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Bayonetta (SSBU)/Neutral special

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< Bayonetta (SSBU)
Revision as of 08:31, July 8, 2020 by Raul Retana (talk | contribs) (Added update history)
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Overview

Update History

Super Smash Bros. Ultimate 3.0.0

  • Nerf Bullet Climax deals less shield damage (0 (both) → -0.3 (uncharged)/-0.6 (charged)).

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Bullet
0 0 0 1.35% -0.3 AngleIcon0.png Standard 0 45 0 HitboxTableIcon(False).png 0.7 top 0.0 0.0 0.0 0.8× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png EffectIcon(Normal).png TypeIcon(Weapon).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Bayonetta Hit 01 SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Charged Bullet
0 0 0 2.7% -0.6 AngleIcon45.png Standard 15 190 0 HitboxTableIcon(False).png 2.0 top 0.0 0.0 0.0 1.5× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png EffectIcon(Normal).png TypeIcon(Weapon).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Bayonetta Hit 02 SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png