Bayonetta (SSBU)/Forward tilt/Hit 3
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Overview[edit]
Update History[edit]
- The third hit has less ending lag (FAF 43 → 40), allowing it to combo into a forward aerial from low to mid percents.
Hitboxes[edit]
Attack[edit]
Bullet Arts[edit]
The bullet is shot from Bayonetta's right leg gun.
Timing[edit]
Attack[edit]
Hitboxes | 14-15 |
---|---|
Bullet Arts window | 16 |
Interruptible | 40 |
Animation length | 78 |
Bullet Arts[edit]
Up to 10 consecutive bullets can be fired by holding the button, with each one adding 7 frames to the move's duration. Otherwise, the Bullet Arts extension lasts 11 frames.
Hitboxes | 1 |
---|---|
Loop point | 7-8 |
Animation length | 11 |
Lag time |
Hitbox |
Loop point |
State change |
Interruptible |
|