SSBU Icon.png

List of spirits (Xenoblade Chronicles series): Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(→‎Spirit Battles: Converting to templates)
Line 418: Line 418:
==Spirit Battles==
==Spirit Battles==
:''Note: The Spirit Battle for Poppi α can only be accessed if Challenger Pack 9 has been purchased and downloaded''
:''Note: The Spirit Battle for Poppi α can only be accessed if Challenger Pack 9 has been purchased and downloaded''
{|class="wikitable sortable" style="width:100%;"
{{SpiritBattleHeader|inspiration=y|s=y|hideseries=y}}
! colspan=3|Spirit
{{SpiritBattleRow|num=952|name=Fiora|link=y
! colspan=7|Battle parameters
|enemy=*{{SpiritBattleHead|Lucina|col1=Yellow}}
! colspan=1 rowspan=2|Inspiration
*{{SpiritBattleHead|Shulk|col1=White}}
|-
|type=Shield
! style="width:5%;"|No.
|power=9,300
! style="width:5%;"|Image
|stage=[[Gaur Plain]] ([[Battlefield form]])
! Name
|rules=
! Enemy Fighter(s)
*Defense
! style="width:5%;"|Type
|conditions=
! style="width:5%;"|Power
*You have reduced defense after a little while
! Stage
|music={{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}}
! Rules
|insp=
! Conditions
! Music
|-
|952
|{{SpiritTableName|Fiora|link=y|size=64}}
|•{{SSBU|Lucina}} {{Head|Lucina|g=SSBU|s=20px|cl=Yellow}}<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=White}}
|{{SpiritType|Shield}}
|9,300
|[[Gaur Plain]] ([[Battlefield form]])
|•Defense
|•You have reduced defense after a little while
|{{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}}
|
*The Lucina puppet fighter represents Fiora, one of Shulk's childhood friends.
*The Lucina puppet fighter represents Fiora, one of Shulk's childhood friends.
*The Shulk minion fighter's white costume is based on Mecha-Fiora's color scheme, the half-Mechon form Fiora eventually takes on in ''Xenoblade Chronicles''. This spirit's Made of Metal ability references this as well.
*The Shulk minion fighter's white costume is based on Mecha-Fiora's color scheme, the half-Mechon form Fiora eventually takes on in ''Xenoblade Chronicles''. This spirit's Made of Metal ability references this as well.
*The stage and music represents Fiora's appearance in ''Xenoblade Chronicles''.
*The stage and music represents Fiora's appearance in ''Xenoblade Chronicles''.
*The Defense ↓ rule references Shulk's art, Slit Edge, which reduces an enemy's defense.
*The Defense ↓ rule references Shulk's art, Slit Edge, which reduces an enemy's defense.
|-
}}
|953
{{SpiritBattleRow|num=953|name=Mecha-Fiora
|{{SpiritTableName|Mecha-Fiora|size=64}}
|enemy=*{{SpiritBattleHead|Corrin|col1=Female}}
|•{{SSBU|Corrin}} {{Head|Corrin|g=SSBU|s=20px|cl=Female}}<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=White}}
*{{SpiritBattleHead|Shulk|col1=White}}
|{{SpiritType|Neutral}}
|type=Neutral
|13,200
|power=13,200
|[[Reset Bomb Forest]]
|stage=[[Reset Bomb Forest]]
|•Assist Trophy Enemies ([[Riki]])
|rules=
|•Hostile assist trophies will appear
*Assist Trophy Enemies ([[Riki]])
|{{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}}
|conditions=
|'''Spirit Battle trivia:'''
*Hostile assist trophies will appear
|music={{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}}
|insp='''Spirit Battle trivia:'''
*The Corrin puppet fighter references both Corrin and Mecha-Fiora being female swordfighters depicted wearing metallic armor.
*The Corrin puppet fighter references both Corrin and Mecha-Fiora being female swordfighters depicted wearing metallic armor.
*The Shulk minion fighter references Shulk being Fiora's childhood friend, with the minion fighter's white costume is based on Mecha-Fiora's color scheme.
*The Shulk minion fighter references Shulk being Fiora's childhood friend, with the minion fighter's white costume is based on Mecha-Fiora's color scheme.
Line 465: Line 454:
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Neutral type reference how Mecha-Fiora is initially Shulk's childhood friend and ally until she was killed and transformed into Mecha-Fiora and became Shulk's enemy.
*This spirit's Neutral type reference how Mecha-Fiora is initially Shulk's childhood friend and ally until she was killed and transformed into Mecha-Fiora and became Shulk's enemy.
|-
}}
|954
{{SpiritBattleRow|num=954|name=Reyn
|{{SpiritTableName|Reyn|size=64}}
|enemy=*{{SpiritBattleHead|Ryu|col1=Orange|hp1=150 HP}}
|•{{SSBU|Ryu}} {{Head|Ryu|g=SSBU|s=20px|cl=Orange}} (150 HP)
|type=Grab
|{{SpiritType|Grab}}
|power=4,300
|4,300
|stage=[[Gaur Plain]] ([[Battlefield form]])
|[[Gaur Plain]] ([[Battlefield form]])
|rules=
|•Health Recovery
*Health Recovery
|•The enemy has super armor but moves slower<br>•Timed [[stamina battle]] (2:00)<br>•The enemy loves to taunt
|conditions=
|{{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}}
*The enemy has super armor but moves slower
|
*Timed [[stamina battle]] (2:00)
*The enemy loves to taunt
|music={{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}}
|insp=
*The Ryu puppet fighter represents Reyn, one of Shulk's childhood friends who is depicted as muscular.
*The Ryu puppet fighter represents Reyn, one of Shulk's childhood friends who is depicted as muscular.
*The stage and music represent Reyn's appearance in ''Xenoblade Chronicles''.
*The stage and music represent Reyn's appearance in ''Xenoblade Chronicles''.
*The puppet fighter starts off with a Beam Sword, referencing Reyn wielding gunlances as his main weapon of choice.
*The puppet fighter starts off with a Beam Sword, referencing Reyn wielding gunlances as his main weapon of choice.
*The Health Recovery rule and the battle conditions references Reyn's fighting style as the party's "tank" character who uses the arts, Last Stand, which recovers his HP when incapacitated, and Mad Taunt, which attracts enemy attention away from weaker party members.
*The Health Recovery rule and the battle conditions references Reyn's fighting style as the party's "tank" character who uses the arts, Last Stand, which recovers his HP when incapacitated, and Mad Taunt, which attracts enemy attention away from weaker party members.
|-
}}
|955
{{SpiritBattleRow|num=955|name=Sharla
|{{SpiritTableName|Sharla|size=64}}
|enemy=*{{SpiritBattleHead|Zero Suit Samus|col1=Green}}
|•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=Green}}
|type=Attack
|{{SpiritType|Attack}}
|power=3,700
|3,700
|stage=[[Gaur Plain]]
|[[Gaur Plain]]
|rules=
|•Item: [[Ray Gun]]
*Item: [[Ray Gun]]
|•The enemy's shooting items have increased power<br>•The enemy starts the battle with a Ray Gun
|conditions=
|{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}
*The enemy's shooting items have increased power
|
*The enemy starts the battle with a Ray Gun
|music={{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}
|insp=
*The Zero Suit Samus puppet fighter references both Zero Suit Samus and Sharla sharing a similar pattern design on their outfits.
*The Zero Suit Samus puppet fighter references both Zero Suit Samus and Sharla sharing a similar pattern design on their outfits.
*The stage and music represents Sharla's appearance in ''Xenoblade Chronicles''.
*The stage and music represents Sharla's appearance in ''Xenoblade Chronicles''.
*The puppet fighter starts off with a Ray Gun, referencing Sharla wielding ether rifles as her main weapon of choice.
*The puppet fighter starts off with a Ray Gun, referencing Sharla wielding ether rifles as her main weapon of choice.
|-
}}
|956
{{SpiritBattleRow|num=956|name=Dunban|link=y
|{{SpiritTableName|Dunban|link=y|size=64}}
|enemy=*{{SpiritBattleHead|Mii Swordfighter|col1=|mii=Moveset [[Blurring Blade|3]][[Airborne Assault|1]][[Skyward Slash Dash|2]][[Power Thrust|3]], Dunban Wig, Dunban Outfit, High Voice Type 1}}
|•{{SSBU|Mii Swordfighter}} {{Head|Mii Swordfighter|g=SSBU|s=20px}} (Moveset [[Blurring Blade|3]][[Airborne Assault|1]][[Skyward Slash Dash|2]][[Power Thrust|3]], Dunban Wig, Dunban Outfit, High Voice Type 1)<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=White}}
*{{SpiritBattleHead|Shulk|col1=White}}
|{{SpiritType|Shield}}
|type=Shield
|9,200
|power=9,200
|[[Gaur Plain]]
|stage=[[Gaur Plain]]
|•Sudden Final Smash
|rules=
|•Defeat the main fighter to win<br>•The enemy will suddenly have a Final Smash<br>•The enemy's melee weapons have increased power
*Sudden Final Smash
|{{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}}
|conditions=
|
*Defeat the main fighter to win
*The enemy will suddenly have a Final Smash
*The enemy's melee weapons have increased power
|music={{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}}
|insp=
*The Mii Swordfighter puppet fighter's costume represents Dunban, Shulk's mentor and a member of his party.  
