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Ganondorf (SSB4)/Up smash: Difference between revisions

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==Overview==
==Overview==
 
[[File:SSB4 Ganondorf Up Smash.jpg|thumb|right|{{SSB4|Ganondorf}} using his up smash near {{SSB4|Link}} in {{for3ds}}.]]
Ganondorf does a forceful upwards kick. It has the same startup as his forward smash; however, its ending lag is deceptively low due to its interruptibility, making it easy to fake out opponents and use a [[Wizard's Foot]] or another attack. When sweetspotted, his up smash is the strongest of its kind in the game, and is effective against aerial opponents. It also does incredible shield damage, dealing more than half uncharged and nearly breaking it when fully charged.
Ganondorf does a forceful upwards kick. It has the same startup as his forward smash; however, its ending lag is deceptively low due to its interruptibility, making it easy to fake out opponents and use a [[Wizard's Foot]] or another attack. When sweetspotted, his up smash is the strongest of its kind in the game, and is effective against aerial opponents. It also does incredible shield damage, dealing more than half uncharged and nearly breaking it when fully charged. {{clr}}


==Hitboxes==
==Hitboxes==

Revision as of 15:46, February 17, 2017

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Overview

Ganondorf does a forceful upwards kick. It has the same startup as his forward smash; however, its ending lag is deceptively low due to its interruptibility, making it easy to fake out opponents and use a Wizard's Foot or another attack. When sweetspotted, his up smash is the strongest of its kind in the game, and is effective against aerial opponents. It also does incredible shield damage, dealing more than half uncharged and nearly breaking it when fully charged.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 24% 0 AngleIcon85.png 40 71 0 7.2 5 6.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png
1 0 24% 0 AngleIcon78.png 40 71 0 4.8 4 3.2 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png
2 0 21% 0 AngleIcon75.png 40 75 0 6.0 0 0.0 8.0 6.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png

Timing

Hitboxes 21-23
IASA 42
Animation length ?
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
FrameIcon(Lag).png
Lag time
FrameIcon(Hitbox).png
Hitbox
FrameIcon(Interruptible).png
Interruptible