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Bayonetta (SSBU)/Forward tilt

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Overview

Bayonetta performs three consecutive kicks, as it name implies. It is Bayonetta's slowest tilt attack, with its first hit at frame 12. While it has decent range, its endlag is too high to combo at any percents, and its knockback growth is too low to kill at reasonable percents. However, at high percents the first hit can lead into a dash grab. Due to the aforementioned issues, very niche uses, and the fact that her down tilt heavily outclasses her forward tilt, the use of this move is strongly discouraged. At close ranges, the first or second hit may fail to connect into the next. It deals a total of 13.0%.

For the technical data of each individual hit, see:


This move in SSB4 This move in SSBU Bayonetta's moveset
Neutral attack (1 · 2 · 3 · inf) · Forward tilt (1 · 2 · 3) · Up tilt · Down tilt · Dash attack · Forward smash · Up smash · Down smash
Neutral aerial · Forward aerial (1 · 2 · 3) · Back aerial · Up aerial · Down aerial
Grab · Pummel · Forward throw · Back throw · Up throw · Down throw
Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack
Neutral special · Side special · Up special · Down special · Final Smash