Bayonetta (SSBU)/Forward aerial/Hit 2
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Overview[edit]
Hitboxes[edit]
Attack[edit]
Bullet Arts[edit]
The bullet is shot from Bayonetta's left arm gun.
Timing[edit]
Attack[edit]
If not fast falling, the move sets Bayonetta's vertical speed to 1.5 upon hitting an opponent.
| Initial autocancel | 1-2 |
|---|---|
| Hitboxes | 7-9 |
| Bullet Arts window | 11 |
| Continuability window | 13-36 |
| Ending autocancel | 32- |
| Interruptible | 40 |
| Animation length | 47 |
Bullet Arts[edit]
Up to 10 consecutive bullets can be fired by holding the button, with each one adding 7 frames to the move's duration. Otherwise, the Bullet Arts extension lasts 6 frames.
| Hitboxes | 1 |
|---|---|
| Loop point | 7-8 |
| Animation length | 6 |
Landing lag[edit]
| Interruptible | 13 (without Bullet Arts) 19 (with Bullet Arts) |
|---|---|
| Animation length | 24 (without Bullet Arts) 36 (with Bullet Arts) |
| Without Bullet Arts | ||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| With Bullet Arts |
Lag time |
Hitbox |
Loop point |
State change |
Autocancel |
Continuable |
Earliest continuable point |
Interruptible |
|