*The Mii Swordfighter puppet fighter's costume represents Dunban, Shulk's mentor and a member of his party.  
*The Shulk minion fighter references Shulk being Dunban's student, with the minion fighter's white costume being based on Mecha-Fiora, the half-Mechon form of Fiora, Dunban's younger sister.
*The Shulk minion fighter references Shulk being Dunban's student, with the minion fighter's white costume being based on Mecha-Fiora, the half-Mechon form of Fiora, Dunban's younger sister.
Line 510: Line 508:
*This spirit's Sword Attack ↑ ability and the third battle condition references Dunban being able to deal large amounts of physical damage through his swordfighting style.
*This spirit's Sword Attack ↑ ability and the third battle condition references Dunban being able to deal large amounts of physical damage through his swordfighting style.
*The Sudden Final Smash rule reference how Dunban is a part of Shulk's Final Smash, [[Chain Attack]].
*The Sudden Final Smash rule reference how Dunban is a part of Shulk's Final Smash, [[Chain Attack]].
|-
}}
|957
{{SpiritBattleRow|num=957|name=Melia
|{{SpiritTableName|Melia|size=64}}
|enemy=*{{SpiritBattleHead|Palutena|col1=Blue}}
|•{{SSBU|Palutena}} {{Head|Palutena|g=SSBU|s=20px|cl=Blue}}<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Lavender}}
*{{SpiritBattleHead|Shulk|col1=Lavender}}
|{{SpiritType|Neutral}}
|type=Neutral
|4,200
|power=4,200
|[[Gaur Plain]] ([[Battlefield form]])
|stage=[[Gaur Plain]] ([[Battlefield form]])
|•Hazard: Poison Floor
|rules=
|•The floor is poisonous<br>•The enemy's magic attacks have increased power
*Hazard: Poison Floor
|{{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}}
|conditions=
|
*The floor is poisonous
*The enemy's magic attacks have increased power
|music={{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}}
|insp=
*The Palutena puppet fighter references both Palutena and Melia bearing similarities, including robes, staffs, and the ability to cast magic attacks.
*The Palutena puppet fighter references both Palutena and Melia bearing similarities, including robes, staffs, and the ability to cast magic attacks.
*The Shulk minion fighter references Melia being a member of Shulk's party, with the puppet fighter's lavender costume being based off of Melia's color scheme.
*The Shulk minion fighter references Melia being a member of Shulk's party, with the puppet fighter's lavender costume being based off of Melia's color scheme.
*The stage and music represent Melia's appearance in ''Xenoblade Chronicles''.
*The stage and music represent Melia's appearance in ''Xenoblade Chronicles''.
*This spirit's Magic Attack ↑ ability, the Poison Floor hazard, and the second battle condition reference Melia's specialty in ether attacks, specifically elementals, one of which applies a long-lasting and very damaging poison effect.
*This spirit's Magic Attack ↑ ability, the Poison Floor hazard, and the second battle condition reference Melia's specialty in ether attacks, specifically elementals, one of which applies a long-lasting and very damaging poison effect.
|-
}}
|958
{{SpiritBattleRow|num=958|name=Riki (Xenoblade Chronicles)|customname=[[Riki]] (Xenoblade Chronicles)
|{{SpiritTableName|Riki (Xenoblade Chronicles)|customname=[[Riki]] (Xenoblade Chronicles)|size=64}}
|enemy=*{{SpiritBattleHead|Bowser Jr.|n=Roy|col1=Roy}}
|•[[Bowser Jr. (SSBU)|Roy]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Roy}}<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Yellow}}
*{{SpiritBattleHead|Shulk|col1=Yellow}}
|{{SpiritType|Neutral}}
|type=Neutral
|8,000
|power=8,000
|[[Gaur Plain]] ([[Ω form]])
|stage=[[Gaur Plain]] ([[Ω form]])
|•Earthquake<br>•Flowery<br>•Assist Trophy Enemies (Riki)
|rules=
|•The enemy's special moves have increased power<br>•Hostile assist trophies will appear<br>•You constantly take minor damage after a little while
*Earthquake
|{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}
*Flowery
|
*Assist Trophy Enemies (Riki)
|conditions=
*The enemy's special moves have increased power
*Hostile assist trophies will appear
*You constantly take minor damage after a little while
|music={{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}
|insp=
*Riki appears as the Assist Trophy enemy.
*Riki appears as the Assist Trophy enemy.
*The Roy puppet fighter references both Roy and Riki having a round-shaped body with Roy's sunglasses resembling Riki's eyes.  
*The Roy puppet fighter references both Roy and Riki having a round-shaped body with Roy's sunglasses resembling Riki's eyes.  
Line 541: Line 548:
*The stage and music represent Riki's appearance in ''Xenoblade Chronicles''.
*The stage and music represent Riki's appearance in ''Xenoblade Chronicles''.
*The Earthquake and Flowery rules, and the first battle condition reference Riki's arts in ''Xenoblade Chronicles'', each respectively referencing Roly Poly, Bitey Bitey, and Happy Happy.
*The Earthquake and Flowery rules, and the first battle condition reference Riki's arts in ''Xenoblade Chronicles'', each respectively referencing Roly Poly, Bitey Bitey, and Happy Happy.
|-
}}
|959
{{SpiritBattleRow|num=959|name=Mumkhar
|{{SpiritTableName|Mumkhar|size=64}}
|enemy=*{{SpiritBattleHead|Wolf|col1=Black|hp1=140 HP}}
|•{{SSBU|Wolf}} {{Head|Wolf|g=SSBU|s=20px|cl=Black}} (140 HP)
|type=Attack
|{{SpiritType|Attack}}
|power=3,800
|3,800
|stage=[[Gaur Plain]] (hazards off)
|[[Gaur Plain]] (hazards off)
|rules=
|•Metal Shift<br>•Giant
*Metal Shift
|•The enemy is giant when the enemy's at high damage<br>•The enemy will occasionally turn metal when the enemy's at high damage<br>•[[Stamina battle]]
*Giant
|{{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}}
|conditions=
|'''Spirit Battle trivia:'''
*The enemy is giant when the enemy's at high damage
*The enemy will occasionally turn metal when the enemy's at high damage
*[[Stamina battle]]
|music={{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}}
|insp='''Spirit Battle trivia:'''
*The Wolf puppet fighter represents Mumkhar, a black-clad antagonist of ''Xenoblade Chronicles'' who, like Wolf, wields a pair of claws as his main weapon of choice.
*The Wolf puppet fighter represents Mumkhar, a black-clad antagonist of ''Xenoblade Chronicles'' who, like Wolf, wields a pair of claws as his main weapon of choice.
*The stage and music represents Mumkhar's appearance in ''Xenoblade Chronicles''. The stage also references his Mechon form and this spirit's enhanced form, Metal Face appearing as a boss in this stage's regular form.
*The stage and music represents Mumkhar's appearance in ''Xenoblade Chronicles''. The stage also references his Mechon form and this spirit's enhanced form, Metal Face appearing as a boss in this stage's regular form.
Line 557: Line 568:
----'''Other trivia:'''
----'''Other trivia:'''
*In World of Light, Mumkhar's spirit is located on Dharkon's side in the Final Battle map while Giga Mac is featured across him on Galeem's side, referencing both characters being gauntlet-based fighters (claws, in Mumkhar's case) that underwent great transformations, though Mumkhar uses his transformation for terror.
*In World of Light, Mumkhar's spirit is located on Dharkon's side in the Final Battle map while Giga Mac is featured across him on Galeem's side, referencing both characters being gauntlet-based fighters (claws, in Mumkhar's case) that underwent great transformations, though Mumkhar uses his transformation for terror.
|-
}}
|961
{{SpiritBattleRow|num=961|name=Elma|iw=xenoserieswiki
|{{SpiritTableName|Elma|iw=xenoserieswiki|size=64}}
|enemy=*{{SpiritBattleHead|Bayonetta|col1=Red}}
|•{{SSBU|Bayonetta}} {{Head|Bayonetta|g=SSBU|s=20px|cl=Red}}
|type=Attack
|{{SpiritType|Attack}}
|power=9,400
|9,400
|stage=[[Gaur Plain]] ([[Ω form]])
|[[Gaur Plain]] ([[Ω form]])
|rules=
|•Temporary Invincibility
*Temporary Invincibility
|•The enemy will occasionally be invincible after a little while<br>•The enemy's melee weapons have increased power<br>•The enemy starts the battle with a [[Killing Edge]]
|conditions=
|{{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}}
*The enemy will occasionally be invincible after a little while
|
*The enemy's melee weapons have increased power
*The enemy starts the battle with a [[Killing Edge]]
|music={{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}}
|insp=
*The Bayonetta puppet fighter references both Bayonetta and Elma wielding dual guns as ranged weapons.
*The Bayonetta puppet fighter references both Bayonetta and Elma wielding dual guns as ranged weapons.
*The stage references to the Primordia region, where Elma is introduced at the beginning of ''Xenoblade Chronicles X''.
