES|game1=Metroid (08/1987)|console2=SNES|game2=Super Metroid (04/1994)}}
}}
|}
 
=====In {{for3ds}}=====
{| class="wikitable sortable"
|style="width: 10%"|'''Name'''||'''Picture''' ||'''Description'''
{{TrophyTableRow
|name={{Anchor|Geemer}} [[Geemer]]
|category=Enemy
|image=GeemerTrophy3DS.png
|desc-ntsc=These creepy crawlers from the Metroid series cling to any surface, even the ceiling. The spikes on their backs are painful to the touch, so be careful around them. In Smash Run they'll travel on the floors or ceilings, so borrow a page from Samus's book and take them out from afar.
|desc-pal=If you spot one of these creatures from the Metroid series crawling along, do your best to avoid those spikes on its back. In Smash Run, they could be on the floor, or they could be on the ceiling. Either way, you'll get hurt if you touch them, so keep a safe distance and take them out with ranged attacks.
}}
{{TrophyTableRow
|name={{Anchor|Reo}} [[Reo]]
|category=Enemy
|image=ReoTrophy3DS.png
|desc-ntsc=These clawed, fly-like enemies from Metroid show up in Smash Run, too. They float in midair, then fly in a U shape when you get close. They're predictable, which makes them easy to outsmart, but stay on your toes anyway—their attacks can send you flying. One way to beat them is to grab and throw them when they buzz near you.
|desc-pal=These clawed, fly-like enemies from Metroid show up in Smash Run, too. They float in mid-air, then fly in a U-shape when you get close. They're predictable, which makes them easy to outsmart, but stay on your toes anyway — their attacks can send you flying. One way to beat them is to grab and throw them when they buzz over to you.
}}
{{TrophyTableRow
|name={{Anchor|Samus (Varia Suit)}} {{Anchor|Varia Suit}} [[metroidwiki:Varia Suit|Samus (Varia Suit)]]
|category=Series Related
|image=SamusVariaSuitTrophy3DS.png
|desc-ntsc=When most people think of Samus, they think of her wearing the Varia Suit. It not only grants her power far beyond her own physical strength but also can unleash a deadly array of beams from the Arm Cannon. And, in a feature quite unique to the Metroid series, it lets her morph into a ball instead of having to crawl!
|desc-pal=The Varia Suit is the armour Samus is most commonly seen in. It not only grants her power for beyond her own physical strength - it can also unleash a deadly array of beams from the Arm Cannon. And, in a feature quite unique to the Metroid series, it lets her morph into a ball. Do you reckon it's comfy in there?
}}
|}
 
=====In {{forwiiu}}=====
{| class="wikitable sortable"
|style="width: 10%"|'''Name'''||'''Picture'''||'''Description'''
{{TrophyTableRow
|name={{Anchor|Morph Ball}} [[Bomb (Samus)|Morph Ball]]
|category=Fighter Related
|image=MorphBallTrophyWiiU.png
|desc=One of the numerous modules integrated into Samus's Power Suit. This one allows her to transform into a compact mobile sphere and explore tight spaces. In the very first Metroid game, it was known as Maru Mari, which is just Japanese for "roll up," but it was later changed to the much-cooler-sounding Morph Ball.
{{Trophy games|console1=NES|game1=Metroid (08/1987)|console2=SNES|game2=Super Metroid (04/1994)}}
}}
{{TrophyTableRow
|name={{Anchor|Ridley}} [[Ridley]]
|category=Enemy
|image=RidleyTrophyWiiU.png
|desc-ntsc=Samus's long-standing rival in battle. In this game, he's a common foe to all the fighters in the Pyrosphere stage. However, if you manage to launch him or knock him over, he'll become an ally to whoever dealt the last blow. Defeating him in a timed battle nets you +1 KO.
|desc-pal=Samus's long-standing rival in battle. In this game, he's a common foe to all the fighters in the Pyrosphere stage. However, if you manage to launch him or knock him over, he'll become an ally to whoever dealt the last blow. If you can defeat him during a timed battle, you'll get +1 KO out of it!
{{Trophy games|console1=NES|game1=Metroid (08/1987)|console2=SNES|game2=Super Metroid (04/1994)}}
}}
|}
 
