Zelda (SSBU)/Neutral special: Difference between revisions
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:ZeldaNSpecialSSBU.gif|thumb| | [[File:ZeldaNSpecialSSBU.gif|thumb|350px|Hitbox visualization showing Zelda's neutral special, Nayru's Love.]] | ||
{{disambig2|the hitbox visualization in ''Super Smash Bros. Ultimate''|the move itself|Nayru's Love}} | |||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Multihits| | {{HitboxTableTitle|Multihits|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 49: | Line 50: | ||
|a=f | |a=f | ||
}} | }} | ||
{{HitboxTableTitle|Final hit| | {{HitboxTableTitle|Final hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 100: | Line 101: | ||
|- | |- | ||
!Multihits | !Multihits | ||
|11-22 | |11-22 (rehit rate: 4) | ||
|- | |- | ||
!Final hit | !Final hit | ||
Line 120: | Line 121: | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y|reflect=y}} | {{FrameIconLegend|lag=y|hitbox=y|vulnerable=y|intangible=y|interruptible=y|reflect=y}} | ||
==Parameters== | |||
===Move (aerial)=== | |||
{|class="wikitable" | |||
!Horizontal speed divisor on startup | |||
|4 | |||
|- | |||
!Vertical speed multiplier on startup | |||
|0.7 | |||
|- | |||
!Period before applying gravity | |||
|10 frames | |||
|- | |||
!Gravity | |||
|0.048 | |||
|- | |||
!Air acceleration during move | |||
|0.032 | |||
|- | |||
!Air speed during move | |||
|0.8 | |||
|} | |||
===Reflector=== | |||
{|class="wikitable" | |||
![[Bone]] | |||
|hip | |||
|- | |||
!Offsets | |||
|[0, 0, 0] | |||
|- | |||
!Size | |||
|9.4u | |||
|- | |||
!Damage threshold | |||
|50% | |||
|- | |||
!Damage multiplier | |||
|1.25 | |||
|- | |||
!Speed multiplier | |||
|1.4 | |||
|- | |||
!Lifetime multiplier | |||
|0.75 | |||
|} | |||
{{MvSubNavZelda|g=SSBU}} | {{MvSubNavZelda|g=SSBU}} | ||
[[Category:Zelda (SSBU)]] | [[Category:Zelda (SSBU)]] | ||
[[Category:Neutral special moves (SSBU)]] | [[Category:Neutral special moves (SSBU)]] | ||
[[Category:Special moves (SSBU)]] |
Latest revision as of 13:04, July 15, 2022
Overview[edit]
Hitboxes[edit]
Timing[edit]
Intangibility | 4-13 |
---|---|
Reflection | 4-40 |
Multihits | 11-22 (rehit rate: 4) |
Final hit | 26 |
Interruptible | 58 |
Animation length | 67 |
Lag time |
Hitbox |
Vulnerable |
Reflect |
Intangible |
Interruptible |
Parameters[edit]
Move (aerial)[edit]
Horizontal speed divisor on startup | 4 |
---|---|
Vertical speed multiplier on startup | 0.7 |
Period before applying gravity | 10 frames |
Gravity | 0.048 |
Air acceleration during move | 0.032 |
Air speed during move | 0.8 |
Reflector[edit]
Bone | hip |
---|---|
Offsets | [0, 0, 0] |
Size | 9.4u |
Damage threshold | 50% |
Damage multiplier | 1.25 |
Speed multiplier | 1.4 |
Lifetime multiplier | 0.75 |
|