*The stage references to the Primordia region, where Elma is introduced at the beginning of ''Xenoblade Chronicles X''.
*This spirit's Attack type and the puppet fighter starting off with a Killing Edge references Elma using Dual Swords as melee weapons.
*This spirit's Attack type and the puppet fighter starting off with a Killing Edge references Elma using Dual Swords as melee weapons.
*The Temporary Invincibility rule references Ghost Factory, one of Elma's signature arts. In ''Xenoblade Chronicles X'', it allows the user to avoid a fixed number of hits from enemies.
*The Temporary Invincibility rule references Ghost Factory, one of Elma's signature arts. In ''Xenoblade Chronicles X'', it allows the user to avoid a fixed number of hits from enemies.
|-
}}
|962
{{SpiritBattleRow|num=962|name=Lin
|{{SpiritTableName|Lin|size=64}}
|enemy=*{{SpiritBattleHead|Daisy|col1=Black}}
|•{{SSBU|Daisy}} {{Head|Daisy|g=SSBU|s=20px|cl=Black}}<br>•{{SSBU|Mega Man}} {{Head|Mega Man|g=SSBU|s=20px|cl=Cyan}}<br>•{{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Cyan}}
*{{SpiritBattleHead|Mega Man|col1=Cyan}}
|{{SpiritType|Grab}}
*{{SpiritBattleHead|R.O.B.|col1=Cyan}}
|1,600
|type=Grab
|[[Shadow Moses Island]]
|power=1,600
|N/A
|stage=[[Shadow Moses Island]]
|•Defeat the main fighter to win<br>•The enemy starts the battle with a [[Drill]]
|rules=N/A
|{{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}}
|conditions=
|
*Defeat the main fighter to win
*The enemy starts the battle with a [[Drill]]
|music={{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}}
|insp=
*The Daisy puppet fighter references both Daisy and Lin having eccentric personalities.
*The Daisy puppet fighter references both Daisy and Lin having eccentric personalities.
*The Mega Man and R.O.B. minion fighters reference Lin being a Skell engineer, often working with machines.
*The Mega Man and R.O.B. minion fighters reference Lin being a Skell engineer, often working with machines.
*The stage references the Hangar in New Los Angeles where Lin lived in ''Xenoblade Chronicles X''.
*The stage references the Hangar in New Los Angeles where Lin lived in ''Xenoblade Chronicles X''.
*The puppet fighter starts off with a Drill, referencing Lin attacking with Shields, being a Shield Tropper.
*The puppet fighter starts off with a Drill, referencing Lin attacking with Shields, being a Shield Tropper.
|-
}}
|963
{{SpiritBattleRow|num=963|name=Lao
|{{SpiritTableName|Lao|size=64}}
|enemy=*{{SpiritBattleHead|Snake|col1=Black}}
|•{{SSBU|Snake}} {{Head|Snake|g=SSBU|s=20px|cl=Black}}
|type=Grab
|{{SpiritType|Grab}}
|power=1,800
|1,800
|stage={{SSB|Kongo Jungle}} ([[Battlefield form]])
|{{SSB|Kongo Jungle}} ([[Battlefield form]])
|rules=N/A
|N/A
|conditions=
|•The enemy's shooting items have increased power<br>•The enemy starts the battle with a [[Staff]]
*The enemy's shooting items have increased power
|{{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}}
*The enemy starts the battle with a [[Staff]]
|
|music={{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}}
|insp=
*The Snake puppet fighter references both Snake and Lao working for military organizations in their respective game series.
*The Snake puppet fighter references both Snake and Lao working for military organizations in their respective game series.
*The stage references the Noctilum region, a jungle-like area where Lao is introduced in ''Xenoblade Chronicles X''.
*The stage references the Noctilum region, a jungle-like area where Lao is introduced in ''Xenoblade Chronicles X''.
*The puppet fighter starts off with a Staff, referencing Lao wielding the Sniper Rifle as ranged weapons.
*The puppet fighter starts off with a Staff, referencing Lao wielding the Sniper Rifle as ranged weapons.
|-
}}
|964
{{SpiritBattleRow|num=964|name=Tatsu
|{{SpiritTableName|Tatsu|size=64}}
|enemy=*{{SpiritBattleHead|Jigglypuff|t=Team|col1=Green|num1=4}}
|•{{SSBU|Jigglypuff}} Team {{Head|Jigglypuff|g=SSBU|s=20px|cl=Green}}×4
|type=Grab
|{{SpiritType|Grab}}
|power=2,500
|2,500
|stage=[[Gaur Plain]] ([[Battlefield form]])
|[[Gaur Plain]] ([[Battlefield form]])
|rules=
|•Assist Trophy Enemies ([[Riki]])
*Assist Trophy Enemies ([[Riki]])
|•Hostile assist trophies will appear
|conditions=
|{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}
*Hostile assist trophies will appear
|
|music={{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}
|insp=
*The Jigglypuff puppet fighter references both the puppet fighter, its green nightcap, and Tatsu sharing similarities, including being round, balloon-like characters with blue, round eyeglasses who wears a green-colored pointed hood. The number of puppet fighter likely references Tatsu's siblings.
*The Jigglypuff puppet fighter references both the puppet fighter, its green nightcap, and Tatsu sharing similarities, including being round, balloon-like characters with blue, round eyeglasses who wears a green-colored pointed hood. The number of puppet fighter likely references Tatsu's siblings.
*The stage references the Primordia region where Tatsu is introduced in ''Xenoblade Chronicles X''.
*The stage references the Primordia region where Tatsu is introduced in ''Xenoblade Chronicles X''.
*The Riki Assist Trophy enemy references both Riki and Tatsu being members of the Nopon species.
*The Riki Assist Trophy enemy references both Riki and Tatsu being members of the Nopon species.
|-
}}
|rowspan="2"|966
{{SpiritBattleRow|num=966|name=Rex|link=y
|{{SpiritTableName|Rex|link=y|size=64|dlcalt=y}}
|enemy=*{{SpiritBattleHead|Shulk|col1=Blue|hp1=90 HP}}
|rowspan="2"|•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Blue}} (90 HP)<br>•{{SSBU|Lucina}} {{Head|Lucina|g=SSBU|s=20px|cl=White}} (90 HP)
*{{SpiritBattleHead|Lucina|col1=White|hp1=90 HP}}
|rowspan="2"|{{SpiritType|Shield}}
|type=Shield
|rowspan="2"| 9,900
|power= 9,900
|[[Kongo Falls]] ([[Ω form]])
|stage=[[Kongo Falls]] ([[Ω form]])
|•Hazard: Lava Floor
|rules=
|•The floor is lava<br>•[[Stamina battle]]<br>•The enemy starts the battle with a [[Fire Bar]]
*Hazard: Lava Floor
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|conditions=
|rowspan="2"|
*The floor is lava
*[[Stamina battle]]
*The enemy starts the battle with a [[Fire Bar]]
|music={{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|insp=
*The Shulk puppet fighter's references both Shulk and Rex being the main protagonists of each ''Xenoblade Chronicles'' games. The puppet fighter also references both Rex and Shulk meeting briefly in a ''Xenoblade Chronicles 2'' DLC cutscene.
*The Shulk puppet fighter's references both Shulk and Rex being the main protagonists of each ''Xenoblade Chronicles'' games. The puppet fighter also references both Rex and Shulk meeting briefly in a ''Xenoblade Chronicles 2'' DLC cutscene.
*The stage, without DLC, references Fonsett Island, a jungle-like area where Rex was raised in ''Xenoblade Chronicles 2''. The stage, without DLC, takes place on a jungle, referencing the Lost Woods in the Sacred Land map where Rex's spirit is located in World of Light.
*The stage, without DLC, references Fonsett Island, a jungle-like area where Rex was raised in ''Xenoblade Chronicles 2''. The stage, without DLC, takes place on a jungle, referencing the Lost Woods in the Sacred Land map where Rex's spirit is located in World of Light.
*The music represents Rex's appearance in ''Xenoblade Chronicles 2''.
*The music represents Rex's appearance in ''Xenoblade Chronicles 2''.
*The puppet fighter starts off with a Fire Bar, referencing Pyra, a Fire Blade who also serves as Rex's main Blade (represented by the Lucina minion fighter). The Lava Floor hazard, without DLC, references Pyra's ability to engulf the battlefield in flames.
*The puppet fighter starts off with a Fire Bar, referencing Pyra, a Fire Blade who also serves as Rex's main Blade (represented by the Lucina minion fighter). The Lava Floor hazard, without DLC, references Pyra's ability to engulf the battlefield in flames.
|-
|dlcstage=[[Cloud Sea of Alrest]] ([[Ω form]])
|style="background-color:#EEE;"|[[Cloud Sea of Alrest]] ([[Ω form]])<ref group="SB" name="DLC"/>
|dlcrules=N/A
|style="background-color:#EEE;"|N/A<ref group="SB" name="DLC"/>
|dlcconditions=
|style="background-color:#EEE;"|•[[Stamina battle]]<br>•The enemy starts the battle with a [[Fire Bar]]<ref group="SB" name="DLC"/>
*[[Stamina battle]]
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Argentum}}<ref group="SB" name="DLC"/>
*The enemy starts the battle with a [[Fire Bar]]
|-
|dlcmusic={{SSBUMusicLink|Xenoblade Chronicles|Argentum}}