===Spirits===
====Primary====
{|class="wikitable sortable"
|-
! No.
! Image
! Name
! Type
! Class
! Slot
! Ability
|-
|275
|{{anchor|Geemer}}[[File:Zoomer.png|center|108x108px]]
|[[Geemer]]
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|★
|⬡
|Jump ↓
|-
|278
|{{anchor|Mother Brain}}[[File:SSBU Spirits Mother Brain.png|center|108x108px]]
|[[Mother Brain]]
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|★★★
|⬡
|Can Be Enhanced at Lv. 99
|}
 
====Support====
{|class="wikitable sortable"
|-
! No.
! Image
! Name
! Type
! Class
! Cost
! Ability
 
|-
|276
|{{anchor|Chozo Statue}}[[File:Chozo Statue.png|center|108x108px]]
|Chozo Statue
|[[File:SpiritTypeSupport.png|20px|center|Support]]
|★★
|⬢
|Shooting Attack ↑
|-
|277
|{{anchor|Metroid}}[[File:Metroid Spirit.png|center|108x108px]]
|{{b|Metroid|creature}}
|[[File:SpiritTypeSupport.png|20px|center|Support]]
|★★★
|⬢⬢
|KOs Heal Damage
|}
 
====Master====
{|class="wikitable sortable"
|-
! No.
! Image
! Name
! Facility
! Location
! Music
|-
|283
|[[File:SSBU Spirits Kraid.png|center|108x108px]]
|[[Kraid]]
|'''Dojo (Tank Style)'''
Increases offense and defense, but decreases move speed and jump height.
|In the Dark Realm
|{{SSBUMusicLink|Metroid|Brinstar Depths}}
|}
 
====Fighter====
{|class="wikitable sortable"
|-
! No.
! Image
! Alternate Artwork
! Name
 
|-
|264
|[[File:Samus Spirit.png|center|108x108px]]
|[[File:Samus SSBU.png|center|108x108px]]
|{{anchor|Samus}}[[Samus]]
|-
|267
|[[File:Ridley Spirit.png|center|108x108px]]
|[[File:Ridley SSBU.png|center|108x108px]]
|{{anchor|Ridley}}[[Ridley]]
|}


{{SSB4Masterpieces}}
{{SSB4Masterpieces}}

Revision as of 13:58, December 8, 2019

Metroid
The box of Metroid. From MetroidWiki.
MetroidSymbol.svg
Developer(s) Nintendo R&D1
Publisher(s) Nintendo
Released Japan August 6, 1986
USA August 1987
Europe January 15, 1988
Australia1988
Genre(s) Platformer
Platform(s) Nintendo Entertainment System
Family Computer Disk System
Game Boy Advance
Virtual Console
Article on Metroid Wiki Metroid

Metroid (メトロイド, Metroid) is a 1986 platforming video game for the Nintendo Entertainment System and the first installment in the Metroid series. The storyline is that the Space Pirates, led by Mother Brain, have come in control of energy-based lifeforms known as Metroids. Bounty hunter Samus Aran was hired by the Galactic Federation to take them down on the pirate's homeworld, Zebes.

In the Super Smash Bros. series

Samus in Brinstar in the original Metroid.
Samus standing in Brinstar at the start of Metroid.

Characters

Samus Aran and Ridley both debuted from this game, the former being the playable protagonist while the latter is a major antagonist in almost every single game in the franchise, although in Metroid he serves as purely a boss.

Moves

Samus' non-homing Missile, Bomb, and her Screw Attack originate from Metroid. Ridley's neutral special, Plasma Breath, is based off of his fireball attack from the game.

Stages

The stage Planet Zebes is set on Zebes, a planet which first appears in the original Metroid. Brinstar resembles Planet Zebes, but has slightly different platforms. Brinstar Depths is based off of Kraid's area. Norfair is based off of a location from the game, although the design comes from Super Metroid and Metroid: Zero Mission.

Items

The Screw Attack alters a character's first and second jumps (leaving any further jumps they may have unchanged), changing them to mimic Samus's up special move. In Metroid, the Screw Attack is a Chozo artifact that allows Samus to attack while somersaulting.

Assist Trophies

Mother Brain and a Metroid are both assist trophies that originate from this game. The former is the final boss of the game while the latter is a species that must be eradicated by Samus in future games.

