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Event 17: Super Waterfall Climb: Difference between revisions

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{{ArticleIcons|ssbb=y}}
{{Infobox Event
{{Infobox Event
|type        = Single
|type        = Single
|number      = 17
|number      = 17
|name        = Super Waterfall Climb
|name        = Super Waterfall Climb
|image        =  
|image        = [[File:E17-superwaterfallclimb.png]]
|caption      =  
|caption      =  
|description  = I want to climb a waterfall at high speed. Why? Because it's there.
|description  = "I want to climb a waterfall at high speed. Why? Because it's there."
|character    = [[Princess Zelda (SSBB)|Zelda]]
|character    = {{SSBB|Zelda}} (1 [[stock]])
|allies      = None
|enemies      = {{SSBB|Ice Climbers}} (unlimited [[stock]]) <br> {{SSBB|Ice Climbers}} (unlimited [[stock]])
|enemies      = [[Ice Climbers (SSBB)|Ice Climbers]]
|stage        = [[Rumble Falls]]
|stage        = [[Rumble Falls]]
|availability = Unlockable after completing seven default events.
|music        = {{SSBBMusicLink|Donkey Kong|Battle for Storm Hill}}
|world record =
|availability = [[Event match#In Super Smash Bros. Brawl|Unlockable]]
}}
}}
'''Super Waterfall Climb''' is the 17th solo [[event match]] out of a total of 41 in ''[[Super Smash Bros. Brawl]]''. It is somewhat similar to the ''[[Melee]]'' event [[King of the Mountain]].


'''Super Waterfall Climb''' is the seventeenth single-player event match in Super Smash Bros. Brawl. As Zelda, the player must complete one loop of Rumble Falls without being KOed. The stage scrolls faster than usual, making the event either harder for the offensive player, or easier for the evasive player. Two sets of Ice Climbers serve as the opponents for this event, attempting to KO Zelda, as well as keep up with the scrolling of the stage, however, KOing them is not necessary. If Zedla is KOed, you fail the event.
As {{SSBB|Zelda}}, the player must complete one full loop of [[Rumble Falls]] without being [[KO]]'d. While two sets of {{SSBB|Ice Climbers}} serve as the opponents for this event, the stage itself proves to be the main obstacle; it scrolls much faster than usual (more so on harder difficulty levels), making it far more difficult to survive. The final score (should the player survive to the end) is determined by number of KO's.


It is possible to [[transform]] into {{SSBB|Sheik}} once the event begins. Sheik can move and jump much faster than Zelda can, making it easier to complete the event, but the lengthy transformation time makes it difficult to execute at higher difficulties, and Sheik's up special move, [[Vanish]], covers less distance than Zelda's, [[Farore's Wind]].


{{stub}}
==Names in other languages==
{{langtable
|ja={{ja|超滝のぼり|Chōtakinobori}}
|jaM=Super Waterfall Climb
|fr=À contre-cascade
|frM=Against the current
|de=Kaskaden-Kletterei
|deM=Waterfall Climbing
|es=Alpinismo en la catarata
|esM=Mountaineering the waterfall
|it=Ascesa controcorrente
|itM=Against-the-current climb
|ko={{rollover|스피드 폭포 타기|Seupideu Pogpo Tagi|?}}
|koM=Speed Falls Ride}}


 
==Trivia==
==Strategies==
*The event description references English mountaineer {{s|wikipedia|George Mallory}}'s reputed [[wikiquote:George Mallory|response]] to the question, "Why do you want to climb {{s|wikipedia|Mount Everest}}?"
 
If you don't want to fight, use your Up+B (Farore's Wind) attack often to keep up with the camera and confuse your opponents.


{{Event Brawl}}
{{Event Brawl}}

Latest revision as of 14:59, August 12, 2023

Single Event 17
Super Waterfall Climb
E17-superwaterfallclimb.png
Official description "I want to climb a waterfall at high speed. Why? Because it's there."
Character(s) used Zelda (1 stock)
Opponent(s) Ice Climbers (unlimited stock)
Ice Climbers (unlimited stock)
Stage(s) Rumble Falls
Music Battle for Storm Hill
Availability Unlockable

Super Waterfall Climb is the 17th solo event match out of a total of 41 in Super Smash Bros. Brawl. It is somewhat similar to the Melee event King of the Mountain.

As Zelda, the player must complete one full loop of Rumble Falls without being KO'd. While two sets of Ice Climbers serve as the opponents for this event, the stage itself proves to be the main obstacle; it scrolls much faster than usual (more so on harder difficulty levels), making it far more difficult to survive. The final score (should the player survive to the end) is determined by number of KO's.

It is possible to transform into Sheik once the event begins. Sheik can move and jump much faster than Zelda can, making it easier to complete the event, but the lengthy transformation time makes it difficult to execute at higher difficulties, and Sheik's up special move, Vanish, covers less distance than Zelda's, Farore's Wind.

Names in other languages[edit]

Language Name Meaning
Japan Japanese 超滝のぼり Super Waterfall Climb
France French À contre-cascade Against the current
Germany German Kaskaden-Kletterei Waterfall Climbing
Spain Spanish Alpinismo en la catarata Mountaineering the waterfall
Italy Italian Ascesa controcorrente Against-the-current climb
South Korea Korean 스피드 폭포 타기 Speed Falls Ride

Trivia[edit]