Bayonetta (SSBU)/Neutral attack/Infinite: Difference between revisions
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(New Page: {{ArticleIcons|ssbu=y}} {{competitive expertise}} thumb|360px|Hitbox visualization showing Bayonetta's rapid jab. File:BayonettaRapidJabBulletArtsSS...) |
Raul Retana (talk | contribs) m (Added update history, hitstun and shieldstun) |
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==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}''' | |||
*{{buff|Neutral infinite's finisher deals more knockback at high percents (70 base/100 scaling → 67/117).}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
! Hitstun | |||
! Shieldstun | |||
{{HitboxTableTitle|Rapid jab|42}} | {{HitboxTableTitle|Rapid jab|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 31: | Line 36: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
|'''+2''' frames | |||
|x15 | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
Line 52: | Line 59: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
|'''+2''' frames | |||
|x15 | |||
{{HitboxTableTitle|Rapid jab finisher hit 1|42}} | {{HitboxTableTitle|Rapid jab finisher hit 1|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 95: | Line 104: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableRowNote|The finisher's first hit's set knockback is weight-independent.|42}} | |||
{{HitboxTableTitle|Rapid jab finisher hit 2|42}} | {{HitboxTableTitle|Rapid jab finisher hit 2|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow |
Revision as of 05:31, July 8, 2020
Overview
Update History
- Neutral infinite's finisher deals more knockback at high percents (70 base/100 scaling → 67/117).
Hitboxes
Timing
Interruptibility and animation length are only for the finisher.
Rapid Jab | 6, 10, 14, 18... |
---|---|
Finisher (hit 1, hit 2) | 4-5, 11-12 |
Interruptible | 63 |
Animation length | 74 |
Lag time |
Hitbox |
Loop point |
Interruptible |
|