Enemies

Geemers, Metroids, and Reos all appear as enemies in Smash Run.

Music

"Title Theme - Metroid", "Brinstar (64)", "Brinstar (Melee)", "Brinstar (Brawl)", "Brinstar Depths (Melee)", "Norfair", "Escape", "Ending - Metroid", and "Brinstar Depths" all appear as tracks from Metroid in Ultimate.

Trophies

In Melee

Name Image Description
Samus Aran Samus Aran trophy from Super Smash Bros. Melee. This intergalactic bounty hunter's full name is Samus Aran. Clad in a Power Suit made by the Chozo race and infused with their enhanced blood, she cleared the planet Zebes of a Metroid infestation. Samus is an orphan, the sole survivor of a Space Pirate raid that destroyed an Earth colony named K-2L.
Screw Attack Screw Attack trophy from Super Smash Bros. Melee. One of Samus Aran's power-ups from the original Metroid, the Screw Attack turns a jump into a rotating attack move. When carrying this item, any character's ordinary jump move will turn into a Screw Attack. By the same token, if you throw this item at an enemy, your foe will spontaneously do a Screw Attack.
Kraid Kraid trophy from Super Smash Bros. Melee. A boss enemy from Metroid. Kraid lives in the depths of Brinstar. He immobilizes enemies with his three red eyes, and his powerful jaws can crush anything. He can also shoot the three spikes in his belly; it's said he often fires them at his prey. Once Samus defeated Ridley and Kraid, the way to Tourian opened.
Chozo Statue Chozo Statue Trophy.png These statues, which provide power-ups to Samus and have some connection with her Power Suit, have been found in many places, most notably Zebes. The Chozo boasted the most advanced civilization in their galaxy. Some say that when they could advance no further, they chose to withdraw and observe other life forms.
Samus Unmasked Samus Aran trophy from Super Smash Bros. Melee. It's said that the orphaned Samus Aran was raised by the few survivors of the Chozo race. They armed her with a Power Suit and taught her the ways of advanced combat; even burdened with her heavy suit, Samus is as graceful as a butterfly. In the Metroid series, it was standard that Samus would remove her helmet and armor if you cleared the game fast enough.
Metroid Metroid trophy from Super Smash Bros. Melee. A parasitic life form that can absorb all types of energy, Metroids have strong resistance to most conventional weaponry. To defeat them, Samus Aran had to freeze them with Ice Beam shots and then blast them with missiles. Mochtroids, which look like Metroids, are weaker, with fewer internal nuclei.
Ridley Ridley trophy from Super Smash Bros. Melee. The head of the Space Pirates on Zebes, Ridley soars through space on wicked wings. Ridley may look like a mindless monster, but he's actually quite intelligent. After the SR-388 incident, where Samus captured the infant Metroid, Ridley took the Space Academy by storm, annihilating the complex and taking the Metroid back.

In Brawl

Name Picture Description
Samus Samus Aran trophy from Super Smash Bros. Brawl. The intergalactic bounty hunter named Samus Aran. Orphaned at an early age, she was taken in and raised by the alien race known as the Chozo. The Power Suit she wears is a product of their technology. Her unique combat skills combined with her athleticism and Arm Cannon have seen her through countless missions.
NES: Metroid
SNES: Super Metroid
Screw Attack Screw Attack trophy from Super Smash Bros. Brawl. A badge you can wear to turn your jumps into Samus's signature Screw Attacks. In Super Smash Bros. Melee, it was an item you carried, but this time around its a badge you wear—which means you can use it and another item at the same time. There's a good chance you'll be able to string together Screw Attacks and midair strikes for powerful combos.
NES: Metroid
SNES: Super Metroid
Metroid Metroid trophy from Super Smash Bros. Brawl. A bioengineered life-form found on planet SR388. Metroids attach to organisms and drain life energy. The Galactic Federation commissions Samus to eliminate them, but Space Pirates try to harness their power. One of the few ways Samus can kill Metroids is by shooting them with the Ice Beam and then shattering them with missiles. The Metroid's cry is chilling and indescribable.
NES: Metroid
Game Boy: Metroid II: Return of Samus
Samus (Power Suit) Samus trophy from Super Smash Bros. Brawl. Samus in the basic version of the legendary Power Suit, made for her by the Chozo race. Samus is most often seen at the beginning of each game in this suit. The normal Power Suit has the lowest level of protective power and features no additional functions. She can use the cannon on her right arm for power shots and build up her arsenal through item pick-ups.
NES: Metroid
GameCube: Metroid Prime
Samus (Varia Suit) Samus trophy from Super Smash Bros. Brawl. A suit with a higher level of protection than the Power Suit. It eliminates damage caused by very hot or cold areas. It is also more resilient to enemy attacks than the Power Suit and great differs in shoulder design. Recent visual depictions of Samus often show her wearing the Varia Suit.
SNES: Super Metroid
GameCube: Metroid Prime
Ridley Ridley trophy from Super Smash Bros. Brawl. A high-ranking official of the Space Pirates. He looks like a pterosaur but has high intelligence and a brutal nature. He plans to steal the baby Metroid from Samus for his own use. Ridley utilizes wings for a full range of flight and attacks with fireballs from his mouth and whips of his tail. As the culprit behind the murder of Samus's parents, the connections with Samus run deep.
NES: Metroid
SNES: Super Metroid