|967
|dlcnote=This variation requires Challenger Pack 9 (Pyra/Mythra)
|{{SpiritTableName|Pyra|size=64}}
|dlcname=CP9
|{{SSBU|Lucina}} {{Head|Lucina|g=SSBU|s=20px|cl=White}}<br>•Curry {{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Blue}}
}}
|{{SpiritType|Attack}}
{{SpiritBattleRow|num=967|name=Pyra
|13,900
|enemy=*{{SpiritBattleHead|Lucina|col1=White}}
|[[Halberd]] ([[Battlefield form]])
*{{SpiritBattleHead|Shulk|v=Curry|col1=Blue}}
|•Item: [[Fire Bar]]<br>•Hazard: Lava Floor
|type=Attack
|•The floor is lava<br>•The enemy's melee weapons have increased power<br>•The enemy starts the battle with a Fire Bar
|power=13,900
|{{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}}
|stage=[[Halberd]] ([[Battlefield form]])
|'''Spirit Battle trivia:'''
|rules=
*Item: [[Fire Bar]]
*Hazard: Lava Floor
|conditions=
*The floor is lava
*The enemy's melee weapons have increased power
*The enemy starts the battle with a Fire Bar
|music={{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}}
|insp='''Spirit Battle trivia:'''
*The Lucina puppet fighter represents Pyra, a Special Blade who wields a bladed weapon.  
*The Lucina puppet fighter represents Pyra, a Special Blade who wields a bladed weapon.  
*The stage references the Ancient Ship where Pyra is found in ''Xenoblade Chronicles 2''.
*The stage references the Ancient Ship where Pyra is found in ''Xenoblade Chronicles 2''.
Line 653: Line 684:
*This spirit's Support type, Attack battle type, and Assist Killer ability references Pyra's role in ''Xenoblade Chronicles 2'' to aid Rex in battle, where her fighting style relies on power.
*This spirit's Support type, Attack battle type, and Assist Killer ability references Pyra's role in ''Xenoblade Chronicles 2'' to aid Rex in battle, where her fighting style relies on power.
*This spirit is purchasable at Anna's Emportium, a shop that sells spirits related to equipment, referencing Pyra endowing Rex with her sword to Rex.
*This spirit is purchasable at Anna's Emportium, a shop that sells spirits related to equipment, referencing Pyra endowing Rex with her sword to Rex.
|-
}}
|968
{{SpiritBattleRow|num=968|name=Mythra
|{{SpiritTableName|Mythra|size=64}}
|enemy=*{{SpiritBattleHead|Corrin|col1=Female}}
|•{{SSBU|Corrin}} {{Head|Corrin|g=SSBU|s=20px|cl=Female}}<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Blue}}
*{{SpiritBattleHead|Shulk|col1=Blue}}
|{{SpiritType|Shield}}
|type=Shield
|13,500
|power=13,500
|[[Gaur Plain]] ([[Battlefield form]])
|stage=[[Gaur Plain]] ([[Battlefield form]])
|N/A
|rules=N/A
|•The enemy will charge up a powerful Final Smash<br>•The enemy starts the battle with an enhanced [[Beam Sword]]
|conditions=
|{{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}}
*The enemy will charge up a powerful Final Smash
|'''Spirit Battle trivia:'''
*The enemy starts the battle with an enhanced [[Beam Sword]]
|music={{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}}
|insp='''Spirit Battle trivia:'''
*The Corrin puppet fighter references both Corrin and Mythra being female swordfighters with a similar white color scheme and long, flowing hair.
*The Corrin puppet fighter references both Corrin and Mythra being female swordfighters with a similar white color scheme and long, flowing hair.
*Similar with the battle with Pyra, the Shulk minion fighter references Rex being Mythra's Driver.
*Similar with the battle with Pyra, the Shulk minion fighter references Rex being Mythra's Driver.
Line 671: Line 704:
*This spirit's Support type references Mythra's role in ''Xenoblade Chronicles 2'' to aid Rex in battle.
*This spirit's Support type references Mythra's role in ''Xenoblade Chronicles 2'' to aid Rex in battle.
*In World of Light, Mythra's spirit is located on Galeem's side on The Final Battle map while Fierce Deity Link is featured across from him on Dharkon's side, referencing their ability to wield their giant swords with powers polar opposite from each other, which, in Mythra's case, is light.
*In World of Light, Mythra's spirit is located on Galeem's side on The Final Battle map while Fierce Deity Link is featured across from him on Dharkon's side, referencing their ability to wield their giant swords with powers polar opposite from each other, which, in Mythra's case, is light.
|-
}}
|rowspan="2"|969
{{SpiritBattleRow|num=969|name=Nia|link=y
|{{SpiritTableName|Nia|link=y|size=64|dlcalt=y}}
|enemy=*{{SpiritBattleHead|Mii Brawler|col1=|hp1=90 HP|mii=Moveset [[Flashing Mach Punch|2]][[Onslaught|1]][[Helicopter Kick|2]][[Feint Jump|2]], Nia Wig, Nia Outfit, High Voice Type 2}}
|rowspan="2"|•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (90 HP) (Moveset [[Flashing Mach Punch|2]][[Onslaught|1]][[Helicopter Kick|2]][[Feint Jump|2]], Nia Wig, Nia Outfit, High Voice Type 2)<br>•{{SSBU|Incineroar}} {{Head|Incineroar|g=SSBU|s=20px|cl=White}} (90 HP)
*{{SpiritBattleHead|Incineroar|col1=White|hp1=90 HP}}
|rowspan="2"|{{SpiritType|Shield}}
|type=Shield
|rowspan="2"|9,100
|power=9,100
|rowspan="2"|[[Gaur Plain]] (hazards off)
|stage=[[Gaur Plain]] (hazards off)
|rowspan="2"|N/A
|rules=N/A
|rowspan="2"|•[[Stamina battle]]<br>•The enemy heals over time
|conditions=
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
*[[Stamina battle]]
|rowspan="2"|'''Spirit Battle trivia:'''
*The enemy heals over time
|music={{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|insp=''''Spirit Battle trivia:'''
*The Mii Brawler puppet fighter's costume represents Nia, a cat-eared Gormotti in ''Xenoblade Chronicles 2''.
*The Mii Brawler puppet fighter's costume represents Nia, a cat-eared Gormotti in ''Xenoblade Chronicles 2''.
*The white Incineroar minion fighter represents Dromarch, Nia's main Blade who takes the form of a giant white tiger.
*The white Incineroar minion fighter represents Dromarch, Nia's main Blade who takes the form of a giant white tiger.
Line 688: Line 723:
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Water Attack ↑ ability references Nia's water element.
*This spirit's Water Attack ↑ ability references Nia's water element.
|-
|dlcmusic={{SSBUMusicLink|Xenoblade Chronicles|Gormott}}
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Gormott}}<ref group="SB" name="DLC"/>
|dlcnote=This variation requires Challenger Pack 9 (Pyra/Mythra)
|-
|dlcname=CP9
|rowspan="2"|970
}}
|{{SpiritTableName|Tora|size=64|dlcalt=y}}
{{SpiritBattleRow|num=970|name=Tora
|rowspan="2"|•{{SSBU|Jigglypuff}} {{Head|Jigglypuff|g=SSBU|s=20px|cl=Glasses}} (80 HP)<br>•{{SSBU|Daisy}} {{Head|Daisy|g=SSBU|s=20px|cl=Blue}} (80 HP)
|enemy=*{{SpiritBattleHead|Jigglypuff|col1=Glasses|hp1=80 HP}}
|rowspan="2"|{{SpiritType|Shield}}
*{{SpiritBattleHead|Daisy|col1=Blue|hp1=80 HP}}
|rowspan="2"|3,400
|type=Shield
|rowspan="2"|[[Gaur Plain]] (hazards off)
|power=3,400
|rowspan="2"|N/A
|stage=[[Gaur Plain]] (hazards off)
|rowspan="2"|•[[Stamina battle]]<br>•The enemy's shield has extra durability
|rules=N/A
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|conditions=
|rowspan="2"|
*[[Stamina battle]]
*The enemy's shield has extra durability
|music={{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|insp=
*The Glasses Jigglypuff puppet fighter represents Tora, a balloon-like Nopon who is often seen wearing goggles.
*The Glasses Jigglypuff puppet fighter represents Tora, a balloon-like Nopon who is often seen wearing goggles.
*The Daisy minion fighter represents Poppi α, Tora's artificial main Blade who, like Daisy, is named after a white-colored flower.
*The Daisy minion fighter represents Poppi α, Tora's artificial main Blade who, like Daisy, is named after a white-colored flower.
*The stage references the Gormott Province, Tora's home province in ''Xenoblade Chronicles 2''.
*The stage references the Gormott Province, Tora's home province in ''Xenoblade Chronicles 2''.
*The second battle condition references Poppi α's default role as a tank Blade, as well as her Blade Skills that increase block rate and the art Rigid Shield which increases block rate to 100%.
*The second battle condition references Poppi α's default role as a tank Blade, as well as her Blade Skills that increase block rate and the art Rigid Shield which increases block rate to 100%.
|-
|dlcmusic={{SSBUMusicLink|Xenoblade Chronicles|Tiger! Tiger!}}
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Tiger! Tiger!}}<ref group="SB" name="DLC"/>
|dlcnote=This variation requires Challenger Pack 9 (Pyra/Mythra)
|-
|dlcname=CP9
|971
}}
|{{SpiritTableName|Poppi α|size=64}}
{{SpiritBattleRow|num=971|name=Poppi α