In Smash 4

Both Versions
Name Picture Super Smash Bros. for Nintendo 3DS Picture Super Smash Bros. for Wii U Description
Samus Fighter Samus's Main Trophy in Smash 3DS SamusTrophyWiiU.png

NTSC Samus Aran has fought her way across a variety of planets in the Metroid series. She wears a Power Suit designed by the Chozo, giving her incredible versatility in a fight. She can wade in, but she favors beams and missiles. A fully charged Charge Shot packs a serious punch!

PAL The heroine of the Metroid series, Samus Aran. Her missions take her across the reaches of space, and her Power Suit gives her immeasurable fighting prowess. In this game, she uses a variety of ranged attacks based around beams and missiles. When her Charge Shot is fully charged, it can launch foes with devastating force.

NES: Metroid (08/1987)
SNES: Super Metroid (04/1994)

Samus (Alt.) Fighter SamusAltTrophy3DS.png SamusAltTrophyWiiU.png

NTSC Samus protects herself from overhead enemies with her up smash, Cover Fire, which can land multiple hits on anyone it connects with. Samus also fires a homing missile by holding sideways and pressing the special- attack button or launches a Super Missile by quickly tapping sideways instead.

PAL Samus's up smash attack, Cover Fire, fires five small blasts overhead, making it great for countering incoming aerial attacks. Her Missile attack fires a homing missile if you hold sideways and then press the special button, but if you do those things at the same time, you'll fire a Super Missile.

NES: Metroid (08/1987)
SNES: Super Metroid (04/1994)

Screw Attack Item ScrewAttackTrophy3DS.png ScrewAttackTrophyWiiU.png

NTSC This handy item grants you the same power as Samus's Screw Attack when you pick it up. With the right timing, you can execute a devastating combo of midair attacks. Be careful, though—some fighters sacrifice the height of their jumps when they're wearing this.

PAL A badge-type item that lets you use Samus's powerful Screw Attack technique when you jump. If you use it at the right moment, you might even be able to pull off deadly combos with other mid-air strikes. But watch out - some characters' jumps might not be as high while using this.

NES: Metroid (08/1987)
SNES: Super Metroid (04/1994)

Metroid Assist Trophy MetroidTrophy3DS.png MetroidTrophyWiiU.png

NTSC First discovered on planet SR388, this floating life-form grows by absorbing the energy around it. It is incredibly durable but extremely weak to cold. In Smash Bros., a Metroid will grab a rival by the head and drain energy. If you get grabbed, shake it off by pressing left and right!

PAL Mysterious floating life-forms, discovered on the planet SR388, that absorb energy from other living beings. They're tough, except when they're cold. In this game, they'll try to attach themselves to fighters' heads and drain their energy. Press all the buttons you can to shake them off!

NES: Metroid (08/1987)
Game Boy: Metroid II: Return of Samus (11/1991)

Mother Brain Assist Trophy MotherBrainTrophy3DS.png MotherBrainTrophyWiiU.png

NTSC Hailing from the Metroid series, this evil boss resides on the planet Zebes. When she appears in Smash Bros., she attacks with energy projectiles and a beam from her eye. It's actually possible to defeat her, and for once doing so won't start a self-destruct sequence.

PAL A mainstay of the Metroid series and the final boss Samus faces on Planet Zebes. In this game, she grows to a gargantuan size and fires all sorts of energy blasts at you. Good news: you can beat her! Better news: doing so won't trigger a self-destruct sequence forcing you to make your escape!

NES: Metroid (08/1987)
SNES: Super Metroid (04/1994)

In Super Smash Bros. for Nintendo 3DS
Name Picture Description
Geemer Enemy GeemerTrophy3DS.png

NTSC These creepy crawlers from the Metroid series cling to any surface, even the ceiling. The spikes on their backs are painful to the touch, so be careful around them. In Smash Run they'll travel on the floors or ceilings, so borrow a page from Samus's book and take them out from afar.

PAL If you spot one of these creatures from the Metroid series crawling along, do your best to avoid those spikes on its back. In Smash Run, they could be on the floor, or they could be on the ceiling. Either way, you'll get hurt if you touch them, so keep a safe distance and take them out with ranged attacks.

Reo Enemy ReoTrophy3DS.png

NTSC These clawed, fly-like enemies from Metroid show up in Smash Run, too. They float in midair, then fly in a U shape when you get close. They're predictable, which makes them easy to outsmart, but stay on your toes anyway—their attacks can send you flying. One way to beat them is to grab and throw them when they buzz near you.

PAL These clawed, fly-like enemies from Metroid show up in Smash Run, too. They float in mid-air, then fly in a U-shape when you get close. They're predictable, which makes them easy to outsmart, but stay on your toes anyway — their attacks can send you flying. One way to beat them is to grab and throw them when they buzz over to you.

Samus (Varia Suit) Series Related SamusVariaSuitTrophy3DS.png

NTSC When most people think of Samus, they think of her wearing the Varia Suit. It not only grants her power far beyond her own physical strength but also can unleash a deadly array of beams from the Arm Cannon. And, in a feature quite unique to the Metroid series, it lets her morph into a ball instead of having to crawl!

PAL The Varia Suit is the armour Samus is most commonly seen in. It not only grants her power for beyond her own physical strength - it can also unleash a deadly array of beams from the Arm Cannon. And, in a feature quite unique to the Metroid series, it lets her morph into a ball. Do you reckon it's comfy in there?

In Super Smash Bros. for Wii U
Name Picture Description
Morph Ball Fighter Related MorphBallTrophyWiiU.png

One of the numerous modules integrated into Samus's Power Suit. This one allows her to transform into a compact mobile sphere and explore tight spaces. In the very first Metroid game, it was known as Maru Mari, which is just Japanese for "roll up," but it was later changed to the much-cooler-sounding Morph Ball.

NES: Metroid (08/1987)
SNES: Super Metroid (04/1994)

Ridley Enemy RidleyTrophyWiiU.png

NTSC Samus's long-standing rival in battle. In this game, he's a common foe to all the fighters in the Pyrosphere stage. However, if you manage to launch him or knock him over, he'll become an ally to whoever dealt the last blow. Defeating him in a timed battle nets you +1 KO.

PAL Samus's long-standing rival in battle. In this game, he's a common foe to all the fighters in the Pyrosphere stage. However, if you manage to launch him or knock him over, he'll become an ally to whoever dealt the last blow. If you can defeat him during a timed battle, you'll get +1 KO out of it!

NES: Metroid (08/1987)
SNES: Super Metroid (04/1994)

Spirits

Primary

No. Image Name Type Class Slot Ability
275
Zoomer.png
Geemer
Shield
Jump ↓
278
SSBU Spirits Mother Brain.png
Mother Brain
Shield
★★★ Can Be Enhanced at Lv. 99

Support

No. Image Name Type Class Cost Ability
276 Chozo Statue
Support
★★ Shooting Attack ↑
277
Metroid Spirit.png
Metroid
Support
★★★ ⬢⬢ KOs Heal Damage

Master

No. Image Name Facility Location Music
283
SSBU Spirits Kraid.png
Kraid Dojo (Tank Style)

Increases offense and defense, but decreases move speed and jump height.

In the Dark Realm Brinstar Depths

Fighter

No. Image Alternate Artwork Name
264
Samus Spirit.png
Samus SSBU.png
Samus
267
Ridley Spirit.png
Ridley SSBU.png
Ridley