|•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=Black}}<br>•{{SSBU|Daisy}} {{Head|Daisy|g=SSBU|s=20px|cl=Blue}}<br>•{{SSBU|Mii Gunner}} {{Head|Mii Gunner|g=SSBU|s=20px}} (Moveset: [[Laser Blaze|2]][[Flame Pillar|1]][[Cannon Jump Kick|2]][[Absorbing Vortex|3]])
|enemy=*{{SpiritBattleHead|Zero Suit Samus|col1=Black}}
|{{SpiritType|Shield}}
*{{SpiritBattleHead|Daisy|col1=Blue}}
|3,800
*{{SpiritBattleHead|Mii Gunner|col1=|mii=Moveset [[Laser Blaze|2]][[Flame Pillar|1]][[Cannon Jump Kick|2]][[Absorbing Vortex|3]]}}
|[[Midgar]] (hazards off)
|type=Shield
|•Assist Trophy Enemies ([[Jeff]])
|power=3,800
|•Hostile assist trophies will appear after a little while<br>•Reinforcements will appear after an enemy is KO'd<br>•The enemy starts the battle with a [[Beam Sword]]
|stage=[[Midgar]] (hazards off)
|{{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}}
|rules=
|'''Spirit Battle trivia:'''
*Assist Trophy Enemies ([[Jeff]])
|conditions=
*Hostile assist trophies will appear after a little while
*Reinforcements will appear after an enemy is KO'd
*The enemy starts the battle with a [[Beam Sword]]
|music={{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}}
|insp='''Spirit Battle trivia:'''
*The puppet fighters represent Poppi α and her alternate modes, Poppi QT (represented by Daisy), and Poppi QTπ (represented by Zero Suit Samus).
*The puppet fighters represent Poppi α and her alternate modes, Poppi QT (represented by Daisy), and Poppi QTπ (represented by Zero Suit Samus).
**The Mii Gunner puppet fighter's costumes represents Poppi α, with Dixie Kong's Hat referencing Poppi α's beret, and the Chibi-Robo Outfit referencing Poppi α being a robotic Blade. The puppet fighter starts off with a [[Drill (item)|Drill]], referencing Poppi α's weapon, the Drill Shield.
**The Mii Gunner puppet fighter's costumes represents Poppi α, with Dixie Kong's Hat referencing Poppi α's beret, and the Chibi-Robo Outfit referencing Poppi α being a robotic Blade. The puppet fighter starts off with a [[Drill (item)|Drill]], referencing Poppi α's weapon, the Drill Shield.
Line 727: Line 771:
*This spirit's Shooting Attack ↑ ability references Poppi α and her other modes' abilities to use shooting attacks in battle.
*This spirit's Shooting Attack ↑ ability references Poppi α and her other modes' abilities to use shooting attacks in battle.
*This spirit is purchasable at Sheldon's place, a shop that sells spirits related to weapons, referencing Poppi α's ability to use weapons in battles.
*This spirit is purchasable at Sheldon's place, a shop that sells spirits related to weapons, referencing Poppi α's ability to use weapons in battles.
|-
}}
|rowspan="2"|972
{{SpiritBattleRow|num=972|name=Mòrag
|{{SpiritTableName|Mòrag|size=64|dlcalt=y}}
|enemy=*{{SpiritBattleHead|Lucina|col1=Navy}}
|rowspan="2"|•{{SSBU|Lucina}} {{Head|Lucina|g=SSBU|s=20px|cl=Navy}}<br>•{{SSBU|Palutena}} {{Head|Palutena|g=SSBU|s=20px|cl=Blue}}
*{{SpiritBattleHead|Palutena|col1=Blue}}
|rowspan="2"|{{SpiritType|Attack}}
|type=Attack
|rowspan="2"|2,400
|power=2,400
|rowspan="2"|[[Gaur Plain]] ([[Battlefield form]])
|stage=[[Gaur Plain]] ([[Battlefield form]])
|rowspan="2"|•Hazard: Lava Floor
|rules=
|rowspan="2"|•Defeat the main fighter to win<br>•The floor is lava
*Hazard: Lava Floor
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|conditions=
|rowspan="2"|
*Defeat the main fighter to win
*The floor is lava
|music={{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|insp=
*The Lucina puppet fighter's navy costume features Lucina's hair turning black, representing Mòrag, a young woman often seen with a navy-colored military uniform and black hair.
*The Lucina puppet fighter's navy costume features Lucina's hair turning black, representing Mòrag, a young woman often seen with a navy-colored military uniform and black hair.
*The Palutena minion fighter represents Brighid, Mòrag's main Blade who, like Palutena, is dressed in elegant robes.
*The Palutena minion fighter represents Brighid, Mòrag's main Blade who, like Palutena, is dressed in elegant robes.
*The stage references the Gormott Province where Mòrag is first encountered.
*The stage references the Gormott Province where Mòrag is first encountered.
*This spirit's Attack type, Fire Attack ↑ ability and the Lava Floor hazard references Brighid being a Fire Blade with the ability to engulf the battlefield in flames.
*This spirit's Attack type, Fire Attack ↑ ability and the Lava Floor hazard references Brighid being a Fire Blade with the ability to engulf the battlefield in flames.
|-
|dlcmusic={{SSBUMusicLink|Xenoblade Chronicles|Mor Ardain - Roaming the Wastes -}}
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Mor Ardain - Roaming the Wastes -}}<ref group="SB" name="DLC"/>
|dlcnote=This variation requires Challenger Pack 9 (Pyra/Mythra)
|-
|dlcname=CP9
|rowspan="2"|973
}}
|{{SpiritTableName|Zeke|iw=xenoserieswiki|size=64|dlcalt=y}}
{{SpiritBattleRow|num=973|name=Zeke|iw=xenoserieswiki
|rowspan="2"|•{{SSBU|Cloud}} {{Head|Cloud|g=SSBU|s=20px|cl=AdventBlue}}<br>•{{SSBU|Bayonetta}} {{Head|Bayonetta|g=SSBU|s=20px|cl=White}}
|enemy=*{{SpiritBattleHead|Cloud|col1=AdventBlue}}
|rowspan="2"|{{SpiritType|Attack}}
*{{SpiritBattleHead|Bayonetta|col1=White}}
|rowspan="2"|2,500
|type=Attack
|rowspan="2"|[[Kongo Falls]] ([[Battlefield form]])
|power=2,500
|rowspan="2"|•Sudden Final Smash<br>•Hazard: Zap Floor
|stage=[[Kongo Falls]] ([[Battlefield form]])
|rowspan="2"|•Survive until the timer runs out<br>•The floor is electrified<br>•The enemy will suddenly have a Final Smash after a little while
|rules=
|{{SSBUMusicLink|Xenoblade Chronicles|Those Who Stand Against Our Path - Xenoblade Chronicles 2}}
*Sudden Final Smash
|rowspan="2"|
*Hazard: Zap Floor
|conditions=
*Survive until the timer runs out
*The floor is electrified
*The enemy will suddenly have a Final Smash after a little while
|music={{SSBUMusicLink|Xenoblade Chronicles|Those Who Stand Against Our Path - Xenoblade Chronicles 2}}
|insp=
*The Cloud puppet fighter references Cloud's Advent Children costume bearing resemblance with Zeke's outfit.
*The Cloud puppet fighter references Cloud's Advent Children costume bearing resemblance with Zeke's outfit.
*The Bayonetta minion fighter represents Pandoria, Zeke's main Blade who, like Bayonetta, wears glasses, is dressed in skimpy clothing, and has a cheeky personality.
*The Bayonetta minion fighter represents Pandoria, Zeke's main Blade who, like Bayonetta, wears glasses, is dressed in skimpy clothing, and has a cheeky personality.
Line 760: Line 813:
*The Electric Floor hazard references Pandoria being an Electric Blade with the ability to shock an entire group.
*The Electric Floor hazard references Pandoria being an Electric Blade with the ability to shock an entire group.
*The Sudden Final Smash rule applies to the Cloud puppet fighter, referencing the Sonic Thunderslash, the move Zeke uses in the cinematic before the battle at Ysheva Harbor.
*The Sudden Final Smash rule applies to the Cloud puppet fighter, referencing the Sonic Thunderslash, the move Zeke uses in the cinematic before the battle at Ysheva Harbor.
|-
|dlcmusic={{SSBUMusicLink|Xenoblade Chronicles|Bringer of Chaos! Ultimate}}
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Bringer of Chaos! Ultimate}}<ref group="SB" name="DLC"/>
|dlcnote=This variation requires Challenger Pack 9 (Pyra/Mythra)
|-
|dlcname=CP9
|1,461
}}
|{{SpiritTableName|Lora|size=64}}
{{SpiritBattleRow|num=1,461|name=Lora
|•{{SSBU|Lucina}} {{Head|Lucina|g=SSBU|s=20px|cl=Black}}<br>•{{SSBU|Zelda}} {{Head|Zelda|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Cloud}} {{Head|Cloud|g=SSBU|s=20px}}
|enemy=*{{SpiritBattleHead|Lucina|col1=Black}}
|{{SpiritType|Grab}}
*{{SpiritBattleHead|Zelda|col1=Red}}
|3,800
*{{SpiritBattleHead|Cloud|col1=}}
|[[Jungle Japes]] ([[Battlefield form]])
|type=Grab
|N/A
|power=3,800
|•Defeat the main fighter to win
|stage=[[Jungle Japes]] ([[Battlefield form]])
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!!/Torna}}
|rules=N/A
|
|conditions=
*Defeat the main fighter to win
|music={{SSBUMusicLink|Xenoblade Chronicles|Battle!!/Torna}}
|insp=
*The Lucina puppet fighter references both Lucina and Lora being armored female swordsmen in their respective game appearances.
*The Lucina puppet fighter references both Lucina and Lora being armored female swordsmen in their respective game appearances.
*The minion fighters references Jin and Haze, Lora's Blades in ''Torna ~ The Golden Country'', with the Cloud minion fighter representing Jin, and the Zelda minion fighter representing Haze.
*The minion fighters references Jin and Haze, Lora's Blades in ''Torna ~ The Golden Country'', with the Cloud minion fighter representing Jin, and the Zelda minion fighter representing Haze.
Line 778: Line 834:
*The music references Lora's appearance in ''Torna ~ The Golden Country''.
*The music references Lora's appearance in ''Torna ~ The Golden Country''.
*The Zelda minion fighter's frequent use of [[Farore's Wind]] references Haze using the wind element.
*The Zelda minion fighter's frequent use of [[Farore's Wind]] references Haze using the wind element.
|-
}}
|1,462
{{SpiritBattleRow|num=1,462|name=Amalthus
|{{SpiritTableName|Amalthus|size=64}}
|enemy=*{{SpiritBattleHead|Dark Samus|v=Giant|col1=Grey|hp1=120 HP}}
|•Giant {{SSBU|Dark Samus}} {{Head|Dark Samus|g=SSBU|s=20px|cl=Grey}} (120 HP)<br>•{{SSBU|Robin}} {{Head|Robin|g=SSBU|s=20px|cl=White}}×5 (50 HP)
*{{SpiritBattleHead|Robin|col1=White|num1=5|hp1=50 HP}}
|{{SpiritType|Grab}}
|type=Grab
|9,500
|power=9,500
|[[Shadow Moses Island]] ([[Ω form]])
|stage=[[Shadow Moses Island]] ([[Ω form]])
|N/A
|rules=N/A
|•The enemy has super armor but moves slower<br>•[[Stamina battle]]<br>•Reinforcements will appear after an enemy is KO'd
|conditions=
|{{SSBUMusicLink|Xenoblade Chronicles|Praetor Amalthus - The Acting God -}}
*The enemy has super armor but moves slower
|
*[[Stamina battle]]
*Reinforcements will appear after an enemy is KO'd
|music={{SSBUMusicLink|Xenoblade Chronicles|Praetor Amalthus - The Acting God -}}
|insp=
*The Dark Samus puppet fighter references both Dark Samus and Amalthus being antagonists who have absorbed their victims in their respective game appearances. The puppet fighter's giant size references Amalthus's  monstrous transformation resembling a giant Dark Samus.
*The Dark Samus puppet fighter references both Dark Samus and Amalthus being antagonists who have absorbed their victims in their respective game appearances. The puppet fighter's giant size references Amalthus's  monstrous transformation resembling a giant Dark Samus.
*The five Robin minion fighters represent the Indoline loyalists who serve under Amalthus.
*The five Robin minion fighters represent the Indoline loyalists who serve under Amalthus.
Line 794: Line 853:
*The battle conditions references Amalthus's boss battle, where Amalthus has high HP and can withstand most attacks while standing in one spot.  
*The battle conditions references Amalthus's boss battle, where Amalthus has high HP and can withstand most attacks while standing in one spot.  
*The puppet fighter's Health Recovery ability only occurs when its HP gets low, referencing Amalthus' art "Reincarnation", which he uses in his boss fight to regain his HP if it gets to low.
*The puppet fighter's Health Recovery ability only occurs when its HP gets low, referencing Amalthus' art "Reincarnation", which he uses in his boss fight to regain his HP if it gets to low.
|-
}}
|1,463
{{SpiritBattleRow|num=1,463|name=Jin
|{{SpiritTableName|Jin|size=64}}
|enemy=*{{SpiritBattleHead|Cloud|col1=|hp1=160 HP}}
|•{{SSBU|Cloud}} {{Head|Cloud|g=SSBU|s=20px}} (160 HP)
|type=Neutral
|{{SpiritType|Neutral}}
|power=9,800
|9,800
|stage=[[Summit]] ([[Ω form]])
|[[Summit]] ([[Ω form]])
|rules=
|•Move Speed ↑<br>•Hazard: Ice Floor
*Move Speed ↑
|•The floor is frozen<br>•[[Stamina battle]]<br>•The enemy has increased move speed
*Hazard: Ice Floor
|{{SSBUMusicLink|Xenoblade Chronicles|Crossing Swords}}
|conditions=
|
*The floor is frozen
*[[Stamina battle]]
*The enemy has increased move speed
|music={{SSBUMusicLink|Xenoblade Chronicles|Crossing Swords}}
|insp=
*Similar to the spirit battle with Lora, the Cloud puppet fighter represents Jin, a sword-wielding character. The puppet fighter also references both Cloud and Jin being designed by the same character designer, Tetsuya Nomura, and sharing the same Japanese voice actor, Takahiro Sakurai.
*Similar to the spirit battle with Lora, the Cloud puppet fighter represents Jin, a sword-wielding character. The puppet fighter also references both Cloud and Jin being designed by the same character designer, Tetsuya Nomura, and sharing the same Japanese voice actor, Takahiro Sakurai.
*The puppet fighter starting with the [[Freezie]], the stage and the Ice Floor hazard represents Jin's ability to use ice attacks in his boss fights in ''Xenoblade Chronicles 2'', as well as in ''Torna ~ The Golden Country''.
*The puppet fighter starting with the [[Freezie]], the stage and the Ice Floor hazard represents Jin's ability to use ice attacks in his boss fights in ''Xenoblade Chronicles 2'', as well as in ''Torna ~ The Golden Country''.
*The music references the cutscene after the second boss fight with Jin in Chapter 7 in ''Xenoblade Chronicles 2''.
*The music references the cutscene after the second boss fight with Jin in Chapter 7 in ''Xenoblade Chronicles 2''.
*The Move Speed ↑ rule references Jin's ability to move at the speed of light.
*The Move Speed ↑ rule references Jin's ability to move at the speed of light.
|-
}}
|1,464
{{SpiritBattleRow|num=1,464|name=Malos
|{{SpiritTableName|Malos|size=64}}
|enemy=*{{SpiritBattleHead|Richter|col1=Black}}
|•{{SSBU|Richter}} {{Head|Richter|g=SSBU|s=20px|cl=Black}}<br>•Giant {{SSBU|Ridley}} {{Head|Ridley|g=SSBU|s=20px|cl=Grey}}×3
*{{SpiritBattleHead|Ridley|v=Giant|col1=Grey|num1=3}}
|{{SpiritType|Neutral}}
|type=Neutral
|13,600
|power=13,600
|[[Gaur Plain]]
|stage=[[Gaur Plain]]
|N/A
|rules=N/A
|•Defeat the main fighter to win<br>•Reinforcements will appear after an enemy is KO'd
|conditions=
|{{SSBUMusicLink|Xenoblade Chronicles|Incoming!}}
*Defeat the main fighter to win
|
*Reinforcements will appear after an enemy is KO'd
|music={{SSBUMusicLink|Xenoblade Chronicles|Incoming!}}
|insp=
*The Richter puppet fighter starting with a Beam Sword represents Malos wielding his Monado.
*The Richter puppet fighter starting with a Beam Sword represents Malos wielding his Monado.
*The three Giant Meta Ridley puppet fighters represents the Artifice Gargoyles, giant mechanical automatons that Malos summons in Chapter 10 of ''Xenoblade Chronicles 2'' and throughout ''Torna ~ The Golden Country''.
*The three Giant Meta Ridley puppet fighters represents the Artifice Gargoyles, giant mechanical automatons that Malos summons in Chapter 10 of ''Xenoblade Chronicles 2'' and throughout ''Torna ~ The Golden Country''.
*The music references the boss battles with Malos in Chapters 1 and 3, as well as the first encounter against him in Chapter 7 in ''Xenoblade Chronicles 2''.
*The music references the boss battles with Malos in Chapters 1 and 3, as well as the first encounter against him in Chapter 7 in ''Xenoblade Chronicles 2''.
|-
}}
|1,465
{{SpiritBattleRow|num=1,465|name=Pneuma
|{{SpiritTableName|Pneuma|size=64}}
|enemy=*{{SpiritBattleHead|Pyra|col1=Green|hp1=130 HP}}
|•{{SSBU|Pyra}}/{{SSBU|Mythra}} {{Head|Pyra|g=SSBU|s=20px|cl=Green}}/{{Head|Mythra|g=SSBU|s=20px|cl=Green}} (130 HP)<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Blue}} (130 HP)
*{{SpiritBattleHead|Shulk|col1=Blue|hp1=130 HP}}
|{{SpiritType|Grab}}
|type=Grab
|13,400
|power=13,400
|[[Cloud Sea of Alrest]]
|stage=[[Cloud Sea of Alrest]]
|•Metal Shift <br>•Move Speed ↑<br>•Sudden Final Smash
|rules=
|•The enemy will suddenly have a Final Smash after a little while<br>•The enemy will occasionally turn metal when the enemy's at high damage<br>•[[Stamina battle]]
*Metal Shift  
|{{SSBUMusicLink|Xenoblade Chronicles|Counterattack}}
*Move Speed ↑
|'''Spirit Battle trivia:'''
*Sudden Final Smash
|conditions=
*The enemy will suddenly have a Final Smash after a little while
*The enemy will occasionally turn metal when the enemy's at high damage
*[[Stamina battle]]
|music={{SSBUMusicLink|Xenoblade Chronicles|Counterattack}}
|insp='''Spirit Battle trivia:'''
*The Pyra/Mythra puppet fighter references Pneuma being the combined forms of both Pyra and Mythra, with the puppet fighter's costume being based on Pneuma's color scheme.  
*The Pyra/Mythra puppet fighter references Pneuma being the combined forms of both Pyra and Mythra, with the puppet fighter's costume being based on Pneuma's color scheme.  
*Similar with the battles with Pyra and Mythra, the Shulk minion fighter references Rex being Pneuma's Driver.
*Similar with the battles with Pyra and Mythra, the Shulk minion fighter references Rex being Pneuma's Driver.
Line 841: Line 912:
----'''Other trivia:'''
----'''Other trivia:'''
*Similar to the battles with Pyra and Mythra, this spirit's Support type references how Pneuma aids Rex in battle in ''Xenoblade Chronicles 2''.
*Similar to the battles with Pyra and Mythra, this spirit's Support type references how Pneuma aids Rex in battle in ''Xenoblade Chronicles 2''.
}}
|}
|}
<references group="SB">
<references group="SB">

Revision as of 23:41, March 20, 2021

Current.png This page documents information about recently released content.
Information may change rapidly as it becomes available. All information in this article must be verifiable.

The following is the list of the spirits from the Xenoblade Chronicles series in Super Smash Bros. Ultimate. As part of Challenger Pack 9, additional spirits were added alongside the release of Pyra and Mythra as part of the Version 11.0.0 update.

Primary Spirits

No. Image Name Type Class Slot Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability Origin Game Acquisition
953
SSBU spirit Mecha-Fiora.png
Mecha-Fiora
Neutral
★★★★ ⬡⬡⬡ 4,058 10,149 1,761 4,404 2,068 5,171 Jump ↑ Xenoblade Chronicles •Battle via World of Light (Sacred Land)
•Battle via Spirit Board
•Purchase from the Vault Shop for 15,000G
954
SSBU spirit Reyn.png
Reyn
Grab
★★ 1,662 6,688 332 1,337 1,330 5,351 No Effect Xenoblade Chronicles •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
956
SSBU spirit Dunban.png
Dunban
Shield
★★★ ⬡⬡ 2,939 8,844 1,470 4,422 1,202 3,618 Sword Attack ↑ Xenoblade Chronicles Summon with cores from Reyn and Fiora
•Battle via World of Light (Sacred Land)
•Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once)
957
SSBU spirit Melia.png
Melia
Neutral
★★ ⬡⬡⬡ 1,518 6,144 795 3,217 638 2,580 Magic Attack ↑ Xenoblade Chronicles •Battle via World of Light (Forest Hill)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
959
SSBU spirit Mumkhar.png
Mumkhar
Attack
★★ 1,834 7,379 1,137 4,575 697 2,804 Can Be Enhanced at Lv. 99 Xenoblade Chronicles •Battle via World of Light (The Final Battle - Dark)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
960
SSBU spirit Metal Face.png
Metal Face
Attack
★★★★ 4,996 12,493 2,353 5,882 1,811 4,529 Metal and Giant Xenoblade Chronicles •Enhance the Mumkhar spirit
961
SSBU spirit Elma.png
Elma
Attack
★★★ ⬡⬡ 2,981 8,986 1,744 5,257 1,237 3,729 No Effect Xenoblade Chronicles X •Complete Challenge (Adventure): Awaken 50 fighters.
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once)
963
SSBU spirit Lao.png
Lao
Grab
1,004 5,024 582 2,914 422 2,110 No Effect Xenoblade Chronicles X •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
966
SSBU spirit Rex.png
Rex
Shield
★★★ ⬡⬡⬡ 2,934 8,825 1,394 4,192 1,540 4,633 Can Be Enhanced at Lv. 99 (as of Version 11.0.0) Xenoblade Chronicles 2 •Battle via World of Light (Sacred Land)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
•Battle via DLC Spirit Board
969
SSBU spirit Nia.png
Nia
Shield
★★★ ⬡⬡ 2,736 8,231 1,394 4,192 1,140 3,430 Water Attack ↑ Xenoblade Chronicles 2 •Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
•Battle via DLC Spirit Board
970
SSBU spirit Tora.png
Tora
Shield
★★ ⬡⬡⬡ 1,351 5,410 574 2,299 777 3,111 No Effect Xenoblade Chronicles 2 •Battle via World of Light (Mysterious Dimension)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
•Battle via DLC Spirit Board
972
SSBU spirit Mòrag.png
Mòrag
Attack
1,097 5,493 549 2,747 449 2,247 Fire Attack ↑ Xenoblade Chronicles 2 •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
•Battle via DLC Spirit Board
973
SSBU spirit Zeke.png
Zeke
Attack
1,008 5,044 610 3,052 398 1,992 No Effect Xenoblade Chronicles 2 •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
•Battle via DLC Spirit Board
1,460
SSBU spirit Rex (Master Driver).png
Rex (Master Driver)
Shield
★★★★ ⬡⬡⬡ 4,752 11,881 2,174 5,436 2,309 5,773 Critical-Health Stats ↑ Xenoblade Chronicles 2 •Enhance the Rex spirit (as of Version 11.0.0)
1,463
SSBU spirit Jin.png
Jin
Neutral
★★★ ⬡⬡ 3,225 9,700 2,000 6,016 1,101 3,311 Speed ↑ Xenoblade Chronicles 2 •Battle via DLC Spirit Board
1,464
SSBU spirit Malos.png
Malos
Neutral
★★★★ 4,410 11,028 3,160 7,900 1,081 2,704 Battering Items Power ↑ Xenoblade Chronicles 2 •Battle via DLC Spirit Board

Support Spirits

No. Image Name Class Cost Ability Origin Game Acquisition
952
SSBU spirit Fiora.png
Fiora ★★★ Made of Metal Xenoblade Chronicles •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
955
SSBU spirit Sharla.png
Sharla ★★ Ray Gun Equipped Xenoblade Chronicles •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
962
SSBU spirit Lin.png
Lin Energy-Shot Resist ↑ Xenoblade Chronicles X •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
964
SSBU spirit Tatsu.png
Tatsu Energy-Shot Attack ↑ Xenoblade Chronicles X •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
965
SSBU spirit Formula.png
Formula ★★ ⬢⬢ Super Scope Equipped Xenoblade Chronicles X Summon with cores from Mech and Robobot Armor
967
SSBU spirit Pyra.png
Pyra ★★★★ Assist Killer Xenoblade Chronicles 2 •Purchase at Anna's Emporium for 10,000SP
•Battle via Spirit Board
968
SSBU spirit Mythra.png
Mythra ★★★★ ⬢⬢ Critical Hit ↑ ↑ Xenoblade Chronicles 2 •Battle via World of Light (The Final Battle - Light)
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 15,000G (unlocked after obtaining spirit once)
971
SSBU spirit Poppi α.png
Poppi α ★★ Shooting Attack ↑ Xenoblade Chronicles 2 Summon with cores from Tora and Flare
•Purchase at Sheldon's Place for 1000SP
•Battle via DLC Spirit Board
1,461
SSBU spirit Lora.png
Lora ★★ Physical Attack ↑ Xenoblade Chronicles 2
(Artwork: Xenoblade Chronicles 2: Torna ~ The Golden Country)
•Battle via DLC Spirit Board
1,462
SSBU spirit Amalthus.png
Amalthus ★★★ ⬢⬢ First-Strike Advantage Xenoblade Chronicles 2 •Battle via DLC Spirit Board
1,465
SSBU spirit Pneuma.png
Pneuma ★★★★ ⬢⬢ Critical Healing & Metal Xenoblade Chronicles 2
(Artwork: Super Smash Bros. Ultimate)
•Battle via DLC Spirit Board

Master Spirit

No. Image Name Facility Origin Game Acquisition Music
958
Ripped image. Source: http://smashbros-ultimate.com/spirits
Riki (Xenoblade Chronicles) Dojo (Strategist Style) Xenoblade Chronicles •Battle via World of Light (The Light Realm) Gaur Plain (Night)

Fighter Spirits

No. Image Alternate Artwork Name Origin Game Acquisition
951
SSBU spirit Shulk.png
Shulk SSBU.png
Shulk Xenoblade Chronicles •Complete Classic Mode with Shulk
•Purchase from the Vault Shop for 300G (after unlocking Shulk)
1,458
SSBU spirit Pyra (Fighter).png
Pyra SSBU.png
Pyra (Fighter) Xenoblade Chronicles 2 •Complete Classic Mode with Pyra
•Purchase from the Vault Shop for 300G (after downloading Pyra/Mythra)
1,459
SSBU spirit Mythra (Fighter).png
Mythra SSBU.png
Mythra (Fighter) Xenoblade Chronicles 2 •Complete Classic Mode with Mythra
•Purchase from the Vault Shop for 300G (after downloading Pyra/Mythra)

Spirit Battles

Note: The Spirit Battle for Poppi α can only be accessed if Challenger Pack 9 has been purchased and downloaded
Spirit Battle parameters Inspiration
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music

Template:SpiritBattleRow Template:SpiritBattleRow Template:SpiritBattleRow Template:SpiritBattleRow Template:SpiritBattleRow Template:SpiritBattleRow Template:SpiritBattleRow Template:SpiritBattleRow Template:SpiritBattleRow Template:SpiritBattleRow Template:SpiritBattleRow Template:SpiritBattleRow Template:SpiritBattleRow Template:SpiritBattleRow Template:SpiritBattleRow Template:SpiritBattleRow Template:SpiritBattleRow Template:SpiritBattleRow Template:SpiritBattleRow Template:SpiritBattleRow Template:SpiritBattleRow Template:SpiritBattleRow Template:SpiritBattleRow Template:SpiritBattleRow Template:SpiritBattleRow

Cite error: <ref> tag with name "DLC" defined in <references> has group attribute "SB" which does not appear in prior text.

Series Order

Number Name Series
951 Shulk Xenoblade Chronicles Series
952 Fiora
953 Mecha-Fiora
954 Reyn
955 Sharla
956 Dunban
957 Melia
958 Riki (Xenoblade Chronicles)
959 Mumkhar
960 Metal Face
961 Elma
962 Lin
963 Lao
964 Tatsu
965 Formula
966 Rex
967 Pyra
968 Mythra
969 Nia
970 Tora
971 Poppi α
972 Mòrag
973 Zeke
1,458 Pyra (Fighter)
1,459 Mythra (Fighter)
1,460 Rex (Master Driver)
1,461 Lora
1,462 Amalthus
1,463 Jin
1,464 Malos
1,465 Pneuma

Trivia

Mythra's spirit costume as shown in Xenoblade Chronicles 2
  • Not counting some temporary team members (Dickson and Alvis for Xenoblade Chronicles, and Vandham for Xenoblade Chronicles 2), Xenoblade Chronicles X is the only one of the three not to feature all party members as spirits.
  • The artworks for both of Mythra's spirits are slightly altered from their original appearances, adding clothing to cover up her cleavage and legs; this was likely done to avoid raising the game's age rating, as Xenoblade Chronicles 2 has a higher age rating than Ultimate in most regions. Prior to Ultimate's release, this edited design was added into Xenoblade Chronicles 2 as an optional costume for Mythra, and was later used as the basis for her model as a fighter.
    • Pyra's spirits are left uncensored, even though Pyra's fighter model was given tights in order to cover up her legs and hips.
  • None of the spirits originating from Xenoblade Chronicles X make an appearance in World of Light.
  • Prior to the addition of the River City spirits, Riki did not contain the series title in his name. He was updated to be differentiated from the character of the same name from the River City series.
  • Rex is the first spirit to:
    • gain the ability to be enhanced through an update.
      • Due to this, the Rex (Master Driver) spirit is the only enhanced spirit that is not listed directly after its regular form (though prior to the 1.1.0 update, King Boo was listed between Poltergust 5000 and Polterpup rather than being listed directly right after Boo).
    • change the stage the spirit battle takes place on if DLC is purchased.
    • change its battle condition if DLC is purchased - in this case, the lava floor has been removed.
  • During Sakurai's presentation on Pyra and Mythra, the spirits of Pneuma and Rex (Master Driver) were pixelated out to avoid spoiling the end of Xenoblade Chronicles 2.
  • Pneuma's spirit artwork, like several prior spirits, is original to Ultimate because she did not have official artwork for Xenoblade Chronicles 2; however, because she lacks an Ultimate model like similar spirits, Pneuma's artwork is instead an original illustration by Masatsugu Saito, the lead designer for Xenoblade Chronicles 2.
  • The Xenoblade series is the second series after Pokémon to introduce a Legend class primary spirit as part of DLC; in this case, Rex (Master Driver) and Malos were added.
    • In addition, this is the first to have a Legend class Primary spirit on a DLC Spirit Board. Therefore, it is the first DLC spirit board with multiple Legend class spirits.
  • Poppi α is the third spirit to gain a spirit battle on a DLC Spirit Board after previously being summon-exclusive, with the first two being Ribbon Girl and Ninjara.
  • Pyra and Mythra's support spirits are the only Xenoblade Chronicles 2 spirits that do not appear on the Xenoblade Chronicles 2 DLC Spirit Board. This is likely due to Pyra and Mythra themselves being playable characters, similar to Min Min's primary spirit being absent from the ARMS DLC Spirit Board for the same reason.
  • Tatsu is the only spirit originating from Xenoblade Chronicles X that has a Spirit Battle (thus excluding Formula, who lacks one) that doesn't use Xenoblade Chronicles Medley for its music, instead using Gaur Plain.
  • Xenoblade Chronicles X is the only Xenoblade game not to have a Legend class spirit.
  • Rex, Tora, and Mòrag are the only spirits in World of Light to be affected by DLC.